This change consists of multiple changes:
Core:
- Deprecation of ANY_PACKAGE macro. Added ANY_PACKAGE_DEPRECATED macro which can still be used for backwards compatibility purposes (only used in CoreUObject)
- Deprecation of StaticFindObjectFast* functions that take bAnyPackage parameter
- Added UStruct::GetStructPathName function that returns FTopLevelAssetPath representing the path name (package + object FName, super quick compared to UObject::GetPathName) + wrapper UClass::GetClassPathName to make it look better when used with UClasses
- Added (Static)FindFirstObject* functions that find a first object given its Name (no Outer). These functions are used in places I consider valid to do global UObject (UClass) lookups like parsing command line parameters / checking for unique object names
- Added static UClass::TryFindType function which serves a similar purpose as FindFirstObject however it's going to throw a warning (with a callstack / maybe ensure in the future?) if short class name is provided. This function is used in places that used to use short class names but now should have been converted to use path names to catch any potential regressions and or edge cases I missed.
- Added static UClass::TryConvertShortNameToPathName utility function
- Added static UClass::TryFixShortClassNameExportPath utility function
- Object text export paths will now also include class path (Texture2D'/Game/Textures/Grass.Grass' -> /Script/Engine.Texture2D'/Game/Textures/Grass.Grass')
- All places that manually generated object export paths for objects will now use FObjectPropertyBase::GetExportPath
- Added a new startup test that checks for short type names in UClass/FProperty MetaData values
AssetRegistry:
- Deprecated any member variables (FAssetData / FARFilter) or functions that use FNames to represent class names and replaced them with FTopLevelAssetPath
- Added new member variables and new function overloads that use FTopLevelAssetPath to represent class names
- This also applies to a few other modules' APIs to match AssetRegistry changes
Everything else:
- Updated code that used ANY_PACKAGE (depending on the use case) to use FindObject(nullptr, PathToObject), UClass::TryFindType (used when path name is expected, warns if it's a short name) or FindFirstObject (usually for finding types based on user input but there's been a few legitimate use cases not related to user input)
- Updated code that used AssetRegistry API to use FTopLevelAssetPaths and USomeClass::StaticClass()->GetClassPathName() instead of GetFName()
- Updated meta data and hardcoded FindObject(ANY_PACKAGE, "EEnumNameOrClassName") calls to use path names
#jira UE-99463
#rb many.people
[FYI] Marcus.Wassmer
#preflight 629248ec2256738f75de9b32
#codereviewnumbers 20320742, 20320791, 20320799, 20320756, 20320809, 20320830, 20320840, 20320846, 20320851, 20320863, 20320780, 20320765, 20320876, 20320786
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20430220 via CL 20433854 via CL 20435474 via CL 20435484
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)
[CL 20448496 by robert manuszewski in ue5-main branch]
- Added ability to toggle Private Content Edit mode at Folder level in Content Browser
- You cannot edit an asset's Private/Public state unless it's within a Private Content Editable folder
- Private Assets do not show up unless their within a Private Content Editable folder
#preflight 621fbc63e15c51d8c509559d
#rb Rex.Hill
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: scott.nelson
#ROBOMERGE-SOURCE: CL 19226371 via CL 19235626 via CL 19238850 via CL 19238931 via CL 19245779
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v924-19243027)
[CL 19247024 by rex hill in ue5-main branch]
- Caused regression with CB filters
Original CL Desc
-----------------------------------------------------------------
- Fix DisallowedClasses meta tag no longer respecting children classes; Shelf was also QA tested against original JIRA that caused the regression
#preflight 61eb5df4731e3b4088afb1f3
#ROBOMERGE-AUTHOR: billy.bramer
#ROBOMERGE-SOURCE: CL 18728686 via CL 18729824 via CL 18729833 via CL 18729837 via CL 18730116 via CL 18730189
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18730200 by billy bramer in ue5-main branch]
#preflight 61eb5df4731e3b4088afb1f3
#ROBOMERGE-AUTHOR: billy.bramer
#ROBOMERGE-SOURCE: CL 18711482 via CL 18718794 via CL 18719818 via CL 18719881 via CL 18720124 via CL 18720231
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18720236 by billy bramer in ue5-main branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
Unify ContentBrowser "Explore" / "Show in Explorer" logic across several user endpoints
#jira UETOOL-2325
#rb brandon.schaefer,francis.hurteau
[CL 14423933 by geoff evans in ue5-main branch]
Access Violation syncing Content Browser directories with pending changes to Levels under World Composition
Filter out redirectors before processing packages to reload
#rb richard.malo
[CL 11205737 by Sebastien Lussier in Main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)
[CL 10309932 by marc audy in Main branch]
Crash overriding merge destination with asset of different type
#rb patrick.enfedaque
#ROBOMERGE-SOURCE: CL 10198862 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v588-10112492)
[CL 10198887 by sebastien lussier in Main branch]
Some displayed error messages about paths being too long are more informatives and include full path and current/maximum length allowed.
#rb none
[CL 10119068 by Gines Hidalgo in Dev-Editor branch]
Some warning/error messages about using very long paths include the full path (which is a very long path) in the message itself, making the message too long to be displayed when used e.g., in dialog windows (e.g., in File --> Save Current As). Updated the messages from something like "Can't convert the path %s because it is too long" into something like "Can't convert the path because it is too long (%d characters). [...] Full path: %s". This preserves the file path value, but only at the end of the message, so the UI dialogs can display everything (but the file path itself) and at the same time console warnings can display the whole information.
#rb none
[CL 10095760 by Gines Hidalgo in Dev-Editor branch]
#jira none
#rb jamie.dale
#ROBOMERGE-SOURCE: CL 10075208 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v574-10069753)
[CL 10075215 by david hibbitts in Main branch]