Commit Graph

4 Commits

Author SHA1 Message Date
charles bloom
25bc80811e ImageWrapper: remove unused animation frame functions
were marked deprecated in previous commit

#rb none
#preflight none

[CL 19407262 by charles bloom in ue5-main branch]
2022-03-16 12:32:59 -04:00
charles bloom
04ffabc485 ImageWrapper and import/export refactor
FImage is now the standard preferred type for a bag of pixels
FImageView can point at pixels without owning an allocation
ERawImageFormat (FImage) converts to ETextureSourceFormat
FImageUtils provides generic load/save and get/set from FImage
major cleanup in the ImageWrappers
new preferred API is through ImageWrapperModule Compress/Decompress
SetRaw/GetRaw functions cleaned up to not have undefined behavior on unexpected formats
ImageWrapper output added for HDR,BMP,TGA
RGBA32F format added and supported throughout import/export
EditorFactories import/export made more generic, most image types handled the same way using FImage now
Deprecate old TSF RGBA order pixel formats
Fix many crashes or bad handling of unusual pixel formats
Pixel access functions should be used instead of switches on pixel type

#preflight 6230ade7e65a7e65d68a187c
#rb julien.stjean,martins.mozeiko,dan.thompson,fabian.giesen

[CL 19397199 by charles bloom in ue5-main branch]
2022-03-15 18:29:37 -04:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
julien stjean
b4e8d15a9f Moving HDR loader from runtime engine to imagewrapper.
Adding support of hdr to interchange those are now imported as standart 2d Texture.

#jira UETOOL-3244
#rb Alexis.Matte

#ROBOMERGE-SOURCE: CL 16347572 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16347590 by julien stjean in ue5-release-engine-test branch]
2021-05-17 08:46:26 -04:00