#rb Mieszko.Zielinski Luciano.Ferraro
#preflight 6375ef0b1c114bec053ccbe7
#preflight 6375fe028f4cb2e4dc8c4e4c
[CL 23174492 by mikko mononen in ue5-main branch]
The fix involved an extensive rework of how the testing environment is being set up, to limit loaded UWorld's influence on the results, and in turn limit how tests affect SmartObjectSubsystem instantiated for the current world.
#preflight 6368c59e63037c1026540f38
[CL 23010255 by mieszko zielinski in ue5-main branch]
- added task to enable and disabled slots
- visualize disabled slots in Smart Object editor
#rb Luciano.Ferraro
#preflight 6364e3364b0e01486a464fa5
[CL 22985540 by mikko mononen in ue5-main branch]
- Fixed hashing when adding shared fragment for smart object slot definition
- Added per slot Runtime Tags
- Added common event handling for Smart Object and Slot changes and events
- Added annotations, which are slot definition data that has visualization
- Added linked slot annotation which allows behavior reuse on slots
- Added editor only ID for each slot so that they can be identified during edits
- Added SmartObject slot reference type that can be used to reference other slots in the Smart Object
- Changed Smart Object bDisable to bEnabled
- Added separate enabled state for slots
- Changed Smart Object disable to send an event, not forcefully unclaim
- Added more visualization support for Smart Object editor (canvas, visualize annotations)
- Changed Smart Object editor to use the commonly transform for slots
- Remove Smart Object Component instance from the asset editor as it was not needed
#rb Stephen.Holmes
#preflight 6360f0cf63608aee36e01ba5
[CL 22888712 by mikko mononen in ue5-main branch]
Also changed collection building to only include SOComponents in the persistent or the "always loaded" levels
#preflight 6343da651d5e6dbf75839ead
[CL 22431195 by mieszko zielinski in ue5-main branch]
Also added a handy "CanBeClaimed" function for testing individual slots.
#review-21737223
#preflight 6310808ae54ec9d581d0fade
#preflight 6310a9eae1124837759bf70f
[CL 21738872 by Mieszko Zielinski in ue5-main branch]
- Fixes failed check when copy pasting selection of actors that contain SmartObject actors
#jira none
#rb yohan.stamant
#preflight 62aa32de4a335ad67cbe6be6
#robomerge EngineMerge
[CL 20685632 by Patrick Enfedaque in ue5-main branch]