Commit Graph

223 Commits

Author SHA1 Message Date
dan oconnor
33f2e4e3d0 Improve tooltip on function call nodes when a function cannot be resolved
#jira
#rb Jordan.Hoffmann
#preflight 6376e008f514e1ded97c3a97

[CL 23203556 by dan oconnor in ue5-main branch]
2022-11-18 15:31:52 -05:00
henrik karlsson
4a5e13525d Fixed non-unity non-pch compile errors
#preflight skipped
#rb none

[CL 22788359 by henrik karlsson in ue5-main branch]
2022-10-26 16:22:34 -04:00
benjamin fox
afdf0e750d Fix conflicting LOCTEXT keys
#jira UE-161692
#rb trivial
#preflight skip

[CL 21509489 by benjamin fox in ue5-main branch]
2022-08-23 11:48:15 -04:00
benjamin fox
0d7969323a Improve UX of Suppressed Deprecation Messages
#jira UE-160751
#jira UE-160753
#rb trivial
#preflight skip

[CL 21496738 by benjamin fox in ue5-main branch]
2022-08-22 18:45:26 -04:00
benjamin fox
9560c093d9 Allow users to supress BP compiler deprecation warnings for specific properties or functions via project settings
#jira UE-160577
#preflight 62f2b7df3f500fb6dcfa7513
#preflight 62f2bceaf75a2a539c44a908
#rb marc.audy
#fyi kriss.gossart

[CL 21321899 by benjamin fox in ue5-main branch]
2022-08-10 13:41:00 -04:00
jordan hoffmann
0e53056bc6 Clang now optimizes away this==nullptr. Calls to IsChildOf from a null UObject pointer will cause undefined behavior. This is a retroactive attempt to pad potentially dangerous calls to IsChildOf with a null check in the following directories:
- Plugins/BlueprintContext
- Editor/GlueprintGraph
- Editor/GraphEditor
- Editor/Kismet
- Editor/KismetCompiler
- Editor/UnrealEd/Private/Kismet2

note: if you're seeing this CL in the perforce history because you're trying to figure out why there's a null check that doesn't make sense, This is why. The goal of this CL is to preserve the behavior before IsChildOf changed rather than analyze whether that behavior makes sense. Use your best judgement

#rb marc.audy
#preflight 6299023a6438e3c731307a69

[CL 20474984 by jordan hoffmann in ue5-main branch]
2022-06-02 16:09:18 -04:00
Marc Audy
05b673d3df Avoid crash because this == null no longer works on Linux
#jira UE-154807
#rb Ben.Hoffman
#rnx
#preflight trivial

[CL 20456730 by Marc Audy in ue5-main branch]
2022-06-01 15:04:18 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
dave belanger
4b72e06fd5 Disable code navigation when C++ is not allowed in the editor
#rb Rex.Hill
#preflight 6202c1f2e85c7a08bbf3987b

#ROBOMERGE-OWNER: dave.belanger
#ROBOMERGE-AUTHOR: dave.belanger
#ROBOMERGE-SOURCE: CL 18918552 via CL 18918618 via CL 18918624 via CL 18918631 via CL 18922663 via CL 18923570
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)

[CL 18923679 by dave belanger in ue5-main branch]
2022-02-09 15:28:22 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
ben zeigler
990532199d #jira UE-69931 Fix blueprint context menu to not penalize one-word function names like Delay by excluding them from the keywords
Adjust weights a bit to prioritize starts of words more

#ROBOMERGE-SOURCE: CL 17376142 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17376157 by ben zeigler in ue5-release-engine-test branch]
2021-08-31 15:50:18 -04:00
jordan hoffmann
347cbc497e Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#rb Ben.Zeigler

#ROBOMERGE-SOURCE: CL 16959614 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16959625 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-26 15:05:16 -04:00
jordan hoffmann
fc1e2f1624 [Backout] - CL16933419
[FYI] jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#preflight 60fa0407224826000161cd31

#ROBOMERGE-SOURCE: CL 16934737 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16934748 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-23 01:07:21 -04:00
jordan hoffmann
a634abbbdd Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#preflight 60fa0407224826000161cd31

#ROBOMERGE-SOURCE: CL 16933419 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16933421 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-22 21:20:28 -04:00
jordan hoffmann
e099a701f5 [Backout] - CL16915099
[FYI] jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540

#ROBOMERGE-SOURCE: CL 16929845 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16929852 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-22 15:40:59 -04:00
jordan hoffmann
f03adfe4f0 Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540

#ROBOMERGE-SOURCE: CL 16915099 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16915117 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-21 16:40:18 -04:00
ben hoffman
9df640f31e Disable warning for uncooked blueprint functions that are placed in runtime blueprints. This warning was accidently turned on by a previous change and is invalid.
#jira none
#rb phillip.kavan
#rnx

[FYI] max.chen

#ROBOMERGE-SOURCE: CL 16888305 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16888314 by ben hoffman in ue5-release-engine-test branch]
2021-07-19 16:21:09 -04:00
Marc Audy
e80ea6b959 Merge from Release-Engine-Staging @ 16444985
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16445122 by Marc Audy in ue5-release-engine-test branch]
2021-05-25 02:43:26 -04:00
Marc Audy
f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
ben hoffman
fbebec296f Refresh a call function node on NotifyPinConnectionListChanged to get the correct literal text box values after propegation of the array type.
#jira UE-47103
#rb phillip.kavan
#rnx
#preflight 609476e7db4191000193ce63

[CL 16236384 by ben hoffman in ue5-main branch]
2021-05-06 23:57:51 -04:00
Matt Peters
c0e9099a1f #jira UE-114872
Fix merge error with missing if (Function) test that allowed Function->HasMetaData call to be made on nullptr.
#rb Jurre.deBaare
#rnx

[CL 16208269 by Matt Peters in ue5-main branch]
2021-05-05 11:55:36 -04:00
justin hare
725c33ba8c Fixed issue where blueprints derived from editor-only classes would not always show all possible actions in their right-click context menu on the Event Graph. One case was a user BP derived from AnimationModifier would be missing "Animation Blueprint Library" actions until it was force-saved (a fluke that happened to work around the true problem).
#jira UE-110383
#rb ben.hoffman
#preflight 60902582f0290d000161ea3b

[CL 16185268 by justin hare in ue5-main branch]
2021-05-03 13:19:43 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
mark lintott
bd61859350 #jira 112822
#rb johan.torp
Removal of UE4 references in Archive.h

[CL 16002350 by mark lintott in ue5-main branch]
2021-04-14 05:14:13 -04:00
ben zeigler
10f14759b5 Visually style DefaultToSelf blueprint pins to look like normal Self pins to make it clear they will auto set to self, the functionality is completely unchanged
To do this without storing something on the pin itself, extend GetPinMetaData on function call nodes to handle "FunctionOption=PinName" function metadata as metadata for PinName
Modified version of PR #5949
#jira UE-76325
#rb ben.hoffman, marc.audy

#ROBOMERGE-SOURCE: CL 15509455 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15509504 by ben zeigler in ue5-main branch]
2021-02-23 20:01:58 -04:00