#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3683933 by Jeff.Wilson
Updated metadata
Change 4094604 by Richard.Hinckley
Fixing a bug in Match3 with incorrect attempts at unbinding a delegate. Not as much of a code problem as a bad learning example.
#jira UE-59621
Change 4099126 by Sungjin.Hong
#loc UE4DocKOR
Change 4105127 by Sungjin.Hong
removed wrong [include]
Change 4105128 by Sungjin.Hong
#loc UE4DocKor
Change 4169203 by Sungjin.Hong
#loc UE4DocKOR
Change 4201118 by Mitchell.Wilson
Initial check-in of 4.20 Release Notes - Major features only.
Change 4201313 by Jeff.Wilson
misc fixes
Change 4201319 by Mitchell.Wilson
Adding 4.20 minor release notes.
Change 4201528 by Jeff.Wilson
misc fixes
Change 4216361 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4216416 by Sungjin.Hong
#loc UE4DocKOR
Change 4216563 by Sungjin.Hong
#loc UE4DocKOR
Change 4217772 by Mitchell.Wilson
Adding some missing minor release notes in the Slate and UMG sections.
Change 4218292 by Mitchell.Wilson
Commenting out Shotgun documentation link and adding a "coming soon" blurb
Change 4219358 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 4219564 by Sungjin.Hong
#loc UE4DocKOR
Change 4220008 by Jeff.Wilson
Reordered top features; updated language for Niagara
Change 4220814 by Mitchell.Wilson
Updating Niagara landing page and adding new image.
Change 4220945 by Mitchell.Wilson
Updating page with note pointing to digital humans page and added related page link for digital humans
Change 4221079 by Mitchell.Wilson
Submitting page and images for Working With Tracks In Sequencer.
Change 4221223 by Mitchell.Wilson
Checking in updates to Sequence Recorder page and new images.
Change 4222174 by Yang.Zhang
#loc UE4DocCHN check in 420 Release Note againest INT verison 4218292 (need update againest for latest release note)
Change 4222188 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4222189 by Yang.Zhang
#loc UE4DocCHN 420 Release Note Update against INT 4220008
Change 4222217 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 4222310 by Yang.Zhang
#loc UE4DocCHN 420 Release Note Typo Fixing against INT 4220008
Change 4222335 by Yang.Zhang
#loc UE4DocCHN TwinblastBust Update against INT 4220945
Change 4222348 by Yang.Zhang
#loc UE4DocCHN SequenceRecorder Update against INT 3866572
Change 4222355 by Yang.Zhang
#loc UE4DocCHN SequenceRecorder Update against INT 3244012
Change 4222371 by Yang.Zhang
#loc UE4DocCHN
Change 4222713 by Sungjin.Hong
#loc UE4DocKOR
Change 4223218 by Mitchell.Wilson
Adding Controlling Anim Instances with Sequencer page and images
Change 4223330 by Mitchell.Wilson
Minor update to formatting.
Change 4223439 by Mitchell.Wilson
Submitting new TimeRefactorNotes page and images
Change 4224395 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4224481 by Yang.Zhang
#loc UE4DocCHN 419 Release Note Update against INT 3941748
Change 4224497 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4228591 by Yang.Zhang
#loc UE4DocCHN Localization Edit Against 4221079
Change 4228596 by Yang.Zhang
#loc UE4DocCHN
Change 4228598 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4228600 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4233224 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4233437 by Sungjin.Hong
#loc UE4DocKOR
Change 4233440 by Sungjin.Hong
#loc UE4DocKOR
Change 4240164 by Sungjin.Hong
#loc UE4DocKOR
Change 4242799 by Yang.Zhang
#loc UE4DocCHN Localization Editor
Change 4243822 by Sam.Deiter
Manually moveing these files over from the 4.20 release branch.
Change 4257108 by Ben.Zeigler
Switch ActionRPG to use IWYU headers
Change 4257489 by Sungjin.Hong
#loc UE4DocKor
Change 4258770 by Mitchell.Wilson
Updating filters page and images with 4.20 changes
Change 4258956 by Mitchell.Wilson
Updating Color Picker doc and images for 4.20
Change 4261325 by Sungjin.Hong
#loc UE4DocKOR
Change 4261534 by Mitchell.Wilson
Updating mobilepreviewer doc for 4.20 changes.
Change 4263566 by Robert.Gervais
Replacing images to address doc-md tool erros. #UE4Doc #fyi Jeff.Wilson, Mitchell.Wilson
Change 4264102 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4264104 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4264120 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4264799 by paulo.souza
Fix ActionRPG main menu logo "action" and "sample" labels were misplaced #fyi sam.deiter #rb none
Change 4267571 by Sungjin.Hong
#loc UE4DocKOR
Change 4268090 by Sungjin.Hong
#loc UE4DocKOR
Change 4272340 by Mitchell.Wilson
Adding all MR pages for 4.20
Change 4273092 by Mitchell.Wilson
Updating Mesh Details page for 4.20
Change 4276731 by Mitchell.Wilson
Checking in nDisplay doc.
Change 4276770 by Jeff.Wilson
Updated formatting
Change 4276798 by Jeff.Wilson
Minor formatting update
Change 4276998 by Mitchell.Wilson
Checking in nDisplay changes for 4.20
Change 4278693 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4279407 by Mitchell.Wilson
Adding ScriptingAndAutomation folder and content
Change 4279418 by Mitchell.Wilson
Updating crumbs
Change 4279440 by Mitchell.Wilson
Adding INT to file.
Change 4280273 by paulo.souza
ARPG - Player AI can now use Potions and Skills when possible/necessary
Change 4280342 by Mitchell.Wilson
Adding blueprint/python switchable content.
Change 4282437 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4282603 by Yang.Zhang
Outsourcing 20180814
Change 4282681 by Yang.Zhang
#loc UE4DocCHN English Update
Change 4282721 by Yang.Zhang
#loc UE4DocCHN Localization Editor 20180807
Change 4282938 by Sungjin.Hong
#loc UE4DocKOR
Change 4283510 by paulo.souza
ARPG - Initial support for consumable items (health and mana potions)
Change 4283679 by Mitchell.Wilson
Submitting updates to some ScriptingAndAutomation pages and adding HowTos sections.
Change 4283941 by Mitchell.Wilson
Submitting new page and content
Change 4284256 by Mitchell.Wilson
Minor updates to fix topic lists
Change 4284421 by Mitchell.Wilson
Checking in python page and content
Change 4284468 by Mitchell.Wilson
Minor updates.
Change 4284888 by Mitchell.Wilson
Adding new page and content
Change 4285161 by Mitchell.Wilson
Adding new page and content
Change 4285387 by Jeff.Wilson
minor styling updates
Change 4287470 by Mitchell.Wilson
Adding new page and content
Change 4291477 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4291478 by Sungjin.Hong
#loc UE4DocKOR
Change 4291995 by Sungjin.Hong
#loc UE4DocKOR
Change 4292193 by Mitchell.Wilson
Updating page and content
Change 4292827 by Mitchell.Wilson
adding digital humans page and content
Change 4293098 by Mitchell.Wilson
Updating CascadeToNiagara and adding some content
Change 4295473 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4295612 by Sungjin.Hong
#loc UE4DocKOR
Change 4295997 by Sungjin.Hong
#loc UE4DocKOR
Change 4296011 by Sungjin.Hong
#loc UE4DocKOR
Change 4296954 by Mitchell.Wilson
Fixing LODs on one mesh to resolve flicker. Rebuilt lighting
#jira UE-58995
Change 4297342 by Mitchell.Wilson
Updating copyright text in Match3 credits
#jira UE-61819
Change 4298354 by Mitchell.Wilson
Updating Photorealistic Character Bust eye material to be consistent with Content Examples setup.
#jira UE-59761
Change 4299738 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4299936 by Sungjin.Hong
#loc UE4DocKOR
Change 4300185 by Mitchell.Wilson
Updating page to 4.20
Change 4300194 by Mitchell.Wilson
Updating page and one image
Change 4300247 by Jeff.Wilson
Fixed publishing errors
Change 4300533 by Jeff.Wilson
Updates for publishing
Change 4300884 by Mitchell.Wilson
Updating page and content
Change 4301216 by Mitchell.Wilson
Updating page and content
Change 4301268 by Mitchell.Wilson
Updating page and content
Change 4301301 by Mitchell.Wilson
Updating page and content
Change 4302195 by Mitchell.Wilson
Updating page and adding content
Change 4303253 by Yang.Zhang
#loc UE4DocCHN Localization Edit 20180414
Change 4303325 by Sungjin.Hong
#loc UE4DocKOR
Change 4303706 by Sungjin.Hong
#loc UE4DocKOR
Change 4305335 by Mitchell.Wilson
Fixing errors on pages in prep for publish
Change 4305416 by Mitchell.Wilson
Removing Graph Panel section to resolve errors since it was already commented out.
Change 4305436 by Mitchell.Wilson
Removing graph panel from commented section to resolve errors
Change 4305504 by Mitchell.Wilson
Fixing up an image to resolve errors
Change 4305576 by Mitchell.Wilson
Updated graph panel link to new location.
Change 4305778 by Mitchell.Wilson
Fixing broken comment
Change 4306900 by Sungjin.Hong
#loc UE4DocKOR
Change 4307010 by Mitchell.Wilson
Updating this page to resolve issues on another
Change 4307038 by Mitchell.Wilson
Removing missing image references, but leaving the descriptions if they ever need to be added back. images are commented out.
Change 4307067 by Mitchell.Wilson
Removing outdated note to resolve errors.
Change 4307073 by Mitchell.Wilson
Removing old link that was commented out to resolve errors
Change 4307105 by Mitchell.Wilson
Removing old image that is no longer used in the new CMS
Change 4307127 by Mitchell.Wilson
Fixing up comment and removing section that is not used to resolve errors
Change 4307254 by Mitchell.Wilson
Removing some old URL references that were already commented out to resolve errors.
Change 4307277 by Mitchell.Wilson
Fixing up incorrect link to resolve errors
Change 4307289 by Mitchell.Wilson
Fixing up incorrect URL to resovle errors
Change 4307291 by Mitchell.Wilson
Updating URL for a page that was moved.
Change 4307670 by Mitchell.Wilson
Fixing up multiple issues to resolve errors
Change 4308120 by Mitchell.Wilson
Fixing up comments to resolve errors
Change 4308165 by Mitchell.Wilson
Removing old commented section to resolve errors
Change 4308189 by Mitchell.Wilson
Removing commented out related pages section to resolve errors.
Change 4308942 by Mitchell.Wilson
Removing topic image link to resolve error
Change 4309000 by Mitchell.Wilson
Fixing up some typos in images to resolve errors
Change 4309042 by Mitchell.Wilson
Fixing up old URL to resolve errors
Change 4309060 by Mitchell.Wilson
Updating URLs to resolve crashing
Change 4309073 by Mitchell.Wilson
Updating URLs to resolve crash
Change 4309085 by Mitchell.Wilson
Removing old URL located in a comment to resolve error
Change 4309106 by Mitchell.Wilson
Updating related pages to resolve errors
Change 4309130 by Mitchell.Wilson
Fixing topic image to resolve error
Change 4309167 by Mitchell.Wilson
Remove include to resolve errors
Change 4309172 by Mitchell.Wilson
Removing include to resolve errors
Change 4309183 by Mitchell.Wilson
Fixing up table to resolve error
Change 4309189 by Mitchell.Wilson
Removing old image to resolve errors
Change 4310574 by Sungjin.Hong
#loc UE4DocKOR
Change 4310769 by Sungjin.Hong
#loc UE4DocKOR
Change 4311446 by Mitchell.Wilson
Adding missing image file
Change 4312754 by Jeff.Wilson
Added new DoF pages and updates
Change 4313881 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4313999 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4314037 by Sungjin.Hong
corrected some links, tags, and spaces
Change 4314071 by Sungjin.Hong
#loc UE4DocKOR
Change 4314302 by Sungjin.Hong
#loc UE4DocKOR
Change 4314504 by Mitchell.Wilson
Adding missing tutorial image and updating tutorial.
#jira UEDOC-7229
Change 4317861 by Sungjin.Hong
#loc ?????? -> ??????
Change 4320148 by Mitchell.Wilson
Removing comments on topics
Change 4320159 by Jeff.Wilson
Fixed async gifs
Change 4320499 by Mitchell.Wilson
Checking in topic images
Change 4321330 by Sungjin.Hong
#loc UE4DocKOR
Change 4321337 by Yang.Zhang
Outsourcing 20180821
Change 4321362 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing 2080828
[CL 4322126 by Mitchell Wilson in Main branch]
#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3725068 by Kimio.Yasuda
Fixed typo
Change 3809004 by Tim.Hobson
mesh Distance Field missing updates for cms copy.
Change 3809144 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3809151 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809156 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809164 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717114
Change 3809166 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809213 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717114
Change 3809217 by Kimio.Yasuda
Updated fie against INTSourceChangelist:3782314
Change 3809225 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809238 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809243 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809247 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809606 by Jeff.Wilson
More fixes for migration
Change 3809611 by Jeff.Wilson
Fixed incorrect syntax
Change 3809644 by Jeff.Wilson
Adding XML templates
Change 3811009 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718347
Change 3811010 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811011 by Kimio.Yasuda
Error fixed (column alignment error)
Change 3811015 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811017 by Kimio.Yasuda
Fixed image missing error (by updating DoNet)
Change 3811026 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811032 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811043 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811054 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726228
Change 3811063 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811070 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3811079 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811080 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811083 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3811090 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3811092 by Kimio.Yasuda
Fixed error
Change 3811098 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811099 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811101 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811150 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3811151 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 3811152 by Masayo.Kondo
#loc UE4DocJpn File updated against 3782314
Change 3811157 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3811160 by Masayo.Kondo
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Change 3811161 by Masayo.Kondo
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Change 3811164 by Masayo.Kondo
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Change 3812250 by Masayo.Kondo
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Change 3812256 by Masayo.Kondo
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Change 3812309 by Masayo.Kondo
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Change 3812326 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3812498 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3678273
Change 3813612 by Kimio.Yasuda
Minor translation change
Change 3813654 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3813663 by Masayo.Kondo
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Change 3813800 by Sungjin.Hong
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Change 3814338 by Masayo.Kondo
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Change 3816736 by Kimio.Yasuda
Fixed bookmark error
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Change 3835269 by Robert.Gervais
#UE4Doc
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#code_review Arciel.Rekman
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Change 3837585 by Kimio.Yasuda
Fixed translation
Change 3837590 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
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Change 3837806 by Sungjin.Hong
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Change 3839686 by Sungjin.Hong
Foliage Instanced Mesh system > Foliage Mode
Change 3839688 by Masayo.Kondo
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Change 3839792 by Kimio.Yasuda
Updated file against INTSourceChangelist:3489715
Change 3839975 by Sungjin.Hong
#loc UE4DocKOR
Change 3841564 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3841572 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3839686
Change 3841646 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3841664 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3841672 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841679 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841680 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841683 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841688 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841694 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841695 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841699 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841701 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841708 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841728 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841747 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841754 by Masayo.Kondo
loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841757 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841772 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841789 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841801 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841859 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3841877 by Sungjin.Hong
#loc UE4DocKOR
Change 3841882 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841905 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841909 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3843230 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3843244 by Kimio.Yasuda
Fixed typo
Change 3843401 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843410 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843411 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843421 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843432 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3801260
Change 3843439 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843441 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843442 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843444 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843445 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843448 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843453 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843456 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843460 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843466 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843478 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843496 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843537 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843543 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843547 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843549 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843553 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843569 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843570 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843571 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843573 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843574 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843586 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843593 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843596 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843598 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843651 by Sungjin.Hong
#loc UE4DocKOR
Change 3845030 by Kimio.Yasuda
Updated file against INTSourceChangelist:3809606
Change 3845036 by Kimio.Yasuda
Updated file against INTSourceChangelist:3809606
Change 3845040 by Masayo.Kondo
#loc UE4DocJpn File updated against INT# 3810557
Change 3845099 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3845107 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845111 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845115 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845117 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810467
Change 3845118 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845122 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845128 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3716096
Change 3845148 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3715974
Change 3845160 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845172 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3721613
Change 3845174 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845198 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845201 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845205 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845210 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845215 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845217 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845221 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845226 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845235 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845244 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845246 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845249 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845259 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845271 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845304 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845343 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845381 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845382 by Sungjin.Hong
#loc UE4DocKOR
Change 3845384 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845391 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3807090
Change 3845393 by Sungjin.Hong
#loc UE4DocKOR
Change 3845394 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3807090
Change 3845397 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845400 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845403 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845404 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845408 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845410 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845416 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845427 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845429 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845438 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845447 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3848205 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3801260
Change 3848212 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848214 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848215 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848217 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848237 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848239 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848246 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848253 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848254 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848259 by Kimio.Yasuda
Fixed according to INT fixes for migration
Change 3848260 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848261 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848262 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848263 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848264 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848266 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848267 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848269 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848270 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848271 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848272 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848273 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848274 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848275 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848278 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848281 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848282 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848286 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848289 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848293 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850310 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850317 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850330 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850334 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801137
Change 3850335 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850339 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850427 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3850588 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850642 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850643 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850649 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850650 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850652 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850654 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850657 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850659 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850661 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850663 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850666 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850670 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850671 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850680 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850681 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850683 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850684 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850685 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850686 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850688 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850689 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850690 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850692 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850695 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850747 by Kimio.Yasuda
Updated file against INTSourceChangelist :3783201
Also change "Level of detail (LOD)" to just "Lovel of detail" due to linkage error which had caused another document (Skylight)
Change 3850748 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3850753 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3850755 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850756 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850757 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850760 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850764 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850765 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850766 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850767 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850768 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850769 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850772 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3850775 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850781 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850785 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850796 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850798 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3850799 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850800 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850802 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850812 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3850814 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3850818 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850821 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3850822 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850823 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850824 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850827 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850830 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850831 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850833 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3850834 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3850835 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850839 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850843 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852604 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852625 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852631 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852646 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852659 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852685 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852713 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852724 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852732 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852755 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3852770 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852773 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852788 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852800 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852803 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852804 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852809 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852815 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852816 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852820 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852828 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852832 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852835 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852844 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852845 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852846 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852850 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852851 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852863 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852864 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852865 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852867 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852870 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852871 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852881 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852885 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852888 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852894 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852908 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852918 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852921 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852923 by Kimio.Yasuda
Fixed title translation
Change 3852924 by Kimio.Yasuda
Fixed translation
Change 3852925 by Kimio.Yasuda
Fixed translation
Change 3852930 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852932 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852938 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852939 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852941 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852942 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852944 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852947 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852948 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852949 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852961 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853008 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853012 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853014 by Kimio.Yasuda
Updated file against INTSourceChangelist:3730858
Change 3853022 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853023 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853024 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853037 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728406
Change 3853046 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853058 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726700
Change 3853063 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853075 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726075
Change 3853084 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853091 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853095 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721197
Change 3853105 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3853108 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3853110 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3853111 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717118
Change 3853112 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717117
Change 3853124 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717059
Change 3853125 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853143 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3716175
Change 3853158 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3804170
Change 3853168 by Kimio.Yasuda
Fixed translation
Change 3853170 by Kimio.Yasuda
Updated file against INTSourceChangelist:3677919
Change 3855031 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3804170
Change 3855095 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3855166 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622529
Change 3855180 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855204 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855206 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3855218 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855226 by Kimio.Yasuda
Updated file against INTSourceChangelist:3487496
Change 3855229 by Kimio.Yasuda
Updated file against INTSourceChangelist:3467293
Change 3855236 by Kimio.Yasuda
Updated file against INTSourceChangelist:3429264
Change 3855240 by Kimio.Yasuda
Updated file against INTSourceChangelist:3372845
Change 3855241 by Kimio.Yasuda
Updated file against INTSourceChangelist:3253196
Change 3855249 by Kimio.Yasuda
Updated file against INTSourceChangelist:3429254
Change 3855252 by Kimio.Yasuda
Updated file against INTSourceChangelist:3244370
Change 3855257 by Kimio.Yasuda
Updated file against INTSourceChangelist:3243860
Change 3855267 by Kimio.Yasuda
Updated file against INTSourceChangelist:3238697
Change 3855282 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151861
Change 3855285 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151861
Change 3855321 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855326 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855329 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855344 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3855346 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855357 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855366 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855370 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855375 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807092
Change 3855379 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3855384 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3855391 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855392 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855408 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855410 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855415 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855417 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855423 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855429 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855432 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855469 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855470 by Kimio.Yasuda
Fixed line alignment
Change 3855471 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855479 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855492 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856665 by Joe.Conley
Deleting old misnamed file (.PN.udn instead of .JPN.udn)
Change 3856858 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856863 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3801260
Change 3856865 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3856869 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856957 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856981 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856984 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856987 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856991 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856997 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3857002 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3857035 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3801260
Change 3857049 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3807090
Change 3857051 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857054 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857063 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857070 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857094 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3808342
Change 3857098 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857108 by Kimio.Yasuda
Updated file against INTSourceChangelist:3733519
Change 3857109 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736174
Change 3857116 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736174
Change 3857135 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736175
Change 3857136 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857143 by Kimio.Yasuda
Fixed indent space
Change 3857145 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736300
Change 3857146 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857148 by Kimio.Yasuda
Updated file against INTSourceChangelist:3753383
Change 3857149 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3857192 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857194 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857202 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857204 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3859716 by Masayo.Kondo
Fixed to match structure
Change 3859717 by Masayo.Kondo
Fixed to match structure
Change 3859718 by Kimio.Yasuda
Fixed error (linkage unmatched)
Change 3859719 by Masayo.Kondo
Fixed to match structure
Change 3859720 by Masayo.Kondo
Fixed to match structure
Change 3859726 by Masayo.Kondo
#loc UE4DocJpn File updated against INT# INTSourceChangelist:3782314
Change 3859727 by Kimio.Yasuda
Removed extra indent space before [/EXCERPT:Browser] on line 114 (which caused conversion error in Perforce\Basics\PerforceBasics)
Change 3859728 by Kimio.Yasuda
Removed extra index space which caused conversion error
Change 3859730 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859732 by Masayo.Kondo
Removed a space after Description
Change 3859738 by Masayo.Kondo
Fixed line spaces to match structure
Change 3859740 by Masayo.Kondo
Fixed lines and spaces in programming section
Change 3859747 by Masayo.Kondo
Fixed lines in programming section
Change 3859755 by Masayo.Kondo
Fixed lines in programming section
Change 3859756 by Masayo.Kondo
Fixed lines in programming section
Change 3859757 by Masayo.Kondo
Fixed lines in programming section
Change 3859759 by Masayo.Kondo
Fixed lines in programming section
Change 3859768 by Masayo.Kondo
Fixed lines in programming section
Change 3859769 by Masayo.Kondo
Fixed lines in programming section
Change 3859774 by Masayo.Kondo
Fixed lines in programming section
Change 3859776 by Masayo.Kondo
Fixed lines in programming section
Change 3859778 by Masayo.Kondo
Fixed lines in programming section
Change 3859780 by Masayo.Kondo
Fixed lines in programming section
Change 3859783 by Kimio.Yasuda
Updated file against INTSourceChecklist:3108692
Change 3859786 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859790 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859794 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3859797 by Kimio.Yasuda
Removed extra line
Change 3859798 by Kimio.Yasuda
Fixed to match migration structure
Change 3859799 by Kimio.Yasuda
Fixed structure for migration
Change 3859800 by Masayo.Kondo
Fixed lines in programming section
Change 3859801 by Kimio.Yasuda
Fixed structure for migration
Change 3859803 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859805 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859810 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859814 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859819 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859820 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859823 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859824 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859825 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859828 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859829 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859831 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859835 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859841 by Masayo.Kondo
Fixed "Bookmark"to bookmark
Change 3859845 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859864 by Kimio.Yasuda
Fixed structure for migration
Change 3861599 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861603 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861687 by Kimio.Yasuda
Fixed linkage path
Change 3861689 by Kimio.Yasuda
Remove extra line to match migration structure
Change 3861694 by Kimio.Yasuda
Fixed structure for migration
Change 3861697 by Kimio.Yasuda
Fixed structure for migration
Change 3861700 by Kimio.Yasuda
Fixed structure for migration
Change 3861702 by Kimio.Yasuda
Fixed structure for migration
Change 3861712 by Kimio.Yasuda
Updated file agaistn INTSourceChangelist:3810557
Change 3861717 by Kimio.Yasuda
Fixed structure for migration
Change 3861765 by Kimio.Yasuda
Removed extra index space
Change 3861766 by Kimio.Yasuda
Fixed structure for migration
Change 3861771 by Kimio.Yasuda
Anothre structure fix for migration
Change 3861776 by Kimio.Yasuda
Fixed structure for migration
Change 3861778 by Kimio.Yasuda
Fixed structure for migration
Change 3861784 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861785 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3746172
Change 3861788 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861795 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861797 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861799 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746534
Change 3861808 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861814 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861823 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861824 by Kimio.Yasuda
Fixed structure for migration
Change 3861870 by Kimio.Yasuda
Fixed structure for migration
Change 3861871 by Kimio.Yasuda
Fixed structure for migration
Change 3861873 by Kimio.Yasuda
Fixed structure for migration
Change 3861875 by Kimio.Yasuda
Fixed structure for migration
Change 3861877 by Kimio.Yasuda
Fixed structure for migration
Change 3861884 by Kimio.Yasuda
Fixed structure for migration
Change 3861888 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3108692
Change 3861892 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3861895 by Kimio.Yasuda
Fixed structure for migration
Change 3861898 by Kimio.Yasuda
Fixed structure for migration
Change 3861900 by Kimio.Yasuda
Fixed structure for migration
Change 3861901 by Kimio.Yasuda
Fixed structure for migration
Change 3861903 by Kimio.Yasuda
Fixed structure for migration
Change 3861906 by Kimio.Yasuda
Fixed structure for migration
Change 3861908 by Kimio.Yasuda
Fixed structure for migration
Change 3861910 by Kimio.Yasuda
Fixed structure for migration
Change 3861911 by Kimio.Yasuda
Fixed structure for migration
Change 3861913 by Kimio.Yasuda
Added tag
Change 3861914 by Kimio.Yasuda
Fixed structure for migration
Change 3861915 by Kimio.Yasuda
Added tag
Change 3861917 by Kimio.Yasuda
Fixed structure for migration
Change 3861919 by Kimio.Yasuda
Fixed structure for migration
Change 3861920 by Masayo.Kondo
#loc UE4DocJpn File updated against 3810467 fixed image file sections for migration
Change 3861922 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861929 by Masayo.Kondo
#loc UE4DocJpn File updated against 3810467
Change 3861940 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3861947 by Kimio.Yasuda
Updated structure only for migration (translation partially not completed)
Change 3861950 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861951 by Kimio.Yasuda
Inserted a line to fix structure for migration
Change 3861954 by Kimio.Yasuda
Fixed structure for migration
Change 3861955 by Kimio.Yasuda
Added hyphen for type
Change 3861957 by Kimio.Yasuda
Fixed structure for migration
Change 3861958 by Kimio.Yasuda
Inserted a line to fix structure for migration
Change 3861965 by Masayo.Kondo
Fixed spaces for migration
Change 3861997 by Masayo.Kondo
Checked structure for migration
Change 3862001 by Masayo.Kondo
Fixed for migration
Change 3862008 by Masayo.Kondo
Fixed for migration
Change 3862014 by Masayo.Kondo
Fixed for migration
Change 3862016 by Masayo.Kondo
Fixed for migration
Change 3862019 by Masayo.Kondo
Fixed for migration
Change 3862029 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3108692
Change 3862034 by Masayo.Kondo
Fixed for migration
Change 3862037 by Masayo.Kondo
Fixed for migration
Change 3862039 by Masayo.Kondo
Fixed for file migration
Change 3862049 by Kimio.Yasuda
Fixed format
Change 3862051 by Kimio.Yasuda
Fixed structure for migration
Change 3864073 by Masayo.Kondo
Fixed for migration
Change 3864086 by Masayo.Kondo
Fixed spaces and lines
Change 3864088 by Kimio.Yasuda
Fixed structure for migration
Change 3864101 by Masayo.Kondo
Put a space between version and 4.9.
