Commit Graph

27775 Commits

Author SHA1 Message Date
Michael Noland
ccd86b32f7 Paper2D: Added bSilent param to various methods in the spritesheet importer to allow it to be used for a FactoryCanImport method without generating log warnings
[CL 2607716 by Michael Noland in Main branch]
2015-07-01 13:19:54 -04:00
Richard Hinckley
0c2fc52da3 Added comment description to GameSession.h for API reference documentation.
[CL 2607710 by Richard Hinckley in Main branch]
2015-07-01 13:18:52 -04:00
Steve Hardister
68ded6f889 #UE4doc #docs: corrected minor typo: from "one one now" to "open one now"
[CL 2607700 by Steve Hardister in Main branch]
2015-07-01 13:13:31 -04:00
Anthony Zalar
3979f3cbfb #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide. Altered images to match the instructional guide: green -> yellow.
[CL 2607689 by Anthony Zalar in Main branch]
2015-07-01 13:04:24 -04:00
Jeff Wilson
113a850f5b Updated MarkdownMode plugin with new table functionality
[CL 2607683 by Jeff Wilson in Main branch]
2015-07-01 12:59:15 -04:00
Matt Kuhlenschmidt
e5c04df58a Fix crash copy and pasting material function call nodes while live preview is disabled. We now properly update the node from the material function resource
https://jira.ol.epicgames.net/browse/UE-17746

[CL 2607678 by Matt Kuhlenschmidt in Main branch]
2015-07-01 12:55:20 -04:00
Anthony Zalar
765adf1e7f #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide. Altered images to match the instructional guide: green -> yellow.
[CL 2607675 by Anthony Zalar in Main branch]
2015-07-01 12:52:41 -04:00
Matthew Clark
9e31a03d42 #UE4doc #docs:
Changes didn't commit the first time.

[CL 2607666 by Matthew Clark in Main branch]
2015-07-01 12:40:50 -04:00
Mieszko Zielinski
3ce3266fc8 Fixed running resource-less GameplayTask with additionally specified claimed resources not resulting in tasks' resource management kicking in #UE4
[CL 2607665 by Mieszko Zielinski in Main branch]
2015-07-01 12:40:31 -04:00
Michael Schoell
2fcdff7801 Tweaked the tooltip for "Expand Nodes" menu option to better describe what the action will do.
#jira UE-16867 - Selecting 'Expand Node' from the right-click menu on a function or math expression node does not function correctly

[CL 2607662 by Michael Schoell in Main branch]
2015-07-01 12:36:33 -04:00
Jamie Dale
51806049a0 Stopped you being able to drag the collection "folders" in the asset view
[CL 2607660 by Jamie Dale in Main branch]
2015-07-01 12:36:00 -04:00
Matthew Clark
c9935e8f05 #UE4doc #docs:
Removed Overview header

[CL 2607657 by Matthew Clark in Main branch]
2015-07-01 12:33:18 -04:00
Saul Abreu
3d0af4ae8c Added game native culture setting to control which culture's localization data the editor loads for game assets. Game assets now display the specified culture's localization data when in the editor.
[CL 2607644 by Saul Abreu in Main branch]
2015-07-01 12:25:34 -04:00
Saul Abreu
06474a17f2 Fixed minor typo in localization manifest generation commandlet log output.
[CL 2607643 by Saul Abreu in Main branch]
2015-07-01 12:24:43 -04:00
Chris Wood
568e854fdf Fixed undo error when moving widgets in the UMG hierarchy
[UE-18007] - Undoing move widgets in hierarchy just deletes the widgets

[CL 2607637 by Chris Wood in Main branch]
2015-07-01 12:20:41 -04:00
Jamie Dale
dc0feff1d4 Limited the types of collections can be nested within one another
UE-17678 - Limit what type of collections can be nested

Local collections can now only contain other local collections.
Private collections can now only contain local or private collections.
Shared collections can still contain any other kind of collection.

[CL 2607624 by Jamie Dale in Main branch]
2015-07-01 12:12:44 -04:00
Marcus Wassmer
b4799b4899 Fix CIS.
[CL 2607611 by Marcus Wassmer in Main branch]
2015-07-01 12:07:13 -04:00
Alex Fennell
b54c18dd68 [AUTOMERGE]
#fortnite #online,party,mcp                  fixes for accepting party invites from the command line

--------
Integrated using branch UE4-Fortnite-To-UE4 of change#2607556 by Alex.Fennell on 2015/07/01 11:23:04.

[CL 2607609 by Alex Fennell in Main branch]
2015-07-01 12:06:42 -04:00
Benn Gallagher
0fe88ea41e Disabled internal deprecation warnings for FTAlphaBlend
[CL 2607607 by Benn Gallagher in Main branch]
2015-07-01 12:05:22 -04:00
Richard TalbotWatkin
9945ef69bb Fixed small error which was causing some Material Functions in the library to not appear in the right click menu, despite being exposed.
#jira UE-16861 - material node search is failing to find lots of things

Changed to using range-based loops so the array name is only referenced by the loop itself, to guard against future problems of this sort.
#codereview Michael.Schoell

[CL 2607606 by Richard TalbotWatkin in Main branch]
2015-07-01 12:04:48 -04:00
Anthony Zalar
92ddd895a9 #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.
[CL 2607599 by Anthony Zalar in Main branch]
2015-07-01 11:58:19 -04:00
Jeff Wilson
a85657f574 #UE4 Docs: fixed wrapping on command line item in table
- updated CSS: remove bottom border for image table headers, add nowrap TD rule

[CL 2607591 by Jeff Wilson in Main branch]
2015-07-01 11:54:32 -04:00
Michael Schoell
cb6f2d7a25 Drag and dropping a component from the SCS editor to a graph will no longer incorrectly report that the graph is outside of scope when it is a part of the same Blueprint.
Drag and drop no longer uses the SCS node's Blueprint, instead looking at the Blueprint Editor it is in for the information.

#jira UE-15461 - External scope preventing Get when dragging inherited component into graph but able to place with context menu

[CL 2607583 by Michael Schoell in Main branch]
2015-07-01 11:44:16 -04:00
Jamie Dale
8d23fe9db1 Added support for navigating collections using the path breadcumbs in the Content Browser
UE-17646 - Collections don't display bread crumb path when nested

[CL 2607575 by Jamie Dale in Main branch]
2015-07-01 11:36:19 -04:00
Matthew Clark
c82d799d03 #UE4doc #docs:
Unbolded multiple terms

[CL 2607571 by Matthew Clark in Main branch]
2015-07-01 11:31:25 -04:00