Commit Graph

13 Commits

Author SHA1 Message Date
Patrick Boutot
120fa81941 Slate: Add an option to update the attributes and cache the invalidation for later. Update the visibility attribute before doing layout out of the regular SWidget paint path.
#jira UE-113307
#preflight 607993474af1c70001f7ae8e

[CL 16033397 by Patrick Boutot in ue5-main branch]
2021-04-16 10:07:05 -04:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
marc audy
dbcf07a558 Use new inline versions of substring functions
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)

[CL 10309932 by marc audy in Main branch]
2019-11-19 13:27:07 -05:00
Ben Marsh
7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Ben Marsh
30f891786a Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 3847469)
#lockdown Nick.Penwarden
#rb none

============================
  MAJOR FEATURES & CHANGES
============================

Change 3805828 by Gil.Gribb

	UE4 - Fixed a bug in the lock free stalling task queue and adjusted a comment. The code is not current used, so this is not actually change the way the code works.

Change 3806784 by Ben.Marsh

	UAT: Remove code to compile UBT when using UE4Build. It should already be compiled as a dependency of UAT.

Change 3807549 by Graeme.Thornton

	Add a cook timer around VerifyCanCookPackage. A licensee reports this taking a lot of time so it'll be good to account for it.

Change 3807727 by Graeme.Thornton

	Unhide the text asset format experimental editor option

Change 3807746 by Josh.Engebretson

	Remove WER from iOS platform

Change 3807928 by Robert.Manuszewski

	When async loading, GC Clusters will be created after packages have been processed to avoid situations where some of the objects that are being added to a cluster haven't been fully loaded yet

Change 3808221 by Steve.Robb

	GitHub #4307 - Made GetModulePtr() thread safe by not using GetModule()

	^ I'm not convinced by how much thread-safer this is really, but it's tidier anyway.

Change 3809233 by Graeme.Thornton

	TBA: Misc changes to text asset commandlet
	 - Rename mode to "loadsave"
	 - Add -outputFormat option which can be assigned "text" or "binary"
	 - When saving binary, use a differentiated filename so that source assets aren't overwritten

Change 3809518 by Ben.Marsh

	Remove the outdated UnrealSync automation script.

Change 3809643 by Steve.Robb

	GitHub #4277 : fix bug; FMath::FormatIntToHumanReadable 3rd comma and negative value

	#jira UE-53037

Change 3809862 by Steve.Robb

	GitHub #3342 : [FRotator.h] Fix to DecompressAxisFromByte to be more efficient and reflect its intent accurately

	#jira UE-42593

Change 3811190 by Graeme.Thornton

	Add support for writing specific log channels to their own files

Change 3811197 by Graeme.Thornton

	Minor updates to output formatting and timing for the text asset commandlet

Change 3811257 by Robert.Manuszewski

	Cluster creation will now be time-sliced

Change 3811565 by Steve.Robb

	Define out non-monolithic module functions.

Change 3812561 by Steve.Robb

	GitHub #3886 : Enable Brace-Initialization for Declaring Variables

	Incorrect semi-colon search removed after discussion with author.
	Test added.

	#jira UE-48242

Change 3812864 by Steve.Robb

	Removal of some unproven code which was supposed to fix hot reloading BP class functions in plugins.

	See: https://udn.unrealengine.com/questions/376978/aitask-blueprint-nodes-disappear-when-their-module.html

	#jira UE-53089

Change 3820358 by Ben.Marsh

	PR #4358: Incredibuild use ShowAgent by default (Contributed by projectgheist)


Change 3822594 by Ben.Marsh

	UAT: Improvements to log file handling.

	- Always create log files in the final location, rather than writing to a temp directory and copying in later.
	- Now supports -Verbose and -VeryVerbose for increasing log verbosity, rather than -Verbose=XXX.
	- Keep a backlog of log output before the log system is initialized, and flush it to the log file once it is.
	- Allow buildmachines to specify the uebp_FinalLogFolder environment variable, which is used to form paths for display. When build machines copy log files elsewhere after UAT finishes (eg. a network share), this allows error messages to display the right location.

Change 3823695 by Ben.Marsh

	UGS: Fix issue where precompiled binaries would not be shown as available for a change until scrolling the last submitted code change into the buffer (other symptoms, like de-focussing the main window would cause it to go back to an unavailable state, since the changes buffer was shrunk).

	Now always queries changes up to the last change for which zipped binaries are available.

Change 3823845 by Ben.Marsh

	UBT: Exclude C# projects for unsupported platforms when generating project files.

Change 3824180 by Ben.Marsh

	UGS: Add an option to show changes by build machines, and move the "only show reviewed" option in there too (Options > Show Changes).

	#jira

Change 3825777 by Steve.Robb

	Fix to return value of StringToBytes.

Change 3825810 by Ben.Marsh

	UBT: Reduce length of include paths for MSVC toolchain.

Change 3825822 by Robert.Manuszewski

	Optimized PIE lazy pointer fixup. Should be up to 8x faster now.

Change 3826734 by Ben.Marsh

	Remove code to disable TextureFormatAndroid on Linux. It seems to be an editor dependency.

Change 3827730 by Steve.Robb

	Try to avoid decltype(auto) if it's not supported.

	See: https://udn.unrealengine.com/questions/395644/build-417-with-c11-on-linux-ttuple-errors.html

Change 3827745 by Steve.Robb

	Initializer list support for TMap.

Change 3827770 by Steve.Robb

	GitHub #4399 : Added a CONSTEXPR qualifiers to FVariant::GetType()

	#jira UE-53813

Change 3829189 by Ben.Marsh

	UBT: Now always writes a minimal log file. By default, just contains the regular console output and any reasons why actions are outdated and needed to be executed. UAT directs child UBT instances to output logs into its own log folder, so that build machines can save them off.

