Commit Graph

1518 Commits

Author SHA1 Message Date
Tim Smith
826650afea Added the ability to compile specific files (i.e. -singlefile) while a live coding session is active. Output is sent to a different location to prevent clashes with overriting object files for the live coding session.
#rb ben.marsh
#preflight 62a8bd9a6373922cf48a1be0

[CL 20653442 by Tim Smith in ue5-main branch]
2022-06-14 13:56:18 -04:00
quentin-dietz
d04d9ec2da PR #9159: Fix small typo in UnrealPluginLanguage.cs documentation (Contributed by quentin-dietz)
#preflight 62a7d556c3492689258f107b

[CL 20639071 by quentin-dietz in ue5-main branch]
2022-06-13 20:38:39 -04:00
andrew scheidecker
1218625098 Changed boolean property bVersePublicApi on Build.cs and uplugin files to an enum named VerseScope with three states InternalAPI, PublicAPI and User.
Submitting on behalf of Markus.Breyer.

#rnx
#rb Markus.Breyer, Graeme.Thornton, Eric.Knapik
#preflight 62a74175af7ad033effb81ad

#ROBOMERGE-OWNER: andrew.scheidecker
#ROBOMERGE-AUTHOR: andrew.scheidecker
#ROBOMERGE-SOURCE: CL 20629231 via CL 20629334 via CL 20629474 via CL 20629523
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20636288 by andrew scheidecker in ue5-main branch]
2022-06-13 18:37:53 -04:00
Tim Smith
06cac684a2 Added .so and .dylib files as files to consider as library files to help reduce relinking on Mac and Linux.
#rb joe.kirchoff, ben.marsh
#preflight 62a72b392a70e8deaccf4aaa

[CL 20626926 by Tim Smith in ue5-main branch]
2022-06-13 10:32:12 -04:00
Joe Kirchoff
f0be910e28 UnrealBuildTool: Add verbose logging to RulesCompiler to track which plugins and modules are found
#rnx
#rb none
#preflight 62a1478d8256a494c137e620

[CL 20569778 by Joe Kirchoff in ue5-main branch]
2022-06-08 21:15:51 -04:00
mike beach
9911369e6a Making it so UBT accounts for project level content-only plugins in content-only projects (the project could still enable/disable those plugins and the rules assembly needs to be aware of them).
#rb Joe.Kirchoff

#ROBOMERGE-OWNER: mike.beach
#ROBOMERGE-AUTHOR: mike.beach
#ROBOMERGE-SOURCE: CL 20563816 via CL 20563854 via CL 20563860
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v954-20466795)

[CL 20567272 by mike beach in ue5-main branch]
2022-06-08 19:05:41 -04:00
Chris Babcock
b60e054191 Add file/line logging for UnrealPluginLanguage (UPL) warnings and errors
#jira UE-155640
#android
#review @Jack.Porter
#rb Jack.Porter

#preflight https://horde.devtools.epicgames.com/job/6298ec186438e3c7311ab0ab

[CL 20566090 by Chris Babcock in ue5-main branch]
2022-06-08 18:08:12 -04:00
Joe Kirchoff
da80e64339 UnrealBuildTool: Only mark marketplace plugin as readonly for installed builds
#rb Ben.Marsh
#rb Martin.Sevigny
#jira UE-152647
#jira UE-156024
#preflight 629fdfae233ae0a8f81958ef

This should be tested against the fix for UE-148690 to ensure there's no regression

[CL 20558829 by Joe Kirchoff in ue5-main branch]
2022-06-08 12:47:44 -04:00
chris constantinescu
79078dc749 Low level tests adapter that can translate Catch2-defined test to a Functional Test
#preflight 629f74c6233ae0a8f8fb1f97
#rb Devin.Doucette

[CL 20540119 by chris constantinescu in ue5-main branch]
2022-06-07 12:37:53 -04:00
Tim Smith
ba7e42070a Ignore compile actions that aren't using the c++ compiler when doing live coding. Resolves issues where changes that would contribute to the resource file (i.e. copyright notice) would cause live coding to fail.
#rb self
#jira UE-145201
#preflight 6290e7d56c4b4192f29fc023

[CL 20394069 by Tim Smith in ue5-main branch]
2022-05-27 11:51:13 -04:00
markus breyer
45f42535a5 Added new properties to Build.cs and uplugin files to support Verse public API
- new property bVersePublicApi in Build.cs files that is set to expose the associated Verse code to public users
- new property "VersePublicApi" in uplugin files that is set to expose the associated Verse code to public users

#rb andrew.scheidecker, conan.reis
#rnx
#preflight 628c579c3b67edca7a615f57
#preflight 628fe09bf622d972b5f58a6e

#ROBOMERGE-OWNER: markus.breyer
#ROBOMERGE-AUTHOR: markus.breyer
#ROBOMERGE-SOURCE: CL 20386247 via CL 20386248 via CL 20386313 via CL 20386316
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)

