Commit Graph

4 Commits

Author SHA1 Message Date
marc audy
311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00
kriss gossart
9a5575c7c8 Chaos Cloth - Fix max distance kinematic threshold issues detected in debug builds.
#rb Michael.Forot
#jira UE-124926
#preflight 612f8e56677f0e00018d1a0a


#ROBOMERGE-SOURCE: CL 17400220
#ROBOMERGE-BOT: (v865-17346139)

[CL 17400775 by kriss gossart in ue5-main branch]
2021-09-02 07:06:46 -04:00
kriss gossart
a04bc906dc Chaos Cloth - Fix/skip tether generation when there isn't any kinematic nodes.
#rb trivial


#ROBOMERGE-SOURCE: CL 16912270
#ROBOMERGE-BOT: (v836-16769935)

[CL 16920822 by kriss gossart in ue5-main branch]
2021-07-22 00:47:15 -04:00
kriss gossart
cc62b91a3e Chaos Cloth - Significantly reduce the cloth initialization hitch by caching the Long Range Attachment tether calculations. Move the tether code to its own files inside the cloth common runtime module.
Cloth - Tidy up ClothingAsset and ClothPhysicalMeshData to allow for more cloth data caching.

#rb Benn.Gallagher, Cedric.Caillaud, Michael.Forot
#preflight 16823444


#ROBOMERGE-SOURCE: CL 16882246
#ROBOMERGE-BOT: (v836-16769935)

[CL 16913004 by kriss gossart in ue5-main branch]
2021-07-21 14:52:47 -04:00