Change 3830444 by Steve.Robb

	BuildVersion and ModuleManifest moved to Core, and parsing of these files reimplemented to avoid a JSON library.
	This should be revisited when Core has its own JSON library.

Change 3830718 by Ben.Marsh

	Fix incorrect group name being returned by FStatNameAndInfo::GetGroupName() for stat groups.

	The editor populates the viewport stats list by calling this for every registered stat and stat group (via FLevelViewportCommands::HandleNewStatGroup). The menu entry attempts to show the stat name with STAT_XXX stripped from the start as the menu item label, with the free-form text description as a tooltip.

	For stat groups, the it would previously just return the stat group name as "Groups" (due to the raw naming convention of "//Groups//STATGROUP_Foo//..."). Since this didn't match the expected naming convention in FLevelViewportCommands::HandleNewStat (ie. STAT_XXX or STATGROUP_XXX), it would fail to add it.

	When the first actual stat belonging to that group is added, it would add a menu entry for the group based on that, but the stat description no longer makes sense as a tooltip for the group. As a result, all the editor tooltips were junk.

	#jira UE-53845

Change 3831064 by Ben.Marsh

	Fix log file contention when spawning UBT recursively.

Change 3832654 by Ben.Marsh

	UGS: Fix error panel not being selected when opened, and weird alignment/color issues on it.

Change 3832680 by Ben.Marsh

	UGS: Fix failing to detect workspace if synced to a different stream. Seems to be a regression caused by recent P4D upgrade.

Change 3832695 by Ben.Marsh

	UGS: Invert the options in the 'Show Changes' submenu for simplicity.

Change 3833528 by Ben.Marsh

	UAT: Script to rewrite source files with public include paths relative to the 'Public' folder. Usage is: RebasePublicIncludePaths -UpdateDir=<Dir> [-Project=<Dir>] [-Write].

Change 3833543 by Ben.Marsh

	UBT: Allow targets to opt-out of having public include paths added for every dependent module. This reduces the command line length when building a target, which has recently become a problem with larger games (due to Microsoft's compiler embedding the command line into each object file, with a maximum length of 64kb). All engine modules are compiled with this enabled; games may opt into it by setting bLegacyPublicIncludePaths = false; from their .target.cs, as may individual modules.

Change 3834354 by Robert.Manuszewski

	Archetype pointer will now be cached to avoid locking the object tables when acquiring its info. It should also be faster this way regardless of any locks.

	#jira UE-52035

Change 3834400 by Robert.Manuszewski

	Fixing crash on exit caused by cached archetypes not being cleaned up before static exit cleanup.

	#jira UE-52035

Change 3834947 by Steve.Robb

	USE_FORMAT_STRING_TYPE_CHECKING removed from FMsg::Logf and FMsg::Logf_Internal.

Change 3835004 by Ben.Marsh

	Fix code that relies on dubious behavior of requiring referenced "include path only" modules having their _API macros set to be empty, even if the module is actually implemented in a separate DLL.

Change 3835340 by Ben.Marsh

	Fix errors making installed build from directories with spaces in the name.

Change 3835972 by Ben.Marsh

	UBT: Improved diagnostic message for targets which don't need a version file.

Change 3836019 by Ben.Marsh

	UBT: Fix warnings caused by defining linkage macros for third party libraries.

Change 3836269 by Ben.Marsh

	Fix message box larger than the screen height being created when a large number of modules are incompatible on startup.

Change 3836543 by Ben.Marsh

	Enable SoundMod plugin on Linux, since it's already supported through the editor.

Change 3836546 by Ben.Marsh

	PR #4412: fix type mismatch (Contributed by nakapon)


Change 3836805 by Ben.Marsh

	Fix commandlet to compile marketplace plugins.

Change 3836829 by Ben.Marsh

	UBT: Fix ability to precompile plugins from installed engine builds.

Change 3837036 by Ben.Marsh

	UBT: Write the previous and new contents of intermediate files to the log if they change. Makes it easier to debug unexpected rebuilds.

Change 3837037 by Ben.Marsh

	UBT: Fix engine modules having inconsistent definitions depending on whether modules are only referenced for their include paths vs being linked into a binary (due to different _API macro).

Change 3837040 by Ben.Marsh

	UBT: Remove code that initializes members in ModuleRules and TargetRules objects before the constructor is run. This is no longer necessary, now that the backwards-compatible default constructors have been removed.

Change 3837247 by Ben.Marsh

	UBT: Remove UELinkerFixups module, now that plugins and precompiled modules do not require hacks to force initialization (since they're linked in as object files).

	Encryption and signing keys are now set via macros expanded from the IMPLEMENT_PRIMARY_GAME_MODULE macro, via project-specific macros added in the TargetRules constructor.

Change 3837262 by Ben.Marsh

	UBT: Set whether a module is an engine module or not via a default value for the rules assembly. All non-program engine and enterprise modules are created with this flag set to true; program targets and modules are now created from a different assembly that sets it to false. This removes hacks from UEBuildModule needed to adjust behavior for different module types based on the directory containing the module.

	Also add a bUseBackwardsCompatibleDefaults flag to the TargetRules class, also initialized to a default value from a setting passed to the RulesAssembly constructor. This controls whether modules created for the target should be configured to allow breaking changes to default settings, and is set to false for all engine targets, and true for all project targets.

Change 3837343 by Ben.Marsh

	UBT: Remove the OverrideExecutableFileExtension target property. Change the only current use for this (the MayaLiveLinkPlugin target) to use a post build step to copy the file instead.

Change 3837356 by Ben.Marsh

	Fix invalid character encodings.