[CL 20387729 by markus breyer in ue5-main branch]
2022-05-26 19:24:39 -04:00
Ben Marsh
cf7582e557 UAT: Fix exception when creating dummy targets in UAT.
#preflight none

[CL 20374333 by Ben Marsh in ue5-main branch]
2022-05-25 20:48:43 -04:00
Joe Kirchoff
63d5c71b0d UnrealBuildTool: Add BinarySuffix to BuildHostPlatform
#rnx
#rb trivial
#preflight 628ebe53e746de496100396b

[CL 20373816 by Joe Kirchoff in ue5-main branch]
2022-05-25 19:59:27 -04:00
Ben Marsh
cbb950c578 UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032

[CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
Joe Kirchoff
c512a89ace Rename UnrealBuildTool.EngineSourceDirectory -> Unreal.EngineSourceDirectory
#rnx
#rb trivial
#preflight 628e9fdaf622d972b59ebe85

[CL 20372061 by Joe Kirchoff in ue5-main branch]
2022-05-25 17:54:39 -04:00
Wojciech Krywult
8fb3ce1782 UBT: XmlConfigFile attribute: Added support for properties.
[XmlConfigFile(...)] can be added to both fields and properties. The latter can be useful e.g. with derived properties.

#rb Joe.Kirchoff
#jira none
#preflight 62825fb8734d0657702b31f5

[CL 20224799 by Wojciech Krywult in ue5-main branch]
2022-05-16 11:10:24 -04:00
Wojciech Krywult
023a31719e UBT: ConfigFile attribute: Added support for properties.
[ConfigFile(...)] can be added to both fields and properties. The latter can be useful e.g. with derived properties.

#rb Joe.Kirchoff
#jira none
#preflight 62825962046b81bf93bc5201

[CL 20223985 by Wojciech Krywult in ue5-main branch]
2022-05-16 10:27:05 -04:00
Joe Kirchoff
4fbf8b740a UnrealBuildTool: Support new MSVC source dependency version
#rb trivial
#rnx
#jira none
#preflight 627bd3080a5817c9d94e9b99

[CL 20141057 by Joe Kirchoff in ue5-main branch]
2022-05-11 11:21:48 -04:00
jonathan adamczewski
6675412d91 RulesCompiler.cs: Indentation
#jira none
#trivial
#rnx
#preflight none

[CL 20053890 by jonathan adamczewski in ue5-main branch]
2022-05-04 21:13:54 -04:00
jonathan adamczewski
b25b8a0d7a UnrealBuildTool: Delete files in parallel when cleaning (adding a few timers)
Cleaning UnrealEngine Development Win64, on a ThreadRipper
Before: 270 seconds
After:   63 seconds

#jira none
#rnx
#preflight 626b29bbb17dd9121b63f219

[CL 19982248 by jonathan adamczewski in ue5-main branch]
2022-04-29 13:53:48 -04:00
jonathan adamczewski
11d542c545 UnrealBuildTool: add -CompactOutput command line option, supported by ParallelExecutor
Also can be set via BuildConfiguration.xml with:

<BuildConfiguration><bCompactOutput>true</bCompactOutput></BuildConfiguration>

#jira none
#preflight 626ae00e2c7b46848542a57f

[CL 19982217 by jonathan adamczewski in ue5-main branch]
2022-04-29 13:52:17 -04:00
chris constantinescu
1278a26f76 Low level tests further refactoring and test resource deployment
#preflight 626955ed0d4ac78d716eacf0
#rnx

[CL 19941830 by chris constantinescu in ue5-main branch]
2022-04-27 12:36:35 -04:00
Tim Smith
8e9331e8ed Fixed current version number which was left with a debugging value.
#rb trivial
#rnx
#preflight skip

[CL 19941373 by Tim Smith in ue5-main branch]
2022-04-27 12:07:17 -04:00
Tim Smith
36421e5c91 Minor refactor to UBT plugins.
Added support for props file for UBT plugins.  Needed for packaging of plugins having a ubt plugin

#rnx
#rb trivial
#preflight 62694f6a7f6900cdefa9431c

[CL 19939499 by Tim Smith in ue5-main branch]
2022-04-27 10:30:21 -04:00
tim smith
ab6f014b6d Fix UBT configuration reading code to read the editor per project user setting from the corrected saved file location.
This resolves a UBT issue where building from Visual Studio/Rider while the editor is running wouldn't automatically change to HotReload mode.
#preflight 626698887e06ec75059f44b8
#jira none
#rb Ben.Marsh, Jonathan.Adamczewski
#lockdown mark.lintott

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 19901402 in //UE5/Release-5.0/... via CL 19902726
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v942-19904256)

[CL 19904470 by tim smith in ue5-main branch]
2022-04-25 12:47:17 -04:00