- This was the result of a merge error. I removed the duplicate/incorrect code
#jira UE-156396
#jira UE-156396
[BugFix] Selected diff Pins aren't highlighted in blueprints with more than one graph
- FocusedDiffResult attribute returned the index of the diff result in a list of all diff results when it needed to return the index of a subset array that only includes results diffs between the currently rendered graph
#preflight 62a7d093045c9fe61ee09c19
[CL 20638583 by jordan hoffmann in ue5-main branch]
+ also added in Pin_DiffHighlight brush that never got committed
#preflight 62a3acd42558795127e5341c
#rb ben.zeigler
[CL 20602390 by jordan hoffmann in ue5-main branch]
- because the graphs were being diffed in two different ways - once to generate the list and once to determine how to render the nodes, there were some differences in the diff behavior that caused certain nodes to not render as diffed even though they showed up in the list. this change uses the same diff list for both now so there shouldn't be any differences anymore
- This also solves an issue that caused highlighted pins from Blueprint Diff to persist to the blueprint itself. Now all visual modifications made by the diff viewer only appear in the diff panels rather than the main graph
#jira UE-93061
#preflight 62a256ef2469f462fdd9c693
#rb daren.cheng
This change sets up for future style changes allowing for us to render nodes in the diff graph based on their diff type. There are no style changes in this CL however.
[CL 20584624 by jordan hoffmann in ue5-main branch]
Fixes issues with highlighting and alt-click delete on a link.
#rb lauren.barnes
#preflight 62631588bc24759dc755101a
[CL 19900843 by julien lheureux in ue5-main branch]
Submitted on behalf of fred.kimberley
#rb andy.davidson
#preflight 61f8719ea6632a34f35e654b
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18801709 in //UE5/Release-5.0/... via CL 18802160 via CL 18821533
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
[CL 18821619 by andrew davidson in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
Deprecate TAlignmentWidgetSlotMixin old declartive function. They were not invalidating the widget.
Deprecate TPanelChildren.Add and Insert function. We now use TUniquePtr, the ownership of the Slot wouldn't exist outside of the life of the slot.
#jira UE-109145
#preflight 60c262b49e139d000114edda
#ROBOMERGE-SOURCE: CL 16639956 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
[CL 16639979 by patrick boutot in ue5-release-engine-test branch]
Adds shortcut of double-click to navigate up. Disabled by default for now - see the BlueprintEditor settings to enable & send feedback
#jira UE-105149
#rb thomas.sarkanen,phillip.kavan
[CL 15082887 by danny chapman in ue5-main branch]
This change includes one core toolbar change. FSlateIcon now supports a status overlay. This is used to show compile status in the blueprint editor
#jira UETOOL-2716
[CL 14983761 by Matt Kuhlenschmidt in ue5-main branch]
Control Rig: Override GraphSchema::SetNodePosition(...) to use RigVMController to perform the set action, UEdGraph is updated through URigVMController::Notify(...)
#jira UE-95907
#rb helge.mathee
[CL 14576697 by jack cai in ue5-main branch]
#jira UE-89466
#rb none
#ROBOMERGE-SOURCE: CL 12127370 in //UE4/Release-4.25/... via CL 12127374
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)
[CL 12140305 by frank fella in Main branch]