christopher waters
f8147b1889
Full set of fixes for non-unity non-pch builds after EngineTypes cleanup. This includes adjusting previous build fixes that introduced new includes that weren't actually necessary. Restored a few includes and wrapped them in UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 checks to maintain compatability.
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Also includes fixes for other build issues as it's hard to separate them all.
#jira too many to list
#rb none
#preflight 6247d21073665f7d5e6c5a6c
[CL 19600818 by christopher waters in ue5-main branch]
2022-04-02 01:04:02 -04:00
tyson brochu
a07cbd52dd
Add a TargetWorld member to MeshSurfacePointTool, similar to other base tool classes.
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Add attribute editor and vertex paint tools to cloth editor.
#rnx
#rb jimmy.andrews
#preflight 6244706b8f06610224f09976
[CL 19557482 by tyson brochu in ue5-main branch]
2022-03-30 11:06:49 -04:00
jimmy andrews
7bed3e0ebf
make brush tools notify property sets of updates done by hotkey actions (to brush size/strength), so the reset arrow correctly updates in the details panels
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#jira UE-114680
#rb rinat.abdrashitov
#preflight 61b2e5bac01c89f906d632b3
#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18431318 in //UE5/Release-5.0/... via CL 18435335
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18435573 by jimmy andrews in ue5-release-engine-test branch]
2021-12-10 17:49:08 -05:00
lonnie li
e08222e97a
InteractiveToolFramework: Remove unnecessary tool target interface requirements for MeshSurfacePointTool.
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ModelingTools: Add MeshSurfacePointMeshEditingToolBuilder with common mesh editing requirements.
Update MeshSurfacePointTool modeling tools to use MeshSurfacePointMeshEditingToolBuilder
#rb semion.piskarev
#rnx
#jira none
#preflight 6196d1bbb22f9e02b57b7438
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18269233 in //UE5/Release-5.0/... via CL 18269267
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18269272 by lonnie li in ue5-release-engine-test branch]
2021-11-23 08:55:40 -05:00
michael balzer
5a20a5e3d0
Move InteractiveToolsFramework and GeometryFramework out of Experimental
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#jira UETOOL-3823
#rb brooke.hubert
#preflight 6109d1e9b4288d0001acb7ef
#ROBOMERGE-SOURCE: CL 17055606 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)
[CL 17055619 by michael balzer in ue5-release-engine-test branch]
2021-08-04 13:59:17 -04:00
ryan schmidt
889b66d92f
Move InteractiveToolsFramework and EditorInteractiveToolsFramework modules to Experimental
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#rb none
#rnx
#ROBOMERGE-SOURCE: CL 6913333 in //UE4/Dev-Editor/...
#ROBOMERGE-BOT: ENGINE (Dev-Editor -> Main) (v366-6836689)
[CL 6913342 by ryan schmidt in Main branch]
2019-06-10 14:03:39 -04:00
Chris Gagnon
930e33cb48
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
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#rb none
[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00