* Implemented as new Paint falloff, size & strength members on ULandscapeEditorObject. Doing it this way made it was easier to persist the values different values for paint & sculpt when exiting & re-entering landscape mode.
* Perhaps there are other parameters which could be separated out between paint & sculpt but I hope brush size, strength & falloff are sufficient to make the workflow smoother.
#jira UE-142018
#rb jonathan.bard
#preflight 630f95c4e54ec9d581b23f78
[CL 21724189 by don boogert in ue5-main branch]
* Fixed single file export for heightmap/weightmaps
* Added option to export to single file for grid-based worlds
* Fixed a problem where you couldn't import a single heightmap/weightmap file if it was named with the same prefix as the grid-based ones located in the same folder (e.g. Heightmap.png with Heightmap_x0_y0.png, etc. being present in the same folder)
* fixed crash if file pattern resulted in no files
* set import gizmo to location of last export
#ushell-cherrypick of 19676938 by jonathan.bard
#rb don.boogert
#preflight 6303c090c744dac967a93217
[CL 21492627 by don boogert in ue5-main branch]
* Don't use a modal error message box when the currently selected edit layer is locked in those tools (since they're not edit layers-related)
#rb luc.eygasier
#ROBOMERGE-AUTHOR: jonathan.bard
#ROBOMERGE-SOURCE: CL 20643334 via CL 20643341 via CL 20643342
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20644761 by jonathan bard in ue5-main branch]
#jira UE-102287
Notify selection change when switching to the landscape copy/paste tool
Doing so will properly update the GLevelEditorModeTools().PivotLocation
#rb patrick.enfedaque
[CL 14675945 by Sebastien Lussier in ue5-main branch]
- Added support for New Landscape with a Grid Size setting to split new landscape into StreamingProxies
- Support Add Component tool so that it creates new Grid proxies when needed
ActorPartitionSubsystem:
- Support for Partition Guid to allow multiple actors of the same type (different grids)
#rb richard.malo
[CL 14386797 by Patrick Enfedaque in ue5-main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
#rb richard.malo
[FYI] robert.osborne
#ROBOMERGE-SOURCE: CL 10708346 via CL 10713361
#ROBOMERGE-BOT: (v610-10636431)
[CL 10713537 by patrick enfedaque in Main branch]
MoveComponentsToLevel now part of ULandscapeInfo
#rb sebastien.lussier
#rnx
#ROBOMERGE-SOURCE: CL 10069686 via CL 10069687
#ROBOMERGE-BOT: (v574-10069753)
[CL 10074309 by patrick enfedaque in Main branch]
[at]Ryan.Gerleve, [at]Brian.Bekich
#rb None
#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 9290108 via CL 9290249
#ROBOMERGE-BOT: (v452-9288972)
[CL 9290520 by jon nabozny in Main branch]
#jira UE-80146
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 8636176 via CL 8649818
#ROBOMERGE-BOT: (v412-8640799)
[CL 8649962 by patrick enfedaque in Main branch]
#rb richard.malo
[FYI] kendall.tucker, robert.osborne
#ROBOMERGE-SOURCE: CL 8503356 via CL 8503912
#ROBOMERGE-BOT: (v406-8472469)
[CL 8509332 by patrick enfedaque in Main branch]