Some DCC may close a 3d scene without closing the application, in that case they must be able to close the DirectLink source as well.
With the simplified DirectLink API (FDatasmithDirectLink) this was only achievable by creating a new scene that would override the existing one, which is not desirable in this case.
Our C# exporters can only use the simplified API at the moment and this seems like a common enough use-case to be added to FDatasmithDirectLink.
#jira UE-140665
#rb Johan.Duparc
#preflight 6290fa2db83292836e093ea2
#preflight 62953a005370042eb043f84a
[CL 20433116 by benoit deschenes in ue5-main branch]
- Restoring previous FDatasmithSceneExporter::Reset() behavior but marking the function as deprecated.
It's previous usage of reseting the export progress without resetting the whole exporter state was discutable and confusing. If users want to fully reset the exporter they don't need the Reset() function.
- Fixing Datasmith Facade inverse scaling error during position conversion
#preflight 624b48d9dc6183e3f547d3b1
#rb Johan.Duparc Kerim.Borchaev
[CL 19625080 by benoit deschenes in ue5-main branch]
rules of thumb:
- Actor transforms are in doubles
- mesh internal data are in floats, except UVs that are in doubles
- compiled 3dsmax, archicad, navisworks, revit, rhino, sketchup, solidworks
#jira UETOOL-5070
#preflight 623f2ee47d49f37dfd3d599b
#rb Benoit.Deschenes
[CL 19533189 by Johan Duparc in ue5-main branch]
The EDatasmithMasterMaterialType::Emissive value was not added at the end of the enum, this caused the rest of the underlying values to shift in the enum, breaking existing .udatasmith file. To fix this, the "Emissive" value was moved to the end of the enum.
#jira UE-141684
#rb emil.kirichev
#preflight 6201907ce85c7a08bbc54f1c
#lockdown JeanMichel.Dignard
#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18903268 in //UE5/Release-5.0/... via CL 18903336 via CL 18903535
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109)
[CL 18903590 by benoit deschenes in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]