semion piskarev
c245cdc362
Slate: Fix toolbar overflow menu sometimes not having the correct type of entries.
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#rb Sebastian.Nordgren
#jira UE-166064
#preflight 6377fdbc33774509008becd3
[CL 23222175 by semion piskarev in ue5-main branch]
2022-11-21 11:38:55 -05:00
Sebastien Hillaire
1634120580
Added helper function to volumetric cloud to help with color correction.
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#rb none
#preflight none
#fyi eric.renaudhoude
[CL 23222164 by Sebastien Hillaire in ue5-main branch]
2022-11-21 11:38:22 -05:00
semion piskarev
0f26fc0f2b
Fix GetModularFeatureImplementation asserting despite promising that it wouldn't in the header comment.
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#rb David.Doucette
#jira none
#preflight 6377f7fefa348e8480df698b
[CL 23222151 by semion piskarev in ue5-main branch]
2022-11-21 11:37:20 -05:00
patrick boutot
49b2db34bd
The Presenter use a stack base on priority for UI input.
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#preflight 637b6af7170bc34a930d2319
[CL 23222142 by patrick boutot in ue5-main branch]
2022-11-21 11:36:29 -05:00
Jared Therriault
23fa00115a
Object Mixer:
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-Add UMG Wrapper
-Fix: "Create Folder" button in Light Mixer (with nothing selected) creates folder in Outliner but not visible in Light Mixer
#rb Jason.Walter
#jira UE-160711
#jira UE-169463
#preflight https://horde.devtools.epicgames.com/job/6377f8e2815e4b9b756720b4
[CL 23222102 by Jared Therriault in ue5-main branch]
2022-11-21 11:31:50 -05:00
Jared Therriault
7565055944
Object Mixer:
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-Fix: Unreal Editor crashes when the user clicks on the Create Folder Icon while having selected a child light
#rb Jason.Walter
#jira UE-169467
#preflight https://horde.devtools.epicgames.com/job/6377ff0b33774509008c5013
[CL 23222098 by Jared Therriault in ue5-main branch]
2022-11-21 11:31:06 -05:00
christopher waters
5306be2eff
Fixing bad parameter flushes. Adding another parameter flush to SwitchPipeline.
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#jira UE-170642
#preflight 637ba29cf514e1ded9946d7b
[CL 23222007 by christopher waters in ue5-main branch]
2022-11-21 11:23:54 -05:00
cedric caillaud
45ff420c45
Dataflow : fix IsConnected return false positive
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#rb trivial
#preflight 637b337a2a05dabce9e85392
[FYI] gustav.melich
[CL 23221916 by cedric caillaud in ue5-main branch]
2022-11-21 11:16:39 -05:00
Sebastien Hillaire
768995e820
Strata - added a check for a case that is not handled well.
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#rb none
#preflight none
#fyi charles.derousiers
[CL 23221875 by Sebastien Hillaire in ue5-main branch]
2022-11-21 11:12:38 -05:00
Anousack Kitisa
5b211560ba
USD: GeometryCache from USD now use tracks in LevelSequence instead of the Time property to drive their animations. Added USD.DisableGeoCacheTracks cvar to revert to the previous behavior.
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#jira UE-169285
#rb Daniel.Coelho
#preflight 637ba06af514e1ded9943eea
[CL 23221681 by Anousack Kitisa in ue5-main branch]
2022-11-21 11:03:40 -05:00
Matt Peters
a9535a63c8
MPCook: Fix shutdown crashes due to duplicate calls to shutdown code and trying to access session data during the second shutdown after the first shutdown already exited the session.
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#rb None, build break fix, Zousar.Shaker for post-submit review
#rnx
#preflight 637b99e5337745090009fb83
[CL 23221462 by Matt Peters in ue5-main branch]
2022-11-21 10:46:27 -05:00
arciel rekman
72ca3124b0
Do not add PSOs being precompiled from the cache as cmdlist dependencies.
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- This greatly reduces hitching while navigating the UI.
#rb Kenzo.TerElst, Jordan.Cristiano
[REVIEW] [at]Kenzo.TerElst, [at]Jordan.Cristiano, [at]James.Doverspike
#preflight 637811c42a05dabce95febdc
[CL 23221180 by arciel rekman in ue5-main branch]
2022-11-21 10:36:16 -05:00
eric renaudhoude
197389c345
ColorManagement: Working color space support in sky atmosphere.
