Nickolas Drake
8f3b5614fd
UV Project Tool: Make uniform checkbox behave like pattern tool's Proportional checkbox in scale settings.
...
Instead of just using the x-component when bUniformDimensions is true, the actual dimension vector is changed uniformly and no check is needed when getting the projection box.
#jira none
#rb semion.piskarev
#preflight 6373f691232e3d12cbe04f95
[CL 23155278 by Nickolas Drake in ue5-main branch]
2022-11-16 11:37:21 -05:00
bryan sefcik
50d4fac9e0
Updated ../Engine/Plugins/... to inline gen.cpp files
...
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
nathan mitchell
c27465f4a2
ModelingMode: Adjust the UV Project status bar message to include information about Shift+Ctrl+click for repositioning without reorienting.
...
#rb Jimmy.Andrews
#preflight 632deb1c671a1a24b57f7e2d
#jira UE-156627
[CL 22191732 by nathan mitchell in ue5-main branch]
2022-09-26 15:18:48 -04:00
ryan schmidt
6ad26b69f0
rename UE::Geometry::TTransform3 to TTransformSRT3, update references
...
#rb none
#rnx
#jira UE-139757
#preflight 61f572d9e52a8a4a910990f1
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18784197 in //UE5/Release-5.0/... via CL 18784203 via CL 18784222
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18784226 by ryan schmidt in ue5-main branch]
2022-01-29 14:37:53 -05:00
lonnie li
4afd669dcb
ModelingTools: Clear TargetWorld member during Shutdown of SingleSelectionMeshEditingTool and MultiSelectionMeshEditingTool
...
#rb ryan.schmidt michael.balzer
#rnx
#jira none
#preflight 61f435dd74510448a6865d14
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18777332 in //UE5/Release-5.0/... via CL 18780413 via CL 18780555
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18780558 by lonnie li in ue5-main branch]
2022-01-28 18:40:54 -05:00
lonnie li
d041f2273b
ModelingTools: Fix crash when reloading levels during an AutoLOD compute
...
#rb ryan.schmidt
#rnx
#jira UE-139485
#preflight 61f38478da54035207ecae9b
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18771194 in //UE5/Release-5.0/... via CL 18771204 via CL 18771302
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18771314 by lonnie li in ue5-main branch]
2022-01-28 10:18:10 -05:00
michael balzer
7834f7999a
MeshModelingToolset: Cleanup AutoUV tool
...
#preflight 61d63f62430de36baa437636
#rb jimmy.andrews, ryan.schmidt
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18540029 in //UE5/Release-5.0/... via CL 18540031
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18540032 by michael balzer in ue5-release-engine-test branch]
2022-01-07 00:14:44 -05:00
ryan schmidt
db857d56b6
ModelingTools: convert various tools/mechanics/etc to use new SnappingManager functionality for scene hit-tests and snapping
...
#rb david.hill
#rnx
#jira none
#preflight 61b21920d308710b0c513796
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18419130 in //UE5/Release-5.0/... via CL 18422407
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18422664 by ryan schmidt in ue5-release-engine-test branch]
2021-12-09 14:46:09 -05:00
michael balzer
c3c03bb7bd
MeshModelingToolset: Move UV Projection tool out of Experimental
...
#preflight 61a9316bca183f8de490b580
#rb trivial
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18357933 in //UE5/Release-5.0/... via CL 18357973
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18358010 by michael balzer in ue5-release-engine-test branch]
2021-12-02 16:03:57 -05:00