Create the FStateTreeAITaskBase & FStateTreeAIActionTaskBase state tree task namespace for AI focused ST task
#rb mikko.mononen
[CL 32496289 by guillaume arruda in 5.4 branch]
- Added option to start the StateTree automatically on BeginPlay
- StateTreeComponentSchema: allow to specify which actor class to expect the StateTree to run on (allows to bind to Actor specific data directly)
- Fixed FStateTreeReference parameter update on BP instance (the struct gets copied, which cause issues with the delegate handle)
#rb Mieszko.Zielinski
#preflight 630c70bb0345de4ccf7c8b51
[CL 21685020 by mikko mononen in ue5-main branch]