- Adding IVulkanDynamicRHI interface for plugins that want to touch Vulkan resources/handles directly.
- Modifying plugins that were using VulkanRHIPrivate.h to use the interface instead.
- Removing plugin references to UE Modules and ThirdParty libraries that were only needed because they included the private RHI headers.
- Removing VulkanRHI/Private from plugin include paths.
- Deprecating VulkanRHIBridge and moved its functionality into the new interface.
#jira none
#rb jeannoe.morissette, mihnea.balta, robert.srinivasiah
#preflight 62281ec531133a23da642007
#robomerge FNNC
[CL 19320995 by christopher waters in ue5-main branch]
- Removed PostSplashScreen plugin that was only whitelisted for XboxOne (if we just remove the whitelist, it would build for all platforms, which we don't want)
#rb Marc.Audy (concept, not each file)
#fyi david.harvey
[CL 15265407 by Josh Adams in ue5-main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]