Change 3864114 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3864115 by Kimio.Yasuda
Fixed version "V" to capital letter
Change 3864116 by Masayo.Kondo
Fixed spaces between version and 4.9 and lines
Change 3864117 by Kimio.Yasuda
Fixed version number
Change 3864127 by Kimio.Yasuda
Minor adjustment for migration
Change 3864133 by Masayo.Kondo
Checked structure but only a difference found is a space between description: E has a space which usually do not
Change 3864192 by Kimio.Yasuda
Updated file against INTSouceChangelist :3782314
Change 3864193 by Masayo.Kondo
Fixed for migration
Change 3864216 by Masayo.Kondo
Checked for structure
Change 3864221 by Kimio.Yasuda
Fixed typo
Change 3864222 by Kimio.Yasuda
Minor line adjustment for migration
Change 3864226 by Masayo.Kondo
Checked for structure
Change 3864233 by Masayo.Kondo
Checked for structure
Change 3864244 by Masayo.Kondo
Fixed lines and spaces
Change 3864249 by Masayo.Kondo
Fixed :-- section|
Change 3864296 by Kimio.Yasuda
Minor structure adjustment for migration
Change 3864322 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3780178
Change 3864355 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717050
Change 3864358 by Kimio.Yasuda
Fixed typo
Change 3864383 by Masayo.Kondo
Updated for migration
Change 3864384 by Masayo.Kondo
Updated for migration
Change 3864408 by Kimio.Yasuda
Added translation
Change 3864420 by Masayo.Kondo
Fixed line spaces
Change 3864426 by Kimio.Yasuda
Added translation
Change 3864429 by Masayo.Kondo
Updated for migration
Change 3864431 by Masayo.Kondo
Fixed line spaces
Change 3864435 by Masayo.Kondo
Fixed line spaces
Change 3864439 by Masayo.Kondo
Fixed line spaces
Change 3864442 by Masayo.Kondo
Fixed line spaces
Change 3864446 by Masayo.Kondo
Fixed line spaces
Change 3864447 by Kimio.Yasuda
Added translation
Change 3864451 by Masayo.Kondo
Fixed line spaces
Change 3864456 by Masayo.Kondo
Fixed a space Version
Change 3864459 by Masayo.Kondo
Fixed line spaces
Change 3864461 by Masayo.Kondo
Fixed spaces
Change 3864463 by Masayo.Kondo
Fixed line spaces
Change 3864466 by Masayo.Kondo
Fixed line spaces
Change 3864470 by Kimio.Yasuda
Added translation
Change 3866266 by Masayo.Kondo
Updated for migration
Change 3866271 by Masayo.Kondo
Fixed line spaces
Change 3866273 by Masayo.Kondo
Fixed lines and spaces
Change 3866279 by Masayo.Kondo
Fixed line spaces
Change 3866286 by Masayo.Kondo
Fixed programming section
Change 3866292 by Masayo.Kondo
Fixed programming section
Change 3866294 by Masayo.Kondo
Fixed line spaces
Change 3866296 by Masayo.Kondo
Fixed line spaces
Change 3866298 by Masayo.Kondo
Fixed line spaces
Change 3866299 by Masayo.Kondo
Fixed line spaces
Change 3866305 by Masayo.Kondo
Fixed asterisk to number1
Change 3866306 by Masayo.Kondo
Fixed Version: space
Change 3866315 by Masayo.Kondo
Fixed line and version spaces
Change 3866316 by Masayo.Kondo
Fixed ver space
Change 3866326 by Masayo.Kondo
Fixed line spaces
Change 3866331 by Masayo.Kondo
Fixed line spaces
Change 3866335 by Masayo.Kondo
Fixed line spaces
Change 3866337 by Masayo.Kondo
Fixed line spaces
Change 3866345 by Masayo.Kondo
Fixed line spaces
Change 3866353 by Masayo.Kondo
Fixed line spaces
Change 3866360 by Masayo.Kondo
Fixed programming section comment
Change 3866363 by Masayo.Kondo
Fixed programming section
Change 3866372 by Masayo.Kondo
Fixed a line space
Change 3866385 by Masayo.Kondo
Fixed line spaces
Change 3866392 by Masayo.Kondo
Fixed for migration
Change 3866395 by Masayo.Kondo
Fixed line spaces
Change 3866400 by Masayo.Kondo
Fixed line spaces
Change 3866404 by Masayo.Kondo
Fixed line spaces
Change 3866406 by Masayo.Kondo
Fixed line spaces
Change 3866417 by Masayo.Kondo
Fixed line spaces
Change 3866424 by Masayo.Kondo
Updated for migration
Change 3866427 by Masayo.Kondo
Fixed line and colon spaces
Change 3866434 by Masayo.Kondo
Updated for migration
Change 3866442 by Masayo.Kondo
Fixed line spaces
Change 3866568 by Masayo.Kondo
Updated for migration INTSourceChangelist:3781189
Change 3866569 by Masayo.Kondo
Fixed line spaces
Change 3866570 by Masayo.Kondo
Fixed line spaces
Change 3866573 by Masayo.Kondo
Fixed spaces for migration
Change 3866574 by Masayo.Kondo
Fixed space for End result part
Change 3866575 by Masayo.Kondo
Fixed space for End result part
Change 3866576 by Masayo.Kondo
Fixed End result space
Change 3866582 by Masayo.Kondo
Fixed End result part
Change 3866598 by Masayo.Kondo
Fixed line spaces
Change 3866601 by Masayo.Kondo
Fixed line spaces
Change 3866602 by Masayo.Kondo
Fixed line spaces
Change 3866607 by Masayo.Kondo
Fixed line spaces
Change 3866609 by Masayo.Kondo
Fixed line spaces
Change 3866613 by Masayo.Kondo
Fixed png file names
Change 3866615 by Masayo.Kondo
Fixed lines
Change 3866617 by Masayo.Kondo
Fixed a space
Change 3866620 by Masayo.Kondo
Updated for migration
Change 3866629 by Masayo.Kondo
Fixed tabs before 1
Change 3866633 by Masayo.Kondo
Fixed line spaces
Change 3866640 by Masayo.Kondo
Fixed image height section and line spaces
Change 3866642 by Masayo.Kondo
File updated for INTSourceChangelist:3108692
Change 3866644 by Masayo.Kondo
Fixed line spaces
Change 3866650 by Masayo.Kondo
Updated for INTSourceChangelist:3716214
Change 3866651 by Masayo.Kondo
Fixed line spaces
Change 3866654 by Masayo.Kondo
Fixed line spaces and programinng comments
Change 3866657 by Masayo.Kondo
Fixed line spaces
Change 3866662 by Masayo.Kondo
Fixed lines
Change 3866669 by Masayo.Kondo
Fixed lines
Change 3866670 by Masayo.Kondo
Fixed line spaces
Change 3866671 by Masayo.Kondo
Fixed for migration
Change 3866672 by Masayo.Kondo
Fixed for migration
Change 3866673 by Masayo.Kondo
Fixed lines
Change 3866677 by Masayo.Kondo
Fixed lines
Change 3866681 by Masayo.Kondo
Fixed lines
Change 3866683 by Masayo.Kondo
Fixed lines
Change 3866685 by Masayo.Kondo
Fixed for migration
Change 3866686 by Masayo.Kondo
Fixed lines
Change 3866688 by Masayo.Kondo
Fixed for migration
Change 3866691 by Masayo.Kondo
Fixed for migration
Change 3866696 by Masayo.Kondo
Fixed for migration
Change 3866702 by Masayo.Kondo
Fixed for migration
Change 3868509 by Masayo.Kondo
Fixed line spaces
Change 3868513 by Masayo.Kondo
Fixed line spaces
Change 3868521 by Masayo.Kondo
Fixed line spaces
Change 3868544 by Masayo.Kondo
Fixed for migration
Change 3868563 by Masayo.Kondo
Fixed a space
Change 3868572 by Masayo.Kondo
Deleted one redundant line beforePurchasing from the Store section
Change 3868578 by Masayo.Kondo
Fixed a line space before 284
Change 3868586 by Masayo.Kondo
Fixed :--- section again
Change 3868672 by Masayo.Kondo
Added spaces after colons
Change 3868679 by Masayo.Kondo
Fixedⁿ@" parent:Engine/Editor" part
Change 3868856 by Masayo.Kondo
Second check for migration
Change 3868875 by Masayo.Kondo
Second check for migration fix line spaces and indent
Change 3868889 by Masayo.Kondo
Second check fixed line spaces and deleted JP comment in programming section
Change 3868895 by Masayo.Kondo
Second fix, one indent
Change 3868911 by Masayo.Kondo
Second ck, fixed removed part
Change 3868924 by Masayo.Kondo
Second fix,
Change 3868927 by Sungjin.Hong
#loc UE4DocKOR
Change 3868930 by Masayo.Kondo
Second fix, deleted JP comment in programming
Change 3868937 by Masayo.Kondo
Second fix, deleted JP comment in programming section
Change 3868950 by Masayo.Kondo
Second fix, deleted JP comment in programming section
Change 3868966 by Masayo.Kondo
Second check table spaces
Change 3868972 by Masayo.Kondo
Second check, fixed indent,
Change 3868973 by Masayo.Kondo
Second ck, fixed Unreal VS file as well
Change 3868978 by Masayo.Kondo
Second fix
Change 3868980 by Masayo.Kondo
Fixed
Change 3871569 by Masayo.Kondo
Second check, added asterisk, removed JP comment in programing section
Change 3871579 by Masayo.Kondo
Second check
Change 3871587 by Masayo.Kondo
Fixed headings #
Change 3871616 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3871617 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3872326 by Robert.Gervais
#UE4Doc
Updating Linux Quick Start as part of UGS-P4V workflow description.
#jira 5789
Change 3873219 by Robert.Gervais
#UE4Doc
Updating Linux XCompile Toolchain download table.
I'll keep this ticket up open until v11_clang-5.0.0-centos7 becomes available for download from our cdn.
#jira UEDOC-7081
#code_review jeff.wilson, nick.bullardbradley
Change 3873696 by Masayo.Kondo
Submitted for migration
Change 3873698 by Kimio.Yasuda
Updated file against INTSourceChangelist:3873219
Change 3873700 by Kimio.Yasuda
Updated file against INTSourceChangelist:3872326
Change 3873766 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3873800 by Masayo.Kondo
File updated
Change 3873823 by Masayo.Kondo
File updated
Change 3873836 by Masayo.Kondo
File updated fot INT3108692
Change 3873845 by Kimio.Yasuda
Added translation
Change 3873926 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3873927 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746532
Change 3873946 by Masayo.Kondo
File updated for INTSourceChangelist:3759006
Change 3873948 by Masayo.Kondo
File updated for INTSourceChangelist:3750407
Change 3873979 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3873982 by Kimio.Yasuda
Added translation
Change 3873983 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3874000 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3874024 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3875865 by Masayo.Kondo
Fixed book mark error, SelectionTool to Select Tool
Change 3875906 by Kimio.Yasuda
Fixed translation
Change 3875909 by Masayo.Kondo
Fixed a line space
Change 3875947 by Kimio.Yasuda
Minor adjustment for file migration
Change 3875980 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3875999 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876015 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876019 by Kimio.Yasuda
Added topic-image
Change 3876021 by Kimio.Yasuda
Another structuer adjustment
Change 3876027 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3876043 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3876069 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876074 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876078 by Kimio.Yasuda
Remove space for file migration
Change 3876183 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3876189 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876193 by Kimio.Yasuda
Inserted space for structure adjustment
Change 3876195 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876196 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876198 by Kimio.Yasuda
Fixed structure
Change 3876204 by Kimio.Yasuda
Inserted space for structure adjustment
Change 3876207 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876210 by Kimio.Yasuda
Removed "*" for structure adjustment
Change 3876212 by Kimio.Yasuda
Inserted spaces for structure adjustment
Change 3876214 by Kimio.Yasuda
Added "*" for structure adjustment
Change 3876221 by Kimio.Yasuda
Fixed property name from Japanese to English
Change 3876225 by Kimio.Yasuda
Inserted spaces as necessary for structure adjustment
Change 3876229 by Kimio.Yasuda
Added topic image line
Change 3876233 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876244 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876251 by Kimio.Yasuda
Minor strucutre adjustment for file migration
Change 3876262 by Kimio.Yasuda
Minor structrue adjustment (Removed *)
Change 3876265 by Kimio.Yasuda
Minor structure adjustment (inserted line)
Change 3876267 by Kimio.Yasuda
Minor structure adjustment (inserted space)
Change 3876270 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876276 by Kimio.Yasuda
Minor structure adjustment for file migation (added space)
Change 3876279 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876295 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876305 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876322 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876329 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876332 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876341 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876342 by Kimio.Yasuda
Removed extra "*"
Change 3876345 by Kimio.Yasuda
Added missing "*"
Change 3876348 by Sungjin.Hong
#loc UE4DocKOR
Change 3876354 by Kimio.Yasuda
Chaged Version into English
Change 3876356 by Kimio.Yasuda
Changed 'Version 4.9' back to English
Change 3876358 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876365 by Kimio.Yasuda
Removed extra space.
Change 3876369 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876373 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876396 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3876457 by Sungjin.Hong
#loc UE4DocKOR
Change 3877048 by Arciel.Rekman
Linux: update the link to the cross toolchain in docs.
- Also updated part of the tutorial that mentioned the toolchain version.
Change 3878311 by Kimio.Yasuda
Updated file against INTSourceChangelist:3877048
Change 3878388 by Kimio.Yasuda
Fixed typo
Change 3878423 by Kimio.Yasuda
Updated file against INTSourceChangelist:3877048
Change 3878504 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878538 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878563 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878565 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878589 by Sungjin.Hong
#loc UE4DocKor
Change 3878618 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878621 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878695 by Kimio.Yasuda
Fixed translation
Change 3878731 by Kimio.Yasuda
Fixed translation
Change 3878788 by Masayo.Kondo
Fixed an indent
Change 3878801 by Masayo.Kondo
Updated and added asterisks at beginning
Change 3880663 by Masayo.Kondo
Removed an extra line
Change 3880697 by Masayo.Kondo
Fixed layout
Change 3880702 by Masayo.Kondo
Fixed line spaces between paragraphs
Change 3880708 by Masayo.Kondo
Added a line space between paragraphs
Change 3880717 by Masayo.Kondo
Added a numbering 1
Change 3880720 by Masayo.Kondo
Fixed indents
Change 3880724 by Masayo.Kondo
Fixed a line space
Change 3880739 by Masayo.Kondo
Fixed a line space
Change 3880744 by Masayo.Kondo
Fixed an indent
Change 3880756 by Masayo.Kondo
Added an line between paragraphs
Change 3880761 by Masayo.Kondo
Fixed an indent
Change 3880774 by Masayo.Kondo
Removed a line between paragraphs
Change 3880791 by Masayo.Kondo
Updated for INTSourceChangelist:3782314
Change 3880803 by Masayo.Kondo
Added an asterisk at beginning of sentense
Change 3880810 by Masayo.Kondo
Fixed a line space between paragraphs
Change 3880829 by Masayo.Kondo
Fixed a line space
Change 3880892 by Masayo.Kondo
Checked for structure
Change 3880944 by Masayo.Kondo
Fixed for migration
Change 3880950 by Masayo.Kondo
Fixed a line space
Change 3880955 by Masayo.Kondo
Fixed a heading ##
Change 3880968 by Masayo.Kondo
File Updated
Change 3880973 by Masayo.Kondo
Added ## to headlline
Change 3881059 by Masayo.Kondo
Fixed spaces
Change 3881064 by Masayo.Kondo
Removed an asterisk
Change 3881076 by Masayo.Kondo
Fixed indents
Change 3881080 by Masayo.Kondo
Fixed a line space
Change 3881089 by Masayo.Kondo
Added an asterisk
Change 3881098 by Masayo.Kondo
Fixed spaces between numberings
Change 3881104 by Masayo.Kondo
Checked for structure
Change 3881109 by Masayo.Kondo
Fixed skill field
Change 3881118 by Masayo.Kondo
Fixed skill level field
Change 3881128 by Masayo.Kondo
Fixed for migration
Change 3881141 by Masayo.Kondo
Fixed line spaces
Change 3881142 by Masayo.Kondo
Removed an asterisk
Change 3881147 by Masayo.Kondo
Fix a line space
Change 3881150 by Masayo.Kondo
Fixed line spaces
Change 3881154 by Masayo.Kondo
Fixed layout
Change 3881159 by Masayo.Kondo
Removed an unnecessary symbol
Change 3881162 by Masayo.Kondo
Added numbering 1
Change 3881164 by Masayo.Kondo
Fixed wrong image index
Change 3881172 by Masayo.Kondo
Fixed around ver field
Change 3881182 by Masayo.Kondo
Fixed table field
Change 3881191 by Masayo.Kondo
Fixed around ver field
Change 3881192 by Masayo.Kondo
Added a line between paragraphs
Change 3881197 by Masayo.Kondo
Fixed table and around ver field
Change 3881204 by Masayo.Kondo
Added an asterisk
Change 3881208 by Masayo.Kondo
Removed an asterisk
Change 3881213 by Masayo.Kondo
Fixed Region tags
Change 3881218 by Masayo.Kondo
Fixed DIR section
Change 3881219 by Masayo.Kondo
Fixed a line
Change 3881224 by Masayo.Kondo
Fixed a space
Change 3881225 by Masayo.Kondo
Fixed a space
Change 3881237 by Kimio.Yasuda
Fixed translation
Change 3881240 by Kimio.Yasuda
Fixed translation
Change 3890899 by Kimio.Yasuda
Fixed translation
Change 3892946 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3892962 by Kimio.Yasuda
Updated file against INTSourceChangelist:3891955
Change 3892964 by Masayo.Kondo
Fixed description space
Change 3892970 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3892975 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3891955
Change 3892980 by Masayo.Kondo
Fixed title spaces
Change 3892983 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893002 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893023 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893032 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893041 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893059 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893074 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893080 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893090 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893200 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3810557
Change 3920877 by Jeff.Wilson
moving enterprise pages back to original location - yay
Change 3920986 by Jeff.Wilson
Fixing links in enterprise pages
Change 3921434 by Jeff.Wilson
fixes for enterprise
Change 3922416 by Tim.Hobson
#UE4 Docs: Unreal Studio - Getting Started page edits
Change 3924191 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3924925 by Jeff.Wilson
Adding templates from migration
Change 3924926 by Jeff.Wilson
misc style/template updates
Change 3926259 by Jeff.Wilson
Misc fixes
Change 3926759 by Tim.Hobson
#UE4 Docs: Unreal Studio Getting Started Doc Edits.
- Line 36 needs Project Templates PDF link
- Line 221 needs Supported Software and File Types PDF link
-
Change 3926778 by Jeff.Wilson
More updates for enterprise
Change 3926780 by Jeff.Wilson
misc styling updates
Change 3927257 by Jeff.Wilson
enterprise updates
Change 3930427 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3930979 by Sungjin.Hong
#loc UE4DocKOR
Change 3940592 by Mitchell.Wilson
Initial check in of 4.19 Major release notes. Waiting for Minor release notes so I can add them here.
Change 3941748 by Mitchell.Wilson
Adding minor notes.
Change 3942094 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3964177 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3975369 by Mitchell.Wilson
Adding switch trigger inputs to VehicleGame.
#jira UE-47835
Change 3977387 by Sungjin.Hong
#loc UE4DocKOR
Change 3977853 by Mitchell.Wilson
Updating Tile_Gem Blueprint and P_Selected_Title particle system to resolve "immortal particle system" warnings.
#jira UE-54735
Change 3978060 by Mitchell.Wilson
Removed console command referencing a custom event that no longer exists to resolve warnings.
Rebuilt lighting and saved all levels to resolve vert paint warnings on level load.
#jira UE-54932
Change 3982168 by Mitchell.Wilson
Saving levels to resolve UReflectionCaptureComponent warnings when packaging.
#jira UE-54970
Change 3989408 by Mitchell.Wilson
Correcting a spelling error in Blueprint_Communication example 1.4
#jira UE-54308
Change 3989612 by Mitchell.Wilson
Updating path in DefaultEditor and DefaultEngine ini to resolve warnings.
#jira UE-32185
Change 3992974 by Mitchell.Wilson
Sampler source changed to Shared: Clamp to resolve clipping issues in material properties example. Updated texture sample to "Masks". Rebuilt lighting in level and saved.
#jira UE-54464
Change 3997379 by Sungjin.Hong
#loc UE4DocKOR
Change 4008826 by Robert.Gervais
#jira UEDOC-7427
Adding ObjectOrientation tooltip update.
#UE4Doc
#code_review jeff.wilson
Change 4029781 by Mitchell.Wilson
Updating documentation links in some engine tutorials
#jira UEDOC-7444
Change 4036799 by Richard.Hinckley
Fixing an incomplete code comment due to a UDN report.
Change 4036853 by Mitchell.Wilson
Building engine content levels and saving to resolve warnings.
#jira UE-58327
Change 4039760 by Sungjin.Hong
#loc UE4DocKOR
Change 4054483 by Mitchell.Wilson
Adding organization in world outliner for VR Template levels.
#jira UE-55565
Change 4064060 by Richard.Hinckley
Doxygen warning markers to clean up an API doc issue.
Change 4064750 by Richard.Hinckley
Moving Paulo's shelved files for ARPG.
Change 4065297 by Andrew.Grant
Merging 4063960 (RemoteSession work) from //UE4/Main to Dev-Documentation
Change 4065344 by Andrew.Grant
Merging latest RemoteSession plugins & app from //UE4/Main to Dev-Documentation
Change 4065901 by Andrew.Grant
Restored RemoteSession changes that were removed in Dev-VR integration
Change 4066000 by Jim.Brown
Action RPG
- Changed level to include center obstruction for more varied gameplay.
- Added 4th weapon, Fire Axe
- Changed visuals of regular Axe
- Added damage curves and uniqe anim montages for each weapon (every weapon should behave slightly differnt now)
- Fixed lighting issue on foliage actors
- Added slight flicker to into screen lighting
Change 4067491 by Jim.Brown
Action RPG:
- Fixed rocks in middle of map not showing up in proper location
Change 4067781 by Jim.Brown
Action RPG:
- Fixed some clipping issues in map (rocks clipping into one another)
- Cleaned up, organized, and commented all UMG scripting
Change 4069094 by Sorin.Gradinaru
UE-57770 Resizing New Window results in grey space on device
#jira UE-57770
#4.20
#iOS
From 4039175 on //Dev-VR
Listen to the viewport resize event on the host
Change 4069098 by Sorin.Gradinaru
UE-57687 Support portrait orientation based on PIE window settings
#jira UE-57687
#iOS
#4.20
From CL4039449 //Dev-VR
Please note that remote host window can be resized (please see UE-57770), meaning that even if the windows setting were initially for protrait mode (eg. 750x1334), we can easily modify the window's aspect to look like a landscape app (1334x750), before connecting the client.
The host-client communication basically consists in sending screenshots of the host window.
After solving UE-57770, we'll no longer have gray areas, the host window's content is displayed on the client in full-screen mode (eventually stretched). This also solved the problem with the input mapping - another problem with UE-57770 was that the touch areas remained mapped full-screen (0.0 - width, height) on the iPad, even though the host window was resized.
Adding rotation support, to allow the user to rotate the device for a better experience, i.e. if the image looks stretched.
Change 4069102 by Sorin.Gradinaru
UE-57686 Interactable pixel border in Virtual Camera UI
#jira UE-57686
#iOS
#4.20
From CL 4039450 on Dev-VR
The Client/Host input mapping should take into account only the interactable area of the host window, without the title bar and borders
Change 4069107 by Jim.Brown
Action RPG:
New Skills:
- 1st Skill = Fireball
- 2nd Skill = Fire Wave
- 3rd Skill = Meteor (new!)
- 4th skill = Meteor Storm
- Adjusted price values to reflect power of skills.
- Tweaked fireball effect (range increase, size increase, wobbles a bit on cast instead of traveling in a perfectly straight line)
New weapon scaling:
- Cleaver is default (weakest)
- War Hammer is second (does highest damage per hit, but slowest ROF)
- Molten Axe is third (axe damage + fire damage) good combos
- Ember Sword is 4th (lower damage per hit, but extra fire damae+super fast ROF and powerful combos)
- New FX/anims/etc. to reflect power and abilities of weapons.
Change 4069219 by Andrew.Grant
Removed work-around for missing files
Change 4070190 by Andrew.Grant
Added icons for iOS RemoteSessionApp
Change 4071200 by Ben.Zeigler
Fix abilities on player character by adding an InventoryLoaded callback, this is needed because the pawn now spawns before the inventory loads due to changes to game mode
Change 4071868 by Jim.Brown
RPG Game:
- Changed Meteor ability to Combustion (to make it more obviously different from Meteor Storm).
- Fixed the broken Fire Axe attack so it would advance through all stages of the combo
- Updated format of all Ability descriptions so they were presented in the same way (capitals, no punctuation)
- removed blank combo sections from axe attack that were left in accidentally
- started groundwork for exploding Lvl3 Guardian.
Change 4071873 by Mitchell.Wilson
Submitting Match3 marketplace icon.
#jira UE-58774
Change 4071918 by paulo.souza
Action RPG:
- Lightmap render in production quality
- Changed stationary lights to be static
- Added vegetation to hide seams
Change 4073664 by paulo.souza
Action RPG:
- Fix: Rocks in the middle of the level were blocking the intro cut-scene
- Minor foliage fixes
Change 4074023 by Jim.Brown
Action RPG :
- Turned Level 2 enemy into a ranged attack enemy (he now spits a slime ball instead of melee attacks)
- More prep work for making lvl 3 enemy explode upon death.
- various tweaks and polish
Change 4074136 by paulo.souza
ActionRPG: Fixed on screen joypad not working properly
Change 4075235 by paulo.souza
Action RPG: Main menu screen re-lighting and animated light
Change 4075315 by James.McNatton
Added warning message textbox to RemoteSessionApp and hooked up a message to notify when connection was dropped #fyi Andrew.Grant #rb none
Change 4076500 by Jim.Brown
Action RPG:
- Rotated all spawn points (player and enemy) to opposite end of the map. Map seems better when viewed from this angle? Let me know what you think...
- Updated the material used on the pillars to reflect the same stone runes found in the main UI. WIP, not finished yet, but proof of concept.
Change 4076818 by paulo.souza
Action RPG:
- Camera collision issues
- AI logic cleanups and fixes
Change 4077051 by paulo.souza
ActionRPG:
- Fix: Loading screen uses the new logo
- Shows game-over screen when all waves are finished
- PlayerStart position
Change 4077828 by Sam.Deiter
Adjusting the lighting for the foliage as it was broken after building lighting.
Change 4078833 by paulo.souza
ActionRPG:
- Fix: Wave spawning freezing after wave 1
- Imported and converted all animations/montages to use skeleton from Infinity Blade
- Re-imported "warrior" SM from Infinity blade
- New hatchet mesh
Change 4079024 by Jim.Brown
Action RPG:
- Changed impact to be generic pouf instead of fire.