Change 3837727 by Graeme.Thornton

	UnrealPak: KeyGenerator: Only generate prime table when required, not all the time

Change 3837823 by Ben.Marsh

	UBT: Output warnings and errors when compiling module rules assembly in a way that allows them to be double-clicked in the Visual Studio output window.

Change 3837831 by Graeme.Thornton

	UBT: When parsing crypto settings, always load legacy data first, then allow the new system to override it. Provides the same key backwards compatibility that the editor settings class gives

Change 3837857 by Robert.Manuszewski

	PR #4404: Make FGCArrayPool singleton global instead of per-CU (Contributed by mhutch)


Change 3837943 by Robert.Manuszewski

	PR #4405: Fix FGarbageCollectionTracer (Contributed by mhutch)


Change 3838451 by Ben.Marsh

	UBT: Fix exceptions thrown on a background thread while caching C++ includes not being caught and logged correctly. Now captures exceptions and re-throws on the main thread.

	#jira UE-53996

Change 3839519 by Ben.Marsh

	UBT: Simplify configuring bPrecompile and bUsePrecompile settings for modules. Each rules assembly can now be configured as installed, which defaults the module rules it creates to use precompiled data.

Change 3843790 by Graeme.Thornton

	UnrealPak: Log the size of all encrypted data

Change 3844258 by Ben.Marsh

	Fix plugin compile failure when created via new plugin wizard. Passing -plugin on the command line is unnecessary, and is now reserved for packaging external plugins for the marketplace.

	Also extend the length of time that the error toast stays visible, and don't delete the plugin on failure.

	#jira UE-54157

Change 3845796 by Ben.Marsh

	Workaround for slow performance of String.EndsWith() on Mono.

Change 3845823 by Ben.Marsh

	Fix case sensitive matching of platform names in -TargetPlatform=X argument to BuildCookRun.

	#jira UE-54123

Change 3845901 by Arciel.Rekman

	Linux: fix crash due to lambda lifetime issues (UE-54040).

	- The lambda goes out of scope in FBufferVisualizationMenuCommands::CreateVisualizationCommands, crashing the editor if compiled with a recent clang (5.0+).

	(Edigrating 3819174 to Dev-Core)

Change 3846439 by Ben.Marsh

	Revert CL 3822742 to always call Process.WaitForExit(). The Android target platform module in the editor spawns ADB.EXE, which inherits the editor's stdout/stderr handles and forks itself. Process.WaitForExit() waits for EOF on those pipes, which never occurs because the forked process never terminates.

	Proper fix is probably to have the engine explicitly duplicate stdout/stderr handles for new pipes to output process, but too risky before copying up to Main.

Change 3816608 by Ben.Marsh

	UBT: Use DirectoryReference objects for all include paths.

Change 3816954 by Ben.Marsh

	UBT: Remove bIncludeDependentLibrariesInLibrary option. This is not widely supported by platform toolchains, and is not used anywhere.

Change 3816986 by Ben.Marsh

	UBT: Remove UEBuildBinaryConfig; UEBuildBinary objects are now just created directly.

Change 3816991 by Ben.Marsh

	UBT: Deprecate PlatformSpecificDynamicallyLoadedModules. We no longer have any special behavior for these modules.

Change 3823090 by Ben.Marsh

	UAT: Improve logging for child UAT instances.

	- Calling RunUAT now requires an identifier for prefixing into the parent log, which is also used to determine the name of the log folder.
	- Stdout is no longer written to its own output file, since it's written to the parent stdout, the parent log file, and the child log file anyway.
	- Log folders for child UAT instances are left intact, rather than being copied to the parent folder. The derived names for the copied names were confusing and hard to read.
	- Output from UAT is no longer returned as a string. It should not be parsed anyway (but may be huge!). ProcessResult now supports running without capturing output.

Change 3826082 by Ben.Marsh

	UBT: Add a check to make sure that all modules that are precompiled are correctly marked to enable it, even if they are part of the build target.

Change 3827025 by Ben.Marsh

	UBT: Move the compile output directory into a property on the module, and explicitly pass it to the toolchain when compiling.

Change 3829927 by James.Hopkin

	Made HTTP interface const correct

Change 3833533 by Ben.Marsh

	Rewrite engine source files to base include paths relative to the "Public" directory. This allows reducing the number of public include paths that have to be added for engine modules.

Change 3835826 by Ben.Marsh

	UBT: Precompiled targets now generate a separate manifest for each precompiled module, rather than adding object files to a library. This fixes issues where object files from static libraries would not be linked into a target if a symbol in them was not referenced.

Change 3835969 by Ben.Marsh

	UBT: Fix cases where text is being written directly to the console rather than via logging functions.

Change 3837777 by Steve.Robb

	Format string type checking added to FOutputDevice::Logf.
	Fixes for those.

Change 3838569 by Steve.Robb

	Algo moved up a folder.

[CL 3847482 by Ben Marsh in Main branch]
2018-01-20 11:19:29 -05:00
Ben Marsh
13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00
Antony Carter
ac6ebc7e84 Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //UE4/Portal-Staging @ 3592606)
#rb none
#lockdown Nick.Penwarden

============================
  MAJOR FEATURES & CHANGES
============================


Change 3520569 by Leigh.Swift

	Adding chunkdb support to BPS installer as a chunk source for installations.
	Chunk db filenames are provided on the installer configuration struct, and will be used to load chunks needed for the installation.
	Chunk db source shares a chunk store with the cloud source.
	Adding message pump implementation for installer which can be used to surface events or messages to handlers added to the installer. Currently just takes chunk source events for losing access to the chunkdb files.
	Adding concept of new runtime requirements and callback for unavailable chunks to chunk source base API. Chained chunk source cascades broadcasted unavailable chunks down to other sources as new requirements.
	#jira OPP-7191: Add chunkdb source support to BPS

	Adding support for passing chunkdb files to created installers.
	Storing chunkdb filenames used for installation in pending manifest so they can be re-used when resuming.
	Exposing chunkdb source events to UI as warning triangle.
	#jira OPP-7191: Add chunkdb source support to BPS

Change 3508964 by Wes.Fudala

	CL# 3431076 - Upgrade Win32, Win64, and Mac to latest CEF branch 3071.
	Adds browser support for foreign language character input via IME.

