Switch Zen cache store to use the HTTP request codepath in the Jupiter cache store while taking some of the improvements that had been made when that code was branched off to make the Zen HTTP codepath. This is a precursor for getting Zen cache store using non-blocking operations like Jupiter cache store - this has started to be stubbed in with the EnqueueAsyncRpc methods that are stubbed in but not used from the Zen cache store. Eventually I'd like this HTTP code to move out of the DerivedDataCache module and be usable elsewhere and supplant the HTTP code currently in the Zen module, but this will require some decisions about whether IRequestOwner should move out of the DerivedDataCache module or not.
Tested Zen operation using ShooterGame editor.
Tested Jupiter operation using CitySample editor (empty local cache).
#rb devin.doucette
#fyi stefan.boberg
#preflight 62953e65401169f78c57c298
#preflight 629642a1be0ae0b33a46d012
[CL 20438549 by Zousar Shaker in ue5-main branch]
#fyi Zousar.Shaker
Original CL Desc
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Switch Zen cache store to use the HTTP request codepath in the Jupiter cache store while taking some of the improvements that had been made when that code was branched off to make the Zen HTTP codepath. This is a precursor for getting Zen cache store using non-blocking operations like Jupiter cache store - this has started to be stubbed in with the EnqueueAsyncRpc methods that are stubbed in but not used from the Zen cache store. Eventually I'd like this HTTP code to move out of the DerivedDataCache module and be usable elsewhere and supplant the HTTP code currently in the Zen module, but this will require some decisions about whether IRequestOwner should move out of the DerivedDataCache module or not.
Tested Zen operation using ShooterGame editor.
Tested Jupiter operation using CitySample editor (empty local cache).
#rb devin.doucette
#fyi stefan.boberg
#preflight 62953e65401169f78c57c298
[CL 20433363 by Zousar Shaker in ue5-main branch]
Tested Zen operation using ShooterGame editor.
Tested Jupiter operation using CitySample editor (empty local cache).
#rb devin.doucette
#fyi stefan.boberg
#preflight 62953e65401169f78c57c298
[CL 20433163 by Zousar Shaker in ue5-main branch]
Re-use Curl request when gathering stats. Rate limit it to no more than 2/second. Still keeping it synchronous and blocking for now.
Avoid using "localhost" and prefer the IPV6 loopback address of [::1] to avoid name resolution penalty for localhost.
Keep DNS cache in Curl permanently for a given request.
#rb devin.doucette
#jira UE-142437
#preflight 620a7d7b6e5d06a542963178
#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18980515 in //UE5/Release-5.0/... via CL 18980843 via CL 18981187
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18981362 by zousar shaker in ue5-main branch]
Unknown POST sizes cause later libcurl versions to add an Transfer-Encoding header which is not compatible with the Content-Length header. An exert from the libcurl docs; "without chunked transfer, you must specify the size in the request. (Since 7.66.0, libcurl will automatically use chunked encoding for POSTs if the size is unknown.) When providing data with a callback, you must transmit it using chunked transfer-encoding or you must set the size of the data with the CURLOPT_POSTFIELDSIZE"
#rb sbo
#rnx
#preflight 61f255fffc74f46b56569b47
[CL 18751364 by Martin Ridgers in ue5-main branch]
#preflight 61f170657266f4e79bd44c52
#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18736232 in //UE5/Release-5.0/... via CL 18736248 via CL 18736471
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18736490 by matt peters in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]