Commit Graph

135 Commits

Author SHA1 Message Date
Michael Trepka
2d292c8690 Made Mac Buildsh always return 0 to solve a problem with hot-reload reporting error in Xcode due to not recognizing 254 (target up to date) as a success exit code.
#codereview Robert.Manuszewski

[CL 2325842 by Michael Trepka in Main branch]
2014-10-10 15:32:54 -04:00
Dmitry Rekman
bed27c6d07 Proper Linux Mint LSB distributor id.
- fixed by gagga.

[CL 2324524 by Dmitry Rekman in Main branch]
2014-10-09 17:16:57 -04:00
Dmitry Rekman
e1b8fc1d03 Minor fixes to UAT projects (PR #492).
- Android/HTML5 automation projects reference OneSky, UAT compiled for AnyCPU platform.
- contributed by amigo.

[CL 2324466 by Dmitry Rekman in Main branch]
2014-10-09 17:15:41 -04:00
Ben Marsh
f3756d108c [INTEGRATE] Content back from 4.5 branch.
[CL 2321688 by Ben Marsh in Main branch]
2014-10-07 15:34:18 -04:00
Dmitry Rekman
d388edd2ad Deleted stale files.
[CL 2321220 by Dmitry Rekman in Main branch]
2014-10-07 09:58:58 -04:00
Dmitry Rekman
a698d3c7d0 Merging back updated Linux readme from 4.5 to main.
[CL 2319355 by Dmitry Rekman in Main branch]
2014-10-04 02:03:59 -04:00
Dmitry Rekman
3d4f75f27e Fixes to native Linux build scripts.
[CL 2319251 by Dmitry Rekman in Main branch]
2014-10-03 21:22:49 -04:00
Dmitry Rekman
59beaeeaf7 Reworked workflow for native Linux builds.
- The flow should be now as simple as ./GenerateProjectFiles.sh + make <target>
   (you will need OAUTH_TOKEN variable set and you may need to answer "y" occasionally - when removing existing files).

- Archvies should be now automatically (re-)downloaded by GetAssets.py script by nycat. They won't be
  re-downloaded if the files on github have not been updated since the last download.

- BuildThirdParty.sh is invoked by the above script and only builds LND (PR #469).
   It can still be invoked manually to build whatever if desired so, but watch out -
   you will need to take care not to build against too new glibc so you can distribute your game's binaries,
   and you will need to match options we built libraries with (e.g. Xinerama/XRandR headers for SDL2).

- UpdateDeps.sh now should only be called by GenerateProjectFiles.sh. It does a lot less
   work and shares variables with GetAssets.py

Resolves TTP #347988.

[CL 2319227 by Dmitry Rekman in Main branch]
2014-10-03 20:22:34 -04:00
Ryan Gerleve
65ea708ade Add more ProGuard exceptions, for the Google Play Games C++ SDK
Fixes TTP 347366 and "for distribution" Android builds

[CL 2318076 by Ryan Gerleve in Main branch]
2014-10-02 19:09:23 -04:00
James Moran
2f5ef3bdae Removed Quit button from html template
ttp# 348150

[CL 2317269 by James Moran in Main branch]
2014-10-02 10:52:37 -04:00
Ryan Gerleve
4bbfa19d27 Add Android support library, used by Google Play services SDK
Fixes building "For distribution" packages for Android

[CL 2314378 by Ryan Gerleve in Main branch]
2014-09-30 11:39:03 -04:00
Josh Adams
884c913919 - Removing ES31 Target Platform from being compiled - it won't work without the code to support it properly, which isn't quite there yet [ttp 347603]
#codereview niklas.smedberg

[CL 2314333 by Josh Adams in Main branch]
2014-09-30 11:38:37 -04:00
Dmitry Rekman
4c0868da26 Correct name-casing fix for a different misspelling in 4.5 branch.
[CL 2307806 by Dmitry Rekman in Main branch]
2014-09-23 20:11:18 -04:00
Chris Babcock
fe7da34aec Removed Vibrator.hasVibrator() check since it was added in API11
#ue4
#Android

[CL 2307395 by Chris Babcock in Main branch]
2014-09-23 16:40:36 -04:00
Dmitry Rekman
4a832b9dc9 Minor fix for BuildThirdParty script.
[CL 2307286 by Dmitry Rekman in Main branch]
2014-09-23 15:35:31 -04:00
Dmitry Rekman
cc4c1284ed Changes for cross-compiling hlslcc for Linux.
- Builders should now build Linux binary together with Windows.
- Each time files added/deleted the batch file needs to be regenerated on a machine with cygwin installed (feel free to ping me).

#codereview Rolando.Caloca

[CL 2307169 by Dmitry Rekman in Main branch]
2014-09-23 14:20:01 -04:00
Josh Adams
ffbf212a4e - IPhone6/6Plus support
[CL 2305666 by Josh Adams in Main branch]
2014-09-22 11:43:48 -04:00
Chris Babcock
6efa254792 Implemented FPlatformMisc::Controlscreensaver for Android and added ControlScreensaver Blueprint node
integrate from UE4-Fortnite
#ue4
#android

[CL 2303138 by Chris Babcock in Main branch]
2014-09-18 17:09:29 -04:00
Ryan Gerleve
be1e151d19 Convert to Google Play Games C++ SDK
Fix TTP 344211 - Leaderboard read now works for Google Play

#codereview josh.adams

[CL 2302926 by Ryan Gerleve in Main branch]
2014-09-18 16:41:28 -04:00
Dmitry Rekman
89f0b7cdd9 SDL2 changes.
- Get rid of dynamic lib and only build static ones (with -fPIC, too).
- Extend the library with a flag that allows "utility" windows (currently specific to X11 and uses different window type, as _SKIP_TASKBAR state is apparently ignored by KWin).
- Make tooltip/etc windows use the above flag.

[CL 2302731 by Dmitry Rekman in Main branch]
2014-09-18 13:44:47 -04:00
Dmitry Rekman
6b2fb2a6db Linux: build nvtt with better options.
Note: binaries in this CL are built for at least Sandy Bridge CPU.

[CL 2300593 by Dmitry Rekman in Main branch]
2014-09-17 02:29:10 -04:00
Chris Babcock
62788d6c1e Added force feedback support to Android to drive phone vibration
Merge //depot/UE4-Fortnite/... to to //depot/UE4/...
#ue4
#android

[CL 2300157 by Chris Babcock in Main branch]
2014-09-16 17:32:10 -04:00
Michael Noland
263ef78c88 Paper2D: Move Paper2D plugin out of Experimental folder, as only a few parts of it are still experimental
[CL 2299986 by Michael Noland in Main branch]
2014-09-16 15:46:45 -04:00
Robert Jones
747014db6b Added support to Audio device for Android to check if background music/audio is playing.
[CL 2295167 by Robert Jones in Main branch]
2014-09-12 11:37:24 -04:00
Ben Marsh
a90ffdf9c1 Add UHT script plugins to the junk manifest.
#codereview Robert.Manuszewski

[CL 2293972 by Ben Marsh in Main branch]
2014-09-11 14:09:32 -04:00