This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
Changed the default to 99 when the ini file can't be read.
#rnx
#rb trivial
#jira UE-130735
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17785515 in //UE5/Release-5.0/... via CL 17785534
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17785544 by tim smith in ue5-release-engine-test branch]
1) New projects will have live coding enabled by default.
2) Re-instancing will be enabled by default
3) The initial start mode of the console will be hidden
4) Moved some console specific configurations to the ini file specific to LCC
5) Added the saving of the disable action limit to the ini file.
#rb none
#rnx
#preflight 6155c759260f7d000130c1be
#ROBOMERGE-OWNER: tim.smith
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17678494 in //UE5/Release-5.0/... via CL 17678517
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17785289 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#jira UE-118772
#ROBOMERGE-SOURCE: CL 17016785 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17016795 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 17015792 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17015805 by tim smith in ue5-release-engine-test branch]
Added message that packaging can fail if assets reference new changes.
#rb
#rnx
#jira UE-115558
#preflight 60c39c8e8d00b80001b1e85f
#ROBOMERGE-SOURCE: CL 16645001 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16645007 by tim smith in ue5-release-engine-test branch]
Get GIsRequestingExit now by IsEngineRequestingExit()
Set GIsRequestingExit now by RequestEngineExit(const TCHAR* Reason) or RequestEngineExit(const FString& Reason)
NOTE If Reason is 4 or less chars it will generate an ensure to force a reason to exit
The reason behind this change is right now setting GIsRequestingExit to true can cause many things to break mainly early on and with out any sort of log warning we have entered this state. We should wrap this behind a function to allow for proper handling
#rb Chris.Babcock, Michael.Trepka, Michael.Noland
#jira UE-79933
[FYI] Michael.Noland
#ROBOMERGE-SOURCE: CL 8649683 via CL 8653683
#ROBOMERGE-BOT: (v417-8656536)
[CL 8658680 by brandon schaefer in Main branch]
#rb none
#jira
#ROBOMERGE-SOURCE: CL 7321413 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7321415 by ben marsh in Main branch]
#rb none
#jira UE-74679
#ROBOMERGE-SOURCE: CL 6960867 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v366-6836689)
[CL 6966783 by ben marsh in Main branch]
#rb none
#jira UE-76058
#rnx
#ROBOMERGE-SOURCE: CL 6956940 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v366-6836689)
[CL 6966773 by ben marsh in Main branch]
Live++ reads object files at startup for game modules, and assigns unique ids to each compiland (used to disambiguate static variables). When compiling the patch, these compilands are modified to reference a unique id for the unity blob, causing the variables to be reconstructed.
Solution is to generate a JSON file to each output directory containing object files containing the mapping, and to use that to assign compiland ids at startup.
#rb none
#jira UE-74036
#ROBOMERGE-SOURCE: CL 6455253 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 6455273 by ben marsh in Main branch]