A payload was conceptually a value with an ID. That has been formalized by removing the ID from the payload and having separate FValue and FValueId types. This separation cleans up the API in a few areas, and provides a more natural path to providing a basic key/value API.
#rb Zousar.Shaker
#rnx
#preflight 61d704c04c252480ca284d61
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18531844 in //UE5/Release-5.0/... via CL 18531856
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18531864 by devin doucette in ue5-release-engine-test branch]
Messages are deterministic output recorded explicitly by the build function. Logs will be automatically captured from the output log and are not necessarily deterministic. The presence of logs in a build output automatically disables caching of the build output.
#rb Zousar.Shaker
#rnx
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18286155 in //UE5/Release-5.0/... via CL 18286173
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18286201 by devin doucette in ue5-release-engine-test branch]
- Optional versions are now returned from operations that may fail.
- Fixed a bug in the cache where a null record could be dereferenced.
- Improved validation when loading build types.
#rb Zousar.Shaker
#rnx
[CL 16332909 by Devin Doucette in ue5-main branch]
FBuildOutput and the associated builder type define the output of a derived data build as a collection of payloads and diagnostic messages.
#rb Zousar.Shaker
#rnx
#preflight 609c0fc05b35c60001cbc2e3
[CL 16304655 by Devin Doucette in ue5-main branch]