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Adding missing RHI_API uses.
[CL 23844768 by christopher waters in ue5-main branch]
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@@ -113,8 +113,8 @@ public:
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inline ERHIResourceType GetType() const { return ResourceType; }
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FName GetOwnerName() const;
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void SetOwnerName(const FName& InOwnerName);
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RHI_API FName GetOwnerName() const;
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RHI_API void SetOwnerName(const FName& InOwnerName);
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#if RHI_ENABLE_RESOURCE_INFO
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// Get resource info if available.
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