-Add UMG Wrapper
-Fix: "Create Folder" button in Light Mixer (with nothing selected) creates folder in Outliner but not visible in Light Mixer
#rb Jason.Walter
#jira UE-160711
#jira UE-169463
#preflight https://horde.devtools.epicgames.com/job/6377f8e2815e4b9b756720b4
[CL 23222102 by Jared Therriault in ue5-main branch]
-Fix: Unreal Editor crashes when the user clicks on the Create Folder Icon while having selected a child light
#rb Jason.Walter
#jira UE-169467
#preflight https://horde.devtools.epicgames.com/job/6377ff0b33774509008c5013
[CL 23222098 by Jared Therriault in ue5-main branch]
Change consist of only forward declaration and additional includes
#preflight 63789c1de30d438849c48188
#rb none
[CL 23218412 by henrik karlsson in ue5-main branch]
-Fix: //UE5/Main - Compile UnrealEditor Win64, VS2022 Latest Toolchain C++20 - Error: no overloaded function could convert all the argument types in SObjectMixerEditorListRow.cpp
#rb None
#jira UE-170561
#preflight None
[CL 23206595 by Jared Therriault in ue5-main branch]
-Fix: Multi-selection and Issues with Color Picker Panel
-Fix: Multi-Select Blueprint/Actor w/Lights and Light Parameter Change Bug
-Fix: Changing Parameters on a Multi-Selection Only Change Values Of Lights On Screen
-Fix: Blueprint Lights Parameters Switch To "Multiple Values" When Transformed
#jira UE-169330
#jira UE-169332
#jira UE-169747
#jira UE-169485
#rb Jason.Walter
#preflight https://horde.devtools.epicgames.com/job/63740dd9bf76990b717f5711
[CL 23155645 by Jared Therriault in ue5-main branch]
-Adjust spacing of light channel buttons
-Static Lights Gray Out Light Channels (Details and Light Mixer)
Object Mixer:
-Implement list of property names that when changed require a list refresh
#jira UE-162907
#jira UE-169746
#jira UE-170232
#rb Jason.Walter
#preflight https://horde.devtools.epicgames.com/job/6374217bee4d25f90a5eb3e8
[CL 23149499 by Jared Therriault in ue5-main branch]
-Fix: Crash when trying to rename blueprint actor row
-Fix: Mutli-selection and Issues with Color Picker Panel
-Fix: Multi-Select Blueprint/Actor w/Lights and Light Parameter Change Bug
-Fix: Shift Multi-Selection Bug
-Set checkbox state as indeterminate when setting collection for multiple objects but not all objects are in given collection
#jira UE-169341
#jira UE-169330
#jira UE-169332
#jira UE-169333
#jira UE-165302
#rb Jason.Walter
#preflight https://horde.devtools.epicgames.com/job/6365effddc30a4ce96ebd2b9
[CL 23011999 by Jared Therriault in ue5-main branch]
-Fix: Reparenting/Moving A Child Light to Folder Bug
-Fix: Folder drag and drop into same parent folder results in name change
-Fix: Create new folder from selection button doesn't include selected folder rows
-Fix: Hybrid Row blueprints have no edit link
#rb Jason.Walter
#jira UE-166557
#jira UE-169229
#jira UE-168725
#jira UE-166246
#preflight https://horde.devtools.epicgames.com/job/6364a7a5882365b8599313f5
[CL 22992889 by Jared Therriault in ue5-main branch]
-Create Folder functionality
-Drag and drop actors into folder rows
-Add Move To Context Menu Option
-Refactored inline renaming to allow for renames to be prompted on next frame (for creating new folders)
#jira UE-162899
#jira UE-166558
#rb Jason.Walter
#preflight https://horde.devtools.epicgames.com/job/635d4cde0e7b78e504fb87cf
[CL 22974932 by Jared Therriault in ue5-main branch]
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch
#preflight 63635997876630122adeab9f
#rb none
[CL 22958990 by henrik karlsson in ue5-main branch]
-Reimplement Edit context menu
-Fix: Edit Hotkeys Not Working when panel is undocked
#jira UE-162954
#jira UE-164482
#rb Jason.Walter
#rb editor-ux
#preflight https://horde.devtools.epicgames.com/job/635351359e14ee3c79c68a21
[CL 22738370 by Jared Therriault in ue5-main branch]