Commit Graph

5 Commits

Author SHA1 Message Date
Ben Marsh
cda1b66bba Reformat EpicGames.Core according to standard coding conventions.
#preflight 623cd2e84368f558e30b4a9e

[CL 19502309 by Ben Marsh in ue5-main branch]
2022-03-24 16:35:00 -04:00
Tim Smith
cd07867bf6 1) Adding new collection of UE types into C#
2) Enhancements to StringView and a few other helper classes
3) New UE style ignore case comparison
4) Moved shared UHT definitions into a common C# file.

#rb jonathan.adamczewski
#rnx
#preflight 620e3cdc8b6428e701a24666

[CL 19033446 by Tim Smith in ue5-main branch]
2022-02-17 07:40:56 -05:00
joe kirchoff
d77482768d [Backout] - CL16961198
#fyi Joe.Kirchoff
Original CL Desc
-----------------------------------------------------------------
Use Microsoft.CodeAnalysis.CSharp.Workspaces for code analysis

#rb none
#rnx

[CL 16961691 by joe kirchoff in ue5-main branch]
2021-07-26 17:58:54 -04:00
Joe Kirchoff
8fcb4dc40e Use Microsoft.CodeAnalysis.CSharp.Workspaces for code analysis
#rb none
#rnx

[CL 16961198 by Joe Kirchoff in ue5-main branch]
2021-07-26 17:14:29 -04:00
Ben Marsh
3275355fdf Merging functionality from Horde fork of EpicGames.Core, and first pass on fixing up nullable annotations.
#rb none
#rnx

[CL 14967557 by Ben Marsh in ue5-main branch]
2020-12-28 14:34:13 -04:00