	#jira OPP-4400 Non-Roman characters from an IME cannot be typed into CEF based views


Change 3506884 by Leigh.Swift

	#jira OPP-6981: Make sign-in screen a web page
	WebBrowser: Adding support to WebBrowser module for implementing custom protocol/scheme handlers. Currently works for CEF integration only.
	WebBrowser: Adding support to override the user-agent version string when initialising the web browser module.
	PortalBuild: Additionally shipping the contents of /Portal/Content/Web with full launchers.
	Portal: Adding web content for sign in, background, and web test pages.
	Portal: Added a high version number setup for WebBrowser when running debug so that latest code always gets latest websites.
	Portal: Removing old slate sign in screens, and associated code.
	Portal: Adding bIsThirdParty bool to some AccountService functions to allow to handle not yet having information about account types returned from the backend to deside if an account can be used with a password sign in.
	Portal: Removing unnecessary use of email in the AccountService::AutoSignIn API.
	Portal: Replacing old logging in overlay with a 'ShowLongProcessOverlay' API for systems that still use that (e.g. vault cach location select, waiting room).
	Portal: UI: Adding a null state to sign in router so resources can be cleaned up.
	Portal: UI: Adding web states for all screens on sign in router.
	Portal: DebugTools: Adding a web developer section, with a refresh all browsers button to help with web iteration.
	Portal: DebugTools: Fixing all test JS to use lowercased api calls.
	Portal: Implementing new client:// scheme handler for WebBrowser which local pages will use.
	Portal: RememberMe: Exposing additional user info, LastName and whether the account can auth with a password.
	Portal: Temporary dynamic background image implementation and javascript bridge.
	Portal: Sign in screen is now driven by a web page, and javascript API.
	Portal: UIRouter: Improved handling of redirects and tracking of state changes via redirects.

Change 3471216 by Leigh.Swift

	Extending BPT VerifyChunks mode to check manifests are loadable and do not reference broken data, and also to output bad files to a text file passed in on commandline.

Change 3469441 by Richard.Fawcett

	Add support for disc icon to packaging game ISO

	#jira OPP-7311: Implement icon file for disc

Change 3468243 by Wes.Fudala

	Adds support for branding windows installers.
	#jira OPP-7190: Create game bootstrap msi (Windows)

Change 3456485 by Richard.Fawcett

	Create new C# wrapper around BuildPatchTool to call the (as yet unimplemented) PackageChunks mode.
	Implement new tool mode in PortalPublishingTool which takes game name and build version, finds manifest files, and executes BuildPatchTool for each platform, with the option to restrict to a single platform via the commandline.
	Build script changes to allow the Package Chunks job to be called from Electric Commander.  This includes refactoring the setup of PortalPublishingTool to a new node which the package chunks job, and the existing build diff job depend on.

	#jira OPP-7193: Create 'package chunks' job


Change 3446665 by Jacob.Hedges

	CL# 3430618 - Added App Installation, Engine Installation, and Plugin Installation test suites.  Create Social gadget for interacting with the social panel.  Added Portal Automation Helper that exposes the UIRouter, and changed existing tests and Screens to utilize URI navigation.  Added various metadata tags.

	#jira OPP-7155
	#jira QAENG-1075
	#jira QAENG-1076
	#jira QAENG-1079
	#jira QAENG-1080

Change 3420598 by Richard.Fawcett

	Use Prerequisite Ids to track which prerequisistes have been installed on a user's system.

	#jira OPP-6007: Upgrade prereq installer so that it checks versions instead of file hashes - Part 1

Change 3410773 by Richard.Fawcett

	Implement project-specific retention periods for automated cleanup routines.

	Additional changes:
	* Remove VerifyManifestFilenames as it makes no sense for manifest filenames to have to conform to a specific pattern now that we have randomized manifest filenames.
	* Add support for detecting build versions from Win32 manifest files by tweaking regex.
	* DeleteUnreferencedManifestsFromCDN: Avoid parsing version strings when we're not in SimulateCDN mode as we're only interested in the result if we're filtering "old" manifests by CL (i.e. simulating) rather than having the date of real files from the folder.
	* Add -SkipProd flag to periodic rocket cleanup to enable us to run operations that only touch gamedev. This aids debugging as prod environment is firewalled from developer workstations.


Change 3377027 by Leigh.Swift

	#jira OPP-6911: Launcher.Install.Stats Changes
	Adding specific process timers for each stage that we want to time, replacing any individual logic.
	Verifier no longer needs to provide the TimeSpentPaused output, since it is now given knowledge of pause state via external dependancy, it doesn't need to be responsible for providing the pause timer.
	Rearranging Launcher.Build.Stats analytics events according to new spec and desires.
	Also cleaning up some GLog->UE_LOG.