- Changed Guardian Slime attack to be a lob instead of a direct line of fire.
Change 4079980 by paulo.souza
ActionRPG: Fix missing AnimBP references
Change 4080097 by Jim.Brown
Action RPG:
- Converted Cleaver to new weapon (looks very different from Axe now)
- Added temp icon to UI. Polished version WIP.
#Paulo.Souza, Sam.Deiter
Change 4080099 by Sam.Deiter
Adding an IsValid node to the Recived Notify End Function in the WeaponAttackNS Blueprint. It was giving an error after the game was closed.
Change 4080205 by Jim.Brown
Action RPG:
- Removed cast animation from NPC Behavior Tree (no longer needed as idle since the anim was fixed and cast animation is now used by Lvl2 enemies).
Change 4080598 by Jim.Brown
Action RPG:
- Fixed shader on Rock Rune surfaces
- Tweaks to Slimeball attack (now arcs, moves more realistically, looks better overall)
Change 4080738 by paulo.souza
ActionRPG:
- Fix: Rocks where colliding with the player's spring arm
- Fix: Wave spawner stuck at Wave 4 (Spider was never destroyed)
- Fix: Mana/health potion were spawning attached emitters
- Fix: Weapon effects were spawning off character's feet
Change 4081177 by Jim.Brown
Action RPG:
- Removed all unused modules and emitters from Particle Systems.
- Optimization pass on a few systems to remove dynamic lights, extra particles, etc. where they weren't needed (or rendering on mobile)
- 1st pass at priortization / significance setup
Change 4082335 by paulo.souza
ActionRPG:
- Fix: Blocking volumes not working in cooked build: Somehow bNotForClientOrServer was set as True on volume brushes.
- Fix: Not creating initial weapons during loading
- UI test: Moving auto-play button to top
- Unifying physics assets and redirectors
- Barbarous material roughness map
Change 4083255 by Jim.Brown
Action RPG:
- Updated Hatchet icon to replace placeholder that was there.
- Tweaked progression. I was still able to complete with basic weapon (Hatchet), but it was more difficult and required planning (no longer 100% given that you will have enough time). I think that's a good thing? LMK!
Change 4083390 by paulo.souza
ActionRPG:
- Fix: Character rotation reset when attacking or rolling if not moving
- Delete unused BT nodes
Change 4083842 by paulo.souza
ActionRPG: Update HUD icon when switching weapons
Change 4084420 by Jim.Brown
Action RPG:
- Tweaked Lvl2 Guardian attack behavior (they should properly attack from range now)
- Added extra column in distance to help with parralax / depth in the scene
- Tweaked normals on column per Paulo's feedback
- Slight tweak to Character roughness (moved beard into channel with skin so it wasn't shiny)
- Adjusted intro cine:
---- Slighlty tighter camera angle in opening shot to cover the character feet sliding unrealistically on the ground
---- Changed Guardian animations so they were not mirrors of each other (looked odd that they would both be doing the exact same thing)
Change 4085038 by Ben.Zeigler
Add BeginPossessPawn and EndPossessPawn events to RPGPlayerControllerBase for initialization events
These may make sense on base controller/playercontroller as well, but it may conflict with game overrides that are very common
Change 4085228 by paulo.souza
ActionRPG:
- Re-enable damage root motion animations
- Enable falldown animations on Goblins when hit by non-melee attacks
- Delete unused variables from parent BPs
- Joypad support
Change 4085941 by Andrew.Grant
Fixed issue where client and server were using their respective project versions and not a shared verson number
Change 4086525 by Ben.Zeigler
Fix race condition where it may spawn the player pawn before loading the world. We now delay spawning until the start play event goes off, and don't initialize the UI until the controller possesses a pawn
Change 4086939 by Ben.Zeigler
Some player/game mode BP cleanup, fixed some runtime warnings from last checkin
Change 4087732 by Sam.Deiter
Re-building the reflection captures as they where always saying they needed to be re-built.
Change 4087740 by Sam.Deiter
Adding a isValid node to the blueprint to stop an error from happeing in the log.
Change 4088038 by paulo.souza
ActionRPG:
- Player physics asset
- Main title screen has a QUIT buton when not running on mobile
- Fix: Virtual joypad showing during sequences
Change 4088575 by paulo.souza
ActionRPG: Project settings/name update
Change 4089005 by Sorin.Gradinaru
UE-59360 BackChannel and RemoteSession plugins don't have Epic Games as authors
#jira UE-59360
#4.20
Updating uplugin's fields "CreatedBy": "Epic Games, Inc." and "CreatedByURL": "http://epicgames.com",
Change 4089006 by Sorin.Gradinaru
UE-59314 RemoteSessionApp unreal console blocks 4+ multi-touch input from reaching host
#jira UE-59314
#4.20
Disable the console on 4 finger tap, on mobile platforms - DefaultInput.ini: bShowConsoleOnFourFingerTap=false
Change 4089007 by Sorin.Gradinaru
UE-58048 Second device does not autoconnect to session if the user quits out from the first device
#jira UE-58048
#iOS
#4.20
If the host's TCP socket was already connected, we get SE_ECONNRESET when trying to re-use it => when the client disconnects, we should also reset the host TCP socket.
Change 4089031 by Sorin.Gradinaru
UE-57987 White screen on device when connecting to Play in Viewport session
#jira UE-57987
#4.20
Engine: needed to refer SLevelViewport::ActiveViewport as TSharedPtr<FSceneViewport>
RemoteApp plugin: re-wrote input mapping (including the fix for UE-57686 Interactable pixel border in Virtual Camera UI) - generic code for UEEditor's vieport and standalone/floating windows
Change 4089239 by paulo.souza
ActionRPG: Moved emitter spawn to OnDeath event
Change 4090632 by paulo.souza
ActionRPG: Loading screen logo + iOS icons and launchscreens
[CL 4091939 by Mitchell Wilson in Main branch]
#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3851142 by Robert.Manuszewski
When BP clustering is enabled, make sure to add the template to the BP cluster when replacing it.
Change 3853797 by Ben.Marsh
BuildGraph: Add a <Trace> element, which allows logging messages after the string is parsed (as opposed to the Log task, which logs them at runtime). Useful for debugging macro expansion, etc...
Also add a -showdiagnostics parameter, to have diagnostic messages output even when running with the -listonly option.
Change 3857540 by Graeme.Thornton
Properly process the uexp file for a umap asset when generating a pak patch. Stop those uexp files being included in the patch even when they haven't changed
Change 3860062 by Steve.Robb
Fix for FString::Reset()'s buffer not being an empty null-terminated string (affects FString::ParseIntoArray, for example).
Change 3860138 by Steve.Robb
Fix for FString::ParseIntoArray() for when string memory has been allocated but has no characters.
Change 3860273 by Steve.Robb
Tidy up of FHotReloadClassReinstancer::FCDOWriter to not do stuff in constructors.
Change 3863203 by Steve.Robb
Crash fix for UObjects whose constructors are defined as = default;, which would re-null the UObject state (ClassPrivate, OuterPrivate etc.).
See: https://udn.unrealengine.com/questions/412930/crash-due-to-default-constructor.html
Change 3864588 by Graeme.Thornton
Crypto Keys Improvements
- Removed UAT command line params for encryption. Centrally configured by the editor settings now.
- UAT staging now creates a small json file containing the keys and settings used for encryption and signing and stores it in the build metadata
- Minor refactoring of UAT encryption processing to use the new cryptokeys json file
- UnrealPak can be told to get its encryption settings from a json crypto file with the "-CryptoKeys=<filename>"
- UnrealPak can now accept a "PatchCryptoKeys=<filename" parameter which gives it a filename to a cryptokeys json file that it can use to unpack the patch reference paks
Change 3864691 by Robert.Manuszewski
Don't add objects that are in root set to GC clusters to prevent them from keeping the clusters alive forever.
Change 3864744 by Robert.Manuszewski
Added the ability to get the actual filename of the log file FOutputDeviceFile writes to.
Change 3864816 by Graeme.Thornton
TBA: Minor formatting improvements to textasset commandlet
Change 3868939 by Graeme.Thornton
TBA: If -outputPath isn't supplied to TextAsset commandlet, output converted files to the {ProjectSaved}/TextAssets directory
Change 3869031 by Graeme.Thornton
TBA: Changed timing logs in TextAsset commandlet to be Display so we can see them in the EC log
Change 3871802 by Steve.Robb
Class cast flags and property flags are now visible in the debugger.
Change 3871863 by Robert.Manuszewski
Serializing object will now be passed to GC so that it can be logged in case the referenced objects is garbage.
Change 3874413 by Steve.Robb
Algo::MinElement and Algo::MaxElement, for finding the minimum and maximum element in a range, and *By versions which take projections.
TRangePointerType moved to its own file and used in Algo::MinElement and Algo::MaxElement.
Change 3874457 by Ben.Marsh
When spawning child processes, only allow them to inherit the writable ends of the stderr and stdout pipe. Fixes an issue related to AutomationTool hanging when the editor closes after running automation tests.
The editor launches ADB.EXE (Android Debug Bridge) on editor startup, which forks itself to initialize a server. Even though the child process has its own stdout and stderr pipes, it also inherits the pipes for the editor. When run from C#, as we do for automation tests, Process.WaitForExit() waits for all pipes to be closed before returning. This can't happen if the forked ADB instance still has a reference to the editor's pipes.
Change 3876435 by Robert.Manuszewski
Don't add root set objects to level actor container to prevent situations where clusters are kept alive forever
Change 3878762 by Robert.Manuszewski
Fixing potential LinkerLoad leak when a package that still has a linker associated with it is being destroyed.
Change 3878850 by Robert.Manuszewski
SerializePreloadDependencies will now serialize raw data into the array instead of serializing one element at a time to speed up serialization performance.
Change 3881331 by Graeme.Thornton
TBA: SavePackage rejigged to write all header information in terms of FStructuredArchive, with all exports written through an FArchive adapter
Change 3886983 by Ben.Marsh
UGS: Fix notification window not expanding to fit long captions.
Change 3887006 by Ben.Marsh
UGS: Change modal dialog to regular window style to avoid weird alignment issues under Windows 10.
Change 3887500 by Ben.Marsh
UGS: Add support for grouping build badges by a prefix. Badges such as "Foo:Bar1", "Foo:Bar2" will be grouped together (with "Foo:" stripped from the displayed badge names).
Also add a separate column showing the type of each change, rather than including it in the CIS column, and change badges to a more angular Windows 10 style.
Change 3887513 by Ben.Marsh
UGS: Fix badge text drawing outside the clipping bounds.
Change 3888010 by Josh.Engebretson
Fix UVS logging to UnrealVersionSelector/Saved/Logs and instead use project's log path
#jira none
Change 3888418 by Ben.Marsh
UGS: Add a cache for computed badge layout information. Improves responsiveness when redrawing.
Change 3889457 by Steve.Robb
GitHub #4457 : Display abbreviations properly when converting FNames to display string
#jira UE-54611
Change 3889547 by Ben.Marsh
UGS: Add an extensible method for adding arbitrary badges to the right of the "description" column, by running a regular expression over the changelist description.
Epic uses a "#tag" style annotations in changelist descriptions and Perforce triggers to verify them. "#jira" is used to link a changelist to an issue tracked in Jira, for example. A matcher to add a badge next to every changelist with a #jira tag, and link to the corresponding issue in Jira, could be set up with an addition to the project's Build/UnrealGameSync.ini file like this:
[Badges]
+DescriptionBadges=(Pattern="(?i)#\\s*jira\\s*:?\\s+([A-Za-z]+-[0-9]+)", Name="$1", Group="Jira", Color="#c0c0c0", HoverColor="#e0e0e0", Url="https://jira.it.epicgames.net/browse/$1")
The "Pattern" attribute specifies the regex to match, and may capture portions of the matched text to be substituted later. "Label" specifies the label to appear on the badge. "Group" specifies an arbitrary identifier used to group related badges together rather than separating them with whitespace. "Color" and "HoverColor" specify hex RGB colors for the badges. "Url" specifies the path to open with a C# Process.Open call if the badge is clicked.
Change 3889726 by Ben.Marsh
UGS: Fix description badges that don't have any associated URL.
Change 3889995 by Ben.Marsh
UGS: Fix issue where popup menus can create top level windows in the taskbar. Seemlingly caused by capturing mouse before the window has been activated - removed capture code, and replaced with handling of OnMouseLeave() event instead.
Change 3890007 by Ben.Marsh
UGS: Add a caption underneath the project logo which shows the current stream, to make it more obvious.
Change 3890057 by Ben.Marsh
UGS: Fix repainting glitch when resizing window; bounds for status panel lines was not being reset correctly.
Change 3891069 by Robert.Manuszewski
Fixing a crash in MallocBinned2 when running with malloc profiler enabled.
Change 3891084 by Steve.Robb
Back out changelist 3881331 because it's causing cook errors.
Change 3891100 by Ben.Marsh
UGS: Add support for a per-branch "message of the day"-style feature. Messages can be specified in a project's config file in Perforce (eg. <ProjectDir>/Build/UnrealGameSync.ini) as follows:
[//UE4/Main/Samples/Games/ShooterGame.uproject]
Message=:alert: Lockdown for fixes is **5pm on Friday**. Only fixes for the 2.0 release should be submitted to this branch. [34 issues](https://jira.it.epicgames.net) are remaining as of 2/15.
A limited subset of Markdown is supported: [web links](http://www.google.com), *italic*, _italic_, **bold**, __bold__. Icons will be supported through :icon: syntax; the only icon currently available is :alert:
Change 3891346 by Steve.Robb
TSharedPtr::operator bool, and some usage of it.
Change 3891787 by Steve.Robb
Fix for buffer overflow in FDebug::LogFormattedMessageWithCallstack().
Change 3892379 by Ben.Marsh
UGS: Fix notification window containing the group fix for each build type.
Change 3892400 by Ben.Marsh
UGS: Shrink the size of the alert panel.
Change 3892496 by Ben.Marsh
UGS: Dim badges for changes which aren't eligable for syncing.
Change 3893932 by Steve.Robb
Re-removal of SetShouldHandleAsWeakRef, which was originally removed in CL# 3437205.
Change 3895872 by Ben.Marsh
UGS: Show the stream name in tab labels by default.
Change 3896366 by Ben.Marsh
UGS: Automatically resize columns when the main window is resized, and allow specifying desired column widths for projects that have a large number of CIS badges.
Columns are now resized proportionally, clamped to a minimum size. Columns will automatically expand up to a desired maximum size, though can be explicitly resized larger if necessary. Columns will not be resized if they are already larger than the window can show, or smaller than the window has space to show.
Change 3896367 by Ben.Marsh
UGS: UI tweaks - change and time columns are now centered, "Unknown" badge is displayed until a change's type has been determined, increase height of status panel.
Change 3896425 by Ben.Marsh
UGS: Speculative fix for race condition on clients displaying "under investigation" state. If the DB event is received before a change where an investigation is cancelled is polled from Perforce, we will exclude the resolve event from the list of active investigations.
Change 3896461 by Ben.Marsh
UGS: Add an option to allow setting a tint color to be applied to the status panel, to allow identifying streams more easily. To use, add a setting similar to the following to a project's Build/UnrealGameSync.ini file:
[//UE4/Main/Samples/Games/ShooterGame/ShooterGame.uproject]
StatusPanelColor=#dcdcf0
Change 3899530 by Ben.Marsh
Add unified syntax for overriding branch specific settings. Checks branch settings first, then [Default] section.
Change 3901164 by Ben.Marsh
UGS: Add a class to store all the resources for the status panel.
Change 3901165 by Graeme.Thornton
TBA: Attempt #2 at submitting the text asset saving code. SavePackage rejigged to write all header information in terms of FStructuredArchive, with all exports written through an FArchive adapter. Minimal amount of structured archive serialization functions added to allow this data to be written
Change 3901301 by Ben.Marsh
UGS: Add support for reading the latest version of the project config file from Perforce. Some settings should be read depending on the CL you are synced to (eg. build steps), whereas others (MOTD, branch status) should always use the latest version. Will read the local version if checked out, to allow testing local changes.
Change 3902454 by Ben.Marsh
UGS: Fix logo not being redrawn in the correct position when starting to sync.
Change 3903416 by Ben.Marsh
UGS: Group badges explicitly through INI file rather than by expecting name to contain ':'.
Change 3904154 by Josh.Engebretson
Adding Breakpad to ThirdParty sources (Git Commit: 49907e1c3457570f56d959ae26dec6c3a5edd417 https://chromium.googlesource.com/breakpad/breakpad)
#jira UE-55442
Change 3904648 by Ben.Marsh
UGS: Remove files from the workspace that are excluded by the sync filter.
The user's config file stores a hash of the last sync filter. During syncing, if this hash doesn not match the previous value, we enumerate all the files in the #have list and remove anything masked out by the filter.
#jira UE-47335
Change 3905442 by Steve.Robb
Change of the ConvertFromType() multi-bool return value to a more descriptive enum.
Some return values here do not make sense - this is because the existing logic is being preserved and will be fixed in a separate change.
Change 3905629 by Ben.Marsh
UGS: Fix race condition between two child processes starting on different threads, and inheriting the other's intended stdout/stderr pipes. This prevents pipes being closed when one of the child processes shuts down, and causes waits on the read ends of those pipes to continue indefinitely.
Change 3906447 by Steve.Robb
Rename EConvertFromTypeResult enumerators.
Change 3906574 by Steve.Robb
Crash fix for container conversion failure during tagged property import.
Change 3909255 by Daniel.Lamb
Fixed issue with DLCpackaging crashing on windows
#jira UE-42880
#test EngineTest windows
Change 3909270 by Steve.Robb
Seek instead of skipping bad properties byte-by-byte.
Change 3909324 by Steve.Robb
Use switch statement instead of repeated if/else.
Change 3909525 by Ben.Marsh
UGS: Use the StudioEditor target when syncing content-only Enterprise projects.
Change 3911754 by Daniel.Lamb
Fix for building pak patches.
#jira UE-55340
Change 3911942 by Robert.Manuszewski
Fixing an ensure when MediaPlayer is being constructed from any thread other than the main one.
Change 3913067 by Ben.Marsh
UGS: Allow workspace sync filter categories to re-enable categories that are disabled by the global filter.
Change 3913209 by Ben.Marsh
UGS: Fix incorrect target name when compiling Enterprise projects.
Change 3917358 by Steve.Robb
Fix for GetLen(FString).
Change 3919610 by Ben.Marsh
Put data for CrashReportClient in a PAK file of its own (under Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak). There are a large number of small files required for it to run with loose files, which takes a lot of space on disk (due to cluster sizes), and is unweildy to move around.
CrashReporter UFS files are tracked in a separate dictionary to regular UFS files to allow construction of the additional PAK file.
Change 3921002 by Ben.Marsh
UGS: Add option for syncing all projects in a branch. Off by default. Also add support for masking in additional paths to be synced (eg. one or two extra projects).
Change 3921008 by Ben.Marsh
UGS: Prevent pause waiting for mutual exclusivity when syncing precompiled binaries. We don't need to generate project files or build, so there's no need to wait in line.
Change 3921906 by Steve.Robb
New interpolation functions for quaternions.
https://udn.unrealengine.com/questions/419028/quaternion-interp-to-functions.html
Change 3921978 by Graeme.Thornton
TBA: Make "Loader" member of FLinkerLoad private to prevent use outside of FLinkerLoad. This archive could be something unexpected if the linker is for a text asset package, so we need to stop people accessing it.
Change 3924520 by Graeme.Thornton
UnrealPak: Improve encryption summary log messages
Change 3924522 by Graeme.Thornton
UAT: Add *Encryption.ini to the list of auto-blacklisted config filenames
Change 3924604 by Graeme.Thornton
UnrealPak: If encryption keys are parsed and fail the encrypt/decrypt test, throw a fatal error. The exectutable will have those same keys embedded so there is no point allowing the paks to be created with broken keys.
Change 3924638 by Graeme.Thornton
Crypto: Improvements to parsing of old fashioned encryption.ini settings:
- AES keys that are too long or short (need to be 32 bytes) will now emit a warning when being parsed, and be truncated or expanded before adding to the crypto settings.
- Signing keys will emit an error when they are too long (>64bytes)
- Unrealpak will still assert when invalid settings are passed via the other mechanisms (command line or -encryptionini mode). Settings via the crypto json file should now be sanitized and not cause issues
#jira UE-55080
Change 3924747 by Steve.Robb
Fix for degrees.
Change 3925459 by Chad.Garyet
Adding check to not to attempt to delete autosdk workspace if it doesn't already exist.
Change 3926703 by Ben.Marsh
BuildGraph: Include the path to the XML file when displaying an XML parse error.
Change 3926917 by Ben.Marsh
UBT: Allow overriding the name of the UE4 solution on a branch-specific basis. Useful for switching between multiple UE4 workspaces. Also add support to the editor and UGS for opening the correct solution (determined via a text file saved to Engine/Intermediate/ProjectFiles).
Set the solution name using an entry in BuildConfiguration.xml as follows:
<ProjectFileGenerator>
<MasterProjectName>UE4_Main</MasterProjectName>
</ProjectFileGenerator>
Change 3927683 by Graeme.Thornton
UAT: When building with chunk installs enabled, don't generate the master manifest from each pak creation thread. Just do it once after all pak files have been created. Avoids intermittent crash with multiple threads trying to write the same json file.
Change 3928111 by Ben.Marsh
UBT: Add an option <bMasterProjectNameFromFolder> which allows setting the solution name based on the folder that it's in.
Change 3928926 by Ben.Marsh
BuildGraph: Add support for enumerating content copied by the <CsCompile> task. Also add support for invoking methods on string properties.
Change 3931041 by Graeme.Thornton
TBA: Add option to textasset commandlet to also include engine content in a resave
Change 3931043 by Graeme.Thornton
TBA: Redirect some more FArchive members in FArchiveProxy
Change 3931913 by Ben.Marsh
UGS: Do not create a modal dialog if a scheduled sync is unable to run because the editor is open, and do not run the editor after a scheduled sync.
#jira UE-47368
Change 3932419 by Ben.Marsh
UGS: Allow selecting which projects to sync on schedule. Any projects not already opened at the time the schedule is triggered will be opened first.
#jira UE-33541
Change 3932483 by Ben.Marsh
PR #3949: UnrealGameSync: Add environment path field to custom BuildStep (Contributed by frankie-dipietro-epic)
Change 3932624 by Ben.Marsh
UGS: Add an error dialog when trying to clean the workspace before closing the editor.
#jira UE-42308
Change 3932679 by Ben.Marsh
UGS: Add the date/time to the end of the sync log.
#jira UE-33540
Change 3932705 by Ben.Marsh
UGS: Prompt to close the editor before allowing the user to enter a changelist to sync to, when syncing to a specific changelist.
#jira UE-53182
Change 3933318 by Ben.Marsh
UGS: Detect more programs running before allowing a sync to start, show a dialog listing them, and add an option to ignore if necessary.
#jira UE-33535, UE-53914
Change 3933840 by Graeme.Thornton
TBA: When loading assets, only use structured archive adapters for exports when loading text files.
Change 3936040 by Ben.Marsh
UGS: Rewrite application lifecycle to fix issues with scheduled syncs on background windows not activating, and window jumping to the front after auto-update.
Now uses a custom application context to allow creating separate 'main' windows (first the "opening projects" form, then the regular form), and does not require any forms to be shown in order to be updating in the background.
#jira UE-52870
Change 3940230 by Robert.Manuszewski
Fixes for FilenameToLongPackageName crashes when runnign commandlets
Change 3940240 by Graeme.Thornton
Automated cycling of encryption and signing keys
Change 3940243 by Graeme.Thornton
UAT: CryptoKeys automation script
Change 3940321 by Ben.Marsh
UGS: Add a "Bisect" mode for regressing bugs between a certain range of changes. To use, select a range of changes by holding down the shift key or individual changes by holidng the control key, then right click and select "Bisect these changes". Individual changes in the list can be marked as "Bisect: Pass" or "Bisect: Fail" from the context menu, and syncing will find the next change in the center of the range.
Change 3940538 by Ben.Marsh
UBT: Always determine whether a project is a foreign project or not from the valid .uprojectdirs entries, rather than relying on the user passing -game on the command line.
Change 3941285 by Gil.Gribb
UE4 - Removed PRAGMA_DISABLE_OPTIMIZATION from PlatformFileCommon.h. It was an oversight.
#jira none
Change 3942404 by Graeme.Thornton
Pak Signing:
- Unify naming of pak precacher and signedarchivereader signature check functions to make it easier to search for them in crash reporter
- Format the signedarchivereader output to match the pak precacher
- When signedarchivereader detects a signature check, do the same master signature hash check that the pak precacher does to confirm that the .sig file contents haven't been corrupted since load.
- Add PAK_SIGNATURE_CHECK_FAILS_ARE_FATAL guarded exit to signedarchivereader signature failure
- Optimization for pakprecacher signature checks. Instead of locking the cached files mutex for every decoded signature, take a local copy in blocks of 16. Only re-lock if we need more. Grab the initial batch when setting up. In most cases, reduces the number of locks to 1 per signature check call.
Change 3942825 by Ben.Marsh
UAT: Allow passing -Project<N>=Foo.uproject arguments to the MegaXGE commandlet (eg. -Target1="ShooterGame Win64 Development" -Project1="D:\ShooterGame\ShooterGame.uproject") so it can be used from an installed engine build.
Change 3942839 by Ben.Marsh
UBT: Explicitly query the number of logical processors in the system, to fix Environment.ProcessorCount just returning the number available to the .NET framework. For machines with > 64 cores, processors in a different processor group will not be included in this number.
Change 3943153 by Ben.Marsh
Use the correct logical processor count in ParallelExecutor.
Change 3943210 by Ben.Marsh
UGS: Add an option to the editor arguments window that allows prompting before launching the editor.
Change 3943329 by Ben.Marsh
UGS: Tweak appearance of bisect mode; now shows slightly transparent version of pass/fail icons, and includes remaining CL range in status panel.
Change 3944294 by Ben.Marsh
UGS: Prompt for confirmation before removing any files from the workspace.
Change 3945283 by Ben.Marsh
UGS: Add support for project-specific connection settings, and detection of Perforce login tickets expiring.
Change 3945325 by Ben.Marsh
PR #4558: Changed incorrect obsolete message for ReceiptPropertyList in Modules.cs (Contributed by ryanjon2040)
Change 3947359 by Graeme.Thornton
TBA: Fixes to loading code to allow bulk data to get a pointer from its loader archive to an archive that it can load from at a later date. For binary archives, this is just a pointer back to the same archive, but for text assets it is a pointer to a "child reader" which maintains its own structured archive that is scoped to the current location in the file.
Change 3947360 by Graeme.Thornton
TBA: Added RoundTrip mode to text asset commandlet. Performs determinism tests in project assets to see whether they save deterministically to binary and text files, and also when they are ping-ponged between the two formats.
Change 3949431 by Graeme.Thornton
TBA: Refactored string escaping code in json output formatter FString serializer into a common function which is now used by FName and UObject path serialization too. Fixes some odd cases where an FName contained quotation marks
Change 3950843 by Ben.Marsh
UBT: Add a better error if an XML config file is corrupt.
Change 3952504 by Steve.Robb
GitHub #4545 : UE-55924: CaseSensitive token recognition
#jira UE-55961
#jira UE-55924
Change 3952707 by Graeme.Thornton
Make RandInit(...) log message verbose
Change 3954694 by Ben.Marsh
BuildGraph: Add support for user-defined macros, which can contain a list of buildgraph commands and be expanded within a node. Example script in Engine/Build/Graph/Examples/Macros.xml.
