Timothy Lottes
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c7f6b3f979
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Possible bug fix for Metal for HDR custom resolve.
[CL 2272111 by Timothy Lottes in Main branch]
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2014-08-26 10:06:30 -04:00 |
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Timothy Lottes
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7b39dd523b
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Hopefully this will fix MSAA for Zen.
[CL 2267881 by Timothy Lottes in Main branch]
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2014-08-22 16:40:39 -04:00 |
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Timothy Lottes
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9a03656c7f
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First half of getting r.MobileMSAA working with reversible tonemap.
[CL 2258354 by Timothy Lottes in Main branch]
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2014-08-15 16:23:58 -04:00 |
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Joe Tidmarsh
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c489d646df
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#ttp 316639 - UE4: RENDERING: DrawDenormalizedQuad should reuse static index and vertexbuffer
#summary UV offsets are now correctly calculated. This was previously blocking shadow game
[CL 2039548 by Joe Tidmarsh in Main branch]
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2014-04-23 17:26:59 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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