Change 3374573 by Jacob.Hedges

	Copying //Tasks/Portal/Dev-UIAutomation to Dev-Main (//Portal/Dev-Main)
	Added new functional testsuite for the launcher, including metadata tags for relevant elements
	Added new functionality to ID and Path searches for the automation driver to start the search from a specified element
	Changed selective download components to utilize SCheckBox instead of SButton
	#jira OPP-6973

[CL 3592632 by Antony Carter in Main branch]
2017-08-17 06:28:58 -04:00
Justin Sargent
3fec0111ab Copying //UE4/Portal-Staging to Dev-Main (//UE4/Dev-Main) (Source: //Portal/Main @ 3352026)
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3351920 on 2017/03/17 by Leigh.Swift

	#jira OPP-6870: [Crash] Assertion failed: ctx->ReadOffset + length <= (uint32)ctx->CompressedData.Num() [File:D:\Build\++Portal+Release-Live+Compile\Sync\Engine\Source\Runtime\ImageWrapper\Private\PngImageWrapper.cpp] [Line: 420]
	Instead of asserting for an incorrect data size for png image being loaded, set an error on the wrapper object.
	This will result in the slate brush rendering as white box, and errors going to the log which include the png resource path.

Change 3350561 on 2017/03/16 by Justin.Sargent

	Updated the Slate standalone D3D renderer to be more fault tolerant.
	Added new HasLostDevice() function to SlateRenderer.
	If the launcher detects that it has lost the device context it will attempt to perform a full rebuild of the UI and Presentation layers, but also a full reboot of slate application and the renderer.
	The launcher will attempt to re-establish the device context for 5 minutes if not interrupted by the user. If the user interacts with the launcher while attempting to re-establish the device context it will instead pop up a system dialog explaining it is having issues with the video card and then will close the application.

Change 3341299 on 2017/03/10 by Richard.Fawcett

	Validate JSON files as we're pushing to EMS

	Added a flexible validation framework to the system files (EMS) sync operation.
	Implemented a JSON validator which by default will validate .json files.

	Adds a "ValidationRules" property to the EMS sync config file to allow each product to define its own regex patterns for filenames which should be validated with each validator.
	Configured launcher's EMS to validate .product, .v?product, .layout, .sdmeta and .panel files as JSON.

	The great news is that this validation actually discovered a minor syntactical issue with Wex.v2product during testing, which is also fixed with this submission.  \o/

	#epicfriday

Change 3336908 on 2017/03/08 by Leigh.Swift

	#jira OPP-5126: All disk size checks for BPS installations should be handled internally to BPS, the Portal code should not need to check this and can only do so less accurately.
	Removing disk space checks from portal code which block installers from running. NB: There is still a check in selective download code which provides tooltip information only.
	Moving BuildPatchInstaller disk size check to the file constructor, which is the class that most accurately knows the required amount of space. The disk check now occurs after resume and just before we start to write data.
	A secondary disk check is also made if a file fails to construct so that we can detect problems caused by change in available disk space.
	Disk space error message extended to include useful information for the user.

Change 3323366 on 2017/02/27 by Richard.Fawcett

	Fix reference to Newtonsoft in Publishing.Automation.

Change 3323205 on 2017/02/27 by Wes.Fudala

	Adding language support to the windows installer.
	Significantly expandes OneSky upload functionality.
	OPP-5438 Launcher installer should support the same language set supported by the launcher.

Change 3316926 on 2017/02/22 by Richard.Fawcett

	Prevent Amazon S3 download glitches from issuing warnings until half of the maximum retries have been attempted.

	In practice, when we download thousands of files, we _do_ get failures which need to be retried.  This means that pretty much all jobs result in warnings, which isn't appropriate. This should turn jobs green again, and only warn us when things look unusual.

	#jira OPP-6607

Change 3315996 on 2017/02/21 by Justin.Sargent

	Incrementing Portal version number

	I'm incrementing this earlier than normal due to a need to depend on a new version number for EMS layout change versioning.

Change 3312760 on 2017/02/20 by Wes.Fudala

	Users can now select desired environment/region from the UI.
	New login screen.
	Adds slid out settings menu to login screen.
	Adds region and language selection to the settings menu.
	Adds support for PortalRegions ini.
	Adds DefaultPortalRegions ini.
	Adds RegionRepository, RegionPublisher, RegionSelectService, and RegionIdentificationService.
	Adds region select option in debugtools general section.
	Adds RegionSelectService unit test with associated mocks.
	Changes the way all backend connections are configured so that values are now pulled from config files.
	Renames product region selector files to avoid some confusion with portal region files.
	Updated EmsConfigUpdater and HotfixManager so they support optional overwrite and save of ini files.
	Region publisher now restricts regions that require permissions in shipping builds.
	Fixes a bug causing items to get stuck in the download queue UI after we failed to obtain a manifest when reaching out the the backend.

	#jira OPP-6121,  OPP-5809

Change 3311664 on 2017/02/20 by Andrew.Brown

	Added GetTypeHash support for FDelegateHandle

Change 3311505 on 2017/02/20 by Richard.Fawcett

	Rename/move file(s)

Change 3309004 on 2017/02/17 by Chad.Garyet

	adding in additional platforms for the BuildPlugin commandline

Change 3299188 on 2017/02/13 by Leigh.Swift

	#jira OPP-6711: [CRASH] Assertion failed: IsComplete()
	Race condition in portal hack allowed an installer to attempt to execute complete delegate before being complete.

Change 3294197 on 2017/02/09 by Richard.Fawcett

	Adding ValidPrereqIds.json

	This is needed now because the script to enforce correct prereq ids reaches out to Perforce to access this file!

	#jira OPP-6583

Change 3294059 on 2017/02/09 by Richard.Fawcett

	Fix comment on PostBuild parameter to reference correct name of "Manifest" property.

Change 3293377 on 2017/02/08 by Richard.Fawcett

	Remove need for a metadata file containing name of generated manifest when using randomized manifest filenames.