To define a Macro, use the syntax:
<Macro Name="MyTestMacro" Arguments="PrintFirstMessage;PrintSecondMessage" OptionalArguments="PrintThirdMessage">
<Log Message="First message" If="$(PrintFirstMessage)"/>
<Log Message="Second message" If="$(PrintSecondMessage)"/>
<Log Message="Third message" If="'$(PrintThirdMessage)' == 'true'"/>
</Macro>
To expand a macro, use the syntax:
<Expand Name="MyTestMacro" PrintFirstMessage="true" PrintSecondMessage="true"/>
An error will be thrown if any required arguments are missing. Optional arguments default to empty if not specified.
Tasks within a macro are validated by the schema at the point of definition using the same rules as apply to a <Node> element, but properties are not evaluated until the macro is expanded. This allows macros to get and set properties in scope at the point that it is expanded. Local properties that are introduced within a macro do not otherwise leak to the scope that they are expanded.
Change 3954695 by Ben.Marsh
PR #4582: Fixed incorrect condition in StagedFileSystemReference.cs (Contributed by moadib)
#jira UE-56283
Change 3954961 by Ben.Marsh
UBT: Fix issues caused by toolchain assuming that the editor target will be the name of the project with an "Editor" suffix. This is not necessarily the case; the launcher will allow you to instantiate a project with any name, and it will not rename the target files.
#jira UE-56040
Change 3955785 by Steve.Robb
GitHub #4546 : Don't discard errors from zlib inflate
#jira UE-55969
Change 3955940 by Steve.Robb
Redundant and confusing macro check removed.
Change 3956809 by Ben.Marsh
Guard against project paths passed on the command line to UBT being treated as project names. Previous code used to just take the first, which would mask this problem.
Change 3959590 by Steve.Robb
Useless IsIntrinsic constant and COMPILED_IN_INTRINSIC macro removed.
Change 3959864 by Robert.Manuszewski
Increasing the size of permanent object pool to fix warnings in cooked ShooterGame
#jira UE-56001
Change 3960956 by Steve.Robb
New ToCStr function which generically gets a TCHAR* from a 'string-like' argument.
Change 3963628 by Ben.Marsh
UBT: Fix intellisense issues caused by _API macros being defined as DLLIMPORT (imported symbols cause an error if they are defined). Generate intellisense macros with the -Monolithic argument to work around it.
Change 3964349 by Ben.Marsh
Move support for reading .modules files into FModuleManager, and always use it in modular builds. Pathway which discovers modules by filename only is no longer supported for simplicity, and due to platform-specific version checks being unreliable on any platforms other than Windows.
Change 3964821 by Ben.Marsh
Use a custom tool for deleting directories on Windows, to handle paths longer than MAX_PATH correctly.
Change 3965269 by Ben.Marsh
Add more [RequiresUniqueBuildEnvironment] attributes to target settings that modify the global environment.
Change 3966554 by James.Hopkin
#core Removed redundant cast
Change 3966558 by James.Hopkin
#core Removed redundant casts and changed some MakeShareables to MakeShared
#robomerge #fortnite
Change 3966754 by Ben.Marsh
Always use the compiled-in app name when looking for a module manifest. Fixes issues with XGEControlWorker.exe being a renamed copy of ShaderCompileWorker.exe.
Change 3967397 by Ben.Marsh
Fix "copy local" files not being included in build products enumerated from C# projects. Remove files with "Embed Interop Types" from the output list.
Change 3967664 by Ben.Marsh
Update UGS solution to use Visual Studio 2017.
Change 3967838 by Ben.Marsh
Couple of fixes to conform scripts.
Change 3968767 by Ben.Marsh
Compile the name of the module manifest into the executable via a define explicitly set by UBT, rather than guessing at runtime.
Change 3968771 by Ben.Marsh
Fix compiled-in engine path being subject to macro expansion.
#jira UE-56504
Change 3968886 by Robert.Manuszewski
Merging 3914301:
Remove any references we had added to the GGCObjectReferencer during Init
Change 3968978 by Steve.Robb
FString->FName fixes for module names in HotReload.
Change 3969019 by Steve.Robb
Minor refactor of property skipping logic in SerializeTaggedProperties().
Change 3969041 by Steve.Robb
Simplification of Build.version filename construction.
Change 3969049 by Steve.Robb
Always do rolling names when recompiling in editor, because an unloaded module may still actually by loaded-but-abandoned by the executable.
This also removes HotReload's dependence on FModuleManager::GetCleanModuleFilename().
#jira UE-52405
Change 3969120 by Ben.Marsh
Enable errors for using undefined identifiers in conditional expressions by default.
Change 3969161 by Ben.Marsh
Remove log line that should only be included in the log.
Change 3969216 by Steve.Robb
Dump a list of module names - rather than DLL filenames - when the editor detects modules which need recompiling.
This removes the only remaining use of FModuleManager::GetCleanModuleFilename(), which is also now removed.
#jira UE-52405
Change 3969346 by Steve.Robb
Missed some bad FScript(Map/Set)Helper usage from CL# 3698969.
Change 3969598 by Ben.Marsh
Fix warning from VS2017.
Change 3971101 by Graeme.Thornton
TBA: Added RoundTrip mode to TextAsset commandlet which does a sequence of saves and checks for determinism. It will do 3 binary saves, 3 text saves, then 3 alternate binary->text saves.
Change 3971407 by Ben.Marsh
UBT: Fix exception when enumerating toolchains if the directory does not exist yet.
Change 3971523 by Graeme.Thornton
Make compressed block offsets in a pak file store offsets relative to the file header, rather than absolute. Reduces the amount of entropy when data changes in the pak file, making it play nicely with patching
Change 3971613 by Ben.Marsh
Fix Lightmass non-unity compile errors.
Change 3971649 by Ben.Marsh
Disable optimization around FTickerObjectBase constructor on Win32 due to ICE.
Change 3971829 by Ben.Marsh
Fix deprecated header warning from PVS Studio.
Change 3972503 by Ben.Marsh
Changes to build failure notifications:
* Only people that submitted between builds with different error messages will be included on emails by default.
* Email subject line will be different for each failing build step, but will include the CL of the first failing step. This will result in one thread for each build failure (a success email is sent with the same subject line).
* Anyone that starts a build will be included on all failure emails.
Change 3972732 by Ben.Marsh
Changes to ensure notification messages are stable.
Change 3972810 by Ben.Marsh
Write debug information about the digest computed for a change, to assist with debugging it if it's not stable.
Change 3973331 by Ben.Marsh
Fix missing dependency on linker response file. Prevents target being relinked when build environment changes.
Change 3973343 by Ben.Marsh
PR #4612: Adding support for PVS-Studio settings file to PVS-Studio Unreal Build Tool toolchain. (Contributed by PaulEremeeff)
Change 3973820 by Ben.Marsh
Fix incorrect error message when unable to find Visual C++ install directory.
Change 3974295 by Robert.Manuszewski
Made sure that lazy object pointers are only fixed up for PIE in actual PIE worlds.
Change 3975336 by Robert.Manuszewski
CIS fix after the last merge from main
Change 3976999 by Ben.Marsh
Move the Windows stack size settings onto the WindowsTargetRules object, and add the [RequiresUniqueBuildEnvironment] attribute to ensure it's not overwritten incorrectly.
This should cause CIS to better errors for compiling Odin editor.
Change 3977934 by Ben.Marsh
UBT: Allow setting additional compiler/linker arguments through properties on the TargetRules object.
Change 3977953 by Ben.Marsh
UBT: Enumerate all Visual Studio 2017 install locations using the Visual Studio Setup interop SDK. Multiple simultaneous Visual Studio installations are now supported, and using registry keys to determine installation directories has been deprecated. Allows choosing toolchains from preview versions as well as full versions.
Change 3978544 by Ben.Marsh
UBT: Include verbose timing information from compiler frontend if using VS2017 15.7 preview 2 or later.
Change 3978780 by Ben.Marsh
Add Visual C++ 2017 redist files to AppLocalDependencies, and update the prereq installer to include 2017 support DLLs.
Change 3979313 by Ben.Marsh
UBT: Add the EngineDirectory property to ModuleRules. Makes it easier to find paths to files under the engine folder.
Change 3980499 by Ben.Marsh
UBT: Automatically enable /DEBUG:FASTLINK if we're using the VS2017 15.7 toolchain or newer and not doing a formal build. This contains fixes for debugger OOM issues present in older versions.
Change 3980890 by Ben.Marsh
UBT: Update project file generator to support VS2017 solution options file; fixes C# projects being opened by default when generating new project files.
Change 3981495 by Ben.Marsh
Do not include embedded interop assemblies in the list of references required by a C# project; they are not required build products.
#jira UE-54343
Change 3982157 by Ben.Marsh
Only output a warning message if BuildConfiguration.xml schema validation fails; we may have settings that only apply to code in another branch.
Change 3982239 by Ben.Marsh
Update tooltip directing users to install Visual Studio 2017 instead of 2015.
Change 3983395 by Graeme.Thornton
Fix reference to BUILD_VERSION in BootstrapPackagedGame RC file
Change 3983523 by Graeme.Thornton
Backwards compatibility for pak files with compressed chunk offsets
Change 3983769 by Ben.Marsh
UAT: Allow using PDBCOPY.EXE installed as part of the Windows 10 SDK to strip symbols, and add a better message if it can't be found.
Change 3984529 by Ben.Marsh
BuildGraph: When run with the -Preprocess=... argument, no steps will be executed.
Change 3984557 by Ben.Marsh
BuildGraph: Return the updated patterns from FilePattern.CreateMapping(), so we can print accurate messages when displaying the source and target directories for a copy or move task.
Change 3986520 by Ben.Marsh
Remove hacks to uniquify response file name on Android and Linux.
Change 3987166 by Steve.Robb
Allow overloading of functions which take TFunctions or TFunctionRefs with mutually exclusive signatures.
Change 3989061 by Graeme.Thornton
TBA: Text asset loading/saving work
- Start using FStructuredArchive flavours of UObject Serialize functions when loading and saving exports.
- Only use FStructuredArchive interface for text assets, and for classes that have the CLASS_MatchingSerializers which tells us that the class can serialize to both FStructuredArchives and FArchives.
- Add GetCacheableArchive to FArchive, which allows transient archives to return a pointer to another archive that will outlive it. Used by bulk data to get a pointer to an archive that can be held and used at a later time to lazy load things. For text assets where the bulk data might be held inside a base64 encoded FArchiveFromStructuredArchive block, we can't dynamically seek back to that location after the on-stack wrapper has been destroyed after the original serialize, so this will return null. For binary assets, we just return a pointer to the same binary archive which can be used freely.
Change 3989109 by Graeme.Thornton
TBA: TextAsset commandlet emits a warning when binary package determinism fails
Change 3990823 by Ben.Marsh
UGS: Allow project settings to specify a client path rather than a filesystem path. Not currently usable through UI.
Change 3990832 by Ben.Marsh
UGS: Make the schedule window resizable.
Change 3991569 by Steve.Robb
GitHub #4636 : Fixed typo in HeaderParser.cpp for "missed WithValidation keyword" error message
Change 3991970 by Steve.Robb
Fix for 4096 char limit on FParse::Value.
Change 3992222 by Steve.Robb
Advice added to the coding standard for using default member initializers.
Change 3993675 by Ben.Marsh
UGS: Add UI to allow creating new workspaces and selecting projects from existing workspaces that are not currently synced.
Change 3994199 by Ben.Marsh
UGS: Fix child processes being unable to spawn other child processes with the CREATE_BREAKAWAY_FROM_JOB flag, to add them to their own job objects.
In Windows 7 or earlier job objects cannot be nested, so child processes have to create separate job objects and spawn processes with CREATE_BREAKAWAY_FROM_JOB to be able to add them. This fails unless parent process' job object was created with JOB_OBJECT_LIMIT_BREAKAWAY_OK.
Discussed here: https://msdn.microsoft.com/en-us/library/windows/desktop/hh448388(v=vs.85).aspx
Change 3994243 by Ben.Marsh
UGS: Use the select stream dialog instead of displaying a drop list unless there's a stream filter specified. We have way too many streams for this to be useful in a menu unless it's filtered.
Change 3994260 by Ben.Marsh
UGS: Tweak the stream filter dialog to only use the previous selected node if the filter terms match. It may be a parent node of something that matches, even though it doesn't match itself.
Change 3994350 by Ben.Marsh
UGS: Automatically guess the correct root path for new workspaces based on the most common existing workspaces for the current user.
Change 3995159 by Ben.Marsh
UGS: Do not delete files which are outside the sync filter. People expect to be able to sync different projects within a stream without having to update sync filters.
Indend to re-introduce this functionality through the manual 'clean workspace' operation.
Change 3995169 by Ben.Marsh
UGS: Show options as dimmed in the open project dialog, if the radio button for those controls is not checked. Automatically set the radio button if the focus is given to one of those controls.
Change 3995228 by Ben.Marsh
UGS: Update recently opened projects list when editing project for an existing tab.
Change 3995312 by Ben.Marsh
UGS: Stop showing all dialogs in the taskbar.
Change 3995929 by Robert.Manuszewski
Completely rewritten FReferenceChainSearch class used by 'obj refs' command.
- 3+ times faster
- Uses the same code as GC to track all the references down
- Actually reports all reference chains properly
- Less code that is more readable than the previous version
Change 3995981 by Ben.Marsh
UGS: Clean workspace window will now force-sync files that have been deleted or which are writable.
Change 3996113 by Ben.Marsh
UGS: Fix crash upgrading config files from older versions.
Change 3997990 by Ben.Marsh
UGS: Prevent error when syncing an empty workspace.
Change 3998095 by Ben.Marsh
UGS: Change logic for dealing with job objects: rather than creating breakaway jobs (requires co-operation with spawning process), always try to use nested job objects (requires Windows 8.1+). If it fails, ignore the error if we're already part of a job.
Also forcibly terminate the process on dispose to handle cases where the job object wasn't created.
Change 3998264 by Ben.Marsh
UGS: Fix exception when switching projects in-place.
Change 3998643 by Ben.Marsh
Fix shared DDC not being used for installed engine builds.
#jira UE-57631
Change 4000266 by Ben.Marsh
UnrealPak: Add an option that allows rebuilding a set of PAK files with different settings. Usage is:
UnrealPak [PakFile] -Repack [-Output=FileOrDirectory] [Options]
The input pak file may be a single file or wildcard, and is overwritten unless the -Output parameter is specified.
Change 4000293 by Ben.Marsh
Add a compression flag that allows selecting compressor without using the default platform implementation.
Change 4000315 by Ben.Marsh
Add support for custom compressors implemented via modular features. Specify -compressor=<PathToDll> on the command line to UnrealPak to load a compressor from an external DLL.
Change 4000610 by Ben.Marsh
UnrealPak: Add a parameter for compression block size (-compressionblocksize=XXX). Accepts arguments with MB/KB suffixes, as well as byte counts.
Change 4000627 by Ben.Marsh
UBT: Include enabled plugin info in the UBT log.
Change 4000793 by Ben.Marsh
UBT: Remove some member variables from VCEnvironment that don't need to be stored.
Change 4000909 by Ben.Marsh
UBT: Add VS2017 installations to the list of paths checked for MSBuild installations.
Change 4001923 by Ben.Marsh
UBT: Allow any plugins which are enabled by default to be included in the enabled list, even if they don't have any modules for the current platform. This changes the build-time logic to match the runtime logic.
At some point in the future we may add a separate SupportedHostPlatforms list to each plugin to do this explicitly, rather than guessing via the per-module whitelist.
Change 4001927 by Ben.Marsh
Fixes for compiling against the Windows 10 SDK.
Change 4002439 by Robert.Manuszewski
Added TDefaultReferenceCollector and FSimpleReferenceProcessorBase to extract common code for clients of TFastReferenceCollector
Change 4003508 by Ben.Marsh
UGS: Fix new workspaces not having the correct owner and host set.
Change 4003622 by Ben.Marsh
UGS: Add support for "skipped" as a build result.
Change 4004049 by Robert.Manuszewski
Significantly improved performance of Reference Chain Search for objects that are nested deep in the object hierarchy
Change 4005077 by Ben.Marsh
UGS: Update version number.
Change 4005112 by Ben.Marsh
UBT: Reduce number of times a target has to be constructed while generating project files.
Change 4005513 by Ben.Marsh
UBT: Reduce number of checks for directories existing when adding include paths to a module. Accounted for 40% of runtime time when generating project files.
Change 4005516 by Ben.Marsh
UBT: Add warnings whenever a module adds an include path or library path that doesn't exist
Change 4006168 by Ben.Marsh
CIS fixes.
Change 4006236 by Ben.Marsh
UGS: Populate the workspace name/root directory text box with the cue banner when focus moves to the control.
Change 4006266 by Ben.Marsh
UGS: Swap around the new workspace/existing file boxes on the open project dialog.
Change 4006552 by Ben.Marsh
If staging fails because a restricted folder name is found, include a list of them in the error message.
Change 4007397 by Steve.Robb
Comments added to make it clear that GetAllocatedSize() only counts direct allocations made by the container.
Change 4007458 by Ben.Marsh
UBT: Change RPC utility to abort early, rather than continue to try to build even though SSH init failed.
Change 4009343 by Ben.Marsh
UGS: Set the rmdir option on new workspaces by default.
Change 4009501 by Ben.Marsh
UBT: Add Windows include paths to the compiler command line, rather than setting through environment variables. This ensures that incremental builds work correctly when SDK versions change.
Change 4009509 by Ben.Marsh
UBT: Check in a non-versioned directory under the Windows 10 SDK for the resource compiler.
Change 4010543 by Ben.Marsh
Remove the "Device" and "Simulator" platform groups, because they're unused and overly generic for folder names. Also remove source code for the HTML5 simulator (which is no longer supported).
Change 4010553 by Ben.Marsh
UAT: Include platform groups in restricted folder names when staging.
Change 4012030 by Ben.Marsh
UGS: Increase the size of the main window, and set the current stream as the default when creating a new workspace.
Change 4012204 by Chad.Garyet
- Cleanup to get the POSTs returning 400s the same way the GETs would (now no longer returns the exception text)
- Create directory for sqlite db if it doesn't exist
#jira none
Change 4014209 by Brandon.Schaefer
New changes in breakpad dump_syms to allow for producing a symbol file for elf files on windows
#review-3998840 @Arciel.Rekman, @Ben.Marsh, @Josh.Engebreston, @Anthony.Bills
Change 4015606 by Brandon.Schaefer
Missed a code project that needed updating for new Breakpad changes for Mac
Change 4017795 by Robert.Manuszewski
GC assumption verification should now be 3-4x faster.
- Refactored Disregard For GC to use TFastReferenceCollector
- Move both Disregard For GC and Cluster verification code to separate source files
Change 4020381 by Ben.Marsh
Add link to the new official doc page for UnrealGameSync.
Change 4020665 by Ben.Marsh
UBT: Prevent plugins being precompiled if they don't support the current target platform.
Change 4021829 by Ben.Marsh
Update message about downloading a new version of Visual Studio.
Change 4022063 by Ben.Marsh
UBT: Suppress toolchain output when generating project files.
Change 4023248 by Ben.Marsh
Install an unhandled exception filter to ensure we get crash reports from threads that are not spawned by the engine. At the moment, we only receive crashes that are routed through ReportCrash() via our structured exception handlers in WinMain() and FRunnableThreadWin::Run().
(Also fix an exception within the exception handler, if GError has not been created yet)
Change 4025759 by Ben.Marsh
Fix universal CRT include paths not being added to compile environment for VS2015.
Change 4026002 by Ben.Marsh
UBT: Check the old registry locations for the Windows SDK installation directory.
Change 4026068 by Ben.Marsh
UBT: Use the correct compiler version in the error message for not having the UCRT.
Change 4026181 by Ben.Marsh
Fix DebugGame editor configurations not enumerating modules correctly.
#jira UE-58153
Change 4026285 by Ben.Marsh
UBT: Add additional logging for enumerating Windows SDKs.
Change 4026708 by Ben.Marsh
UBT: Keep a separate list of installed Universal CRT versions to the list of Windows 10 SDK versions. It's possible to install C++ support without the Windows 10 SDK, which still includes UCRT files in Windows 10 SDK folders.
Change 4029404 by Ben.Marsh
Remove incorrect include paths to fix CIS warnings.
Change 4031517 by Steve.Robb
Fix for UHT errors not being clickable in the Message Log.
#jira UE-58173
Change 4031544 by Ben.Marsh
Fix errors building asset catalog for IOS due to modifying shared build environment.
#jira UE-58240
Change 4032227 by Ben.Marsh
BuildGraph: Print out a warning message when trying to submit without the -Submit argument in BuildGraph.
Change 4032262 by Ben.Marsh
BuildGraph: Remove the need to copy files to the staging directory in BuildEditorAndTools.xml.
Change 4032288 by Ben.Marsh
Remove UFE from the BuildEditorAndTools script.
Change 3833533 by Ben.Marsh
Rewrite engine source files to base include paths relative to the "Public" directory. This allows reducing the number of public include paths that have to be added for engine modules.
Change 3838569 by Steve.Robb
Algo moved up a folder.
Change 3848581 by Robert.Manuszewski
Changing the UObjectArray to not be allocated up front but in 64K-FUObjectItem chunks. This is to fix strange OOM reports on editor startup where it's trying to allocate space for 1M+ FUObjectItems.
#jira UE-49446
Change 3864743 by Steve.Robb
Fix for buffer overrun when copying a context string.
Fix for being unable to link to MallocLeakDetection.
Fix to prefix for FMallocLeakDetection::ContextString.
New MALLOCLEAK_SCOPED_CONTEXT macro to push/pop a context string.
Overload for const TCHAR* added to FMallocLeakDetection::PushContext to save on redundant memory allocations.
#jira UE-54612
Change 3865020 by Graeme.Thornton
TBA: Changed FIELD_NAME macro to FIELD_NAME_TEXT so that FIELD_NAME can be used for non-literal name definitions
Change 3869550 by Josh.Engebretson
New SymGen and SymUpload tasks (ShooterGame usage example)
Example C# symbolicator (using saved crash and data router formats)
Updates for stack walking and crash runtime xml on Windows/Mac
Change 3905453 by Steve.Robb
USE_TUPLE_AUTO_RETURN_TYPES moved to PLATFORM_COMPILER_HAS_DECLTYPE_AUTO.
Change 3910012 by Ben.Marsh
UGS: Show an error window and allow setting default P4 server settings if syncing UGS fails.
Change 3920044 by Graeme.Thornton
TBA: Text asset loading
* Added a structured archive layer to FLinkerLoad
* Wrapped export loading in a ArchiveUObjectFromStructuredArchive
* Updated TextAssetCommandlet to have a "loadtext" mode which will try to load every text asset in the project content
* Changed text asset extensions to .utextasset and .utextmap. Couldn't go with the favourite .uasset.json because our various path functions (FPaths::GetCleanFilename etc.) will only strip one layer of extension, so leave a bogus filename.
* Relaxed a few checks in structured archive where it was checking for field reentrance, which isn't a problem for loading.
* Changed FArchiveFromStructuredArchive to not load all referenced objects at construction time. This introduced some changes to load order which don't work in the engine. Object names are resolved at the point that a reference to them is serialized from the main data block, same as with legacy archives.
Change 3921587 by Steve.Robb
Static asserts inside ensureMsgf() macros to prevent them being passed invalid arguments or non-literal formatting strings.
Fixes for various misuses.
#jira UE-55681
Change 3942873 by Ben.Marsh
UBT: Allow link time code generation on any configurations where bAllowLTCG is set to true. Microsoft platforms were previously only allowing this option in shipping; the target can decide when to enable it or not.
Change 3944629 by Graeme.Thornton
Merging back a couple of fixes from Fortnite
- Extra parenthesis around some calculations in the pakprecacher
- Changed FChunkCacheWorker::DoSignatureCheck() back to ::CheckSignature()
- Added documentation for build script crypto options
Change 3945381 by Ben.Marsh
Disable warning C4770 on Windows (partially validated enum 'xxx' used as index), which occurs when enabling LTCG. Can't find a reference online for this warning, but I suspect it's due to LTCG allowing the compiler to trace code paths where we don't validate that an enum is a known value.
Change 3968969 by Steve.Robb
Fixes to incorrect uses of FScriptMapHelper and FScriptSetHelper, which weren't accounting for gaps in the sparse array.
Change 3969417 by Ben.Marsh
Make Visual Studio 2017 the default compiler for UE4 projects, and add support using Visual C++ toolchains from an AutoSDKs.
Also add support for selecting a specific toolchain version to use through the WindowsPlatform.CompilerVersion property, which can be configured via a Target.cs files or BuildConfiguration.xml (eg. <WindowsPlatform><CompilerVersion>14.13.26128</CompilerVersion></WindowsPlatform). As well as allowing a specific version number, you can always use the latest toolchain by setting it to "Latest".
Change 3972443 by Ben.Marsh
Change build scripts to allow running any steps on non-compile workspaces. Setup Dev-Core to just use a non-compile Win64 workspace for everything.
Change 3977198 by Ben.Marsh
Remove INI file override for editor stack size on Windows. This is rarely valid since editor targets share build products with other games by deafult. Fix to add linker response file as prerequisite exposed targets overriding this as a bug.
Change 3979632 by Ben.Marsh
Consolidate codepaths for embedding versioning information in the engine. Engine/Build/Build.version is now the authoritative place to read version information; Engine/Source/Runtime/Launch/Resources/Version.h no longer includes macros for the current branch and changelist.
* Settings from Build.version are compiled into the (tiny) BuildSettings module via macros set in BuildSettings.build.cs, which is used to initialize version information inside the engine at runtime.
* The IsPromotedBuild value is now set to zero by default (but set to 1 by the UpdateLocalVersion UAT command).
* The -Licensee argument to the UpdateLocalVersion UAT command, and the IsLicenseeVersion setting for UnrealGameSync, is determined automatically by looking for the Engine/Build/NotForLicensees/EpicInternal.txt file. This path is not visible to licensees.
Change 3981738 by Ben.Marsh
Move utility classes for filtering files and matching wildcards into DotNETUtilities.
Change 3983888 by Steve.Robb
Warning C4868 disabled, about evaluation order of braced initializer lists.
https://udn.unrealengine.com/questions/426081/help-with-error-c4868-braced-initializers.html
Change 3984019 by Steve.Robb
FString::Printf formatting argument checking added.
Vararg support for FText::Format.
All remaining usage fixed.
Change 3985502 by Steve.Robb
Change to TFunction debugger visualization to allow right-clicking on the [Lambda] and selecting 'Go To Source Code'.
Change 3985999 by Graeme.Thornton
TBA: Serialize function generation for FArchive and FStructuredArchive overloads on a UObject, using UHT.
- Adds a restriction that UObject::Serialize() functions MUST be declared outside of any conditional compilation directives, except for WITH_EDITORONLY_DATA
Change 3986461 by Ben.Marsh
Fixup lots of platforms not adding response files as a prerequisite.
This can cause incremental builds to fail if input files/compile arguments change, because the action graph does not know that the response file being updated invalidates the build artifacts.
Change 3990081 by Ben.Marsh
Remove custom output formatters for errors and warnings. These are not well supported by different executors, and cause fences between actions with the same formatter with external executors like XGE.
Clang supports -fdiagnostics-format=msvc for all platforms, which should do a better job than our crude attempts at regexing errors (causing botched output in some cases).
Change 3996714 by Chad.Garyet
UGSRestAPI, conversion of UGS to use it.
#jira none
Change 4008287 by Ben.Marsh
UBT: Change the engine to use the Windows 10 SDK by default.
