- Removing MultichannelAudioFormat registration because type is unused
- Implementing copy constructor and copy assignment operator on FWaveAsset to support array nodes
- Fixing index checks on array set/get/subset
- Renaming Array Slice to Array Subset
#jira UE-109801
#jira UE-109800
#jira UE-109770
#jira UE-109769
#rb Max.Hayes
#ROBOMERGE-SOURCE: CL 15662701 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v779-15635321)
[CL 15662703 by phil popp in ue5-main branch]
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound
#rb Max.Hayes
#jira UEAU-487
[CL 14919511 by phil popp in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]