Commit Graph

6 Commits

Author SHA1 Message Date
aurel cordonnier
34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
ben hoffman
1eb5090127 Do not allow copying or duplicating subobjects with the name of "DefaultSceneRoot". This will prevent confusing renaming situations where the DefaultSceneRoot could be deleted, but still be preventing other subobjects from being named that
#jira UE-119104
#rb todo
#rnx
#preflight 60ff101a47c93a00010d9d2e

#ROBOMERGE-SOURCE: CL 16961027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16961064 by ben hoffman in ue5-release-engine-test branch]
2021-07-26 16:58:12 -04:00
ben hoffman
1b38a5881b Instead of checking if something is a child actor component when attempting to maniuplate it, check if its owner is a CAC instead. If it's owner is a CAC, then it cannot be removed because it is determined by the owning CAC. Before, the code was incorrectly checking if something was just a plain old child actor component, resulting in being unable to delete, reparent, or attach to a child actor component.
#jira UE-117132
#jira UE-117332
#jira UE-117327
#jira UE-117329

#rb marc.audy
#rnx

#preflight 60d48296925f1400010bb909

#ROBOMERGE-SOURCE: CL 16773601 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16773618 by ben hoffman in ue5-release-engine-test branch]
2021-06-24 10:56:30 -04:00
ben hoffman
00511fe56b Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
#jira UE-117068
#rb trivial
#rnx
#preflight 60c2657279a7fe00017a3617

#ROBOMERGE-SOURCE: CL 16629717 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16629728 by ben hoffman in ue5-release-engine-test branch]
2021-06-10 16:39:14 -04:00
ben hoffman
61908bed8a Create the Subobject Data interface module. This provides an API that can be used to manipulate Subobjects such as adding/removing components, reparenting, and changing the scene heirarchy.
The SubobjectDataSubsystem is how users can manipulate a given object within Blueprints or Python scripting. Given a Uobject instance in a level or a UBlueprint asset, you can use GatherSubobjectData to get get an array of handles that you can use to manipulate that subobject.

This is what the new SubobjectEditor (Previously the SCS editor) will be using instead of having all its logic within slate code.

#rb marc.audy
#jira UE-64131
#preflight 6082ce4f8de3a60001cf6af8
#preflight 6082d84a92d7e700019f53e0

[CL 16104548 by ben hoffman in ue5-main branch]
2021-04-23 11:01:15 -04:00