Also add support for switching between specific Windows SDK versions. The WindowsPlatform.WindowsSdkVersion property in the target rules can be used to select a desired version, which can also be configured by the <WindowsPlatform><WindowsSdkVersion>Foo</WindowsSdkVersion></WindowsPlatform> parameter in the BuildConfiguration.xml file.
The version of Windows to target (ie. the WINVER macro) can be modified by setting WindowsPlatform.TargetWindowsVersion. The default is 0x0601 (Windows 7).
Change 4008516 by Chad.Garyet
- Adding support for both SQLite and MsSql
- API now reads from only MsSql, but writes to both
- Added support for POST to CIS for badges
- PostBadgeStatus now writes out via API Url rather than a direct connection to the DB
#jira none
Change 4010296 by Chad.Garyet
Moving SQLite db initilization into Application_Start. An exception thrown creating or seeding the db will unload the entire AppDomain and all pages will return a 404.
#jira none
Change 4024045 by Ben.Marsh
Set the list of supported target platforms for OnlineSubsystemGameCircle.
#jira UE-57887
Change 4031014 by Ben.Marsh
UAT: Add a WhitelistDirectories list in DefaultEngine.ini, which allows specifying folders that can be staged despite having restricted folder names.
[CL 4034515 by Ben Marsh in Main branch]
#lockdown Nick.Penwarden
#RB none
============================
MAJOR FEATURES & CHANGES
============================
Change 3275202 by Jeff.Wilson
Fixed broken link
Change 3367471 by Jeff.Wilson
Updates for fixing analytics events plus adding some new ones
Change 3378497 by Tim.Hobson
#UE4 Docs: UEDOC-4640 - Mesh Decals Reorganization
Change 3429227 by Jeff.Wilson
Updated meatadata
Change 3454520 by Jeff.Wilson
Updated metadata
Change 3459053 by Wes.Bunn
#ue4 docs
First Pass at Kinematic Bodies with Simulated Parents How-To page.
Change 3482332 by Mitchell.Wilson
Updating multiple pages with Mac and Windows images
#UE4 Docs
Change 3615003 by Wes.Bunn
#ue4 docs
Initial doc for Anim Modifiers
Change 3624235 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3624240 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3620832
Change 3624247 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3624331 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3622536
Change 3624388 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3620333
Change 3624652 by Tianmin.Xie
#loc UE4DocCHN. minor update for better text.
Change 3624896 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3623659
Change 3624908 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3624922 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3600525
Change 3624925 by Sungjin.Hong
#loc UE4DocKOR
Change 3625006 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3623659
Change 3625123 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622880
Change 3625150 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3625176 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622880
Change 3625566 by Sungjin.Hong
#loc UE4DocKOR
Change 3626162 by Robert.Gervais
#UE4Doc
Fixed an outdated warning and encapsulated image in a lightbox region.
#code_review arciel.rekman, rolando.caloca
Change 3626467 by Tim.Hobson
#UE4 Docs: fixing minor typo in page title.
Change 3627156 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622880
Change 3627176 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622909
Change 3627281 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622881
Change 3627348 by Kimio.Yasuda
Updated file against ?INTSourceChangelist:3622878
Change 3627413 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622872
Change 3627466 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3627480 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622871
Change 3627507 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3606403
Change 3627510 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622869
Change 3627565 by Sungjin.Hong
#loc UE4DocKOR
Change 3630003 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622867
Change 3630054 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3606403
Change 3630062 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3630099 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622867
Change 3630102 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630130 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630144 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630157 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630165 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622867
Change 3630185 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622862
Change 3630191 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630198 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622896
Change 3630199 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622856
Change 3630206 by Kimio.Yasuda
Minor translation change
Change 3630212 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630216 by Kimio.Yasuda
Minor translation change
Change 3630217 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630221 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630228 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622848
Change 3630229 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630234 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630237 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630239 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622826
Change 3630240 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630242 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630243 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622825
Change 3630244 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630246 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630247 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3630251 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630259 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630260 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630263 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630266 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630268 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3630282 by Sungjin.Hong
PReview -> Preview
Change 3630687 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback.
Change 3630719 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback
Change 3632347 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3630687
Change 3632357 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632377 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622823
Change 3632423 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632481 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632485 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632499 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3630719
Change 3632579 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622822
Change 3632589 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632590 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632595 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632596 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632602 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632605 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632606 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632607 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632637 by Kimio.Yasuda
Fixed translation
Change 3632675 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3632703 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632710 by Kimio.Yasuda
Updated File against INTSourceChangelist:3622821
Change 3632713 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3632718 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3632720 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632722 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632727 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3632739 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3633590 by Sungjin.Hong
#loc UE4DocKor
Change 3635360 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3635361 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3635362 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3635363 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3635401 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622818
Change 3635467 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622815
Change 3635471 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3635506 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622284
Change 3635554 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622887
Change 3635569 by Sungjin.Hong
* ### -> ###
Change 3635643 by Sungjin.Hong
#loc UE4DocKOR
Change 3635963 by Wes.Bunn
#ue4 docs
Applying SME review feedback.
Change 3636759 by Mitchell.Wilson
Adding Programming Guides topic and social images.
#UEDoc
Change 3638061 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622887
Change 3638111 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622887
Change 3638116 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622887
Change 3638140 by Kimio.Yasuda
Fixed typo (OC -> OO)
Change 3638142 by Kimio.Yasuda
Fixed typo (OC -> OO)
Change 3638271 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622884
Change 3638342 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622866
Change 3638356 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622829
Change 3638682 by Tim.Hobson
#UE4 Docs: UEDOC-5685 - fixed broken link on Skeletal Controls page. Replaced list with directory topic image buttons.
Change 3639441 by Jeff.Wilson
Minor change to page path
Change 3640247 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622826
Change 3640269 by Kimio.Yasuda
Updated file against INTSourceChangelist:3639441
Change 3640270 by Kimio.Yasuda
Updated file against INTSourceChangelist:3639441
Change 3640277 by Kimio.Yasuda
Updated file against INTSourceChangelist:3639441
Change 3641466 by Wes.Bunn
#ue4 docs
Adding two Sequencer How-To's:
- Beginner - Moving Actors with Sequencer
- Advanced - Blending Multiple Transforms
Change 3642348 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3642365 by Kimio.Yasuda
Updated file against INTSourceChangelist:3626467
Change 3642373 by Kimio.Yasuda
Updated file against INTSourceChangelist:3626162
Change 3642460 by Kimio.Yasuda
Updated file against INTSourceChangelist:3617957
Change 3642599 by Sungjin.Hong
#loc UE4DocKor
Change 3642600 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3642626 by Kimio.Yasuda
Updated file against INTSourceChangelist:3610206
Change 3642904 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3644892 by Mitchell.Wilson
Updating autokey image in 4.17 release notes.
#UEDoc
Change 3644972 by Wes.Bunn
#ue4 docs
Blending Gameplay with Sequencer How-To
Change 3645031 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback.
Change 3645041 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback
Change 3645059 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback.
Change 3645472 by Jeff.Wilson
Rename/move file(s)
Change 3645476 by Jeff.Wilson
Rename/move file(s)
Change 3645519 by Sam.Deiter
Fixing a small typo in the page.
Change 3645552 by Sam.Deiter
Adjusting the MC link to a new one.
Change 3645555 by Sam.Deiter
Changed the MC setup link.
Change 3645560 by Sam.Deiter
Changing the MC setup link.
Change 3645562 by Sam.Deiter
Removing all referance to Oculus from this.
Change 3647457 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3647472 by Sungjin.Hong
sitting down -> standing
Change 3648675 by Sam.Deiter
Changing the aviability to docs.
Change 3648882 by Sam.Deiter
#UE4 Docs: Checking in the updates for this page.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3649022 by Chase.McAllister
#jira UEDOC-5689 - Minor typo fixes to SequencerOverview
Change 3649444 by Robert.Gervais
#jira UEDOC-5564
Implementing first draft of Recommended Hardware and Software Specifications for Mac.
#UE4Doc
Change 3650306 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3650503 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3649022
Change 3650509 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3645041
Change 3650512 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3644972
Change 3650597 by Kimio.Yasuda
Updated file against INTSourceChangelist:3606403
Change 3650618 by Kimio.Yasuda
Updated file against INTSourceChangelist:3647472
Change 3650638 by Sungjin.Hong
#loc UE4DocKOR
Change 3650649 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3644972
Change 3650650 by Sungjin.Hong
OnFire -> Fire
Change 3650654 by Sungjin.Hong
Added missed "UPrimitiveComponent* HitComponent, " to OnHit
Change 3651806 by Chase.McAllister
#jira UEDOC-5695 - Minor typo and grammatical fixes to Sequencer EditorReference
Change 3651812 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback
Change 3651927 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback
Change 3652010 by Robert.Gervais
#jira UEDOC-5566
Updating specs per SME's notes.
#UE4Doc
#code_review Chase.McAllister
Change 3652014 by Robert.Gervais
#jira UEDOC-5566
Updating engine version to reflect the upcoming release.
#UE4Doc
#code_review Chase.McAllister
Change 3652032 by Chase.McAllister
#jira UEDOC-5830 - Minor typo fixes for Blending Gameplay with Sequencer Animation How-To
Change 3652596 by Robert.Gervais
#jira UEDOC-5567
Updating specification per SME's feedback.
#UE4Doc
#code_review Michael.Trepka
Change 3653019 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3651927
Change 3653020 by Kimio.Yasuda
Updated file agasint INTSourceChangelist:3645562
Change 3653063 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3652032
Change 3653090 by Kimio.Yasuda
Updated file against INTSourceChangelist:3645560
Change 3653147 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3651927
Change 3653207 by Kimio.Yasuda
Updated file against INTSourceChangelist:3645555
Change 3653218 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3651927
Change 3653267 by Kimio.Yasuda
Updated file against INTSourceChangelist:3645552
Change 3653336 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3651812
Change 3653400 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3645031
Change 3653407 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3652032
Change 3653862 by Wes.Bunn
#ue4 docs
Applying SME feedback.
Change 3655484 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3653862
Change 3655493 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3653862
Change 3655529 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3652596
Change 3655541 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3651806
Change 3655543 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3650650
Change 3655544 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3650654
Change 3655548 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3642904
Change 3655555 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3638682
Change 3655581 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3600078
Change 3655613 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3655615 by Masayo.Kondo
Fixed layout
Change 3655624 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655630 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3524231
Change 3655655 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3403469
Change 3655656 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655660 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655666 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655679 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3655683 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655684 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655702 by Kimio.Yasuda
Updatd file against INTSourceChangelist:3643552
Change 3655723 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655729 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3655737 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3655738 by Kimio.Yasuda
Fixed translation
Change 3655742 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655769 by Kimio.Yasuda
Fixed translation
Change 3655774 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3655784 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3655788 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3656302 by Richard.Hinckley
#jira UEDOC-5158
Checking in FBX Test Builder and User Guide to unblock main checkin process.
Change 3656883 by Richard.Hinckley
#jira UEDOC-5158
Submitting Technical Guide and Functional Testing pages, as well as top page.
Change 3656934 by Tim.Hobson
#UE4 Docs: UEDOC-5157 - Automation Update
* Automation Landing/Overview (Moved to CL-3656897)
* Automation User Guide
* Screenshot Comparison Tool
* FBX Test Builder
Change 3656948 by Tim.Hobson
Rollback //UE4/Dev-Documentation/Engine/Documentation/Source/Programming/Automation/Automation.INT.udn to revision 1
Change 3657195 by Wes.Bunn
#ue4 docs
Using Image Plate Actors/Tracks How-To
Change 3657731 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3657744 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3657785 by Kimio.Yasuda
Fixed translation
Change 3657786 by Kimio.Yasuda
Fixed translation
Change 3657802 by Kimio.Yasuda
Updated file against INTSourceChangeilst:3622836
Change 3657942 by Kimio.Yasuda
Fixed translation "Floor level" -> "Eye Level"
Change 3657946 by Kimio.Yasuda
Fixed typo
Change 3658000 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3658003 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622571
Change 3658005 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3658015 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622565
Change 3658441 by Sam.Deiter
#UE4 Docs: Removing the referance to boke DOF as it is not supported on mobile.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3658486 by Sam.Deiter
#UE4 Docs: Fixing image link errors due to a re-shuffel of the Oculus content.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3659545 by Sam.Deiter
#UE4 Docs: First check in.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3659601 by Sam.Deiter
#UE4 Docs: Adding info at enabeling Gradel
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3659602 by Sam.Deiter
#UE4 Docs: Adding Bent normal maps to this page.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3659845 by Sam.Deiter
#UE4 Docs: Applying peer feedack.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3661004 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3661086 by Kimio.Yasuda
Updated file against INTSourceChangelist:3658486
Change 3661502 by Sam.Deiter
#UE4 Docs:Applying feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3661517 by Sam.Deiter
Bluring out PC name.
Change 3661537 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3661940 by Richard.Hinckley
Minor cleanup work (spot fix) to the end of ActorLifeCycle document.
Change 3663724 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3663814 by Kimio.Yasuda
Updated file against INTSourceChangelist:3659545
Change 3663827 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3663859 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3663864 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3663877 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3664462 by Tim.Hobson
#UE4 Docs: UEDOC-5680 - Automation Section Updates Peer Review edits.
* FBX Test Builder: Added topic/social images and changed page to How-To designation.
* Screenshot Comparison Tool: Added topic/social iamges and fixed some minor grammatical/spelling errors.
* User Guide: Added topic/social images and added missing tooltip description.
Change 3665025 by Sam.Deiter
#UE4 Docs: Applying feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3665321 by Sam.Deiter
#UE4 Docs: Taking the changes from Richard's reviews.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3665412 by Sam.Deiter
Taking peer review changes.
Change 3666002 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3666013 by Kimio.Yasuda
Updated file against INTSourceChangelist:3665025
Change 3666244 by Kimio.Yasuda
Updated file against INTSourceChangelist:3482177
Change 3666400 by Kimio.Yasuda
Fixed translation of description
Change 3666402 by Kimio.Yasuda
Fixed translation of description
Change 3666403 by Kimio.Yasuda
Minor translation change
Change 3666404 by Kimio.Yasuda
Minor translation change (description)
Change 3666405 by Kimio.Yasuda
Minor translation change
Change 3666409 by Kimio.Yasuda
Minor translation change
Change 3666411 by Kimio.Yasuda
Minor translation change
Change 3666424 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3667280 by Tim.Hobson
#UE4 Docs: UEDOC-5456 - Generating Lightmaps in UE4
Change 3668474 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3668478 by Kimio.Yasuda
Updated file against INTSourceChangelist:3659602
Change 3668745 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3657195
Change 3668747 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3661940
Change 3668770 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3656948
Change 3668833 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3668845 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3668871 by Sungjin.Hong
#loc UE4DocKOR
Change 3668957 by Sam.Deiter
Changing the page number so that this shows up first.
Change 3669603 by Sam.Deiter
#UE4 Docs: Checking in first version of the Niagara docs.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3669613 by Sam.Deiter
#UE4 Docs: Applying SME feedback
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3669916 by Sam.Deiter
Fixing some minor spelling issues.
Change 3669923 by Chase.McAllister
#UE4 Docs #jira UEDOC-5861 - Structure and grammar fixes for Android GettingStarted_4
Change 3670202 by Sam.Deiter
#UE4 Docs: Adding a little blurd about using gradel to the intro page.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3670298 by Robert.Gervais
#jira UEDOC-5832
Removing comment block.
#UE4Doc
Change 3670348 by Tim.Hobson
#UE4 Docs: UEDOC-5681 - Automation Updates Doc Review minor fixes.
Change 3671103 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3670298
Change 3671160 by Masayo.Kondo
Fixed No. of columns to correct publish error in BuildGraphScriptElements.JPN
Change 3671174 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671178 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671186 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671227 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671235 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671241 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671247 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671256 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671272 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671276 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671294 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671302 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671312 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671314 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671316 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671324 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671331 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671333 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671334 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671343 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671344 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671347 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671349 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3671534 by Sam.Deiter
#UE4 Docs: Applying SME and Peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3671635 by Sam.Deiter
#UE4 Docs: Removing all referances to UnrealScript, UT and UDK.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3671775 by Sam.Deiter
#UE4 Docs: Adding a new page from pre-doc and linking it to the tools page. Also added a little blurb about what this page is for to the tools landing page.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3671787 by Wes.Bunn
#ue4 docs
Updating Media Framework Landing page.
Refactor Media Framework Overview page.
Created Media Edtior Reference page.
Change 3671790 by Sam.Deiter
#UE4 Docs: Fixing issuse with the wrong character bing used.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3672092 by Sam.Deiter
#UE4 Docs: Applying peer feedback to this document.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3672130 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3672177 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3672178 by Sam.Deiter
#UE4 Docs:Applying some peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3672193 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3672271 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3672419 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback.
Change 3674623 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3672193
Change 3674626 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672130
Change 3674643 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT# 3671787
Change 3674649 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672130
Change 3674650 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672130
Change 3674652 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674653 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674654 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672130
Change 3674658 by Kimio.Yasuda
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Change 3674659 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674663 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674665 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674666 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3669916
Change 3674667 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3671790
Change 3674741 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3656883
Change 3674782 by Kimio.Yasuda
Updated file against #INTSourceChangelist:3671787
Change 3674799 by Kimio.Yasuda
Updated file against INTSourceChangelist:3658441
Change 3674802 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3670348
Change 3674979 by Wes.Bunn
#ue4 docs
minor update to the intro section.
Change 3675067 by Tim.Hobson
#UE4 Docs: UEDOC-5198 - DFAO and RTDF section creation/restructure.
Based on Peer Review feedback the two RTDF and DFAO pages have been broken up and reorganized into its own section. We now have the following page structure:
* Distance Fields Overview/Landing
* Distance Fields Settings Reference
* Distance Field Ambient Occlusion
* Ray Traced Distance Fields
Change 3675127 by Tim.Hobson
#UE4 Docs: UEDOC-5202 - Renaming Distance Fields folder to Mesh Distance Fields.
Change 3675130 by Tim.Hobson
#UE4 Docs: UEDOC-5202 - Renaming DistanceField landing page to Mesh Distance Fields.
Change 3675327 by Wes.Bunn
#ue4
refactor of file media source how to.
Change 3675821 by Wes.Bunn
Minor Metadata fix
Change 3676523 by Tim.Hobson
#UE4 Docs: UEDOC-5202 - Mesh Distance Fields SME Review edits.
Change 3676598 by Tim.Hobson
#UE4 Docs: Fixing issues with reverted DF HowTo's.
Change 3677046 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3676598
Change 3677047 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3676523
Change 3677116 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3664462
Change 3677153 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672177
Change 3677219 by Kimio.Yasuda
Updated file agasint #INTSouceChangelist:3676523
Change 3677252 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3656883
Change 3677258 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3669916
Change 3677549 by Wes.Bunn
#ue4 docs
Minor update to File Media Source (description update).
Checking in of Stream Media Source How To.
Change 3677708 by Tim.Hobson
#UE4 Docs: UEDOC-5990 - Precomputed Skylight Improvements
* Updated the Sky Light page with the latest improvements.
* Rewrote parts and reogranized a good chunk of the information.
* Added section about multi-bounce indirect lighting for Emissive for Static Lighting to the Emissive Glow page.
Change 3677718 by Tim.Hobson
#UE4 Docs: renaming parts of the page to Emissive Lighting rather than Emissive Glow.
Change 3677751 by Sam.Deiter
#UE4 Docs: Adding the files for this new document.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3677919 by Tim.Hobson
#UE4 Docs: UEDOC-5984 - Volumetric Lightmaps Documentation
* Volumetric Lightmaps Overview
* Added a note to the Indirect Lighting Cache change starting with 4.18 and linked to the Volumetric Lightmap page and how to re-enable ILC if needed by the user.
* Added Volumetric Lightmap Topic link to LightingAndShadows landing page.
* Added EXCERPT of the Precomputed lighting for volumetric fog to the Volumetric Fog page.
Change 3678178 by Tim.Hobson
#UE4 Docs: UEDOC-6255 - Peer Review - Media Framework: How-to Play a Video Stream.
*a few minor tweaks.
Change 3678273 by Chase.McAllister
#UE4 Docs #jira UEDOC-5854 - minor typo corrections to BentNormalMaps page
Change 3678509 by Sam.Deiter
#UE4 Docs: Adding mac images to this document.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3678517 by Wes.Bunn
#ue4 docs
Playing Image Media Source assets how-to.
Change 3679108 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#367517
Change 3679110 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3677919
Change 3679113 by Kimio.Yasuda
#loc UE4DocJpn Initial translation against INT#3677751
Change 3679185 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3672178
Change 3679208 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3669916
Change 3679276 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3669916
Change 3679323 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3669916
Change 3679336 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3669916
Change 3679346 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3678509
Change 3680097 by Sam.Deiter
#UE4 Docs: Updating the Oculus info to match new requirments.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3680194 by Sam.Deiter
#UE4 Docs:Adding some missing Mac Text and images.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3680292 by Jeff.Wilson
Added info about end-user usage data
Change 3680633 by Tim.Hobson
#UE4 Docs: Cleanup of Mesh Distance Field sections.
* How-to's have parts that are reference that have been extrapolated into other sections.
* Fixed linkages of newly created or fixed reference pages for the How-to's.
Change 3680853 by Sam.Deiter
Adding these missing files.
Change 3680869 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3680928 by Richard.Hinckley
#jira UEDOC-5760
Updating meta specifiers.
Change 3680949 by Richard.Hinckley
#jira UEDOC-5159
Applying peer review suggestions.
Change 3680956 by Richard.Hinckley
#jira UEDOC-5159
Adding missed change from previous submission.
Change 3681055 by Robert.Gervais
#jira UEDOC-6224
Updated garbage collection info in relation to weak pointers.
Updated metadata in relevant pages.
#UE4Doc
#code_review richard.hinckley
Change 3681418 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3669916
Change 3681430 by Kimio.Yasuda
Updated file against INTSourceChangelist:3678517
Change 3681431 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3680928
Change 3681444 by Kimio.Yasuda
Updated file against INTSourceChangelist:3680633
Change 3681466 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3681519 by Masayo.Kondo
Modified hedder to fix publish error
Change 3681521 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680949
Change 3681557 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681055
Change 3681563 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681055
Change 3681571 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3681055
Change 3681575 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680949
Change 3681579 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680928
Change 3681595 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3599948
Change 3681603 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680292
Change 3681820 by Sam.Deiter
#UE4 Docs: Adding support for VS 2015.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3681833 by Sam.Deiter
#UE4 Docs:Accepting Richard updates
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3681959 by Sam.Deiter
#UE4 Docs: Adding the command to build this on a Mac.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3682737 by Chase.McAllister
#UE4 Docs #jira UEDOC-5160 Minor typo and grammar fixes to Automation page
Change 3682799 by Chase.McAllister
#UE4 Docs #jira UEDOC-5160 Formatting fixes for FunctionalTesting page
Change 3683414 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3682799
Change 3683416 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3682737
Change 3683428 by Kimio.Yasuda
fixed markdown error
Change 3683441 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680956
Change 3683454 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681959
Change 3683459 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680194
Change 3683933 by Jeff.Wilson
Updated metadata
Change 3684558 by Wes.Bunn
#ue4 docs
1st Pass at Media Framework Doc
Change 3686054 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3686073 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3686954 by Wes.Bunn
#ue4 docs
Adding Using Media Playlists how-to.
Change 3687602 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3687659 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3687868 by Kimio.Yasuda
Updated File against INTSourceChangelist:3677751
Change 3687890 by Kimio.Yasuda
Updated file against INTSourceChangelist:3684558
Change 3688188 by Richard.Hinckley
#jira UEDOC-5761
Deleting obsolete files.
Change 3688194 by Richard.Hinckley
#jira UEDOC-5761
Deleting a file that was missed in the previous submission.
Change 3688205 by Richard.Hinckley
#jira UEDOC-5761
Change 3688265 by Wes.Bunn
#ue4 docs
Platform Media Source how-to
Change 3689002 by Chase.McAllister
#UE4 Doc - Fixing Typo in VRSplashScreen Node Reference Page title
Change 3689112 by Wes.Bunn
#ue4 docs
Playing Live Video Captures
Change 3689149 by Robert.Gervais
#UE4Doc
Fix white-space bugs.
Change 3689742 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3689845 by Kimio.Yasuda
Updated file agasint INTSourceChangelist:3684558
Change 3690024 by Sungjin.Hong
#loc UE4DocKOR
Change 3690031 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3690049 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690054 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3690056 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690059 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690063 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690064 by Kimio.Yasuda
Updated file against INTSourceChangelist:3571140
Change 3690067 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690069 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3690084 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3683933
Change 3690413 by Wes.Bunn
#ue4 docs
Initial Update of Media Framework Tech Ref page.
Change 3690705 by Wes.Bunn
#ue4 docs
Updated Technical Reference and Upgrading to 4.18 page.
Change 3690782 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback.
Change 3690786 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback.
Change 3690926 by Wes.Bunn
Updates applied to Overview and Reference page.
Change 3691714 by Kimio.Yasuda
Updated file against INTSourceChangelist:3677919
Change 3691804 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3691811 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3691844 by Kimio.Yasuda
Updated file against INTSourceChangelist:3665412
Change 3691900 by Kimio.Yasuda
Updated file against INTSourceChangelist:3665412
Change 3691974 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3665412
Change 3691998 by Kimio.Yasuda
Updated file against INTSourceChangelist:3665412
Change 3692044 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692048 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692058 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3683933
Change 3692061 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692071 by Kimio.Yasuda
Updated file against INTSourceChangelist:3690705
Change 3692074 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692076 by Kimio.Yasuda
Updated file against INTSourceChangelist:3690926
Change 3692079 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692087 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692090 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692096 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692098 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692106 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692110 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3692730 by Jeff.Wilson
Updated metadata
Change 3692732 by Jeff.Wilson
Updated metadata
Change 3692749 by Wes.Bunn
#ue4 docs
Added Playback Controls How-to, updated Playlist Difficulty Setting, updated How-to Landing page.
Change 3692759 by Jeff.Wilson
Added missing icon image for modding page
Change 3692796 by Jeff.Wilson
Fixed broken link
Change 3692802 by Jeff.Wilson
Fixed broken link
Change 3692813 by Wes.Bunn
#ue4 docs
Applying Doc Review feedback
Change 3692843 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3692871 by Jeff.Wilson
Removed unused content
Change 3693069 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback
Change 3693099 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback.
Change 3693961 by Kimio.Yasuda
Updated file against INTSourceChangelist:3692730
Change 3694207 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3694209 by Sungjin.Hong
#loc UE4DocKOR
Change 3694210 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3694227 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3694229 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3683933
Change 3694261 by Kimio.Yasuda
Updated file against INTSoruceChangelist:3692813
Change 3694296 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3694524 by Sungjin.Hong
#loc UE4DocKOR
Change 3694595 by Mitchell.Wilson
Fixing a typo in StaticMesh HowTo
#UE4Docs
Change 3694931 by Tim.Hobson
#UE4 Docs: updating Android Codeworks version and VS versions.
Change 3695354 by Tim.Hobson
#UE4 Docs: UEDOC-5995 - Sky Light updates Editorial Review edits
Change 3695376 by Tim.Hobson
minor typo formatting fix
Change 3696845 by Masayo.Kondo
Fixed link
Change 3696854 by Masayo.Kondo
Fixed layout
Change 3696859 by Kimio.Yasuda
Updated file against INTSourceChangelist:3689112
Change 3696864 by Masayo.Kondo
Fixed link
Change 3696887 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681833
Change 3696915 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3692796
Change 3696976 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3694595
Change 3697044 by Kimio.Yasuda
Fixed typo
Change 3697072 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3692796
Change 3697586 by Sam.Deiter
#UE4 Docs: Fixing some linking issuse to How-To pages that do not have info on them
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3697606 by Sam.Deiter
Removing the How-To page link as it was a dead link.
