Commit Graph

12 Commits

Author SHA1 Message Date
Ben Marsh
cbb950c578 UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032

[CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
jonathan adamczewski
8dc68a7f85 AutomationTool: Compile script modules within the application
Add a layer of caching to avoid running msbuild as much as possible.

#jira UE-109181
#rb ben.marsh

[CL 17102399 by jonathan adamczewski in ue5-main branch]
2021-08-09 10:39:09 -04:00
jonathan adamczewski
64bfd9b3f4 UnrealBuildTool:
Move NativeProjects partially into BuildUtilities - class split to avoid pulling in a larger chain of dependencies.

#jira none

[CL 16608480 by jonathan adamczewski in ue5-main branch]
2021-06-09 13:32:14 -04:00
jonathan adamczewski
94b14ee042 UnrealBuildTool: move some path constants into BuildUtilities
RootDirectory, EngineDirectory, UnrealBuildToolPath are now found in BuildUtilities' UnrealBuild namesapce.

The way these are computed has changed. Previously, it was assumed that the application is UnrealBuildTool, and paths were constructed relative to that assembly.

Now, the assumption is that the process is located under a "Engine/Build/DotNET" sub-path and paths are constructed relative to that.

#jira none

[CL 16607440 by jonathan adamczewski in ue5-main branch]
2021-06-09 12:54:42 -04:00
jonathan adamczewski
78076f869d Move DirectoryLookupCache.cs to BuildUtilities
#jira none

[CL 16596484 by jonathan adamczewski in ue5-main branch]
2021-06-08 19:12:07 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
68f5abeb09 UBT: Convert UnrealBuildTool to use nullable references.
#rb none
#rnx

[CL 14960546 by Ben Marsh in ue5-main branch]
2020-12-20 18:47:42 -04:00
ben marsh
42db966bf9 UBT: Allow building targets from project platform/restricted directories.
#jira

#ROBOMERGE-SOURCE: CL 12682307 via CL 12682308 via CL 12682309
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12682312 by ben marsh in Main branch]
2020-04-08 20:25:07 -04:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
andrew grant
47a03942a9 Editgrated latest SyncProject script from FN as part of UE-78832, UE-78826, and resolved issues with omitted / dangerous arguments.
Project arg is now optional and will simply sync the engine.
Passing -CL=0 will now require the -force argument before syncing files out of the workspace.
Fixed issue with deep samples (e.g AREnvProbe) not being discovered by FindProjectFileFromName
Added NativeProjects.ClearCache option for the case when syncing a project from P4 that isn't yet on disk

Fixed issue with P4.FileExistsInDepot returning true if passed a path that isn't in the users client view. Relates to UE-78832 but not the entire fix
Fixed issue with BuildEditor not working without a project arg.
Fixed issue building projects that don't have source

[CODEREVIEW] ben.marsh
#jira UE-78832, UE-78826
#rb na

#ROBOMERGE-OWNER: andrew.grant
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 8008332 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v396-7974030)

[CL 8008726 by andrew grant in Main branch]
2019-08-13 16:24:19 -04:00
Ben Marsh
a22b952aa9 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00