Commit messages now do not include ? leading character as BOM is no longer included.
GitHub pull request #472https://github.com/EpicGames/UnrealEngine/pull/472
reviewed by steve.robb
[CL 2317249 by Thomas Sarkanen in Main branch]
Made sure to manually load the appropriate modules for source code access.
The hot reload dependency that VisualStudioSourceCodeAccess had was bringing in the whole editor as a dependency, so this is now restricted to editor builds.
SlateViewer now compiles in CoreUObject as the source code accessor module requires it for its settings.
TTP# 333675 - CHECKIN: SLATE: WidgetReflector code reference hyperlinks don't work anymore
#codereview Nick.Atamas,Frank.Fella
[CL 2292278 by Thomas Sarkanen in Main branch]
API-breaking change (although I dont think that any other 3rd-party provider plugins are using it at the moment).
Kept old single-filename call & added new version that takes array of files. Re-implemented this for internal source control providers (just a patch on the old version).
Added automation tests for label syncing.
TTP# 340899 - SourceControl: Need Sync() overloads that accept multiple files
[CL 2190291 by Thomas Sarkanen in Main branch]
Branching of files needed to be removed (by Bob Tellez) as it was causing crashes and mutiple duplicate files to show up in the content browser. This fix re-instates working branches in the Editor.
The idea is that we now do the copy/duplicate/rename operations first, then perform the 'branch' once the files are finished with by the Editor. This keeps the asset registry & directory watcher systems happy & leaves the issue of branching to source control alone.
Because of the way SVN copy works, the SVN verison of this is slightly icky. SVN copy does not allow a branch-copy over an existing file in the workspace (even if not under source control), so we have to move the file into a temp directory, do the copy, then re-move the file back over the top of its old location.
TTP# 334923 - EDITOR: Perforce Integration (Move -> Delete + Add instead of Integrate)
reviewed by Max.Preussner,Bob.Tellez,Matt.Kuhlenschmidt
[CL 2180124 by Thomas Sarkanen in Main branch]
This adds the necessary new libraries and changes the Perforce build script to use them on OS X. The Perforce source control module will also include the OpenSSL dependencies on Mac too.
#codereview michael.trepka, thomas.sarkanen
[CL 2175780 by Mark Satterthwaite in Main branch]
TTP# 334923 - EDITOR: Perforce Integration (Move -> Delete + Add instead of Integrate)
New API: Added ISourceControlRevision::GetBranchSource.
Made sure the P4 and SVN providers perform integrates/copies so that history is maintained across file copies & moves.
Also fixed SCC icons not refreshing sometimes until source control operation has completed.
Added new branch icon.
Fixed date display in history.
This required some fairly nasty fixup to get it all working within the Editor copy code path, but the majority of the changes are in the source control providers.
reviewed by Andrew.Brown
[CL 2095604 by Thomas Sarkanen in Main branch]
For atos specify the architecture and properly escape the path. When parsing the results read all the digits from the line number, not just the first. Don't abandon opening the file when only a filename is specified as atos only returns filenames, not filepaths.
#codereview michael.trepka
[CL 2093090 by Mark Satterthwaite in Main branch]