Commit Graph

9 Commits

Author SHA1 Message Date
mark lintott
bc962b030d Fix for unitialized scale property
#jira UE-167697
#rb trivial
#fyi alejandro.arango, Patrick.Hardy
#preflight 6357bc447261e565c46335f2

[CL 22748691 by mark lintott in ue5-main branch]
2022-10-25 06:54:16 -04:00
Robb Surridge
610c467639 Update vendor links for built-in plugins to use secure protocol.
#jira UE-166823
#rb lauren.barnes
#preflight 6352b20b7261e565c476ec3b

[CL 22690089 by Robb Surridge in ue5-main branch]
2022-10-21 11:04:07 -04:00
patrick hardy
4f031a0eb1 nDisplay: Fix UV light cards not being restored with level snapshots.
Fix dragging a CCW in the level by gizmo applying incorrect values. Regression from 22516709.

#jira UE-167267, UE-166057
#rb trystan.binkley-Jone
#preflight 6349fb59ce524ed35610579d
#lockdown Alejandro.Arango

[CL 22547973 by patrick hardy in ue5-main branch]
2022-10-15 02:17:03 -04:00
patrick hardy
3ad8a44089 nDisplay: Fix gizmos not updating on the CCW level instance when moving via orientation values or by dragging in the ICVFX panel.
#jira UE-164998
#rb trystan.binkley-Jone
#preflight 6348a64da8717e94538bd636
#lockdown Alejandro.Arango

[CL 22537961 by patrick hardy in ue5-main branch]
2022-10-14 18:39:17 -04:00
patrick hardy
ac42976263 nDisplay: Fix restoring a level snapshot not updating proxy positions in ICVFX editor.
Fix outliner column localization warning.
Fix light card UV templates having some of their settings overwritten.
Fix light card labels not being able to be toggled. Regression from 22346211.
Refactor light card editor spawn methods to FDisplayClusterLightCardEditorHelper so the stage app can access it.
Add UDisplayClusterStageActorTemplate to light card extender and implement with UDisplayClusterLightCardTemplate to allow easier access from various modules.

#jira UE-166057, UE-166136, UE-166142
#rb trystan.binkley-Jone
#preflight 633f2b26d718720d2d55f59f
#lockdown alejandro.arango

[CL 22390292 by patrick hardy in ue5-main branch]
2022-10-06 21:01:12 -04:00
trystan binkley-jone
aa11c6ef7c nDisplay: Fixed issue where CCWs would spawn on the opposite pole when adding new ones while looking at the top of the stage
#jira UE-165884
#rb Patrick.Hardy
#preflight 633b6542ba39998ce8579097

[CL 22327076 by trystan binkley-jone in ue5-main branch]
2022-10-04 01:25:29 -04:00
elliot colp
0352726297 [EpicStageApp] Control ColorCorrectWindows (and other IDisplayClusterStageActors) from the app
#jira UE-141884
#rb Alejandro.Arango, Patrick.Hardy
#preflight 6337184e466fb436691b688a

[CL 22279920 by elliot colp in ue5-main branch]
2022-09-30 16:26:21 -04:00
patrick hardy
de1672fb1c nDisplay: Support Color Correct Windows in the light card editor.
- Refactor light card editor to support any actor that implements a new IDisplayClusterStageActor interface. The ColorCorrectWindow and LightCardActor now implement this.
- Add new FDisplayClusterWeakStageActorPtr to use within the lightcard editor.
- Add support for spawning in actors that inherit the StageActor interface.
- Minor optimizations to refreshing the light card editor.

#jira UE-161072, UE-153863
#rb trystan.binkley-Jone, Alejandro.Arango, Ruslan.Idrisov
#preflight 632b2a2a1003050806e80a95

[CL 22118840 by patrick hardy in ue5-main branch]
2022-09-21 14:38:16 -04:00
Flo Schar
878687688c nDisplay: Add modular feature to extend DisplayClusterLightCardActor
#jira UE-161495
#rb Alejandro.Arango
#preflight 6315f756da1671f99727acab

[CL 21791787 by Flo Schar in ue5-main branch]
2022-09-05 09:35:40 -04:00