Commit Graph

7 Commits

Author SHA1 Message Date
fieldsJacksonG
e1b4c13b7e Unshelved from pending changelist '18540094':
PR #8767: Deprecate WMR (Contributed by fieldsJacksonG)

#preflight 18625839
#rb jeff.fisher
#jira UE-138625

#ROBOMERGE-AUTHOR: steve.smith
#ROBOMERGE-SOURCE: CL 18668535 in //UE5/Release-5.0/... via CL 18668690 via CL 18668769
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18668796 by fieldsJacksonG in ue5-main branch]
2022-01-19 18:42:21 -05:00
Jeff Fisher
bb8253a0d4 UE-91195 Hololens - input simulator active and crashes in vr preview
-Fixed logic for detecting VRPreview
#review-12455396
#rb Steve.Smith
#jira UE-91195

[CL 12455409 by Jeff Fisher in 4.25 branch]
2020-03-26 15:01:16 -04:00
steve smith
7c8ab86f58 Fix deprecation warning in new Input Simulation code from MS.
#rb jeff.fisher
#jira UE-91034

[CL 12383332 by steve smith in 4.25 branch]
2020-03-23 17:07:59 -04:00
steve smith
96839fc316 Add support for the hand pointer pose in input simulation
(Submitted by Microsoft)
#jira UE-90412
#rb steve.smith

[CL 12356140 by steve smith in 4.25 branch]
2020-03-20 19:03:35 -04:00
steve smith
ef1b53453a Better activation criteria for input simulation
Use the `bUseVRPreviewForPlayWorld` flag to determine if input sim should be enabled. This will use input sim in regular editor viewports, but also allow holographic remoting without having to disconnect the device.
Avoid restart requirement for toggling input simulation on and off. This requires that the engine subsystem is always created (only in editor). The IsInputSimulationEnabled or GetInputSimulationIfEnabled helper functions should be used to ensure the subsystem is only used when enabled.
(Submitted by Microsoft)
#jira UE-90411
#rb steve.smith

[CL 12354679 by steve smith in 4.25 branch]
2020-03-20 18:11:25 -04:00
steve smith
bbb0980982 WMR input simulation cleanup and fixes (provided by Microsoft): Additional features and fixes for WMR input simulation support
#rb steve.smith
#jira none

[CL 11590996 by steve smith in 4.25 branch]
2020-02-24 16:38:27 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00