Saul Abreu
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03efebae61
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Moved project packaging settings defaults to BaseGame.ini from the class constructor. This allows the defaults to be properly used by automation scripts and inherited by new projects.
[CL 2321867 by Saul Abreu in Main branch]
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2014-10-07 17:19:41 -04:00 |
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Michael Noland
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1e2b2a7751
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Editor: Allow 'Add Class' copyright notice to work in external projects, and change default external notice string to be 'fill this out in project settings'
#codereview Jamie.Dale
[CL 2257110 by Michael Noland in Main branch]
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2014-08-14 18:39:11 -04:00 |
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Josh Markiewicz
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285ca695d9
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#UE4 - added an inactive player state lifespan config value to InactivePlayerState code feature
- allows games to configure amount of time a playerstate remains on player logout
[CL 2251762 by Josh Markiewicz in Main branch]
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2014-08-11 15:20:20 -04:00 |
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Justin Sargent
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b544691a0f
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Launcher: L10N: The Launcher now properly looks in the correct directories for it's translation files.
[CL 2046779 by Justin Sargent in Main branch]
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2014-04-23 18:59:55 -04:00 |
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UnrealBot
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db494a6e69
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Engine source (Main branch up to CL 2037954)
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2014-04-02 18:09:23 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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