Commit Graph

4 Commits

Author SHA1 Message Date
Per Larsson
c4f0fa6307 OidcToken - add provider name to refresh token request
#rb Joakim.Lindqvist
#preflight none
#rnx

[CL 23153019 by Per Larsson in ue5-main branch]
2022-11-16 08:31:26 -05:00
Joakim Lindqvist
efcac1bd0d OidcToken - Changed exit code when determining if a token exists to a positive small number (10) which will avoid inconsistencies between desktop platform in how to handle a negative number.
#preflight 631600b3da1671f9972825c3

[CL 21794535 by Joakim Lindqvist in ue5-main branch]
2022-09-05 10:52:09 -04:00
Joakim Lindqvist
3ccacbb4ea OidcToken - Reworked configuration so that its built into our shared library, and allows for configuration in more traditional ways with Engine, Game and Restricted folders being supported.
Ugs - Updated ugs to read the configuration via the shared library, thus removing the support to read it from UnrealGameSync.ini. Added a ini setting to allow which providers to use though, so that we can have more providers listed in the configuration then UGS will want to care about but also to allow us to control opt in of this feature per project.

#preflight none

[CL 20911818 by Joakim Lindqvist in ue5-main branch]
2022-07-01 04:36:09 -04:00
Joakim Lindqvist
5ddcae87e8 OidcToken - Application to help allocate a refresh token and access token as well as inspect the state of it.
#preflight none

[CL 20872383 by Joakim Lindqvist in ue5-main branch]
2022-06-29 07:31:01 -04:00