Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
- Renamed InteractorActor to ContextActor (using shorter version Actor in ST)
- Allow to define the expected classes for the actors
#rb Mieszko.Zielinski
[FYI] Luciano.Ferraro, Josselin.Francois
#preflight 632d5cce7b582f58ab97f5f0
[CL 22163502 by mikko mononen in ue5-main branch]
- base class for StateTree tasks (GameplayInteractionStateTreeTask)
- GameplayInteractions StateTree schema
- supports StateTree common Tasks, Evaluators and Conditions + GameplayInteraction Tasks
- requires two named external data items (Interactable actor and SmartObject claimed handle)
- GameplayInteraction specific SmartObjectBehaviorDefinition to execute a StateTree
- First pass of ContextualAnimStateTreeTask to play a scene from a ContextualAnimation scene asset
#rnx
#rb mikko.mononen
#preflight 627510442e58cb727d38e384
[CL 20074106 by Yoan StAmant in ue5-main branch]