add support for F32 float import without conversion
fix incorrect quantizer in color conversion
#rb fabian.giesen
#preflight 627461351e4246d26acdde55
[CL 20073801 by charles bloom in ue5-main branch]
FImage is now the standard preferred type for a bag of pixels
FImageView can point at pixels without owning an allocation
ERawImageFormat (FImage) converts to ETextureSourceFormat
FImageUtils provides generic load/save and get/set from FImage
major cleanup in the ImageWrappers
new preferred API is through ImageWrapperModule Compress/Decompress
SetRaw/GetRaw functions cleaned up to not have undefined behavior on unexpected formats
ImageWrapper output added for HDR,BMP,TGA
RGBA32F format added and supported throughout import/export
EditorFactories import/export made more generic, most image types handled the same way using FImage now
Deprecate old TSF RGBA order pixel formats
Fix many crashes or bad handling of unusual pixel formats
Pixel access functions should be used instead of switches on pixel type
#preflight 6230ade7e65a7e65d68a187c
#rb julien.stjean,martins.mozeiko,dan.thompson,fabian.giesen
[CL 19397199 by charles bloom in ue5-main branch]
Unfortunatly it doesn't support the old jpeg format yet. Not sure why currently, but modern tiff encoded using jpeg are fully supported.
#rb Alexis.Matte
#preflight 61a52da9c3287aab277a80d5
#ROBOMERGE-AUTHOR: swarm
#ROBOMERGE-SOURCE: CL 18314926 in //UE5/Release-5.0/... via CL 18315830
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18316193 by swarm in ue5-release-engine-test branch]