Commit Graph

3 Commits

Author SHA1 Message Date
lucas dower
eb486822e9 Add Pose Watch support to the Rewind Debugger
* Recording an instance of an anim blueprint with the Animation Blueprint Editor debug object attached will now trace all active Pose Watches.
* Pose Watches have separate tracks with regions shown for when that pose is evaluated in the anim graph.

#rb keith.yerex
#preflight 62fcf32ae64b1a51092d9976
#jira none

[CL 21424758 by lucas dower in ue5-main branch]
2022-08-17 10:18:44 -04:00
Keith Yerex
4f1ab2a23c Animation blueprint debugging support in rewind debugger
#rb Jurre.DeBaare
#preflight 611c3480cc11eb00018d471e

[CL 17208978 by Keith Yerex in ue5-main branch]
2021-08-17 20:32:43 -04:00
Keith Yerex
8180e38fa9 rewind debugger interfaces refactor
- moving interfaces to engine from plugins
- get rewind debugger debug view interface out of GameplayInsights plugin
- change view system to use modular features instead of having it's own registration management
#review jurre.debaare

[CL 16986089 by Keith Yerex in ue5-main branch]
2021-07-28 15:21:01 -04:00