Commit Graph

11 Commits

Author SHA1 Message Date
Robb Surridge
610c467639 Update vendor links for built-in plugins to use secure protocol.
#jira UE-166823
#rb lauren.barnes
#preflight 6352b20b7261e565c476ec3b

[CL 22690089 by Robb Surridge in ue5-main branch]
2022-10-21 11:04:07 -04:00
bryan sefcik
50d4fac9e0 Updated ../Engine/Plugins/... to inline gen.cpp files
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds

After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds

#jira
#preflight 63336159b20e73a098b7f24f

[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
Mieszko Zielinski
1ffd781666 Changed when BTTask's EQSRequestID is cleared to make sure we don't erronously report it not being reset if the "use SO task" fails instantly
#rb trivial
#preflight skip

[CL 22072083 by Mieszko Zielinski in ue5-main branch]
2022-09-19 04:53:31 -04:00
marc audy
04c3709768 Replace BehaviorDefinitionClass with a BehaviorDefinitionClasses
[REVIEW] [at]Mikko.Mononen, [at]Yoan.Stamant
[FYI] Loic.Devaux, Josselin.Francois, Nicolas.Bonnelly, Phil.Cole
#preflight 6317787b2b7fe03eb643473b

[CL 21907244 by marc audy in ue5-main branch]
2022-09-08 19:27:10 -04:00
Mieszko Zielinski
54910cf696 Modified UBTTask_FindAndUseGameplayBehaviorSmartObject to support finding target smart object with an EQS query.
#review-21741809
#preflight 6311e852942c45ff455fbb47

[CL 21757359 by Mieszko Zielinski in ue5-main branch]
2022-09-02 07:43:06 -04:00
Mieszko Zielinski
7477b51c15 Extended AITask_UseGameplayBehaviorSmartObject with more precise finish delegates allowing users to react to movement failures
#review-21737586
#preflight 631081df0833293b96786a35

[CL 21756001 by Mieszko Zielinski in ue5-main branch]
2022-09-02 02:55:23 -04:00
Zousar Shaker
3f4252aa56 ObjectPtr upgrade for engine plugins used from UnrealEditor -allmodules. Automated upgrade process.
#rb none
#preflight 62fe7f270601ad0504910c30

[CL 21447894 by Zousar Shaker in ue5-main branch]
2022-08-18 15:08:49 -04:00
ben zeigler
2b1d13c755 Move some gameplay plugins with blueprint hooks to initialize in PreDefault so they are ready for early blueprint loads
#jira UE-158125
#preflight 62d095a6e468fcfd0b3e4817
#rb david.garza

[CL 21100869 by ben zeigler in ue5-main branch]
2022-07-14 18:47:13 -04:00
Yoan StAmant
564f06104b UAITask_UseGameplayBehaviorSmartObject now validates that the claimed handle still points to a valid SmartObject before getting its location
#rnx
#rb mikko.mononen
#preflight 6273c102e95a8b960e46f893

[CL 20056571 by Yoan StAmant in ue5-main branch]
2022-05-05 08:51:54 -04:00
Yoan StAmant
17042d42b0 Added ShortName for GameplayBehaviorSmartObjectsModule
#rnx
#rb trivial
#preflight skip

[CL 20025118 by Yoan StAmant in ue5-main branch]
2022-05-03 10:14:15 -04:00
Yoan StAmant
9363b181ee GameplayBehaviorSmartObjects plugin to create and use SmartObjects using GameplayBehaviors as their default runtime instances.
#rnx
#preflight 626feb8f264f78f46f775c92

[CL 20008771 by Yoan StAmant in ue5-main branch]
2022-05-02 10:59:07 -04:00