Commit Graph

13 Commits

Author SHA1 Message Date
jonathan adamczewski
c1bb6901bf Upgrade to .NET 6.0
#jira UE-119846
#preflight 624cbb2ecc0872e96b0d5181

[CL 19652696 by jonathan adamczewski in ue5-main branch]
2022-04-06 14:46:50 -04:00
jonathan adamczewski
5c68d1d9ef Revert //UE5/Main/... changelist 19531725 - return to NET Core 3.1
#preflight 62422fd0470aff98e946bfce
#jira UE-119846

[CL 19534572 by jonathan adamczewski in ue5-main branch]
2022-03-28 18:25:19 -04:00
jonathan adamczewski
18ac15cbb1 Upgrade to .NET 6.0
#jira UE-119846
#preflight 6241fc06470aff98e943c035

[CL 19531725 by jonathan adamczewski in ue5-main branch]
2022-03-28 15:30:56 -04:00
bryan johnson
cb54cb7ea0 Add #skipci to UploadDDC to AWS
#rnx
#rb Devin.Doucette

#ROBOMERGE-OWNER: bryan.johnson
#ROBOMERGE-AUTHOR: bryan.johnson
#ROBOMERGE-SOURCE: CL 19287300 via CL 19297602 via CL 19306008 via CL 19306349
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)

[CL 19347199 by bryan johnson in ue5-main branch]
2022-03-10 21:06:30 -05:00
devin doucette
73b904baed DDC: Extended the S3 cache with the ability to do local generation and decompression of bundles
#rb Zousar.Shaker
#preflight 61ba653d055f301345a1457a

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18471703 in //UE5/Release-5.0/... via CL 18471718
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18471721 by devin doucette in ue5-release-engine-test branch]
2021-12-15 17:23:24 -05:00
devin doucette
41ee90f46f DDC: Fixed the S3 upload to use relative paths
#rb Bryan.Johnson
#rnx
#preflight 61ba54d0ed09cd864b342047

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18470744 in //UE5/Release-5.0/... via CL 18470762
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18470768 by devin doucette in ue5-release-engine-test branch]
2021-12-15 15:52:59 -05:00
jonathan adamczewski
64c210d294 AutomationTool, BuildUtilities:
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal

#jira none

#ROBOMERGE-SOURCE: CL 16648181 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16648203 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-11 18:21:35 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Joakim Lindqvist
e7039d3d35 UBT and UAT now use .NET Core instead of Framework and Mono. This means that we use the same runtime on Windows, Linux and Mac. Further benefits including newer C# features and a lot of intresting features for the future around AOT and Tiered compilation.
Some behavior changes:
Output paths - Both tools are now output to a subdirectory of Binaries/Dotnet, I believe most hardcoded paths have been fixed up but there may be tools that will fail because of this.
UAT Plugin Building - As .NET Core does not support AppDomain unloading, how we build the plugins has changed quite a bit, these are now built before UAT is started rather then by UAT itself. If you just start UAT via RunUAT.bat/sh this should just continue to work.

#rb ben.marsh

[CL 14834347 by Joakim Lindqvist in ue5-main branch]
2020-12-02 06:57:13 -04:00
Joakim Lindqvist
f90e40ffb0 UAT can now build as a netcore application.
Added a NET_CORE define to allow us to have changes side by side.
The AWS S3 changes are required due to us requiring to upgrade the S3 assembly version to get net core support (which made all methods async).
The ACL checks for files are not available in the system libraries of net core, as such the api is a bit different.

AutomationToolLauncher now just spawns a subprocess when used in netcore, as netcore does not support custom AppDomains and shadow copying. We will generally need to revisit this for netcore as this whole feature of building the source for UAT in UAT is not really possible.

To enable this set environment variable "UE_USE_DOTNET=1", note that with netcore all applications change their output path so this will likely break a bit of tooling when enabled.

#rb ben.marsh

[CL 14572339 by Joakim Lindqvist in ue5-main branch]
2020-10-26 06:08:59 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
ben marsh
1e9f032ccc Automatically delete DDC filter files after 5 days.
#jira

#ROBOMERGE-SOURCE: CL 12682943 via CL 12682944 via CL 12682949
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12682961 by ben marsh in Main branch]
2020-04-08 20:59:09 -04:00
ben marsh
6f6fe556a9 Move UploadDDCToAWS into a public folder.
#jira

#ROBOMERGE-SOURCE: CL 12626508 via CL 12626514 via CL 12626520
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12626541 by ben marsh in Main branch]
2020-04-06 14:26:20 -04:00