Change 3282865 on 2017/02/02 by Richard.Fawcett

	Simplify params to BuildGraph's ChunkTask / PostBuildTask

	Also, downgrade warnings to simple log messages when falling back to legacy manifest filename construction to ease transition into randomized manifest filenames for game teams.
	#jira OPP-6435

Change 3282809 on 2017/02/02 by Leigh.Swift

	#jira OPP-6564: BPT will crash if the FileIgnoreList input instructs the build streamer to ignore every build file.
	A race condition for getting to the first scanner creation code, vs the build stream exiting with no data. If the former wins, a scanner will be created without enough data to scan.
	Scanners are now no longer created if the buildstream provided no data.

Change 3280848 on 2017/02/01 by Leigh.Swift

	#jira OPP-3864: BuildPatchServices will log a FATAL error on shutdown even if it's fine to be shutting down.
	When BPS is shutdown, it will only set error states and cancellation logic if any installers are actually created.

Change 3280839 on 2017/02/01 by Leigh.Swift

	Fixing whitespace damage incoming from Dev-Staging

Change 3280820 on 2017/02/01 by Andrew.Brown

	Copying //Portal/Dev-Main-Staging to Main (//Portal/Main)

Change 3280797 on 2017/02/01 by Leigh.Swift

	#jira OPP-6649: BPS sends undocumented analytics events.
	Adding documentation for the following events:
	Patcher.Error.Download
	Patcher.Warning.ChunkAborted
	Patcher.Error.Cache
	Patcher.Error.Construction
	Patcher.Error.Prerequisites

Change 3278887 on 2017/01/31 by Richard.Fawcett

	Downgrade cleanup warnings to normal log output.

	The conditions which used to trigger these warnings are now considered to be normal behavior, in a world in which we carry out cross-app game promotions.

	This results in a perma-yellow state for cleanup, which is unhelpful.

	#nojira

Change 3278738 on 2017/01/31 by Richard.Fawcett

	Tweak Conan launch parameters

Change 3277066 on 2017/01/30 by Richard.Fawcett

	Remove temporary code which cleans up P:\Builds\UnrealEngineLauncher\BuildGraph, as the location no longer exists.

Change 3274907 on 2017/01/27 by Leigh.Swift

	#jira OPP-6615: Receiving a whisper while in game may minimize game client.
	Refactoring SWindow ActivateOnFirstShown bool to be ActivationPolicy to give more accurate control.
	This also allows fixing of misuses of previous ActivateOnFirstShown variables in the implementations, which appear to mostly be interpreting it as 'AlwaysActivate'.
	The upgrade path is therefore ActivateOnFirstShown true/false becomes ActivationPolicy Always/Never.
	Moving initial minimize and maximise logic for FWindowsWindow into the Show() call on first show to gain control of activation and respect the provided policy.
	Refactoring existing uses to use the new variables/functions instead.
	The refactor of existing code is focused on preserving current always activate behaviour as opposed to changing behaviour to actually only activate on first show.

Change 3273466 on 2017/01/26 by Alex.Fennell

	New build of OpenSSL libraries    #JIRA OPP-6408
	PriceEngine configuration and fixes for bugs it introduced.

Change 3268045 on 2017/01/23 by Richard.Fawcett

	Re-adding Funcom folk to Conan chunk notification emails

Change 3267709 on 2017/01/23 by Richard.Fawcett

	Fix launch arguments for Conan Exiles editor.
	Temporarily remove FunCom recipients from notification list to avoid spamming.

Change 3265774 on 2017/01/20 by Chad.Garyet

	Merge of Engine/Build/Buildfarm over to //Portal from Dev-Build

Change 3264674 on 2017/01/19 by Alex.Fennell

	On demand catalog requests

Change 3263654 on 2017/01/19 by Leigh.Swift

	#jira OPP6562: Support looking up tagging and sdmeta info and using it in build diff output
	Adding tag use understanding to the manifest diff tool of BPT.
	Adding Selective Download feature support to PPT for it's diff tool, making use of portal's metadata for the feature.

Change 3263623 on 2017/01/19 by Richard.Fawcett

	Fix issue where ManifestFilename is not always available at post build time.

	#jira OPP-6606

Change 3262013 on 2017/01/18 by Richard.Fawcett

	Remote potential for success email being sent on third party chunk failure

Change 3261914 on 2017/01/18 by Richard.Fawcett

	Fix for user content generation job not specifying a manifest filename.

Change 3261800 on 2017/01/18 by Richard.Fawcett

	Implement streaming S3 downloads to disk, rather than just to memory

	This is needed because C# has a 2 billion maximum array dimension, so files > 2GB can't be downloaded using the existing code.

Change 3261675 on 2017/01/18 by Richard.Fawcett

	Support for overriding, or generating randomized unique manifest filenames to avoid automated harvesting from CDN

	BuildGraph's ChunkTask takes three new parameters ...
	* ManifestFilename (string)        - The filename of the manifest to produce. If omitted, the value of RandomizeManifestFilename will determine how the manifest filename is determined.
	* RandomizeManifestFilename (bool) - If true, we'll generate a random, unique manifest filename. If false (default), we'll use legacy behavior of combining app name and build version.
	* LocalManifestDir (string)        - Required if RandomizedManifestFilename is true. This directory will receive local copies of any manifest file produced, and a metadata file containing the name of the most recently produced manifest

	BuildGraph's PostBuildTask takes two new parameters ...
	* ManifestFilename (string)        - The filename of the manifest to post. If omitted, we'll use the value from the metadat file in LocalManifestDir is this is set, otherwise use legacy behavior.
	* LocalManifestDir (string)        - A directory containing local copies of manifest files, along with a metadata file containing the name of the manifest file produced by the most recent ChunkTask operation.

	Support added to the launcher build script's to use the new parameters to randomize its manifest filename, and post the randomized filename to MCP.

