bryan sefcik
117472780d
Fixed include paths.
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#jira
#preflight 634ee62fe746026e48eb077e
[CL 22621687 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:08 -04:00
TWAtGH
b793072199
PR #9455 : Merged FASTBuild PR #8784 with recent UE5 changes (Contributed by TWAtGH)
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#preflight 62f3fcc9f75a2a539c8d29dc
[CL 21323984 by TWAtGH in ue5-main branch]
2022-08-10 15:23:20 -04:00
aurel cordonnier
d17321f1bb
Fixes for no unity build errors
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#rb trivial
[CL 16505788 by aurel cordonnier in ue5-main branch]
2021-05-29 20:30:04 -04:00
Arciel Rekman
ff2c65d99d
More non-unity CIS fix for FastBuild.
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#rb none
#jira none
[CL 16480227 by Arciel Rekman in ue5-main branch]
2021-05-26 22:48:32 -04:00
Arciel Rekman
11e031ce5e
Fix non-unity CIS issue in FASTBuild controller.
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#rb none
#jira none
[CL 16480219 by Arciel Rekman in ue5-main branch]
2021-05-26 22:46:09 -04:00
savagecodes
1f54390736
PR #7785 : Re- implemented FastBuild support for shader compilation as a Plugin (Contributed by savagecodes).
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- Also removed the previous FastBuild shader compiler integration based on an older API.
- Made Distributed Build controller selection OS-agnostic.
#review-16452691 @Ben.Ingram, @Jason.Nadro, @Will.Damon, @Brandon.Schaefer, @James.Singer, @Rolando.Caloca
[CL 16476321 by savagecodes in ue5-main branch]
2021-05-26 17:31:47 -04:00