Commit Graph

14 Commits

Author SHA1 Message Date
rob gay
7fe604fb2e UX Scaffolding for MetaSound Composition/Presets Part 2
- Leverage AssetRegistry/Manager to only load data on MetaSounds required to register (disabled until frontend registry supports this)
- Drag-And-Drop assets on MetaSound Graph
- Move ConvertToPreset to toolbar (WIP, still need to properly hide when clicked instead of closing editor blindly, has issue with refresh)

#rb phil.popp
#preflight 60c9a0a83e1b3c0001335ee7

#ROBOMERGE-SOURCE: CL 16689213 via CL 16689237
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16689251 by rob gay in ue5-release-engine-test branch]
2021-06-16 11:21:13 -04:00
rob gay
0e4f7a7c51 MetaSound UI/UX Composition/Preset Scaffolding
- Revive UMetaSound Asset type
- Revive MS Output generation
- Fix copy pasta'ed type name so MetaSound Source shows up properly in editor
- Clean-up to dynamic doc version reporting if required (show the new version number in log)
- Add versioning to update the RootGraphClass name & add DisplayName

MetaSound Registry Scaffolding Part 1 (From Phil Popp)

#rb phil.popp
#jira UE-117108
#jira UE-117109
#jira UE-117110
#preflight 60bf11780c76f90001db5f5f


#ROBOMERGE-SOURCE: CL 16587155
#ROBOMERGE-BOT: (v828-16531559)

[CL 16587204 by rob gay in ue5-main branch]
2021-06-08 10:52:31 -04:00
phil popp
841cfbdd3e Cleanup TAccessPtr
- Moved TAccessPtr<> member accessors to their own implementation file.
- Implemented specific derived classes for TAccessPtr<> to metasound frontend document sturctures.
- Fixed broken unit test
#jira UEAU-780
#rb Rob.Gay
#preflight 6099b8030ab4b200016c89f7

[CL 16259814 by phil popp in ue5-main branch]
2021-05-10 19:52:56 -04:00
rob gay
adb961b654 Rename Metasound to MetaSound (PascalCase) in all places in UX. (Code-side to be cleaned up post EA)
#rb trivial
#jira nojira
#preflight 6066ab3dc5a3a100016fc8a0

#ROBOMERGE-SOURCE: CL 15899490 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15899491 by rob gay in ue5-main branch]
2021-04-02 02:09:50 -04:00
phil popp
18fd872a22 Fix for output format on metasound postload
#jira none
#rb Rob.Gay, Ryan.Mangin

[CL 15273872 by phil popp in ue5-main branch]
2021-02-01 15:59:27 -04:00
phil popp
c2c509e3fd Metasound BP interface
- Adding IAudioInstanceTransmitter interface to Audio extensions
- Adding IAudioInstanceTransmitter to FActiveSound
- Renaming functions with "Archetype" to "MetasoundArchetype" to avoid conflict with UOBject archetype.
- Adding transmittable info to data type registration
- Adding default input pin to receive node.
- Adding FMetasoundInstanceTransmitter for communicating to single metasound source instance.
#rb Aaron.McLeran, Rob.Gay
#jira UEAU-618

[CL 15162371 by phil popp in ue5-main branch]
2021-01-22 03:05:22 -04:00
phil popp
4cdd926b68 Metasound Frontend Revamp
- New node name {namespace.name.variant}
- PointIDs for exact pin-to-pin connections
- TAccessPtr updates
- Controller/Handle interface
- Document Handle
- Frontend Transforms
- Input/Output node external registration
- Revamped document model

#rb Max.Hayes, Rob.Gay
#jira UEAU-626

[CL 15066822 by phil popp in ue5-main branch]
2021-01-13 10:48:59 -04:00
phil popp
4a92191e2d Multichannel Metasound Source
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound

#rb Max.Hayes
#jira UEAU-487

[CL 14919511 by phil popp in ue5-main branch]
2020-12-14 15:48:27 -04:00
Rob Gay
82054890b6 Fix PostLoad crash on asset load in-editor
#rb trivial
#rnx
#jira none
#fyi ethan.geller

[CL 13950741 by Rob Gay in ue5-main branch]
2020-07-27 19:10:04 -04:00
Ethan Geller
529318d783 #jira UEAU-524
Implement UMetasoundSource, Archetype registry, and implement Archetype support in the metasound editor.
#rb rob.gay, phil.popp
#fyi rob.gay, phil.popp

[CL 13940440 by Ethan Geller in ue5-main branch]
2020-07-23 20:32:26 -04:00
Rob Gay
6fb458fd4f Checkpoint on more input/output work
- Expose I/O arrays to UI (TODO: fix rename. We currently have two places we're caching input/output names and no easy way to snatch I/O metadata from I/O node.  Could we add function to reference name from description instead of caching on node?)
- Stub in json import exposition to UI
- Fix crash with removing inputs/outputs
- Various clean-up
#rb ethan.geller
#jira UEAU-527

[CL 13937505 by Rob Gay in ue5-main branch]
2020-07-23 16:39:56 -04:00
Rob Gay
bd273007cc Moving implementation off of UMetasound to avoid engine requirement
- Move deserialize/serialize utilities off of module and into own FileConversion namespace. Stub in landing place for export in Intermediates.
#jira UEAU-527
#rb ethan.geller

[CL 13886786 by Rob Gay in ue5-main branch]
2020-07-17 16:43:42 -04:00
Rob Gay
ca46591eff Boilerplate for empty Metasound Graph Implementation & editor module support
#rb phil.popp
#jira UEAU-476

[CL 13864364 by Rob Gay in ue5-main branch]
2020-07-15 12:59:38 -04:00
Rob Gay
bdc971b2d0 Move UMetasound to MetasoundEngine (step toward editor enablement as EdGraph reference will be required on class).
#rb ethan.geller
#jira UEAU-476

[CL 13860810 by Rob Gay in ue5-main branch]
2020-07-15 00:16:40 -04:00