Commit Graph

130 Commits

Author SHA1 Message Date
henrik karlsson
b5164ac775 Fixes to make modules compile with IWYU. We've added to IWYU toolchain so it compiles "orphaned" headers which does not have a owning cpp file. This identified lots of headers that couldn't be compiled by themselves (or if they were to included first)
Change consist of only forward declaration and additional includes

#preflight 63789c1de30d438849c48188
#rb none

[CL 23218412 by henrik karlsson in ue5-main branch]
2022-11-21 03:22:23 -05:00
bryan sefcik
cb0456c6d4 Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
#jira
#preflight 631a5c04967ffc68fbf0dd8f

[CL 21911226 by bryan sefcik in ue5-main branch]
2022-09-08 21:44:02 -04:00
bryan sefcik
8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00
marc audy
cd4b7d3c78 Game user settings fix and rollback of 20905839, which was itself a rollback of 20029182
#rb [at]Josh.Adams
#preflight

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: mic.rooney
#ROBOMERGE-SOURCE: CL 20973575 via CL 20978259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
#ROBOMERGE-CONFLICT from-shelf

[CL 20980862 by marc audy in ue5-main branch]
2022-07-07 01:55:35 -04:00
mic rooney
f5a58f4e71 Temp backout while Josh is out so that we don't break workflows and he can re-backout/unrevert this when he's back in.
* Contains some selected back outs from other cls that included config context dependent changes, though it's limited to only backing out broken parts as much as possible to minimize surface area.

[Backout] - CL20029182
[FYI] josh.adams
Original CL Desc
-----------------------------------------------------------------
- Adding FConfigContext which is used to repalce LoadExternalIniFile, LoadLocalIniFile, etc, as well as have localized data for all configs read on a thread (like the other platform configs loaded in the editor)
- The Load*IniFile functions will create a Context, but eventually those APIs will go away and the Context will be the only way to load ini files
- Simplified some of the ini loading code, like removing the HierarchyCache (it wasn't helping editor load times, and added much complexity, and was not thread-safe, and it shouldn't actually be helpful because all the calls to Load*IniFile should eventually be replaced with either GConfig or FCOnfigCacheIni::ForPlatform(), which won't need to re-read in files
- Ini reading time actually went down due to the simplification, including Cache removal
- Left in old code for now behing a #define (USE_CONTEXT) in case something goes wrong
- Added in VERIFY_CONTEXT mode which I used to run original and Context modes and compare (including preflighting builds) (I also added a Compare function that we may want to keep around to use for future debugging)
- Added a separate set of config layers for plugins which speeds up plugin parsing, but also will fix the issue with BaseEngine.ini vs DefaultEngine.ini in Engine vs Project plugins (this shows how Contexts can bring useful information down into the guts - however a later change will enable it)
- Once this is all seen to be working, I will clean up the non-Context functions, and some globals vs static members, etc
#rb paul.chipchase
#preflight 62716c1c5e6ce673f452005a


#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 20029165 via CL 20029180 via CL 20905839 via CL 20905880
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20908094 by mic rooney in ue5-main branch]
2022-06-30 20:54:32 -04:00
josh adams
46a830d6b4 - Replacing many uses of LoadGlobalIniFile and LoadExternalIniFile with FCOnfigContext
#rb matt.peters
#p4v-preflight-copy 20293528
#preflight 629665d15238916c514359ad

[CL 20441581 by josh adams in ue5-main branch]
2022-05-31 16:25:06 -04:00
robert manuszewski
f8a812a32f Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal
#rb trivial
#jira UE-99463
#preflight 6288fd998828ea88c8aef3d0

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20314896 via CL 20314897 via CL 20314903 via CL 20314904
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20315214 by robert manuszewski in ue5-main branch]
2022-05-22 10:30:02 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
Zousar Shaker
fd2e870030 Automated search-and-replace pass to change uses of UE_TRANSITIONAL_OBJECT_PTR(Type) to TObjectPtr<Type>.
There were two instance of the type being incorrect and they were manually fixed.

#rb none

[CL 17472048 by Zousar Shaker in ue5-main branch]
2021-09-09 10:05:04 -04:00
Matt Kuhlenschmidt
87e5451da6 Nomad tabs docked with major tabs now have a menu instead of just empty space. The menu is simplified because nomad tabs do not belong to a specific editor.
[CL 16115179 by Matt Kuhlenschmidt in ue5-main branch]
2021-04-26 12:11:27 -04:00
Zousar Shaker
fc2ad21a5e Prototype Wrapped Object Pointers (ObjectHandle/ObjectPtr)
Call-site changes for non-scalar wrapped object pointer upgrades in Engine + Shootergame

#rb devin.doucette

[CL 14996467 by Zousar Shaker in ue5-main branch]
2021-01-05 19:16:25 -04:00
sebastian nordgren
c678b96a4b FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
#rb lauren.barnes

[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
sebastian nordgren
f52f55d544 Removed default change type value for IPropertyHandle::NotifyPostChange, and fixed all usages of it.
#fyi matt.kuhlenschmidt

[CL 13884127 by sebastian nordgren in ue5-main branch]
2020-07-17 11:52:33 -04:00
Matt Kuhlenschmidt
603a4119c5 Fix HAL/PlatformFileManager.h non-portable casing CIS issues
#rb none

[CL 13214257 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-06 17:58:18 -04:00
rex hill
4511728f09 Tab manager filter can now block tab spawn
#rb chris.gagnon


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 11604269 via CL 11604360 via CL 11604439
#ROBOMERGE-BOT: (v656-11643781)

[CL 11743509 by rex hill in Main branch]
2020-02-28 11:30:46 -05:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
Robert Manuszewski
7b6f840f7f Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
marc audy
dbcf07a558 Use new inline versions of substring functions
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)

[CL 10309932 by marc audy in Main branch]
2019-11-19 13:27:07 -05:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
zzz77
97e4a99783 PR #6033: Fixes for IntelliSense (Contributed by zzz77)
#rb none
#rnx

[CL 7308593 by Ben Marsh in Dev-Build branch]
2019-07-15 10:09:44 -04:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Ben Marsh
dece8de2d2 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5095547 by Ben Marsh in Dev-Build branch]
2019-02-20 15:06:37 -05:00