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#jira UE-159146
#rb sebastien.hillaire
#preflight 637b8dfde30d4388491f9525
[CL 23220847 by eric renaudhoude in ue5-main branch]
2022-11-21 10:13:04 -05:00
john vanderburg
af4b3b4283
[MLDeformer] Add an option to include normals in the generated morph targets.
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#Jira UE-170032
#preflight 637b8eaee30d4388491fa85b
[CL 23220843 by john vanderburg in ue5-main branch]
2022-11-21 10:12:49 -05:00
jack cai
18a03b95ef
Optimus: fix a crash caused by anim attribute nodes. It was a bad idea to cache a pointer to an TArray element, which can be invalidated when the array expands in size
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#jira none
#rb jeremy.moore
#preflight https://horde.devtools.epicgames.com/job/637acfd5f514e1ded962d3de
[CL 23220812 by jack cai in ue5-main branch]
2022-11-21 10:11:31 -05:00
carl bystrom
6bf3b1f95a
EpicGames.Perforce.Managed: Add tests for syncing without have-table and cache files
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Also add stricter verification of digests after sync
#preflight 637b9365f514e1ded98f4921
[CL 23220725 by carl bystrom in ue5-main branch]
2022-11-21 10:07:07 -05:00
jason walter
a791cd21c4
Fix transaction check. We are suppose to check against the incoming transaction and not on the existing transaction buffer.
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#jira UE-168397
#rb none, trivial fix
#preflight 637b8cb0815e4b9b75f61196
[CL 23220540 by jason walter in ue5-main branch]
2022-11-21 09:53:38 -05:00
carl bystrom
236d80afa3
Horde: Ensure instance data is copied in tests to avoid leaking state
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#preflight none
[CL 23220500 by carl bystrom in ue5-main branch]
2022-11-21 09:50:34 -05:00
TroutZhang
78cfdeb0eb
PR #9829 : Fix typo in IsValid(Object) API upgrade (Contributed by TroutZhang)
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#rb sebastian.nordgren
#preflight 637b8ce3170bc34a9315d89c
[CL 23220488 by TroutZhang in ue5-main branch]
2022-11-21 09:49:02 -05:00
Tiantian Xie
8b08a5acb6
Clean up ray tracing masks for groom to prepare for path tracing and raytracing mask separation.
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#rb charles.derousiers
#preflight 637b8c52fa348e84806b5773
[CL 23220465 by Tiantian Xie in ue5-main branch]
2022-11-21 09:46:23 -05:00
jordi rovira
b6b9534152
[mutable] Optimization of the code generated for multilayer projector groups.
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Optimized one image clone from the multilayer operation.
Refactored image blend functions and their files.
Renamed "Alpha Overlay" blende type to "Lighten"
Moved swizzle to its own ASTOp class.
[REVIEW] [at]pere.rifa
[FYI] [at]genis.sole
[FYI] [at]alexei.lebedev
#preflight 637744cae30d438849777f0c
#rnx
[CL 23220440 by jordi rovira in ue5-main branch]
2022-11-21 09:44:42 -05:00
Charles deRousiers
99d1609bdb
* Add opacity support for Strata SceneTexture evaluation
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* Shared SceneTexture evaluation between Strata & legacy paths.
#rb none
#jira UE-170579
#preflight shader
#fyi sebastien.hillaire
[CL 23220356 by Charles deRousiers in ue5-main branch]
2022-11-21 09:34:49 -05:00
marco anastasi
5bb33d09a8
Automatic checkout and automatic undo on failed checkout
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* Add an undo buffer barrier when the skein async checkout operation begins
* Add a delegate handler for skein checkout operation completion
* Make sure auto checkout is only active in UEFN and/or if skein is enabled
* Add UI control for turning on and off Auto-checkout/Auto-undo in Source control settings
#rb stuart.hill, brooke.hubert, zach.rammell
[FYI] wouter.burgers, manuel.lang
#preflight 637b5227f514e1ded97739a4
[CL 23220340 by marco anastasi in ue5-main branch]
2022-11-21 09:32:40 -05:00
Ben Marsh
c6ac15444f
Horde: Fix NamespaceId parameters no longer being validated correctly.
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#preflight none
#fyi Joakim.Lindqvist
[CL 23220253 by Ben Marsh in ue5-main branch]
2022-11-21 09:21:32 -05:00
marco anastasi
6a813ac677
Fix auto checkout crash on shutdown
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(from CL 23209637)
#jira UE-170531
#rb trivial
#preflight 6378159c170bc34a938655a4
[CL 23220150 by marco anastasi in ue5-main branch]
2022-11-21 09:10:06 -05:00