Change 3697649 by Sam.Deiter
#UE4 Docs:Applying some peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3697861 by Sam.Deiter
#UE4 Docs: Updating the tonemapper enable command.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3698782 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681055
Change 3698807 by Kimio.Yasuda
Updated file against INTSourceChagelist:3260662
Change 3698809 by Kimio.Yasuda
Updated file against INTSourceChangelist:3260662
Change 3698836 by Kimio.Yasuda
Updated file against InTSourceChangelist:3260663
Change 3698842 by Kimio.Yasuda
Fixed typo
Change 3698868 by Sungjin.Hong
#loc UE4DocKOR
Change 3698875 by Kimio.Yasuda
Fixed typo
Change 3699339 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3688188
Change 3699348 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3688188
Change 3700869 by Mitchell.Wilson
Submitting 4.18 Release Notes and Images
#UEDoc
Change 3701180 by Mitchell.Wilson
Adding 4.18 banner to images and adding to page. This may change before final release
#UEDocs
Change 3701505 by Chase.McAllister
#UE4 Docs #jira UEDOC-6256 - Minor typo fixes for StreamMedia HowTo
Change 3701814 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3701868 by Kimio.Yasuda
Updated file against INTSourceChagellist:3260663
Change 3702337 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3702420 by Sungjin.Hong
#loc UE4DocKOR
Change 3702421 by Sungjin.Hong
#loc UE4DocKor
Change 3702984 by Tim.Hobson
#UE4 Docs: UEDOC-5989 - Volumetric Lightmaps Editorial Review edits
Change 3703064 by Tim.Hobson
#UE4 Docs: UEDOC-6220 - Media Editor Reference Peer Review edits
* minor typos and grammatical fixes.
Change 3703207 by Chase.McAllister
#UE4 Docs #jira UEDOC-6209 Minor typo fixes for MediaFramework Overview
Change 3703447 by Tim.Hobson
#UE4 Docs: UEDOC-6267 - Playing Platform Specific Media Peer Review edits:
* Corrected PS4 and Xbox One naming
* Corrected a couple of grammatical issues
Change 3703703 by Tim.Hobson
#UE4 Docs: UEDOC-6452 - Steam VR Reference Pages Peer Review edits
* bolded term columns in tables
* fixed a couple of grammatical/spelling issues
Change 3703814 by Tim.Hobson
#UE4 Docs: UEDOC-6458 - SteamVR Best Practices Peer Review Edits
* fixed minor typo/grammatical issues
Change 3704102 by Tim.Hobson
#UE4 Docs: UEDOC-6440 - SteamVR Quick Start Peer Review edits:
* added missing version to Landing page.
* A few grammatical/spelling fixes throughout the pages
* changed the skill level for QS1 to match the other pages in the QS.
Change 3705723 by Kimio.Yasuda
Updated file against INTSourceChangelist:3703447
Change 3705758 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3705953 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3705957 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3706114 by Sungjin.Hong
#loc UE4DocKOR
Change 3706607 by Tim.Hobson
#UE4 Docs: UEDOC-6444 - SteamVR How-to's Peer Review
see ticket for fixes and suggestions.
Change 3708944 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622471
Change 3708952 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3688188
Change 3708977 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3681055
Change 3709161 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680928
Change 3709182 by Kimio.Yasuda
Updated file against INTSourceChangelist:3680633
Change 3709361 by Jeff.Wilson
Minor formatting updates
Change 3710404 by Tim.Hobson
#UE4 Docs: UEDOC-6497 - fixing some PhAT pages that link to videos in the related metadata tags.
Change 3710461 by Mitchell.Wilson
Reordering 4.18 Release Notes. Making minor updates to some sections based on google doc history.
#UEDocs
Change 3710462 by Sam.Deiter
#UE4 Docs: Adding this new page the shows how to enable the Niagara plugin.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3710467 by Sam.Deiter
#UE4 Docs:Fixing the order in which these pages show up on the main landing page.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3710473 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3710509 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3710943 by Chase.McAllister
#UE4 Docs #jira UEDOC-5299 Fixing some major typos on RadialMenu page.
Change 3712725 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3712738 by Kimio.Yasuda
Updated file against INTSourceChangelist:3710404
Change 3712741 by Kimio.Yasuda
Updated file against INTSourceChangelist:3710404
Change 3712742 by Kimio.Yasuda
Updated file against INTSourceChangelist:3710404
Change 3712745 by Kimio.Yasuda
Updated file against INTSourceChangelist:3211040
Change 3712768 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3710467
Change 3712769 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3710467
Change 3712794 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3710473
Change 3712814 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3680928
Change 3712829 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3108692
Change 3712834 by Kimio.Yasuda
Updated file against INTSourceChangelist:3710404
Change 3712835 by Tianmin.Xie
#loc UE4DocCHN. fix bad link causing generating error.
Change 3712845 by Kimio.Yasuda
Updated file against INTSourceChangelist:3697586
Change 3713607 by Mitchell.Wilson
Adding updated text/images to ARKit section of 4.18 Release Notes
#UEDocs
Change 3714119 by Mitchell.Wilson
Adding ARSample link to the ARCore section of 4.18 Release Notes
#UE4Docs
Change 3714454 by Sam.Deiter
#UE4 Docs: Updating the version of the Android SDK used.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3715019 by Robert.Gervais
#jira UEDOC-5521
Checking-in first draft.
#UE4Doc
Change 3715064 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3715081 by Kimio.Yasuda
Fixed translation (1 - X)
Change 3715194 by Kimio.Yasuda
Updated file against INTSourceChangelist:3714454
Change 3715198 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3692802
Change 3715203 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3671775
Change 3715367 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3715974 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3715999 by Mitchell.Wilson
Updating compare gifs in 4.18 Release Notes so part 1 is the new version and part 2 is the old
#UEDocs
Change 3716096 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3716175 by Tim.Hobson
#UE4 Docs: UEDOC-5203 - Mesh Distance Fields Editorial Review edits
Change 3716214 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3716599 by Tim.Hobson
#UE4 Docs: UEDOC-5679 - Automation Overview/Landing
Change 3716600 by Tim.Hobson
#UE4 Docs: Volumetric Fog - Fixing minor line error.
Change 3717032 by Robert.Gervais
#jira UEDOC-5521
Fixed some typos.
#UE4Doc
Change 3717037 by Jeff.Wilson
Updated metadata
Change 3717040 by Jeff.Wilson
Updated metadata and layout
Change 3717042 by Jeff.Wilson
Updated metadata and layout
Change 3717045 by Jeff.Wilson
Removed unused section
Change 3717047 by Jeff.Wilson
Removing old redirector page
Change 3717049 by Jeff.Wilson
Removed old redirector page
Change 3717050 by Jeff.Wilson
Minor text update
Change 3717052 by Jeff.Wilson
Minor updates
Change 3717056 by Jeff.Wilson
Updated api manifest
Change 3717058 by Chase.McAllister
#UE4 Docs #jira UEDOC-6465 - Minor typo fixes to GearVR Quickstart3
Change 3717059 by Jeff.Wilson
Updated metadata
Change 3717063 by Jeff.Wilson
Updated metadata
Change 3717065 by Jeff.Wilson
Updated formatting
Change 3717068 by Jeff.Wilson
Updated formatting
Change 3717069 by Jeff.Wilson
Updated formatting
Change 3717070 by Jeff.Wilson
Updated formatting
Change 3717071 by Jeff.Wilson
Updated formatting
Change 3717079 by Jeff.Wilson
Updated formatting
Change 3717080 by Jeff.Wilson
Updated formatting
Change 3717081 by Jeff.Wilson
Updated metadata
Change 3717083 by Jeff.Wilson
Updated metadata
Change 3717085 by Jeff.Wilson
Updated metadata
Change 3717089 by Jeff.Wilson
Updated metadata
Change 3717092 by Jeff.Wilson
Updated metadata
Change 3717095 by Jeff.Wilson
Updated metadata
Change 3717098 by Jeff.Wilson
Removed bad link
Change 3717101 by Jeff.Wilson
Updated metadata
Change 3717104 by Jeff.Wilson
Updated metadata
Change 3717106 by Jeff.Wilson
Updated metadata
Change 3717107 by Jeff.Wilson
Updated metadata
Change 3717110 by Jeff.Wilson
Updated formatting
Change 3717113 by Jeff.Wilson
Updated with latest connection info
Change 3717114 by Jeff.Wilson
Updated metadata
Change 3717116 by Jeff.Wilson
Updated metadata
Change 3717117 by Jeff.Wilson
Updated metadata
Change 3717118 by Jeff.Wilson
Updated formatting
Change 3717119 by Jeff.Wilson
Updated search box to use bing filters
Change 3717120 by Jeff.Wilson
Added IDs to links
Change 3717124 by Jeff.Wilson
Updated search box to use Bing filters
Change 3717126 by Jeff.Wilson
Changed sitemap filters to be AND instead of OR
Change 3717131 by Jeff.Wilson
Made engine version filter styling generic
Change 3717664 by Robert.Gervais
#jira UEDOC-5557
Minor formatting update.
#UE4Doc
Change 3717724 by Kimio.Yasuda
Updated file against INTSourceChangelist:3574744
Change 3717859 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3671635
Change 3717948 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717107
Change 3717966 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717104
Change 3718172 by Sungjin.Hong
#loc UE4DocKOR
Change 3718245 by Wes.Bunn
#ue4 docs
Applying Peer Review Feedback
Change 3718282 by Wes.Bunn
#ue4 docs
Applying some peer review feedback
Change 3718323 by Wes.Bunn
#UE4 Docs
Applying Editorial Review Feedback.
Change 3718347 by Wes.Bunn
#UE4 Docs
Applying Editorial Review Feedback.
Change 3718404 by Wes.Bunn
#UE4 Docs
Applying SME feedback.
Change 3718524 by Sam.Deiter
#UE4 Docs:Adding this new page for parallel rendering.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3718578 by Sam.Deiter
#UE4 Docs: Applying peer review.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3718992 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3718997 by Sam.Deiter
#UE4 Docs:Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3719010 by Sam.Deiter
#UE4 Docs: Applying peer feedback.
#Code_Review wes.bunn, chase.mcallister, robert.gervais, tim.hobson, jeff.wilson
Change 3719012 by Sam.Deiter
Bold some text.
Change 3719365 by Sam.Deiter
Applying peer feedback.
Change 3719384 by Sam.Deiter
Changing the page order so that setting up the camera was the first item.
Change 3719733 by Robert.Gervais
#jira UEDOC-5557
Reorganizing pages to make them less generic.
#UE4Doc
Change 3719743 by Richard.Hinckley
#jira UEDOC-6199
Included "CoreMinimal" in Player-Controlled Camera tutorial.
Change 3719770 by Robert.Gervais
#jira UEDOC-5557
Rename/move file(s)
#UE4Doc
Change 3719789 by Robert.Gervais
#jira UEDOC-5557
Updating nav links.
#UE4Doc
Change 3719794 by Chase.McAllister
#UE4 Docs #jira UEDOC-6221 Minor typo fixes to MediaEditorReference page
Change 3719888 by Robert.Gervais
#jira UEDOC-5557
Updating metadata.
#UE4Doc
Change 3720122 by Chase.McAllister
#UE4 Docs #jira UEDOC-6274 Minor grammar fixes to MediaFramework's UsingWebCams page
Change 3720207 by Chase.McAllister
#UE4 Docs #jira UEDOC-6286 Minor typo fixes to UsingMediaPlaylists page
Change 3720223 by Chase.McAllister
#UE4 Docs #jira UEDOC-6286 Minor grammar fixes to UsingMediaPlaylists page
Change 3720428 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3720433 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717106
Change 3720446 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717106
Change 3720449 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717106
Change 3720451 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3717106
Change 3720455 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717095
Change 3720475 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717092
Change 3720488 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720492 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717089
Change 3720502 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720503 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720508 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720510 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3717037
Change 3720513 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720517 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717081
Change 3720518 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720519 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3720525 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717083
Change 3720527 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717085
Change 3720559 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720562 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720565 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720569 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720570 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720571 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720572 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720574 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720575 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720578 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720588 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720590 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720591 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720596 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720601 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3720610 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720612 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720616 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720622 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720625 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720632 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720637 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720640 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720643 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720647 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717042
Change 3720692 by Tianmin.Xie
#loc UE4DocCHN. fix generating error caused by old link
Change 3720720 by Tianmin.Xie
#loc UE4DocCHN. fix generating error caused by old link
Change 3721197 by Sam.Deiter
Applying Peer Feedback.
Change 3721376 by Sam.Deiter
Applying peer review feedback.
Change 3721448 by Sam.Deiter
Fixing the How - To's to be inline with the style guide and like all the other How-To
Change 3721525 by Sam.Deiter
Fixing the formatting to match S&S. Adding an hero image for Gear VR MC Page.
Change 3721536 by Sam.Deiter
Aoolying SME feedback.
Change 3721613 by Sam.Deiter
Applying peer review feedback.
Change 3721928 by Jeff.Wilson
Updated metadata and formatting
Change 3721937 by Chase.McAllister
#UE4 Docs #jira UEDOC-6399 Minor typo fixes for GoogleVR Daydream page
Change 3722186 by Chase.McAllister
#UE4 Docs #jira UEDOC-6405 Minor grammar and typo fixes for GoogleVR BestPractices page
Change 3722406 by Kimio.Yasuda
Updated file against INTSourceChangelist:3716175
Change 3722453 by Kimio.Yasuda
Updated file against INTSourceChangelist:3618359
Change 3722555 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3715974
Change 3722556 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717065
Change 3722558 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717063
Change 3722559 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717040
Change 3722564 by Kimio.Yasuda
Updated file against INTSourceChangelist:3692913
Change 3722579 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717037
Change 3722585 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3718578
Change 3722586 by Kimio.Yasuda
Updated file against INTSoruceChangelist:3108692
Change 3722588 by Kimio.Yasuda
Fixed translation
Change 3722591 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717070
Change 3722603 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717068
Change 3722618 by Kimio.Yasuda
Fixed translation
Change 3722652 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3723511 by Chase.McAllister
#UE4 Docs #jira UEDOC-6387 Minor typo and grammar fixes to GoogleVR QuickStarts
Change 3724777 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3724787 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3724943 by Kimio.Yasuda
Updated file against INTSoruceChangelist:3719888
Change 3724944 by Kimio.Yasuda
Updated file agasint INTSoruceChangelist:3719888
Change 3724951 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719888
Change 3724953 by Kimio.Yasuda
Updated file agasint INTSoruceChangelist:3719888
Change 3724958 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719888
Change 3724961 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719888
Change 3724964 by Kimio.Yasuda
Updated file against INTSourceChangelist:3697586
Change 3724966 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719012
Change 3724967 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3717032
Change 3724975 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3724976 by Kimio.Yasuda
Fixed translation
Change 3724983 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3724985 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3725000 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3725002 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3725021 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3725022 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719384
Change 3725024 by Masayo.Kondo
Fixed to be consistent with other Delegates docs.
Change 3725025 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719384
Change 3725032 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3108692
Change 3725033 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721197
Change 3725041 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721197
Change 3725045 by Kimio.Yasuda
Fixed typo
Change 3725049 by Kimio.Yasuda
Updated file against INTSourceChange:3108692
Change 3725050 by Kimio.Yasuda
Fixed translation
Change 3725051 by Kimio.Yasuda
Fixed typo
Change 3725054 by Kimio.Yasuda
Fixed translation
Change 3725059 by Kimio.Yasuda
Fixed translation
Change 3725067 by Kimio.Yasuda
Fixed typo
Change 3725078 by Kimio.Yasuda
Updated file against INTSourceChangelist:3482294
Change 3725085 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717113
Change 3725103 by Kimio.Yasuda
Updated file against INTSourceChangelist:3692813
Change 3725116 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3719743
Change 3725132 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3717110
Change 3725144 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3719743
Change 3725152 by Kimio.Yasuda
Fixed translation
Change 3725550 by Tim.Hobson
#UE4 Docs: Volumetric Lightmaps - Additional fixes based on feedback and addition of troubleshooting section
Change 3725578 by Tim.Hobson
#UE4 Docs: Moving PivotPainter1 docs to their own Pivot Painter 1.0 folder for better organization
Change 3725585 by Tim.Hobson
#UE4 Docs: Moving PivotPainter2 docs to their own Pivot Painter folder for better organization
Change 3725599 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3725740 by Wes.Bunn
#ue4 docs
Applying SME feedback
Change 3726075 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3726170 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback
Change 3726228 by Tim.Hobson
#UE4 Docs: Pivot Painter Tool hierarchy cleanup for docs pages to make PivotPainter docs easier to find. Fixed broken links and added note to PivotPainter1 to more directly reference that PivotPainter2 should be the primary used script for users.
Change 3726250 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3726397 by Sam.Deiter
Expanding UE4 to Unreal Engine 4 as that it is like the rest of the QS.
Change 3726666 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3726700 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3726840 by Chase.McAllister
#UE4 Docs #jira UEDOC-6393: Minor spelling and grammar fixes to GoogleVR How-Tos
Change 3726858 by Wes.Bunn
#ue4 docs
Updates to Anim Blueprints Landing (now Overview) page to include experimental Live Editing feature.
Change 3727000 by Chase.McAllister
#UE4 Docs #jira UEDOC-6417: Minor grammar fixes for OculusQuickStart_5
Change 3727108 by Chase.McAllister
#UE4 Docs #jira UEDOC-6423: Minor typo fixes to Oculus StandingCamera HowTo page
Change 3727591 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3727654 by Kimio.Yasuda
Updated file against INTSourceChangelist:3725599
Change 3727742 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3719743
Change 3727747 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3727790 by Kimio.Yasuda
Updated file against INTSourceChangelist:3725599
Change 3727792 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3726858
Change 3727796 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3726228
Change 3727803 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622561
Change 3727804 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3726228
Change 3727822 by Kimio.Yasuda
Updated file against INTSourceChangelist:3659845
Change 3727825 by Kimio.Yasuda
Updated file against INTSourceChangelist:3694931
Change 3727826 by Kimio.Yasuda
Updated file against INTSourceChangelist:3661537
Change 3727849 by Masayo.Kondo
Fixed translation to be consistent with other PivotPainter Docs
Change 3727866 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3726228
Change 3727873 by Kimio.Yasuda
Fixed translation
Change 3727916 by Kimio.Yasuda
Fixed typo
Change 3728080 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3728354 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback
Change 3728406 by Wes.Bunn
#ue4 docs
Applying Editorial Review feedback.
Change 3728419 by Wes.Bunn
#ue4 docs
Applying SME review feedback
Change 3728504 by Jeff.Wilson
Set page to publish
Change 3728507 by Jeff.Wilson
Set page to publish
Change 3728511 by Jeff.Wilson
Updated metadata
Change 3728517 by Jeff.Wilson
Updated metadata and layout
Change 3728518 by Jeff.Wilson
Added Steam VR for Mac section
Change 3728816 by Sam.Deiter
Accepting the peer review changes.
Change 3728885 by Sam.Deiter
Applying SME feedback.
Change 3728922 by Sam.Deiter
Applying editorial feedback.
Change 3728947 by Sam.Deiter
Applying SME feedback.
Change 3729054 by Chase.McAllister
#UE4 Docs #jira UEDOC-6441: Minor typo fix to SteamVRQuickStart
Change 3729159 by Chase.McAllister
#UE4 Docs #jira UEDOC-6447: Minor typo and grammar fixes for SteamVR Chaperone HowTos
Change 3729482 by Robert.Gervais
#jira UEDOC-5522
Addressing Peer Review Comments
#UEDoc
Change 3729612 by Kimio.Yasuda
Updated file agasint INTSourceChangelist:3108692
Change 3729634 by Kimio.Yasuda
Fixed translation
Change 3729642 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3729729 by Kimio.Yasuda
Fixed translation
Change 3729780 by Kimio.Yasuda
Fixed translation
Change 3729785 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719888
Change 3729787 by Kimio.Yasuda
Updated file against INTSourceChangelist:3716175
Change 3729900 by Sungjin.Hong
#loc UE4DocKOR
Change 3730219 by Chase.McAllister
#UE4 Docs #jira UEDOC-5523: Minor typo fixes to HardwareBenchmarks page
Change 3730788 by Wes.Bunn
#ue4 docs
UEDOC-6566
- updated overview and sequencer quick start guide
Change 3730794 by Wes.Bunn
#ue4 docs
Forgot to update landing page, hero video.
Change 3730858 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3731085 by Sam.Deiter
Fixing a small spacing issue that caused the numbering to restart.
Change 3731281 by Sam.Deiter
Applying peer feedback.
Change 3731677 by Chase.McAllister
#UE4 Docs #jira UEDOC-6494: Minor formatting fix to ParallelRending page
Change 3731985 by Kimio.Yasuda
Fixed translation
Change 3732957 by Chase.McAllister
#UE4 Docs #jira UEDOC-6666: Fixing broken link for AMD CubeMapGen now found on Google Code Archive
Change 3733053 by Chase.McAllister
#UE4 Docs #jira UEDOC-6501: Minor typo fixes to GoogleVRQuickStart_2 and InstallAdditionalAndroidSDK pages
Change 3733218 by Wes.Bunn
#ue4 docs
Updating Rigid Body node example and content.
Change 3733227 by Wes.Bunn
Small typo fix.
Change 3733519 by Wes.Bunn
#ue4 docs
Applying updates to 4.18.1 hotfix that removes Playlist Loop option.
Change 3734910 by Sungjin.Hong
added missing part after In Xcode,
Change 3734937 by Sungjin.Hong
#loc UE4DocKor
Change 3735117 by Tim.Hobson
#UE4 Docs: UEDOC-5973 - Physics Asset Too Overview and Referencel 4.18 Update
Change 3735331 by Sam.Deiter
Adding this as it was completed but never checked in.
Change 3735339 by Sam.Deiter
Applying SME feedback.
Change 3735343 by Sam.Deiter
Applying SME feedback.
Change 3735344 by Sam.Deiter
Updateing the iOS Quick Start.
Change 3735468 by Wes.Bunn
#ue4 docs
Skeleton page refactor
Change 3735722 by Wes.Bunn
#ue4 docs
Applying peer review feedback.
Change 3736172 by Jeff.Wilson
Updated metadata and formatting
Change 3736174 by Jeff.Wilson
Updated formatting
Change 3736175 by Jeff.Wilson
Updated formatting
Change 3736211 by Jeff.Wilson
Updated formatting
Change 3736212 by Jeff.Wilson
Updated metadata
Change 3736250 by Jeff.Wilson
Updated metadata
Change 3736252 by Jeff.Wilson
Updated formatting
Change 3736255 by Wes.Bunn
#ue4 docs
minor grammar and punctuation updates.
Change 3736273 by Sam.Deiter
Adding this new page and new images.
Change 3736300 by Sam.Deiter
Fixing the version number on the pages.
Change 3737701 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3737751 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3737795 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735331
Change 3737843 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3737851 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3737971 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3737982 by Sungjin.Hong
#loc UE4DocKOR
Change 3738369 by Wes.Bunn
Applying minor grammar and punctuation changes.
Change 3738407 by Sam.Deiter
Bluring out my name and email from the image.
Change 3738424 by Sam.Deiter
Applying SME feedback.
Change 3738510 by Sam.Deiter
Applying SME feedback and updating images and text.
Change 3738728 by Richard.Hinckley
#jira UEDOC-5763
Removed Const specifier for UPROPERTY - it seems to cause compilation failures.
Change 3738987 by Sam.Deiter
Adding more info to the iOS windows and mac quick start.
Change 3739323 by Richard.Hinckley
#jira UEDOC-5577
Putting in Mac images to meet peer review suggestions.
Change 3739328 by Sam.Deiter
Adjusting how to use the Oculus profiling tools.
Change 3739334 by Sam.Deiter
Adding an image to the last step.
Change 3739372 by Mitchell.Wilson
Fixing multiple typos and grammarical errors in Content Examples levels.
#jira UE-49886, UE-49884, UE-49890, UE-49909, UE-49910
Change 3739387 by Sam.Deiter
Applying SME feedback by adding two new steps that talk about adding a SM to the MC.
Change 3739427 by Mitchell.Wilson
Removing virtual joysticks from SubwaySequencer DeafultInput.ini
#jira UE-50171
Change 3739475 by Mitchell.Wilson
Fixing a missed typo.
#jira UE-49910
Change 3739480 by Sam.Deiter
Adding the command line arguments to the this page.
Change 3739501 by Sam.Deiter
Adding concsole command info.
Change 3740167 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3740169 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740222 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740244 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740273 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3740279 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740419 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740427 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3730788
Change 3740447 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740449 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740450 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740456 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740458 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740462 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740463 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728504
Change 3740465 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3728507
Change 3740467 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3740474 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3740478 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3740485 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3740541 by Sungjin.Hong
#loc UE4DocKOR
Change 3740727 by Sam.Deiter
Applying Peer feedback by adding info about mutli view and mono rendering.
Change 3740756 by Mitchell.Wilson
Example 1.12 - LODs now transitions between LOD levels as expected within the space provided in the level.
#jira UE-50660
Change 3740789 by Wes.Bunn
#ue4 docs
applying peer review feedback
Change 3740825 by Richard.Hinckley
#jira UEDOC-6878
Fixing in-document code issue.
Change 3740864 by Mitchell.Wilson
Material_Nodes 1.6 - Changed point light to stationary from static to resolve issues with lighting on the example. Rebuilt lighting.
#jira UE-49916
Change 3740976 by Sam.Deiter
Applying editorial feedback and fixing all image highlights to be the same.
Change 3740999 by Mitchell.Wilson
Adjusting lighting in Blueprint_Communication to be more consistent to resolve issues with some examples being completely in darkness.
#jira UE-49882
Change 3741143 by Sam.Deiter
Applying peer feedback.
Change 3741317 by Robert.Gervais
#jira UEDOC-5524
Addressed SME Review Comments.
#UE4Doc
Change 3741409 by Robert.Gervais
#jira UEDOC-5525
Flipping availability switch.
#UE4Doc
Change 3741432 by Mitchell.Wilson
Removed execute console command in Platformer_StreetSection for CE StopAutoPerf. Custom Event no longer exists in project.
#jira UE-51200
Change 3741452 by Chase.McAllister
#UE4 Docs #jira UEDOC-6335: Minor grammar and formatting fixes to Niagara ParticleLight HowTo
Change 3741733 by Wes.Bunn
#ue4 docs
Render Movie How-to
Change 3742807 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3742848 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3742854 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3742868 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3742959 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3742964 by Kimio.Yasuda
Fixed translation (Desired Max Draw Distance)
Change 3742967 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3742994 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3743008 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736172
Change 3743025 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3741733
Change 3743052 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3743061 by Kimio.Yasuda
Fixed translation
Change 3743068 by Kimio.Yasuda
Fixed typo
Change 3743110 by Kimio.Yasuda
Updated file against INTSourceChangelist:INTSourceChangelist:3244370
Change 3743117 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3741733
Change 3743125 by Kimio.Yasuda
Updated file against INTSourceChangelist:3244370
Change 3743144 by Kimio.Yasuda
Fixed translation
Change 3743170 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3743173 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3743180 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3721928
Change 3743371 by Sungjin.Hong
#loc UE4DocKOR
Change 3743615 by Mitchell.Wilson
Disable OpenGL 3 as a Target RHI for Linux in some projects that have shaders that aren't supported.
