Commit Graph

25 Commits

Author SHA1 Message Date
jerome delattre
3c4ffdb8f4 Use Structured Logging in Gauntlet
#jira UE-163471
#preflight 63700c1e0c74adb48bb9a5c9
#rb J.Baumgartner, Erik.Knapik, Chris.Constantinescu, Josh.Engebretson

[CL 23112357 by jerome delattre in ue5-main branch]
2022-11-12 18:42:11 -05:00
eric knapik
d4be7f7baf #jira: none
Explicitly close the log file reader when an application terminates or has exited. This is make sure all log file handles are closed when another device comes along to potentially delete this log file.

#preflight 62d9b7cd4b6d775f5f076bf6
#preflight 62d9cf5f3122bf80ae18bdb9

#ROBOMERGE-AUTHOR: eric.knapik
#ROBOMERGE-SOURCE: CL 21212603 via CL 21213335 via CL 21214157 via CL 21214231
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21214664 by eric knapik in ue5-main branch]
2022-07-22 00:13:05 -04:00
eric knapik
1252ffa0fb #jira: none
Fix a potential warning when two UAT commands are ran back to back in the build graph. This can result in files potentially not being immediately deleted.

#preflight 62d88523d54af4b9a2de539d
#rb: Chris.Constantinescu

#ROBOMERGE-AUTHOR: eric.knapik
#ROBOMERGE-SOURCE: CL 21195999 via CL 21197116 via CL 21197117 via CL 21197118
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21197500 by eric knapik in ue5-main branch]
2022-07-20 23:51:19 -04:00
andrew grant
1fa8cac756 Made Gauntlet issue with a locked log a warning vs an error
#preflight skip

#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 21066766 via CL 21083532 via CL 21083910 via CL 21084171
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21086518 by andrew grant in ue5-main branch]
2022-07-13 21:24:36 -04:00
David Harvey
4f8dd1a9b2 Extending windows PGO skeleton to include windows-based platform extensions.
#jira UE-151087
#rnx
#rb Eric.McDaniel
#preflight 62c6f1998558075f424dfe9c

[CL 20984075 by David Harvey in ue5-main branch]
2022-07-07 10:54:28 -04:00
Marc Audy
c43360f47c Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#[fyi] Aurel.Cordonnier

#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none

[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
aurel cordonnier
1ee4eed9aa Merge from Release-Engine-Test @ 17666640 to UE5/Main
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17668579 by aurel cordonnier in ue5-main branch]
2021-09-29 17:45:16 -04:00
aurel cordonnier
dc856801cd Merge from Release-Engine-Test @ 17059716 to UE5/Main
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17029914

[CL 17060422 by aurel cordonnier in ue5-main branch]
2021-08-04 17:46:20 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Jerome Delattre
bb2dc9ba81 Gauntlet - Fix build installation issue with multiple clients test
by storing installation destination and returning the path to installation.

#jira none
#rb none
#rnx

[CL 15653907 by Jerome Delattre in ue5-main branch]
2021-03-09 09:36:11 -04:00
Marc Audy
9753392e2b Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221

[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
Josh Adams
b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
josh engebretson
33a301476b Gauntlet: fix issue with parallel tests copying servers/clients multiple times
#rnx
[FYI] ben.salem


#ROBOMERGE-SOURCE: CL 9317986 via CL 9318005 via CL 9318025 via CL 9318040 via CL 9318058
#ROBOMERGE-BOT: (v455-9298202)

[CL 9318092 by josh engebretson in Main branch]
2019-10-01 13:13:19 -04:00
Ben Marsh
81cf44002e Fix Gauntlet launching projects that have a space in the path.
#rb none
#fyi Andrew.Grant
#rnx

[CL 8179776 by Ben Marsh in Dev-Build branch]
2019-08-21 13:06:09 -04:00
ben salem
c553751aa7 Add the ability to declare additional artifact directories to copy over in addition to /saved/
#rb clayton.langford

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.salem
#ROBOMERGE-SOURCE: CL 6739909 via CL 6739922 via CL 6757015 via CL 6757271
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)

[CL 6762572 by ben salem in Dev-Build branch]
2019-06-01 11:14:55 -04:00
Josh Adams
1e4b186150 - Big update to platforms: PlatformExtensions
- This allows for Confidential platforms to exist outside of the engine, and insert themselves in as needed
- Directory structure is, where .... mirrors the directory structure for Engine and projects
     - /Platforms/XXX/....
- Moving to more data driven approach for ShaderPlatforms and PlatformInfo, where they can be read from DataDrivenPlatformInfo.ini files that live in the platform config folders
- Removed platform mentions from UBT, by way of changing some enums to partial classes with static members (see UnrealTargetPlatform)
- Various other UBT/UAT modifications to allow for looking in other locations for files
- THIS IS NOT A COMPLETE AND FINAL SOLUTION. WE WILL CONTINUE WORK IN DEV-BUILD BEFORE ITS READY FOR PRIMETIME
#rb ben.marsh

[CL 6271418 by Josh Adams in Dev-Build branch]
2019-05-03 08:03:23 -04:00
andrew grant
505a8fd150 Added Win32 support to Gauntlet
Tests with EngineTest project

[at]josh.engebretson [at]ben.salem
#rb na

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6095648 via CL 6096480 via CL 6096540
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6122353 by andrew grant in Dev-Build branch]
2019-04-26 21:44:20 -04:00
Ben Marsh
84420696fe Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4830875 by Ben Marsh in Dev-Build branch]
2019-01-29 08:56:46 -05:00
Ben Marsh
c09b6d7f18 Merge from //UE4/Main.
#rb none
#rnx

[CL 4701155 by Ben Marsh in Dev-Build branch]
2019-01-10 11:10:29 -05:00
Ben Marsh
530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Andrew Grant
1c70ebaa3f Moved platform files under Gauntlet/Platform and added conditional compilation
#rb none
#fyi ben.marsh
#lockdown Nick.Penwarden

[CL 4395415 by Andrew Grant in Main branch]
2018-09-25 12:22:42 -04:00