Commit Graph

8 Commits

Author SHA1 Message Date
matt kuhlenschmidt
5d10725c0c Fix up use cases of specifying "PrimaryButton" style directly. Replaced instances with SPrimaryButton
#pf https://horde.devtools.epicgames.com/job/612d40b9423a8f00013c5b92

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17457077 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17457092 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-09-08 08:29:49 -04:00
Louise Rasmussen
e96422024e Updated Style Colors - replaced "Background" Color with "Panel" Color and updated "Background" Color to be dark base
#rb matt.kuhlenschmidt

[CL 15013052 by Louise Rasmussen in ue5-main branch]
2021-01-07 14:20:25 -04:00
sebastian nordgren
c678b96a4b FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
#rb lauren.barnes

[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Matt Kuhlenschmidt
8482ae7878 Fix hitting cancel while choosing a theme file location, closing the dialog and creating an empty theme
#jira UE-97531

[CL 14180961 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-25 12:53:51 -04:00
Matt Kuhlenschmidt
f594e50cd2 Added basic theme editing support and a Dark theme as an example.
Themes are basic json files which can change the named colors that the editor uses for its UI.  They work similarly to config files in that the same theme in a user dir overrides the project dir and the base dir.
Themes only work in the editor or standalone programs. Not supported in UMG or shipping games

[CL 14179270 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-25 10:31:42 -04:00
Matt Kuhlenschmidt
9ebb262619 Moved stylable colors to advanced
[CL 14126724 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-17 16:06:30 -04:00
Matt Kuhlenschmidt
40d18019fe Fix output log colors not functioning properly.
[CL 13849547 by Matt Kuhlenschmidt in ue5-main branch]
2020-07-13 15:23:17 -04:00
Matt Kuhlenschmidt
c65ee51c09 Changed Slate style colors to be FSlateColors and be user configurable. The way that user style data is stored is completely temporary and is for testing only
#codereview louise.rasmussen

[CL 13545703 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-26 10:06:20 -04:00