#jira UE-51198
Change 3743721 by Wes.Bunn
#ue4 docs
Command Line Overview page for movie rendering
Change 3743807 by Sam.Deiter
Setting this to docs as it is not needed.
Change 3744389 by Mitchell.Wilson
Fixed camera position so the next interaction point is not accessible from it's location to resolve clipping issue.
#jira UE-50424
Change 3744467 by Wes.Bunn
#ue4 docs
Applying some peer review feedback.
Change 3744479 by Wes.Bunn
#Ue4 docs
Applying SME feedback.
Change 3744907 by Mitchell.Wilson
Adding Font Face to existing AveriaSerif font to resolve warnings when cooking.
#jira UE-52105
Change 3744964 by Chase.McAllister
#UE4 Docs #jira UEDOC-6515: Minor typo fixes to iOSQuickStart pages
Change 3745511 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3745658 by Kimio.Yasuda
Updated file against INTSourceChangelist:3253207
Change 3745668 by Kimio.Yasuda
Updated file against INTSourceChangelist:3467293
Change 3745689 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3741409
Change 3745691 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3743721
Change 3745729 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3745744 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3741733
Change 3745796 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3740825
Change 3745801 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3738728
Change 3745808 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3736175
Change 3745815 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3735956
Change 3745859 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3735722
Change 3746007 by Sungjin.Hong
#loc UE4DocKOR
Change 3746172 by Sam.Deiter
Applying SME feedback.
Change 3746532 by Sam.Deiter
Setting this to docs as this info is out of date.
Change 3746534 by Sam.Deiter
Removing an out of date link.
Change 3747172 by Sam.Deiter
Fixing the link to the JDK download.
Change 3747698 by Wes.Bunn
#ue4 docs
Triggering Sequences from Gameplay Refactor.
Change 3748133 by Mitchell.Wilson
Fixing some artifcats in the red channel of the T_TexturedPaper texture.
#jira UE-52218
Change 3748163 by Chase.McAllister
#UE4 Docs #jira UEDOC-6802: Minor typo fixes to AndroidManifestControl page
Change 3748184 by Sam.Deiter
Changing this page from Doc to Public.
Change 3748361 by Wes.Bunn
#ue4 docs
Sequence Bindings How-to page refactor.
Change 3748365 by Wes.Bunn
Renamed How-to page
Change 3748459 by Sam.Deiter
Adding this new document and images.
Change 3749013 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3749049 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3749070 by Kimio.Yasuda
Updated file against INTSourceChangelist:3731677
Change 3749107 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3749174 by Kimio.Yasuda
Fixed translation
Change 3749210 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3744467
Change 3749276 by Kimio.Yasuda
Fixed translation
Change 3749289 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3749292 by Kimio.Yasuda
Updated file against INTSourceChangelist:3454520
Change 3749294 by Sungjin.Hong
fixed link
Change 3749324 by Sungjin.Hong
fixed link
Change 3749327 by Sungjin.Hong
NExt -> Next
Change 3749329 by Sungjin.Hong
Controllre -> Controller
Change 3749339 by Sungjin.Hong
fixed some obvious typos
Change 3749514 by Wes.Bunn
#ue4 docs
Updating images.
Change 3749524 by Sungjin.Hong
#loc UE4DocKOR
Change 3749856 by Wes.Bunn
#ue4 docs
Update Event How-to page.
Change 3749877 by Wes.Bunn
#ue4 docs
Minor typo fixes.
Change 3750344 by Jeff.Wilson
Added Time Stretch Curve section
Change 3750348 by Jeff.Wilson
Updated metadata
Change 3750349 by Jeff.Wilson
Updated metadata
Change 3750350 by Jeff.Wilson
Updated formatting
Change 3750351 by Jeff.Wilson
Updated metadata
Change 3750352 by Jeff.Wilson
Fixed broken links
Change 3750353 by Jeff.Wilson
Updated formatting
Change 3750366 by Sam.Deiter
Adding a new image and updateing the text after talking with Daniel W about how this works.
Change 3750407 by Jeff.Wilson
Updated formatting
Change 3750964 by Robert.Gervais
#jira UEDOC-6543
Adding first draft.
#UE4Doc
Change 3752868 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3752892 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3752907 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3752949 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151861
Change 3753038 by Kimio.Yasuda
Updated file against INTSourceChangelist:3750366
Change 3753058 by Kimio.Yasuda
Updated file agasint INTSourceChangelist:3677718
Change 3753160 by Sungjin.Hong
#loc UE4DocKOR
Change 3753170 by Sungjin.Hong
#loc UE4DocKOR
Change 3753177 by Sungjin.Hong
#loc UE4DocKOR
Change 3753179 by Sungjin.Hong
#loc UE4DocKor
Change 3753383 by Wes.Bunn
Minor updates.
Change 3753438 by Tim.Hobson
#UE4 Docs: Pivot Painter hierarchy tree fixes
Change 3753450 by Mitchell.Wilson
Updating MediaExample mp4 so it will be compatible with all platforms.
Change 3753512 by Wes.Bunn
#ue4 docs
Auto Key info added to Overview / How-to page.
Change 3753653 by Tianmin.Xie
#loc UE4DocCHN. do translation.
Change 3753681 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3754691 by Robert.Gervais
#jira UEDOC-6885
Adding screen caps.
#UE4Doc
Change 3754812 by Robert.Gervais
#jira UEDOC-6885
Adding images to the document.
Revised a few steps post SME interview.
#UE4Doc
Change 3754925 by Tim.Hobson
#UE4 Docs: UEDOC-5748 - Build Operations documentation
* Adding a Build Operations (Cook, Package, Deploy, and Run) page.
* Adding Project Launcher Reference page.
Change 3754963 by Robert.Gervais
#jira UEDOC-6885
Removed erroneous reference to Autodesk SDK in source file.
#code_review arciel.rekman
Change 3755535 by Sungjin.Hong
#loc UE4DocKOR
Change 3756505 by Tim.Hobson
#UE4 Docs: adding link to Mesh Distance Fields to the lighting page, added topic image to Mesh DF page, fixed minor issue with DFAO page.
Change 3756746 by Tim.Hobson
#UE4 Docs: fixed a bookmark linking issue and expanded the ToC to be more helpful.
Change 3757231 by Tim.Hobson
#UE4 Docs: UEDOC-5748 - Build Operations doc
Change 3757720 by Jeff.Wilson
Added missing image
Change 3757771 by Kimio.Yasuda
Updated file against INTSoruceChangelist:3750344
Change 3758178 by Wes.Bunn
Applying SME feedback.
Change 3758350 by Sam.Deiter
Changing the command used to adjust vr resolution.
Change 3758439 by Wes.Bunn
#ue4 docs
Import/Export Anims for UI Changes.
Change 3758548 by Tim.Hobson
#UE4 Docs: Forgot to set FBX Test Builder page to public after its SME and Editorial Reviews.
Change 3758934 by Mitchell.Wilson
Cleaning up left edge of the river rock flow map texture so there isn't a visible stretching in the river.
#jira UE-51268
Change 3758988 by Wes.Bunn
Typo fixes.
Change 3759006 by Wes.Bunn
Applying Editorial Feedback
Change 3759010 by Wes.Bunn
Applying Peer Review Feedback.
Change 3759099 by Wes.Bunn
Applying Editorial Review Feedback
Change 3759118 by Wes.Bunn
Applying Editorial Review Feedback
Change 3759535 by Robert.Gervais
#jira UEDOC-6887
Scrubbing username from image.
#UE4Doc
Change 3759671 by Robert.Gervais
#jira UEDOC-6876
Flipping availability to 'Public'.
#UE4Doc
Change 3760907 by Mitchell.Wilson
Fixing LODs on multiple meshes.
Fixing a tree that had a stretch material on it's branches and trunk.
Updating Contrast on lighting manager and Global Post Process.
#jira UE-51254
#jira UE-51239
Change 3761485 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback
Change 3761512 by Mitchell.Wilson
Fixing a hole that is visible in a mesh near bookmark #3.
Reapplying a struct in BP_LightFunction_Setup to resolve a warning/error when opening Landscape_01 level.
#jira UE-51265
Change 3761563 by Wes.Bunn
#ue4 docs
Applying Editorial Review Feedback.
Change 3761566 by Richard.Hinckley
#jira UEDOC-4101
Flipping this doc to public after checking with Editorial.
Change 3763711 by Jeff.Wilson
Fixed meatdata formatting
Change 3763976 by Sam.Deiter
Applying SME feedback.
Change 3765872 by Sungjin.Hong
#loc UE4DocKor
Change 3765956 by Sungjin.Hong
typo correction
Change 3766103 by Sungjin.Hong
#loc UE4DocKOR
Change 3766177 by Sungjin.Hong
#loc UE4DocKOR
Change 3766270 by Sam.Deiter
Applying editorial feedback.
Change 3766308 by Wes.Bunn
#ue4 docs
minor updates
Change 3766333 by Sam.Deiter
Applying editorial feedback.
Change 3766360 by Sam.Deiter
Applying editorial feedback.
Change 3766375 by Sam.Deiter
Applying SME Feedback.
Change 3767127 by Richard.Hinckley
#jira UEDOC-5764
Addressing editorial comments on the directly-impacted documents. Peripheral documents are not included in this CL.
Change 3768848 by Sungjin.Hong
#loc UE4DocKOR
Change 3768916 by Tianmin.Xie
#loc UE4DocCHN. update against INT version
Change 3769005 by Sam.Deiter
Applying editorial feedback.
Change 3769397 by Sam.Deiter
Applying Editorial Feedback.
Change 3769472 by Richard.Hinckley
#jira UEDOC-5766
CoreRedirects document.
Change 3770068 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3770201 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769005
Change 3770204 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769005
Change 3770206 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3770208 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3770210 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769005
Change 3770223 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769005
Change 3770229 by Kimio.Yasuda
Upated file against INTSourceChangelist:3769005
Change 3770236 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769005
Change 3770256 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769397
Change 3770320 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769397
Change 3770441 by Kimio.Yasuda
Updated file agasint INTSourceChangelist:3769397
Change 3770581 by Sungjin.Hong
#loc UE4DocKOR
Change 3771158 by Mitchell.Wilson
Fixing multiple holes in the level. Fixing bog myrtle material so that wind works as intended.
#jira UE-51250
Change 3771605 by Tim.Hobson
#UE4 Docs: UEDOC-6899 - Screen Percentage Doc
* TAAU and Dynamic Resolution documentation initial check in.
Change 3772108 by Sungjin.Hong
#loc UE4DocKor
Change 3772110 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3772327 by Sungjin.Hong
#loc UE4DocKOR
Change 3772722 by Kimio.Yasuda
#loc UE4DocJPN moved or deleted
Change 3772759 by Kimio.Yasuda
Updated file against INTSourceChangelist:3766375
Change 3772813 by Sungjin.Hong
#loc UE4DocKOR
Change 3772838 by Kimio.Yasuda
Updated file against INTSourceChangelist:3769397
Change 3772893 by Sungjin.Hong
#loc UE4DocKOR
Change 3773866 by Sungjin.Hong
#loc UE4DocKOR
Change 3773884 by Sungjin.Hong
#loc UE4DocKOR
Change 3774034 by Mitchell.Wilson
Updating texture coord index in two cloud materials in ShooterGame to resolve stretching issues.
#jira UE-52649
Change 3774430 by Wes.Bunn
#ue4 docs
#uedoc-6933
Fix for formatting error
Change 3774504 by Wes.Bunn
#ue4 docs
Minor updates.
Change 3775682 by Sungjin.Hong
#loc UE4DocKOR
Change 3775834 by Sungjin.Hong
#loc UE4DocKOR
Change 3777979 by Sungjin.Hong
#loc UE4DocKOR
Change 3780178 by Joe.Conley
Adding documentation tooltips for object, class, softobject and softclass variable types
Change 3780455 by Sungjin.Hong
#loc UE4DocKOR
Change 3781189 by Wes.Bunn
#ue4 docs
Applying Peer Review feedback
Change 3782545 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3782606 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3782783 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3782995 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3783624 by Sungjin.Hong
#loc UE4DocKOR
Change 3786461 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3786575 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3786578 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3782314
Change 3786580 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3786581 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3786613 by Kimio.Yasuda
Updated file against INTSourceChangelist:3757231
Change 3786617 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3774504
Change 3786626 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3748365
Change 3786665 by Sungjin.Hong
#loc UE4DocKor
Change 3786908 by Sungjin.Hong
#loc UE4DocKOR
Change 3788562 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3753512
Change 3788577 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3788861 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3788884 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3788886 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3788888 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3789001 by minseong.kim
#loc UE4DocKOR moved or deleted
Change 3789022 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 3791204 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3791225 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3792142 by Mitchell.Wilson
Disabling animation on physical animation example 1.5 when the slider value is equal to 0 to resolve an issue with the mesh still animating bones that do not have bodies.
Updating Physical Animation map to use newer character mesh and animations.
#jira UE-50940
Change 3793511 by Masayo.Kondo
INTSourceChangelist:3782314
Change 3793515 by Masayo.Kondo
INTSourceChangelist:3782314
Change 3793518 by Masayo.Kondo
#loc UE4DocJpn File updated against:3782314
Change 3793523 by Masayo.Kondo
#loc UE4DocJpn File updated against:3782314
Change 3793543 by Masayo.Kondo
#loc UE4DocJpn File updated against3782314
Change 3793559 by Masayo.Kondo
#loc UE4DocJpn File updated against3782314
Change 3793562 by Masayo.Kondo
#loc UE4DocJpn File updated against :3782314
Change 3793565 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#:3782314
Change 3793570 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3793575 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3793577 by Masayo.Kondo
#loc UE4DocJpn File updated against INT#3782314
Change 3793582 by Masayo.Kondo
Updated against INT:3782314
Change 3793585 by Masayo.Kondo
#loc UE4DocJpn File updated against #INTSourceChangelist:3782314
Change 3793588 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793589 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793596 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793619 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793622 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793628 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793632 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793681 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793683 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3793685 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3793690 by Masayo.Kondo
#loc UE4DocJpn File updated against 3782314
Change 3793693 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3793697 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795701 by Kimio.Yasuda
Updated file against INTSourceChangelist:3643552
Change 3795703 by Kimio.Yasuda
Updated file against INTSourceChangelist:3766270
Change 3795705 by Kimio.Yasuda
Updated file against INTSourceChangelist:3766270
Change 3795711 by Kimio.Yasuda
Updated file against INTSourceChangelist:3719384
Change 3795713 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3795772 by Masayo.Kondo
#loc UE4DocJpn File updated against INT# INTSourceChangelist:3782314
Change 3795780 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795785 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795786 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721937
Change 3795787 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795793 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795797 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795801 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795802 by Kimio.Yasuda
Updated file against INTSourceChangelist:3763976
Change 3795811 by Kimio.Yasuda
Updated file against INTSourceChangelist:3743807
Change 3795814 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721448
Change 3795816 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795817 by Kimio.Yasuda
Updated file against INTSourceChangelist:3723511
Change 3795821 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795824 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795826 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795827 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795832 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795834 by Kimio.Yasuda
Updated file against INTSourceChangelist:3733053
Change 3795842 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795843 by Kimio.Yasuda
Updated file against INTSourceChangelist:3723511
Change 3795847 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795848 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795854 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795858 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3795859 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
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Change 3801066 by Jeff.Wilson
Updated with new API reference link
Change 3801137 by Jeff.Wilson
Fixed typo
Change 3802241 by Robert.Gervais
#jira UEDOC-6395
Applying consistency for 'How-To' usage.
#UE4Doc
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Change 3804170 by Jeff.Wilson
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Change 3805395 by Kimio.Yasuda
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Change 3806721 by Jeff.Wilson
Fixed indentation for code blocks
Change 3807086 by Jeff.Wilson
Added missing topic image
Change 3807092 by Jeff.Wilson
Fixed bad formatting
Change 3807971 by Jeff.Wilson
updated db file
[CL 3809549 by Jeff Wilson in Main branch]
#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3623004 by Ben.Marsh
Fix RemoteExecutor not taking the remote machine specs into account.
Change 3623172 by Ben.Marsh
UGS: Fix "More Info..." button not using P4 server override.
Change 3628820 by Ben.Marsh
PR #3979: Get working directory from task element, not tool node (Contributed by nullbus)
Change 3630424 by Graeme.Thornton
Make the AES key parameter const in FAES::EncryptData()
Change 3632786 by Steve.Robb
FString constructor fixed to not take an ignored void* parameter, which can be misleading.
Change 3639534 by Ben.Marsh
Remove old P4.NET library. Doesn't seem to be used by anything.
Change 3640536 by Steve.Robb
GitHub #4007 : Delete unnecessary specialization of MakeArrayView
#jira UE-49617
Change 3641155 by Gil.Gribb
UE4 - Speculative fix for problem with summary reading in FAsyncArchive2.
Change 3643932 by Ben.Marsh
Add an example build script for updating the version number, then compiling and staging the editor and tools to an output directory. Optionally submits at the end (requires -Submit argument).
Change 3644825 by Ben.Marsh
Use VSWHERE to find the location of MsBuild.exe, if available.
https://github.com/EpicGames/UnrealEngine/pull/3879#issuecomment-329688645
Change 3647395 by Ben.Marsh
Allow compiling of monolithic binaries from BuildEditorAndTools.xml, using the -set:GameTarget=FooGame -set:TargetPlatforms=Win32;Win64 options.
Change 3650300 by Ben.Marsh
UAT: Remove code that deletes cooked data on a failed cook. The engine should write packages out transactionally now (by writing to a temporary file and moving into place), and deleting the cooked data just prevents post-mortem analysis.
Change 3650856 by Robert.Manuszewski
Adding checks to prevent FlushAsyncLoading and LoadObject/LoadPackage from being called from any threads other than the game thread
Change 3651022 by Gil.Gribb
UE4 - Possible fix for mysterious ensure indicating problematic recursion in the pak precacher.
Change 3658331 by Steve.Robb
Fix for the parsing of large integer values.
Change 3661958 by Gil.Gribb
UE4 - Fixed rare hang in task graph.
Change 3664021 by Robert.Manuszewski
Fix for a potential GC crash caused by stale pointer in AnimInstanceProxy
See https://udn.unrealengine.com/questions/392432/gc-issue-uaniminstancemontageinstances-empty-but-u.html
Change 3664254 by Steve.Robb
Use ANSI allocator when thread sanitizer is enabled. This allows the generation of more accurate and meaningful reports.
Change 3664436 by Steve.Robb
Use TUniquePtr instead of a thread-unsafe TSharedPtr to move data between threads.
Change 3666461 by Graeme.Thornton
Improvements to signing/encryption key embedding and runtime access
- Changed method of embedding key into the executable to make it more secure
- Added FAESKey class to wrap a 32 byte key
Change 3666462 by Graeme.Thornton
Cut ShooterGame AES key down to 32 characters
Change 3677560 by Ben.Marsh
PR #4074: UBT: Add include and library-related fields to module JSON output (Contributed by adamrehn)
Change 3683534 by Steve.Robb
Refactoring of enum/struct lookup during hot reload.
Change 3683754 by Steve.Robb
Alignment fixes to allow int64 on 32-bit platforms
Support for integral types in IsAligned.
Static asserts so that alignment functions will no longer be called with non-intergal, non-pointer types.
Some fixes to existing code.
Change 3686670 by Steve.Robb
Fix for thread-unsafe modification of static array in FString::ParseIntoArrayWS.
Change 3687540 by Ben.Marsh
Fix all UBT/UAT output going to stderr rather than stdout.
Change 3688931 by Gil.Gribb
UE4 - Critical fix for a rare race condition in the pak file async IO layer.
Change 3690000 by Graeme.Thornton
Manual copy of 4.18 CL 3687869
Make UBT include the destination INI file for a given hierarchy if it exists
Renamed VSCode enum value to VisualStudioCode, so it matches the source accessor plugin name
Change 3690030 by Graeme.Thornton
VSCode fixes
- Source Code Accessor plugin changes. Add new interface method to open a solution at a given path
- GameProjectUtils now uses the source navigation API to open solutions rather than hardcoding which solution file types to look for
- Various fixes for vscode project file generation
#jira UE-50554
Change 3690885 by Steve.Robb
Atomic reads in FReferenceControllerOps<ESPMode::ThreadSafe>.
Change 3691052 by Steve.Robb
Free stats thread on shutdown.
Change 3695138 by Steve.Robb
AsConst helper function added.
Change 3696627 by James.Hopkin
Changed player controller iterator typedefs to use TWeakObjectPtr rather than the deprecated TAutoWeakObjectPtr
(review-3606695)
Change 3697099 by Steve.Robb
GitHub #4105 : Removed redundant class access modifier
Change 3697154 by Steve.Robb
Removal of deprecated functions in delegates.
Mutable lambdas to can now be bound to delegates.
Change 3697180 by Steve.Robb
GitHub #4115 : Incorrect CPPMacroType used for USoftClassProperty
Change 3697239 by Steve.Robb
Allow TArray::Insert to take an array with any allocator type.
Change 3697269 by Steve.Robb
RelocateConstructItems instead of MoveConstructItems.
Change 3697558 by Steve.Robb
New _GetRef functions for TArray, which return a reference to the newly-added element.
Unit tests for these functions.
Change 3699776 by Steve.Robb
TSAN warning suppression around IAsyncReadRequest::bCompleteAndCallbackCalled.
Change 3702397 by Steve.Robb
TIsTrivial type trait.
Change 3702569 by Steve.Robb
Allow a TGuardValue to be assigned to a different type from the one being guarded.
Change 3706644 by Robert.Manuszewski
Different stack ingore count for development builds for FArchiveStackTrace
Change 3709272 by Steve.Robb
Removal of redundant UpdateVertices, which causes a race condition on the renderer thread.
Change 3709452 by Robert.Manuszewski
Fixed a bug where with async time limit set to a low value the async loading could hang because the linker would keep reloading the preload dependencies
Change 3709454 by Robert.Manuszewski
Added command line option -NOEDL to disable EDL
Change 3709487 by Steve.Robb
Remove use of PLATFORM_HAS_64BIT_ATOMICS, which is always 1.
Change 3709645 by Ben.Marsh
Fix race condition between multiple instances of UBT trying to write out the XML config cache.
Change 3711193 by Ben.Marsh
Add an editor setting for the shared DDC location to use.
#jira UE-51487
Change 3713811 by Steve.Robb
Update .modules files after a hot reload.
Don't check for directory timestamp changes as a way of detecting new files if hot reloading with a makefile, as this is already done during makefile invalidation checks.
Pass hotreload flags around in UBT instead of relying on global state.
This fixes the hot reload iteration speed regression without also regressing the fix to UE-42205.
#jira UE-51472
Change 3715654 by Steve.Robb
GitHub #4156 : Fixed not compiling template function Algo::UpperBoundBy.
Change 3718782 by Steve.Robb
TSharedPtr, TSharedRef and TWeakPtr assignment are now implemented as copy-and-swap to avoid an invalid smart pointer state being visible to any destructors being called.
Change 3720830 by Steve.Robb
Initial import of TAtomic object wrapper, which guarantees atomic access to an object.
Change 3720881 by Steve.Robb
FCompression ThreadSanitizer data race fixes.
Change 3722640 by Graeme.Thornton
Guard network platform file heartbeat function with the socket critical section. Stop heartbeat from causing a crash when firing during async loading.
#jira UE-51463
Change 3722655 by Steve.Robb
Don't null name table because it's already zeroed at startup.
Some tidy-ups.
Change 3722754 by Steve.Robb
Thread sanitizer fix.
Small typo fix.
Change 3722849 by Graeme.Thornton
Improve "caching file" message in networkplatformfile so it says "Requesting file..." and is only output when we actually request the file from the server
Change 3723081 by Steve.Robb
TAtomic is now aligned to the underlying integer type.
TAtomic will now static assert with a better error message when given an unsupported type.
Define added for the maximum platform-supported atomic type, and used instead of a (wrong) hardcoded number.
Misc renames.
Change 3723270 by Ben.Marsh
Include /d2cgsummary argument when running UBT with -Timing.
Change 3723683 by Ben.Marsh
Do not include documentation in the generated project files by default. Suspect that the 30,000 UDN files that get added to the solution take up memory and degrate performance.
Change 3725422 by Robert.Manuszewski
When serializing compressed archive with multithreaded compression enabled, wait for the oldest async task instead of spinning.
Change 3725735 by Robert.Manuszewski
Making all CheckDefaultSubobjects related functions const
Change 3726167 by Steve.Robb
FMinimalName::IsNone added.
Change 3726458 by Steve.Robb
TAtomic will no longer instantiate for types which are not exactly a size supported by the platform layer.
Change 3726542 by Ben.Marsh
UGS: Always include the project filename in the editor build command. The project may not be in one of the .uprojectdirs paths.
Change 3726595 by Ben.Marsh
Allow building multiple game targets in the example BuildEditorAndTools.xml script.
Change 3726724 by Ben.Marsh
Fix ambiguities in calculating root directory. (GitHub #4172)
Change 3726959 by Ben.Marsh
Make sure that AutomationTool uses the same list of preprocessor definitions when compiling *.target.cs files as UnrealBuildTool does.
Change 3728437 by Steve.Robb
VisitTupleElements now supports invocation of a functor taking arguments from multiple tuples in parallel.
Some improved documentation.
NOTE: This is a backward-incompatible change to VisitTupleElements. Any existing calls will need their arguments swapping.
Change 3732262 by Gil.Gribb
UE4 - Fixed rare hangs in the task graph.
Change 3732755 by Steve.Robb
Stats TSAN fixes.
Optimizations to FCycleCounter::Start() to only read the stat name once.
Change 3735000 by Robert.Manuszewski
Always preload the AssetRegistry module on startup. even if EDL is disabled.
Even without EDL, if the async loading thread is enabled the AssetRegistryModule will otherwise be loaded from the ASL thread and that will assert.
Change 3735292 by Robert.Manuszewski
Made sure component visualizer is removed from VisualizersForSelection when UnregisterComponentVisualizer() is called otherwise it may cause crashes when the engine terminates.
Change 3735332 by Steve.Robb
Refactoring of UDelegateProperty::Identical() to clarify logic.
Fixed UMulticastDelegateProperty::Identical() to compare the bound function names.
PPF_DeltaComparison removed, as it doesn't seem useful.
Change 3737960 by Graeme.Thornton
VSCode - Add launch task for generating project files for the given folder
Change 3738398 by Graeme.Thornton
Make Visual Studio source code accessor's module hotreload handler pass the 'save all files' message to the current accesor, rather than direct to the visual studio accessor
#jira UE-51451
Change 3738405 by Graeme.Thornton
VSCode: Format c/cpp settings strings using comment path formatting function
Change 3738928 by Steve.Robb
Fix for lack of null conditional operators in some older Monos. (replicated from CL# 3729574 in Release-4.18)
#jira UE-51842
Change 3739135 by Ben.Marsh
Fix being unable to package projects in a folder called "Wolf". This is only a restricted folder for Epic's Perforce history.
#jira UE-51855
Change 3739360 by Ben.Marsh
UAT: Fix issue with P4PORT setting not being parsed correctly.
Change 3745959 by James.Hopkin
#core Added ImplicitConv for safe upcasts to a specific required type, e.g. deduced delegate payload types
Change 3746125 by Steve.Robb
FName ThreadSanitizer fixes.
Change 3747274 by Steve.Robb
TSAN fix for FMediaTicker::Stopping.
Change 3747618 by Steve.Robb
ThreadSanitizer data race fix for FShaderCompileThreadRunnableBase::bForceFinish.
