Ben Marsh
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cbd0f5ea19
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Add a common interface for reading/writing to memory (IMemoryReader/IMemoryWriter), which is implemented by the legacy MemoryReader/MemoryWriter classes as well as the newer ByteArrayBuilder.
Also moves VarInt into EpicGames.Core.
#preflight 62bb5e3efd06251187efd3d7
[CL 20863839 by Ben Marsh in ue5-main branch]
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2022-06-28 16:14:51 -04:00 |
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