	Use of a contructor of BuildPatchToolStagingInfo which does not specify a manifest filename is now considered deprecated, and will output a warning.

	Remove requirement of having a BuildPatchToolStagingInfo when performing a chunking operation, instead just passing in the specific values we need from it as parameters in their own right.

	Remove support for non-chunk based manifests from C# wrapper, as these are no longer supported in BuildPatchTool itself.

	#jira OPP-6432

Change 3261647 on 2017/01/18 by Leigh.Swift

	Adding some cleanup to the end of some BPT functional tests so that they do not affect proceeding tests and cause red-herring warning output.

Change 3261639 on 2017/01/18 by Richard.Fawcett

	Update app name of Conan to ConanExiles to match back-end catalog.
	Fix Conan launch exe and args so that launcher can detect when product is running.  Was previously using a batch file which terminates after launching editor.

Change 3258815 on 2017/01/16 by Wes.Fudala

	UTM and product info will be parsed from installer name and passed to the launcher.  UTM info will be passed along as part of all analytics events.
	#jira OPP-6404: Add user funnel tracking

Change 3258809 on 2017/01/16 by Wes.Fudala

	Back out changelist 3258800.
	Backing out changes that were intended to be made in a different stream.

Change 3258800 on 2017/01/16 by Wes.Fudala

	App version is now also appended to user agent string.

Change 3256999 on 2017/01/13 by Richard.Fawcett

	Fix issue where JSON file included in Publishing csproj is not reliably copied to output folder on build farm.

Change 3256941 on 2017/01/13 by Richard.Fawcett

	Move configuration for Third Party build pipeline out of code and into its own configuration file.

	#epicfriday

Change 3255072 on 2017/01/12 by Richard.Fawcett

	Add additional logging around multithreaded upload of files to S3.
	Fix bug ensuring that the failure of any single part of multi-part upload results in the whole file being failed.

	#jira OPP-6392

Change 3253672 on 2017/01/11 by Richard.Fawcett

	Add support for third-party Conan editor.

	Alter third party process so it doesn't crash if version.txt doesn't already exist in the third party S3 bucket, to allow us to setup in advance of third party publishing their first version.

Change 3251901 on 2017/01/10 by Barnabas.McManners

	Compile fix on mac,  fix for hidden method in AutomationTest define. Without this GoogleMock.spec.cpp wont compile on mac.
	#nojira
	#ReviewedBy Leigh.Swift

Change 3250907 on 2017/01/09 by Justin.Sargent

	Changed the automation controller to uses a non-zero exit code when performing a 'quit' command if tests failed.

Change 3245328 on 2017/01/03 by Justin.Sargent

	Enabling the logic to lowercase all C++ members exposed to javascript.
	Added additional to-lowering behavior to UObject binding.
	#jira OPP-6494

Change 3240667 on 2016/12/20 by Andrew.Brown

	Copying //Tasks/Portal/Dev-OPP-6109-DedicatedServer to Dev-Main (//Portal/Dev-Main)

Change 3236972 on 2016/12/15 by Bob.Ferreira

	Updating compliation changes for AutomationDriver

Change 3236567 on 2016/12/15 by Richard.Fawcett

	Ensure that third party product chunking uses latest CL across our P4 depot in its version number.

Change 3236188 on 2016/12/15 by Richard.Fawcett

	Combine all launcher purchases into single workflow using the new quickPurchase API call as the initial request.

	#jira OPP-6257

Change 3231134 on 2016/12/12 by Alex.Fennell

	Improving fail case handling for the waiting room service

	#jira OPP-5648

Change 3228514 on 2016/12/09 by Richard.Fawcett

	Change filetype

Change 3227080 on 2016/12/08 by Barnabas.McManners

	Merging CL 3226840 from Dev Editor

	Fixing a bug in FText formatting where it would ignore the rebuild and Rebuild as Source arguments for the format string itself

	#jira OPP-6485

Change 3219810 on 2016/12/02 by Ben.Marsh

	UAT: Fix unzip output being completely discarded. Switch it to just be verbose instead.

Change 3219602 on 2016/12/02 by Ben.Marsh

	Add the -q (quiet) option to the Mac unzip command, since it's creating too much log output to be useful.

[CL 3355309 by Justin Sargent in Main branch]
2017-03-20 18:49:23 -04:00
Ben Marsh
546bfb7b88 Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
#rb none
#lockdown Nick.Penwarden

[CL 3231640 by Ben Marsh in Main branch]
2016-12-12 17:26:59 -05:00
Ben Marsh
20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00
Justin Sargent
550df9b8fd Fixed a missing virtual destructor
#jira UE-39312
#rb no one
#lockdown nick.penwarden

[CL 3223507 by Justin Sargent in Main branch]
2016-12-06 13:31:31 -05:00
Justin Sargent
d2c2dcad13 Fixed multiple missing virtual destructor compile errors appearing on Linux.
#jira UE-39312
#rb no one
#lockdown nick.penwarden

[CL 3221361 by Justin Sargent in Main branch]
2016-12-05 10:31:40 -05:00
Justin Sargent
ed5e7c2b7e Copying //UE4/Portal-Staging to //UE4/Dev-Main (Source: //Portal/Main @ 3216504)
#lockdown Nick.Penwarden
#rb no one

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3216141 on 2016/11/30 by Justin.Sargent

	Completed first ready to use pass of the new AutomationDriver module and new Spec test type.

Change 3213288 on 2016/11/29 by Leigh.Swift

	#jira OPP-6353: CEF FName Javascript PROBLEM
	Removing deprecation of IWebBrowserSingleton::SetJSBindingToLoweringEnabled for now.