Change 3747720 by Steve.Robb
ThreadSanitizer fix for FMessageRouter::Stopping.
Change 3749207 by Graeme.Thornton
First pass of CryptoKeys plugin. Allows creation/editing/cycling of AES/RSA keys.
Change 3749323 by Graeme.Thornton
Fix UAT crash when only -targetplatform is specifiied
Change 3749349 by Steve.Robb
TSAN_SAFE guards around LockFreeList to silence ThreadSanitizer.
Change 3749617 by Steve.Robb
Logf static_assert for formatting string enabled.
Change 3749897 by Steve.Robb
FDebug::LogAssertFailedMessage static assert for formatting string enabled.
Change 3754011 by Steve.Robb
Static asserts that the allocator supports move.
Move-enabled our allocators which don't support move.
Change 3754227 by Ben.Marsh
Fix build command line in generated projects missing a space before the compiler version override.
#jira UE-52226
Change 3754562 by Ben.Marsh
PR #4206: Replace deprecated wsprintf with secure swprintf for Bootstrap executable (Contributed by jessicafalk)
Change 3755616 by Graeme.Thornton
Runtime code for using the new crypto ini files to define signing/encryption keys
#jira UE-46580
Change 3755666 by James.Hopkin
Used ImplicitConv to remove Casts being used for up-casts
#review-3745965
Change 3755671 by Graeme.Thornton
Add log message in unrealpak to say which config file system it is using for crypto keys
Change 3755672 by Graeme.Thornton
Updating ShooterGame with new CryptoKeys based security setup
Change 3756778 by Ben.Marsh
Add support for running multiple jobs simultaneously on a single builder.
When running job or agent setup, the --num-slots=X parameter defines the number of steps that can run simultaneously (EC procedures pass in the resource step limit). A lock file is created under the workspace root (D:\Build) and a reservation file is created for the first slot that can be allocated (slot-1, slot-2, etc...). The slot number is used to define the workspace name that should be used.
Change 3758498 by Ben.Marsh
Re-throw exceptions when a file cannot be deleted when cleaning a target.
Change 3758921 by Steve.Robb
ThreadSanitizer fix to FThreadSafeStaticStatBase::HighPerformanceEnable to do a relaxed atomic load on access.
DoSetup() now returns the newly-allocated pointer, instead of reloading it from memory.
Change 3760599 by Graeme.Thornton
Added missing epic header comment to some new source files
Change 3760642 by Steve.Robb
ThreadSanitizer fix for concurrent access to GMainThreadBlockedOnRenderThread.
Change 3760669 by Graeme.Thornton
Improvement to OpenSSL based signing key generator. Generate a full RSA key then steal the primes from it, rather than generating the primes manually.
Added a test mode to the cryptokeys commandlet to test signing key generation
Change 3760711 by Steve.Robb
ThreadSanitizer fixes to GIsRenderingThreadSuspended.
Change 3760739 by Steve.Robb
ThreadSanitizer fix for FQueuedThread::TimeToDie.
Change 3760763 by Steve.Robb
ThreadSanitizer fix for GRunRenderingThreadHeartbeat.
Removal of unnecessary/dangerous initializer for GMainThreadBlockedOnRenderThread.
Change 3760793 by Steve.Robb
Some simple refactoring to remove some volatile reads of BufferStartPos and BufferEndPos.
Change 3760817 by Steve.Robb
ThreadSanitizer fixes for FAsyncWriter::BufferStartPos and BufferEndPos.
Change 3761331 by Josh.Engebretson
UnrealBuildTool enforcement of Development and Debug configurations in existing .csproj
#jira UE-52416
Change 3761521 by Steve.Robb
ThreadSanitizer fixes for FEvent::EventStartCycles and EventUniqueId.
Change 3763117 by Graeme.Thornton
PR #3722: Optimising FPaths::IsRelative() (Contributed by jovisgCL)
Change 3763358 by Graeme.Thornton
Ensure that all branches within FGenericPlatformMisc::RootDir() produce an absolute path with no duplicate slashes
Remove relative->abs conversion of root dir from FPaths::MakeStandardFilename(), now that we know RootDir() always returns an absolute path
Derived from the content of this PR:
PR #3742: Treat RootDirectory the same way as Standardized (Contributed by TroutZhang)
Change 3764058 by Graeme.Thornton
Generate a .code-workspace file for the current workspace. Allows foreign projects to "mount" the UE4 folder so that the engine tasks are avaible, and all engine source is visible to VSCode for searching purposes
#jira UE-52359
Change 3764705 by Steve.Robb
Better handling of whitespace in ImportText_Internal() for set and map properties.
Containers are now emptied upon import failure, to avoid leaving bad container states (unhashed, partial data).
Fix to USetProperty's temp buffer size to avoid buffer overruns.
Duplicate map keys are now skipped during import, same as USetProperty's behavior.
Change 3764731 by Steve.Robb
Don't re-run UHT if only source files have changed in the same folder as headers. This was already done for hot reload, but there's no reason why it should be limited to that.
Change 3765923 by Graeme.Thornton
VSCode - "taskName" -> "label" for C# build tasks
Change 3766018 by Steve.Robb
constexpr constructor for TAtomic.
Change 3766037 by Steve.Robb
Misc tidyings in HotReload.cpp.
Change 3766046 by Steve.Robb
ThreadSanitizer fixes to ENamedThreads::RenderThread and ENamedThreads::ENamedThreads_Local.
Change 3766288 by Steve.Robb
Improved efficiency of adding/removing elements to UGCObjectReferencer::ReferencedObjects.
Change 3766374 by Josh.Engebretson
Fix issue with ini quoted value comparison
#jira UE-52066
Change 3766532 by Josh.Engebretson
PR #3680: Added NetSerialize to FDateTime fixing UE-22533 (Contributed by druhasu)
#jira UE-46156
Change 3766740 by Steve.Robb
TMultiMap::Append added.
Change 3767523 by Steve.Robb
ThreadSanitizer fix for UE4Delegates_Private::GNextID.
Change 3767601 by Steve.Robb
ThreadSanitizer fix for FStats::GameThreadStatsFrame.
Change 3770567 by Ben.Marsh
Add a FAnnotatedArchiveFormatter interface which allows querying structural type information that may not be in binary archives.
Change 3770826 by Ben.Marsh
Move StructuredArchive implementation into Core, so primitive types can implement serialization overloads for it.
Change 3770875 by Steve.Robb
Redundant UScriptStruct::PostLoad removed, which was causing a race condition in async loading. This was re-establishing the CppStructOps, but that is unnecessary because native classes cannot change as a result of a load - only BP structs can, and they don't have CppStructOps.
Change 3772167 by Ben.Marsh
Add a context-free binary formatter that can serialize tagged data. This functions as a lower-overhead binary intermediate format for JSON data.
Change 3772248 by Steve.Robb
ThreadSanitizer fixes to FMalloc call counters.
Change 3772383 by Ben.Marsh
Separate archive metadata from FArchive into FArchiveContext, so it can be safely exposed to consumers of FStructuredArchive.
Change 3772906 by Graeme.Thornton
TextAssetCommandlet - Utility commandlet for testing/converting to text asset format
Change 3772932 by Ben.Marsh
Fix "String:" prefix not being stripped from escaped string values.
Change 3772942 by Graeme.Thornton
Add experimental setting to enable in-editor text asset format functionality
Add "export to text" option into the content browser asset actions context menu
Change 3772955 by Ben.Marsh
Add a new "stream" compound type to FStructuredArchive, which allows serializing a sequence of elements similarly to an array, but without serializing an explicit size. Allows passing through data to an underlying binary archive without breaking compatibility.
Change 3772963 by Ben.Marsh
Allow querying record keys and stream lengths from annotated archive formatters, since these archives have markup for field boundaries.
Change 3773010 by Graeme.Thornton
Added CORE_API to FArchiveFromStructuredArchive
Gave text asset format experimental option a slightly less random tooltip comment
Change 3773057 by Ben.Marsh
Add a flag to FArchive to determine whether the archive is text (IsTextFormat()).
Add support for seeking within FArchiveFromStructuredArchive. For text formats, data is serialized to an in-memory buffer, with names and objects serialized as indices into an array. For non-text formats, data is serialized directly to the underlying archive.
Also rename FStructuredArchive::TryEnterSlot() to TryEnterField().
Change 3773118 by Steve.Robb
TSignedIntType and TUnsignedIntType type traits for getting an integer type of a given size.
Change 3773122 by Steve.Robb
TAtomic fixes for pointer arithmetic.
TSignedIntType used instead of reimplementing its own trait.
Change 3773123 by Steve.Robb
Unit tests for TAtomic.
Change 3773138 by Steve.Robb
Run numeric tests on integer types instead of basic tests.
Fix for compiler warnings when subtracting from unsigned atomics.
Change 3773166 by Steve.Robb
Refactoring of arithmetic operations into its own class, then basing the pointer and integral versions on that.
Change 3774216 by Gil.Gribb
UE4 - Fix rare crash in the pak precacher immediately after unmounting a pak file.
Change 3774426 by Ben.Marsh
Copy all C# tools to a staging directory before compiling them. This prevents access violations when compiling tools like iPhonePackager that reference DotNETCommon, and ensures we strip NotForLicensees folders out of them all.
See: https://answers.unrealengine.com/questions/726010/418-will-not-build-from-source.html
Change 3774658 by Ben.Marsh
Improve error reporting while generating intellisense for project files. Include the name of the target being compiled, and allow project file generation to continue without it.
Change 3775141 by Ben.Marsh
Always output HTML5 diagnostics at "information" verbosity, to avoid every line being prefixed with "WARNING:" and screwing up the EC postprocessor.
Change 3775459 by Ben.Marsh
Removing .NET Framework Perforce DLL as runtime dependency of engine third party library. The actual library is linked statically.
Change 3775522 by Ben.Marsh
UGS: Treat .uproject and .uplugin files as code changes.
Change 3775597 by Ben.Marsh
Fix post-build steps for plugins not being executed.
#jira UE-52754
Change 3777895 by Graeme.Thornton
StructuredArchiveFromArchive - An adapter class for wrapping an existing FArchive with a structured archive
Change 3777931 by Graeme.Thornton
Refactored FArchiveUObjects serialization code into some static helpers
Added FArchiveUObjectFromStructuredArchive which allows the adaption of a structured archive into an FArchive that supports the extra UObect serialization functions for weak/soft pointers
Change 3777942 by Graeme.Thornton
Added missing CORE_API to FStructuredArchive::FStream
Added FStructuredArchive::FSlot insertion operator for char
Added specialization of TArray<uint8> serializer for structured archives which serializes the contents as one value
Change 3778084 by Graeme.Thornton
Adding FPackageName::GetTextAssetPackageExtension() to access the file extension we use for text asset files
Change 3778096 by Graeme.Thornton
Add a constructor to FArchiveUObjectFromStructuredArchive that takes a slot and passes it to the base class
Change 3778389 by Josh.Engebretson
Fix an optimization issue with CPU benchmarking
Add better support for debugging/testing local rocket builds
UDN Link: https://udn.unrealengine.com/questions/400909/command-scalability-auto-gives-inaccurate-cpu-benc.html
#jira UE-52192
Change 3778701 by Josh.Engebretson
Ensure plugin content folders are mounted consistently. Fixes TryConvertFilenameToLongPackageName failing to work on plugin assets
UDN Link: https://udn.unrealengine.com/questions/276386/tryconvertfilenametolongpackagename-fails-for-plug.html
#jira UE-40317
Change 3778832 by Chad.Garyet
Adding enterprise path support for PCB's for UGS
Change 3780258 by Graeme.Thornton
TextAssetCommandlet - Accumulate timings for loading packages and saving packages
Change 3780463 by Graeme.Thornton
CryptoKeys improvements
- Enable CryptoKeys plugin by default
- Attempt to inherit settings from the old system by default
- Hide ini/index encryption settings from packaging settings and just inherit previous values into new system
Minor UBT change to remove a trailing comma from the end of encryption/signing key binary strings
Change 3780557 by Ben.Marsh
Fix LoginFlow module not being precompiled for the binary release.
Change 3780846 by Josh.Engebretson
Improve filename to long package name resolution when provided a relative path
Change 3780863 by Ben.Marsh
UAT: Add a better error message when a C# project has an invalid reference.
Change 3780911 by Ben.Marsh
Update the BuildEditorAndTools.xml script to allow submitting archived binaries to Perforce.
The "Submit To Perforce For UGS" node creates a zip of all the binaries that have been built, and submits it to the stream specified by the 'ArchiveStream' argument.
Change 3780956 by Josh.Engebretson
Add support for ! (RemoveKey) config command to UBT
UDN Link: https://udn.unrealengine.com/questions/397267/index.html
#jira UE-52033
Change 3782957 by Robert.Manuszewski
UE4 - Fixed a linear search in EDL that caused performance problems for very large maps.
Change 3784503 by Ben.Marsh
Optimizations for FStructuredArchive:
* Store the depth explicitly in element objects, to avoid having to loop through the scope stack to find it.
* Prevent shrinking of arrays when removing elements.
* Add an inline allocator to the scope and container stacks.
Change 3784700 by Ben.Marsh
Remove the inline allocator from FStructuredArchive; checking whether the inline or backup allocator is being used is slower than just allocating up-front.
Change 3784989 by Ben.Marsh
Compile out all the FStructuredArchive validation code when WITH_TEXT_ARCHIVE_SUPPORT = 0.
Change 3786860 by Gil.Gribb
UE4 - Remove no buffering flag from windows async IO because it disabled the disk cache entirely.
Change 3787159 by Ben.Marsh
Guard against UE4.0 backwards compatibility path when determining if an engine is a source distribution.
Change 3787493 by Josh.Engebretson
Parallel pak generation now uses MaxDegreeOfParallelism option which is now set to the number of CPU cores
Moved cryptography settings parsing out of threaded CreatePak method to avoid concurrency issue in ConfigCache.TryReadFile
Fix for multiple threads parsing ini keys (PR 3995)
#PR 3995
#jira 52913
#jira 49503
Change 3787773 by Steve.Robb
Fix for missing final values from FOREACH_ENUM_ macros.
Change 3788287 by Ben.Marsh
TBA: Add checks in debug builds that key names in maps and records for FStructuredArchive are unique.
Change 3788678 by Ben.Marsh
Fix compile error due to inability to instantiate TArray<> of forward declared struct. Convert set of key names to an array to avoid including Set.h in public header for FStructuredArchive.
Change 3789353 by Graeme.Thornton
Removed unused/rotten modes from TextAsset commandlet.
Used existing "-iterations=n" switch to control a global iteration over the given command. Useful for performance testing.
Change 3789396 by Ben.Marsh
Move code to validate container keys/sizes into DO_GUARD_SLOW checks, and allocate container metadata instances dynamically to fix problems with references to things not declared in headers that can't be included from StructuredArchive.h
Change 3789772 by Ben.Marsh
Always strip trailing slashes from the end of paths specified by .build.cs files; they can cause quoted paths to be escaped on the command line.
Change 3790003 by Ben.Marsh
TBA: Rename FStructuredArchive::EElementType::Object to FStructuredArchive::EElementType::Record.
Change 3790051 by Steve.Robb
PIE is disabled during a hot reload.
Hot reload in editor is disabled during PIE.
Hot reload from IDE is deferred until after PIE is exited.
Compiling multiple times before a hot reload (e.g. compiling multiple times in PIE) will now load the most recent change.
#jira UE-20357
#jira UE-52137
Change 3790709 by Steve.Robb
Better move support for TVariant.
EVariantTypes switched over to using an enum class to aid debugger visualization.
Change 3791422 by Ben.Marsh
TBA: Return the type of a field from an annotated archive formatter at the point that we enter it, rather than querying all the time.
Change 3791489 by Graeme.Thornton
TBA: Change StructuredArchiveFromArchive adapter to use the archive.Open() result directly, now that it's a slot and not a record
Change 3792344 by Ben.Marsh
Improvements to base64 encoding library.
* Now supports encoding and decoding with ANSICHAR and WIDECHAR implementations.
* Added support for decoding base-64 blobs without padding marks.
* Added support for decoding into pre-allocated buffer.
* Added constexpr functions for determining the encoded and maximum decoded size of an input buffer.
* Prevent writes past the end of allocated buffer (no longer need to manually remove padding bytes).
Change 3792949 by Ben.Marsh
TBA: Rename FAnnotatedArchiveFormatter to FAnnotatedStructuredArchiveFormatter.
Change 3794078 by Robert.Manuszewski
Fixing a crash that could happen when FGCObjects were constructed and destructed when shutting down the engine
#jira UE-52392
Change 3794413 by Ben.Marsh
TBA: Remove the element type parameter to SetScope(). It isn't really needed; we can just assume the element ID correctly identifies the item on the stack.
Change 3794731 by Ben.Marsh
TBA: Optimize creation of stack elements for empty slots in FStructuredArchive. This saves a lot of bookkeeping when serializing a large number of individual fields. Since only one slot can be active at a time (and it only exists temporarily, until we write into it), we can just store the element ID assigned to it in a member variable.
Change 3795081 by Ben.Marsh
UBT: Move LinuxCommon.cs into Platform/Linux folder.
Change 3795137 by Ben.Marsh
UBT: Allow modules to specify private compiler definitions from the build.cs file, only visible within that module (via the "PrivateDefinitions" property).
Change 3795247 by Ben.Marsh
Fix missing header when creating a new interface from the editor new code wizard.
#jira UE-53174
Change 3796025 by Graeme.Thornton
Fixed some deprecated "Definitions" warnings in OpenCV build files
Change 3796103 by Graeme.Thornton
Disable experimental text asset option - it does nothing useful yet.
Change 3796157 by Graeme.Thornton
Fix path type mismatch in visual studio source code accessor meaning that the DTE comms wouldn't identify a running instance of VS as having the current solution open.
#jira UE-53206
Change 3796315 by Ben.Marsh
Move Formatter to the correct position for initializer.
#jira UE-53208
Change 3797082 by Ben.Marsh
UAT: Work around for exception thrown by launching cook with "-platform=Android_ETC1 -targetplatform=Android -cookflavor=ETC1". Anrdoid_ETC1 is not a valid platform (it's a cook platform), and can't be parsed by UAT.
#jira UE-53232
Change 3799050 by Ben.Marsh
Make UnrealPak.version files writable for Mac and Linux.
Change 3801012 by Graeme.Thornton
VSCode - Update source accessor to use code workspace as it's target, rather than just the project directory
Change 3801214 by Gil.Gribb
UE4 - Remove assert to work around minor problem with lock free lists.
#jira UE-49600
Change 3801219 by Steve.Robb
WeakObjectPtrs now warn when casting away const.
Change 3801299 by Graeme.Thornton
Fix quote issue with foreign project build tasks on PC
Change 3803292 by Graeme.Thornton
Fix crash on startup when using cook-on-the-side. Force a flush of the asset registry background scanning when creating the cook-on-the-side platform registries
Change 3803559 by Steve.Robb
TSAN fix for FMalloc::MaxSingleAlloc.
Change 3803735 by Graeme.Thornton
Last set of cryptokeys changes
- Added some comments for editor exposed settings
- Split "encrypt assets" option into "encrypt uassets" and "encrypt all assets"
Change 3803929 by Ben.Marsh
UGS: Show an in-place error panel when a project fails to open, allowing the user to retry and have their tabs saved instead of creating a modal dialog.
Change 3624590 by Steve.Robb
AddReferencedObjects now generates a compile error with containers of UObject*s where the UObjectType is forward-declared, as these which won't be added to the reference collector.
Tidy-up of existing calls to AddReferencedObjects.
Change 3629473 by Ben.Marsh
Build: Rename the option for embedding source server information in PDB files for installed engine builds.
Change 3632894 by Steve.Robb
VARARG* macros deprecated and usage replaced with variadic templates.
Change 3640704 by Steve.Robb
MakeWeakObjectPtr added, which deduces a TWeakObjectPtr type from a raw pointer type.
Fix to TWeakObjectPtr's constructor which implicitly removed const.
Fixes to everything which didn't compile as a result.
Change 3650813 by Graeme.Thornton
Removed FStartupPackages and associated code
Change 3651000 by Ben.Marsh
Return the stack size from FPlatformStackWalk::CaptureStackBacktrace() rather than checking for the first null pointer, to prevent truncated callstacks if parts of the stack are zeroed out.
#jira UE-49980
Change 3690842 by Steve.Robb
FPlatformAtomics::AtomicRead added - needs optimizing.
AtomicRead() used in FThreadSafeCounter::GetValue().
Change 3699416 by Steve.Robb
Fix to debugger visualization of TArray with a TInlineAllocator or TFixedAllocator.
Improved readability of TSparseArray visualization.
Change 3720812 by Steve.Robb
Atomic functions for 8-bit and 16-bit.
Android, Linux and Switch implementations now just use the Clang implementation.
AtomicRead64 deprecated in favor of the int64* AtomicRead overload.
Change 3722698 by Steve.Robb
VS debugger visualizers for TAtomic.
Change 3732270 by Steve.Robb
Relaxed stores and loads.
Change 3749315 by Graeme.Thornton
If UAT is invoked with platforms in both the -platform and -targetplatform command line switches, build using all of them rather than just the ones in -targetplatform
#jira UE-52034
Change 3750657 by Josh.Engebretson
Fixed issue when debugging editor cook/package and project launch operations
#jira UE-52207
Change 3758514 by Steve.Robb
Fixes to FString::Printf having non-literals being passed as its formatting string.
Change 3763356 by Steve.Robb
ENamedThreads::RenderThread and ENamedThreads::RenderThread_Local encapsulated by getters and setters.
Change 3770549 by Steve.Robb
Removal of obsolete PLATFORM_COMPILER_HAS_DEFAULTED_FUNCTIONS and PLATFORM_COMPILER_HAS_AUTO_RETURN_TYPES.
Tidy up of existing code which uses it.
Change 3770553 by Ben.Marsh
Adding structured serialization API to Core/CoreUObject for use with text-based assets.
* FStructuredArchive abstracts an archive which is made up of compound types (records, arrays, and maps). Values are stored in slots within these types.
* Records are string -> value dictionaries where the key names can be compiled out in non-editor builds or when WITH_TEXT_ARCHIVE_SUPPORT = 0.
* Maps are string -> value dictionaries where the key names are present regardless of the build type.
* Proxy objects are defined to express the context for serialization (FStructuredArchive::FRecord, FStructuredArchive::FArray, FStructuredArchive::FMap, FStructuredArchive::FSlot) which allows basic validation through static typing. These objects act as lightweight handles, and can be cheaply constructed and passed around on the stack. Most serialization to and from the archive is done through these objects.
* Runtime checks perform additional validation to ensure that serialized data is well formed and written in a forward-only manner, regardless of the underlying archive type.
* The actual input/output format is determined by a separate interface (FArchiveFormatter). Context validation (always causing matching LeaveArray for every EnterArray, etc...) is done by FStructuredArchive, so implementing these classes is fairly trivial. FArchiveFormatter can be de-virtualized in non-editor builds, where WITH_TEXT_ARCHIVE_SUPPORT = 0.
* Includes implementations of FArchiveFormatter for binary and JSON formats.
Change 3771105 by Steve.Robb
Deprecation warnings for PLATFORM_COMPILER_HAS_AUTO_RETURN_TYPES and PLATFORM_COMPILER_HAS_DEFAULTED_FUNCTIONS.
Fix for incorrect warning formatting on Clang platforms.
Change 3771520 by Steve.Robb
Start moving Clang-using platforms' pre-setup stuff into a Clang-specific header.
Change 3771564 by Steve.Robb
More common macros moved to the Clang pre-setup header.
Change 3771613 by Steve.Robb
EMIT_CUSTOM_WARNING_AT_LINE moved to ClangPlatformCompilerPreSetup.h.
Change 3772881 by Ben.Marsh
Add support for serializing FName and UObject through FStructuredArchive.
In order to allow custom linker behavior when serializing objects:
* The constructor to JSON input formatter now takes a delegate to convert a string object name into a UObject pointer.
* The constructor to tagged binary formatter takes a delegate to serialize a UObject pointer into any form it chooses (likely an integer index into the import table)
Object and name types are stored as strings in JSON, using an "Object:" or "Name:" prefix to differentiate them from regular strings. Any strings that already contain one of these prefixes are prepended with a "String:" prefix (as is any string that already has a "String:" prefix).
Change 3772941 by Graeme.Thornton
Make build work when including StructuredArchive.h from core container types
Added standard header to new files
Add structured archive serializer for TArray
Fix bug in structured archive where containers weren't being popped from the scope stack
Change 3772972 by Ben.Marsh
Add an adapter which presents a legacy FArchive interface to a FStructuredArchive slot.
Data is serialized into this slot as a stream of elements; raw data is buffered up into fixed size chunks, names and objects are serialized separately.
When used with FBinaryArchiveFormatter, this should result in all data being passed through to the underlying archive in a backwards compatible way, wiith no additional bookkeeping fields.
Change 3773006 by Ben.Marsh
Rename FStructuredArchive::FRecord::EnterSlot() to EnterField().
Change 3773013 by Steve.Robb
bUseInlining target rule added to UnrealBuildTool, which defaults to true, to allow inlining to be disabled for debugging purposes.
Change 3774499 by Ben.Marsh
Minor fixes for FStructuredArchive related classes:
* Text-based archive formats are now compiled out when WITH_TEXT_ARCHIVE_SUPPORT = 0.
* Fixed issue with FTaggedBinaryArchiveFormatter state becoming corrupted when looking ahead at field types.
* FArchiveFieldName constructor is now explicit, to fix cases where strings were being passed directly to serialize functions.
Change 3774600 by Ben.Marsh
Add CopyFormattedData() function, which can copy data from one formatter to another. Add a test case to SerializationAPI that converts from data -> JSON -> binary -> JSON -> data.
This function can be used to implement a generic visitor pattern, by implementing a FArchiveFormatter which receives the deserialized data.
Change 3789721 by Ben.Marsh
TBA: Split FTaggedBinaryArchiveFormatter into separate classes for reading and writing.
Change 3789920 by Ben.Marsh
TBA: Support automatic coercion between any numeric types in tagged binary archives. Also report the smallest type that can contain a value, rather than just in32/double.
#jira UECORE-364
Change 3789982 by Ben.Marsh
TBA: Change FStructuredArchive::Open() to return a slot, rather than a record, to make it easier to implement a raw FArchive adapter.
Change 3792466 by Ben.Marsh
TBA: Better handling of raw data in text based assets. Short sequences of binary data are Base64 encoded as a single string. Longer sequences are stored as an array of Base64 encoded lines, push a SHA1 hash to detect cases where the data was merged incorrectly.
In order to allow inference of the correct type for a field, other fields called "Base64" will be escaped to "_Base64", and any field beginning with "_" will have an additional underscore inserted. Reading files back in reverses these transformations.
Change 3792935 by Ben.Marsh
TBA: Rename FArchiveFormatter to FStructuredArchiveFormatter for consistency with FStructuredArchive.
Change 3795100 by Ben.Marsh
UBT: Rename the ModuleRules Definitions property to PublicDefinitions, to make its semantics clearer.
Change 3795106 by Ben.Marsh
Replace all internal usages of ModuleRules.Definitions, and replace it with ModuleRules.PublicDefinitions.
Change 3796275 by Ben.Marsh
Fix paths to Version.h includes from resource files.
Change 3800683 by Josh.Engebretson
Remove WER from Mac and Linux crash reports in favor of unified runtime-xml format
#jira UE-50073
Change 3803545 by Steve.Robb
TWeakObjPtr const-dropping assignment fix.
Fixes to change.
[CL 3805231 by Ben Marsh in Main branch]