Robb Surridge
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610c467639
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Update vendor links for built-in plugins to use secure protocol.
#jira UE-166823
#rb lauren.barnes
#preflight 6352b20b7261e565c476ec3b
[CL 22690089 by Robb Surridge in ue5-main branch]
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2022-10-21 11:04:07 -04:00 |
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mikko mononen
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99543a3dc3
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Update StateTree, GameplayStateTree, and SmartObject plugins to production ready.
#rb julien.marchand
#jira UE-166617
#lockdown julien.marchand
#preflight skip
[CL 22539523 by mikko mononen in ue5-main branch]
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2022-10-14 19:03:11 -04:00 |
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ben zeigler
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2b1d13c755
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Move some gameplay plugins with blueprint hooks to initialize in PreDefault so they are ready for early blueprint loads
#jira UE-158125
#preflight 62d095a6e468fcfd0b3e4817
#rb david.garza
[CL 21100869 by ben zeigler in ue5-main branch]
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2022-07-14 18:47:13 -04:00 |
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Yoan StAmant
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fed7af5802
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Removed reference to GameplayInteraction from GameplayStateTree
#jira UE-150845
#rnx
#preflight skip
[CL 20015467 by Yoan StAmant in ue5-main branch]
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2022-05-02 16:47:28 -04:00 |
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Yoan StAmant
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f4f130cbae
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GameplatStateTree Plugin
- moved StateTreeBrainComponent (from StateTreeModule) and renamed StateTreeComponent
- added FStateTreeTaskCommonBase (similar to FStateTreeTaskCommonCondition)
#rnx
#rb mikko.mononen
#preflight 626fd50d645c64f3a236325a
[CL 20007596 by Yoan StAmant in ue5-main branch]
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2022-05-02 09:15:14 -04:00 |
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