Change 3212796 on 2016/11/29 by Leigh.Swift

	#jira OPP-6353: CEF FName Javascript PROBLEM
	Added SetJSBindingToLoweringEnabled to IWebBrowserSingleton so that the to-lowering of binding names can be disabled.
	Deprecated SetJSBindingToLoweringEnabled since 4.15. In future the to-lowering will always occurr.
	Adding GetBindingName helper to FWebJSScripting, which returns a to-lowered name for a UField, unless disabled.
	Updated all current binding code to use GetBindingName when building from UObjects/UStructs. This affects Windows, Mac, Linux, and Android.
	Portal currently disables to-lowering unless a commandline -LowercaseJS is provided.

Change 3200370 on 2016/11/16 by Richard.Fawcett

	Ensure we always get the latest version of the user content catalog when promoting marketplace items.

Change 3192974 on 2016/11/10 by Leigh.Swift

	#jira OPP-6365: Crash during shutdown if a manifest is still being downloaded
	This is because of the OnPreExit core delegate being used to null out the Data uobject member on a manifest, also being the only sensible way to ensure threads complete in a safe and clean manner.
	Refactoring BuildPatchServices manifest class to not permanently hold any UObject and simply just use one while serialising.
	This removes the reliance on the OnPreExit delegate from manifest class, making it generally safer behaviour for shutdown.

Change 3187028 on 2016/11/04 by Leigh.Swift

	PortalPublishingTool: Adding UE_Main app to UnrealEngine project

Change 3186788 on 2016/11/04 by Richard.Fawcett

	Change C# wrapper for BuildPatchTool patch generation to prevent clobbering manifest files by default, unless we specifically pass in an optional flag to allow this.
	#jira OPP-6355

Change 3186779 on 2016/11/04 by Richard.Fawcett

	Add support to automation tool testing framework for the following assertions:
	    Assert.AreNotEqual(a, b, optionalFailureMessage)
	    Assert.ThrowsError(actionToCarryOut, expectedExceptionType, optionalExceptionMessageContainsString)

	Moved attribute-based expected exception declarations to their own attribute, TestThrowsExceptionAttribute, which can now accept an optional parameter for a string which should be contained within the exception message.

	Fixed a bug where a test method with an attribute-based expected exception would not count towards the success total if the exception was encountered as expected.

	Fixed a bug where NOT throwing an exception when we were expecting one would count as a success.

	Added an internal property bDoNotLogTestFailsAsError which we can set to true to suppress logging of UAT errors when a test fails (but still count them in our failure results), to allow us to deliberately cause test failures to test the test framework!

	Added a suite of unit tests for the test framework itself, in TestRunner.Automation.Tests.cs.

Change 3185411 on 2016/11/03 by Richard.Fawcett

	Allow Rocket_PromoteBuild changelist to be overridden by a changelist read from a file.

Change 3184843 on 2016/11/03 by Richard.Fawcett

	Ensure catalog file synced during user content generation is always the latest one.

Change 3184752 on 2016/11/03 by Richard.Fawcett

	Ensure we log reading changelist from specified file.

Change 3184744 on 2016/11/03 by Richard.Fawcett

	Ensure directory is created for Changelist file if it doesn't already exist.

Change 3184738 on 2016/11/03 by Richard.Fawcett

	Ensure we use latest CL from all of Perforce when generating build versions for user content

	Because of the nature of the build farm, where separate parts of the job are executed on different build agents at different times, this changelist is serialized to the filesystem during execution of a node dedicated to this task, and then made available to all future nodes, so that they're working with a consistent build version.  In the case of an execution where we're updating Perforce with new content, this calculation of the changelist occurs AFTER we've updated Perforce with the new content.

	Have also optimized the build graph scripts to enable Mac and Windows user generated content to execute simultaneously.

	#jira OPP-6274

Change 3181456 on 2016/11/01 by Andrew.Brown

	SExpandable area has been modified as the Portal settings mocks weren't able to be achieved with default functionality.
	Added BodyBorderImage arguement and BodyBorderBackgroundColor attribute so we can specify a different brush/color to use for the expanded area compared with the title area. Additional care was made to ensure that rounded corners still appear correctly if the developer doesn't want to specify a different look to the body.
	Added AreaTitlePadding attribute, to be able to specify padding between the expand/collapse icon and the header content.
	Added MinWidth arguement, to ensure that the areas meet a minimum width requirement.

Change 3181285 on 2016/11/01 by Richard.Fawcett

	Ensure user content generated using latest changelist submitted to Perforce, rather than using portal's latest changelist

	#jira OPP-6274

Change 3177758 on 2016/10/28 by Leigh.Swift

	#jira OPP-6247: Portal needs Social Plugin integration v1.2
	Copying //Portal/Dev-Social to Dev-Main (//Portal/Dev-Main)

Change 3175889 on 2016/10/26 by Wes.Fudala

	Web browser tooltips will no longer continue to appear when the mouse leaves the browser window.
	#jira: OPP-5895 The Mouseover info in Recent Additions (Marketplace) anchors itself to the mouse pointer over other Browser windows
	rb: Justin.Sargent

Change 3171388 on 2016/10/22 by Leigh.Swift

	#jira OPP-6343: Launcher crashes patching from 2.12.13 Main to 2.12.13 Release-Live
	BPS: FBuildPatchAppManifest needs to listen for FCoreDelegates::OnPreExit in order to clean up references to it's UObject which is about to be destroyed.

Change 3170373 on 2016/10/21 by Leigh.Swift

	#jira: OPP-6340: Portal builds fail on audit nodes.
	Reducing platform regex to only match pre-defined possibilities.

[CL 3219291 by Justin Sargent in Main branch]
2016-12-02 13:27:02 -05:00