#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 20286942 via CL 20286947 via CL 20286953 via CL 20286965
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20304766 by justin marcus in ue5-main branch]
- will eventually be replaced with a better system
#jira UE-146398
#rb Justin.Marcus
#rnx
#ROBOMERGE-AUTHOR: david.harvey
#ROBOMERGE-SOURCE: CL 20258363 via CL 20258366 via CL 20258372
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20262878 by david harvey in ue5-main branch]
#preflight
#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 19440850 via CL 19442818 via CL 19445302 via CL 19446074 via CL 19446282
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v933-19451510)
[CL 19453460 by justin marcus in ue5-main branch]
- Add CSV format option for GetStats()
[REVIEW] [at]Dave.Belanger [at]Josh.Adams
#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 19118955 via CL 19118975 via CL 19119009 via CL 19119047 via CL 19123211
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19154043 by justin marcus in ue5-main branch]
#rb swarm
#swarm 18391661
#preflight 61aece940e3f453820506dae
#tests Android / Switch preflight
#ROBOMERGE-AUTHOR: thomas.ross
#ROBOMERGE-SOURCE: CL 18449824 via CL 18449842 via CL 18449853 via CL 18449862 via CL 18450175 via CL 18450186
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18450195 by thomas ross in ue5-release-engine-test branch]
- Now dumps bundle info in eviction order.
- Add verbosity control
- Add version that dumps stats for all caches
#rb [at]Thomas.Ross [at]Graem.Thornton [at]Daniel.Lamb
#preflight https://horde.devtools.epicgames.com/job/61b11466643ecfe8b07c0588
#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 18418637 via CL 18419371 via CL 18419377 via CL 18419381 via CL 18435066 via CL 18437375
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18437653 by justin marcus in ue5-release-engine-test branch]
Fix for crash if manifest is missing from an installed bundle - this mostly affects bundles that were installed from a <redacted> since they don't get manifests.
When pruning no longer relevant bundles, remove from any associated caches.
Add a console command to flush install bundle caches.
[at]Thomas.Ross [at]Graeme.Thornton
#preflight https://horde.devtools.epicgames.com/job/61a8f77d832ebaf94860db6c
#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 18355451 via CL 18364417 via CL 18364466 via CL 18364513 via CL 18434150 via CL 18435480
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18436244 by justin marcus in ue5-release-engine-test branch]