UE-17109 - Collections cannot be created when using SVN as your SCC provider
The collection was trying to add itself to source control before the file had been created. Perforce allows this, but SVN and Git do not.
Additionally, SVN was trying to recursively commit any added parent folders when committing a file within those folders (required to avoid the commit operation failing), however that was failing to get the current SVN status of anything but the most immediate parent folder, causing the recusive check to fail.
[CL 2588523 by Jamie Dale in Main branch]
//depot/UE4-LauncherDev/Engine/Source/Developer/FriendsAndChat/Private/Layers/UI/SChatWindow.cpp
to D:\\Perforce\\Epic\\UE4\\Engine\\Source\\Developer\\FriendsAndChat\\Private\\Layers\\UI\\SChatWindow.cpp
[CL 2587628 by Antony Carter in Main branch]
#UE4 Reducing dependencies on Version.h
#platformnotify Josh.Adams
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2585810 by Bob.Tellez on 2015/06/12 11:30:33.
[CL 2585846 by Bob Tellez in Main branch]
- Reworked UI hierarchy to better afford input on its constituent panels
- Added scroll-zoom/pan support to the track area and curve editor (using CTRL and SHIFT mouse wheel modifiers)
- View range no longer zooms when changing the size of the sequencer window
[CL 2585565 by Andrew Rodham in Main branch]
2584013 #friends+chat, analytics
- fix for not sending private chat counts
2584233 #friends+chat
- fix for analytics events not being flushed on shutdown
- fix for analytics events not being sent due to nullptr provider
[CL 2584258 by Sam Zamani in Main branch]