- Fix logic to also apply to projects created from template (doesn't overwrite template defined config if it has one).
- Removed deprecated option in Renderer Settings.
- Cleaned up branches around LuminanceMaxFromLensAttenuation(), since it's already applied inside the function.
- Templates are also updated to use ExtendedDefaultLuminanceRange.
#rb juan.canada
#fyi andreas.suika
#preflight 63344c29c7791417aafeadc7
#jira UE-143838
[CL 22221695 by tiago costa in ue5-main branch]
Those projects cannot be loaded due to the modules conflicting.
#jira UE-147237
#rb brooke.hubert ronald.koppers
#preflight 62ba3171e77151e5998ea094
[CL 20842099 by zach rammell in ue5-main branch]
Add the ability to enable auto compile when adding new C++ classes.
Fixed user feedback issues when adding new C++ classes.
#rb joe.kirchoff
#rnx
#jira UE-116958
#preflight 60cb2e884ce02c0001d278c1
[CL 16703582 by Tim Smith in ue5-main branch]
- Formalizing all TargetPlatforms to have a Client version, rename WindowsNoEditor to Windows, and removing DDPI specification of TargetPlatforms, and generate them programmatically
- Updated names DeviceProfiles and Build scripts, as above
- Some PlatformInfo class cleanup
- Added a TNonDesktopTargetPlatformBase class to make most TargetPlatforms simpler
- Added "No Compiled Support" to the Turnkey LaunchOn menu when the TargetPlatforms aren't compiled in (to show that even if you install an SDK, you will need to compile before you can LaunchOn)\
- Starting the transition away from PlatformInfo::FPlatformInfo to FDDPI
[CL 13966487 by Josh Adams in ue5-main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
This is necessary because changing Project Settings would add settings to the first section of a given name and not modify any further instances of that section. As a result, it was possible to get conflicting values in the INI, effectively preventing certain settings from ever being changed without hand editing the INI file in question.
#jira UE-83344
#rb paul.chipchase
[FYI] juan.canada
#ROBOMERGE-SOURCE: CL 10192252 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v587-10111126)
[CL 10192260 by sebastian nordgren in Main branch]
Also create an empty Content folder always on project creation - this is to support template-based blank projects, which otherwise would not populate the Content folder at all, causing the Content folder directory watcher to not initialize on startup.
#rb paul.chipchase
#fyi chris.gagnon
[CL 9755310 by sebastian nordgren in Dev-Editor branch]