Steve Robb
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9c19f91dfe
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Fixed mismatched copy constructor/assignment operator inUE::CADKernel::FOrientedCurve.
#rb none
#jira none
#preflight none
[CL 25579804 by Steve Robb in ue5-main branch]
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2023-05-23 07:53:13 -04:00 |
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Steve Robb
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b607159814
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Fixed mismatched copy constructor/assignment operator in UE::CADKernel::FOrientedFace.
#rb none
#jira none
#preflight none
[CL 25579768 by Steve Robb in ue5-main branch]
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2023-05-23 07:51:44 -04:00 |
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daniel holden
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63ba9cb8d7
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[Backout] - CL25578176
[FYI] daniel.holden
Original CL Desc
-----------------------------------------------------------------
Added experimental DeadBlending animation graph node.
#preflight 646c76414422ba05f47337a2
#rb keith.yerek, danny.chapman
#jira UE-184569
[CL 25579640 by daniel holden in ue5-main branch]
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2023-05-23 07:48:35 -04:00 |
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sara schvartzman
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c1188f8242
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RigVM: Fix ensure when checking number of control flow blocks if there are no cases in a SwitchNode
#rb na
#preflight na
[CL 25579625 by sara schvartzman in ue5-main branch]
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2023-05-23 07:48:19 -04:00 |
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adrien logut
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3bacad7fe0
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[PCG] Add graph information in UpdatePins warning to help find them quicker.
#rnx
#rb trivial
#preflight none
[CL 25579619 by adrien logut in ue5-main branch]
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2023-05-23 07:48:11 -04:00 |
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neil henning
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08fc7777a6
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Remove DeferUntilCommit / DeferUntilAbort from the AutoRTFM API (use OpenCommit / OpenAbort instead).
#preflight 646c6afd1b241f0748614b9d
[CL 25579609 by neil henning in ue5-main branch]
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2023-05-23 07:48:03 -04:00 |
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daniel holden
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e4e1a07f7d
|
Added experimental DeadBlending animation graph node.
#preflight 646c76414422ba05f47337a2
#rb keith.yerek, danny.chapman
#jira UE-184569
[CL 25579599 by daniel holden in ue5-main branch]
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2023-05-23 07:47:40 -04:00 |
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Ben Marsh
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d244723e5f
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BuildGraph: Fix NuGet license scan not recognizing licenses that are only discovered in a second pass.
#preflight none
[CL 25579532 by Ben Marsh in ue5-main branch]
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2023-05-23 07:45:16 -04:00 |
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Charles deRousiers
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63a9fcb431
|
Fix shader compilation with Strata.
#rb none
#jira none
#preflight shader
#fyi sebastien.hillaire
[CL 25579324 by Charles deRousiers in ue5-main branch]
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2023-05-23 07:32:37 -04:00 |
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carl bystrom
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06dbbc778a
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Horde: Record lease, job and batch ID in telemetry events
#preflight none
[CL 25579277 by carl bystrom in ue5-main branch]
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2023-05-23 07:29:33 -04:00 |
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Sebastien Hillaire
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10ac432fbf
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Unified all strata tile list data buffer into a single one to workaround UAV limitation of dx11.
#rb charles.derousiers
#preflight https://horde.devtools.epicgames.com/job/646c97822c0a5da0dc645c99
[CL 25579172 by Sebastien Hillaire in ue5-main branch]
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2023-05-23 07:22:42 -04:00 |
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Steve Robb
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d273d4c184
|
Fixed mismatched copy constructor/assignment operator in FComponentSpacePoseContext.
#rb none
#jira none
#preflight none
[CL 25579073 by Steve Robb in ue5-main branch]
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2023-05-23 07:17:36 -04:00 |
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Charles deRousiers
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d3c35d5ca8
|
Add support for multi specular profile per material.
#rb none
#jira none
#preflight 646c974f576becd7b5bd388b
#fyi sebastien.hillaire
[CL 25578771 by Charles deRousiers in ue5-main branch]
|
2023-05-23 07:02:59 -04:00 |
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David Lesage
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e68b5e1784
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Delete unused file
#rb trivial
#preflight 646c9546576becd7b5bd0aec
[CL 25578565 by David Lesage in ue5-main branch]
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2023-05-23 06:45:15 -04:00 |
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Steve Robb
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a846c14e13
|
Fixed mismatched copy constructor/assignment operator in UE::CADKernel::FOrientedEdge.
#rb none
#jira none
#preflight none
[CL 25578515 by Steve Robb in ue5-main branch]
|
2023-05-23 06:38:48 -04:00 |
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Steve Robb
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46e370cc23
|
Fixed mismatched copy constructor/assignment operator in FSurfacicBoundary.
#rb none
#jira none
#preflight none
[CL 25578488 by Steve Robb in ue5-main branch]
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2023-05-23 06:37:45 -04:00 |
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Steve Robb
|
00189d5659
|
Fixed mismatched copy constructor/assignment operator in FRigVMExternalVariableDef.
#rb none
#jira none
#preflight none
[CL 25578467 by Steve Robb in ue5-main branch]
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2023-05-23 06:35:35 -04:00 |
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Joakim Lindqvist
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4dbeb01ebc
|
Unreal Cloud DDC - More fixes as a result of the change to System.Text.Json for serialization
#preflight none
#rb none
[CL 25578465 by Joakim Lindqvist in ue5-main branch]
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2023-05-23 06:35:22 -04:00 |
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ricard rovira
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73e1e4c61f
|
[mutable] Remove duplicate error and warning messages on problems found compiling within core
[FYI] [at]alexei.lebedev
#rnx
[CL 25578411 by ricard rovira in ue5-main branch]
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2023-05-23 06:28:42 -04:00 |
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Joakim Lindqvist
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0bfeebdf07
|
Unreal Cloud DDC - Attempt at fixing json deserialization issues in the replication
#preflight none
#rb none
[CL 25578209 by Joakim Lindqvist in ue5-main branch]
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2023-05-23 06:04:21 -04:00 |
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daniel coelho
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8107f5c046
|
USD: Remove remaining MaterialX options from USDStageImportOptions missed from cl 25304674
#jira none
#rb none (trivial)
#preflight 646c8b3a4130b0ce50934b44
#fyi Anousack.Kitisa
[CL 25578120 by daniel coelho in ue5-main branch]
|
2023-05-23 05:53:46 -04:00 |
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carl bystrom
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1418c7ed4d
|
Horde: Configure materializer per job when using WorkspaceExecutor
#preflight 646c89344422ba05f478c43d
[CL 25578057 by carl bystrom in ue5-main branch]
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2023-05-23 05:47:08 -04:00 |
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carl bystrom
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e9a9fa5163
|
Horde: Fix code inspection warnings
#preflight none
[CL 25577981 by carl bystrom in ue5-main branch]
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2023-05-23 05:41:48 -04:00 |
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mieszko zielinski
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40830ab412
|
Modified Mass actor spawning to allow MassActorSpawnerSubsystem::SpawnActor to result in "pending" status, that in turn lets us perform latent spawning (like requiesting it on client, spawning on the server, and waiting for the server-spawned actor to replicate over).
#preflight 646bb042656436839e021864
[CL 25577733 by mieszko zielinski in ue5-main branch]
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2023-05-23 05:21:26 -04:00 |
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lucas dower
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8f035d73f2
|
Fix for static analysis in PropertyAccessEditor
#rb trivial
#preflight 646b8a71af4d6ab0cbb53119
[CL 25577727 by lucas dower in ue5-main branch]
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2023-05-23 05:21:18 -04:00 |
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