- Added a top-level .xcconfig file to Xcode workspace for use with UnrealGame/etc so it knows where to find staged data, and set the commandline automatically
- Stage the UECommandLine.txt file for modern builds because we no longer make the Bootstrap .app
- Added XcodeBuildMode enum/string so scripts can tell when the project is being built (so build time could act differently than stage time, etc)
- Making use of the enum and other env vars to skip steps when not needed
- Other fixes for project generation
- Added -modernxcode and -legacyxcode comandline options which will override the .ini setting (refactored all UseModern checks into one function)
- Support for programs that have a .uproject, and GPF with -game -project=<program.uproject>
- Added success return value to FinalizeAppWithModernXcode
- Added quotes to fix paths with spaces in GenerateProjectFiles.command
- Enabled parallel AddAdditionalNativeTargetInformation for gathering Frameworks from targts, now that parallel project generation has been enabled and most parallel issues are fixed
#preflight 646ce67c2e78be98411323d9
#rb zack.neyland
#preflight 646f8f2850786bb5ba8a98f0
[CL 25623979 by Josh Adams in ue5-main branch]
* Include a Windows-specific, self-contained build of the Horde Agent in the installer.
* Include a separate portable build of the Horde Agent for download from the server, for use on other platforms.
* Disable HTTPS by default, and do not create self-signed certs for GRPC comms.
* Minimize the console created by the server when launching the browser shortcut from the start menu.
#preflight none
[CL 25526287 by Ben Marsh in ue5-main branch]
The property to modify is specified in a limited subset of JsonPath notation, supporting objects and array indices. Values may be any valid JSON values (string, object, array, number, boolean, or null).
#preflight none
[CL 25520323 by Ben Marsh in ue5-main branch]
Resolved by adding IProcessResult::bExitCodeSuccess virtual property which may be overridden on the affected platforms to explicitly indicate which exit codes are allowed.
#preflight 6462a07a592448f08bde34e4
#rb David.Harvey
#jira UE-178885
#rnx
[CL 25497459 by Wojciech Krywult in ue5-main branch]